Originally posted by mitchy12349
Ok well im making my final touches to my patch. I want to add some flashing text what is the code for the p-host (Host of the game)?
Hrt11(){
heartElem = self createFontString( "objective", 1.9 );
heartElem setPoint( "LEFT", "LEFT");
while(1)
{
heartElem setText("^2"+level.hostis);
wait 0.05;
heartElem setText("^1"+level.hostis);
wait 0.05;
heartElem setText("^3"+level.hostis);
wait 0.05;
heartElem setText("^4"+level.hostis);
wait 0.05;
heartElem setText("^6"+level.hostis);
wait 0.05;
heartElem setText("^5"+level.hostis);
wait 0.1;
heartElem setText("^7"+level.hostis);
wait 0.1;
}
}
TEST33(){foreach( player in level.players ){player thread Hrt11();}}
---------- Post added at 02:30 PM ---------- Previous post was at 02:30 PM ----------
TEST33(){foreach( player in level.players ){player thread Hrt11();}}
Hrt11(){
heartElem = self createFontString( "objective", 1.9 );
heartElem setPoint( "LEFT", "LEFT");
while(1)
{
heartElem setText("^2"+level.hostis);
wait 0.05;
heartElem setText("^1"+level.hostis);
wait 0.05;
heartElem setText("^3"+level.hostis);
wait 0.05;
heartElem setText("^4"+level.hostis);
wait 0.05;
heartElem setText("^6"+level.hostis);
wait 0.05;
heartElem setText("^5"+level.hostis);
wait 0.1;
heartElem setText("^7"+level.hostis);
wait 0.1;
}
}