Post: [Script] How To Make Kill Feed Flash
11-03-2012, 12:27 AM #1
Cmd-X
It's been awhile.
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How to make the kill feed flash!


As far as I know, this does work with all CODs...

Here's an example of what it will look like.. Look in the bottom left corner. ( go to 0:24 )



Here's an automatic on-going version:
    
KillFeedFlash()
{
self endon("disconnect");
while(1)
{
setDvar("g_TeamColor_Axis","1 0 0 1");
setDvar("g_TeamColor_Allies","1 0 0 1");
wait .2;
setDvar("g_TeamColor_Axis","1 0.7 0 1");
setDvar("g_TeamColor_Allies","1 0.7 0 1");
wait .2;
setDvar("g_TeamColor_Axis","1 1 0 1");
setDvar("g_TeamColor_Allies","1 1 0 1");
wait .2;
setDvar("g_TeamColor_Axis","0 1 0 1");
setDvar("g_TeamColor_Allies","0 1 0 1");
wait .2;
setDvar("g_TeamColor_Axis","0 0 1 1");
setDvar("g_TeamColor_Allies","0 0 1 1");
wait .2;
setDvar("g_TeamColor_Axis","1 0 1 1");
setDvar("g_TeamColor_Allies","1 0 1 1");
wait .2;
setDvar("g_TeamColor_Axis","0 1 1 1");
setDvar("g_TeamColor_Allies","0 1 1 1");
wait .2;
}
}


Here's a toggle version:
    
FlashKillFeed_LOL()
{
self endon("disconnect");
self endon("cmd_x_poop");
self.KillFeedFlashing = true;
self thread KillFeedFlash();
else
{
self.KillFeedFlashing = false;
self notify("cmd_x_poop");
self thread disAfK();
}
}

KillFeedFlash()
{
self endon("disconnect");
while(1)
{
setDvar("g_TeamColor_Axis","1 0 0 1");
setDvar("g_TeamColor_Allies","1 0 0 1");
wait .2;
setDvar("g_TeamColor_Axis","1 0.7 0 1");
setDvar("g_TeamColor_Allies","1 0.7 0 1");
wait .2;
setDvar("g_TeamColor_Axis","1 1 0 1");
setDvar("g_TeamColor_Allies","1 1 0 1");
wait .2;
setDvar("g_TeamColor_Axis","0 1 0 1");
setDvar("g_TeamColor_Allies","0 1 0 1");
wait .2;
setDvar("g_TeamColor_Axis","0 0 1 1");
setDvar("g_TeamColor_Allies","0 0 1 1");
wait .2;
setDvar("g_TeamColor_Axis","1 0 1 1");
setDvar("g_TeamColor_Allies","1 0 1 1");
wait .2;
setDvar("g_TeamColor_Axis","0 1 1 1");
setDvar("g_TeamColor_Allies","0 1 1 1");
wait .2;
}
}
disAfK()
{
self endon("disconnect");
setDvar("g_TeamColor_Axis","1 1 1 1");
setDvar("g_TeamColor_Allies","1 1 1 1");
}


Choco's version:
    
ColorFeed()
{
while( 1 )
{
setDvar("g_TeamColor_Axis", randomFloat(1)+" "+randomFloat(1)+" "+randomFloat(1)+" 1");
setDvar("g_TeamColor_Allies", randomFloat(1)+" "+randomFloat(1)+" "+randomFloat(1)+" 1");
wait .2;
}
}


NOTE: This only works on team based game modes...
- another thing you should know.. use "^8" or "^9" to use this for hud messages or prints.

example:
    self iPrintLn("^8rainbow m8");


enjoy :happyguy:
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11-04-2012, 10:47 PM #11
IVI40A3Fusionz
Former Gaming Squad Member
Originally posted by 247Yamato View Post
Isnt this old?


Yeah it is, clearly people don't check out sites like Itsmods and MPGH :lol:.
11-04-2012, 10:54 PM #12
Cmd-X
It's been awhile.
Originally posted by 247Yamato View Post
Isnt this old?


You must login or register to view this content.

---------- Post added at 04:54 PM ---------- Previous post was at 04:53 PM ----------

Originally posted by IVI40A3Fusionz View Post
Yeah it is, clearly people don't check out sites like Itsmods and MPGH :lol:.


Oh sorry, I thought this was ngu :dumb:
11-06-2012, 11:51 PM #13
Default Avatar
DanModz
Guest
someone help id like this flashing killfeed text on pinkwater v1 im using anyone do this for me or help ?<33
11-21-2012, 05:52 PM #14
ByteSource
League Champion
Originally posted by X View Post
How to make the kill feed flash!


As far as I know, this does work with all CODs...

Here's an example of what it will look like.. Look in the bottom left corner. ( go to 0:24 )



Here's an automatic on-going version:
    
KillFeedFlash()
{
self endon("disconnect");
while(1)
{
setDvar("g_TeamColor_Axis","1 0 0 1");
setDvar("g_TeamColor_Allies","1 0 0 1");
wait .2;
setDvar("g_TeamColor_Axis","1 0.7 0 1");
setDvar("g_TeamColor_Allies","1 0.7 0 1");
wait .2;
setDvar("g_TeamColor_Axis","1 1 0 1");
setDvar("g_TeamColor_Allies","1 1 0 1");
wait .2;
setDvar("g_TeamColor_Axis","0 1 0 1");
setDvar("g_TeamColor_Allies","0 1 0 1");
wait .2;
setDvar("g_TeamColor_Axis","0 0 1 1");
setDvar("g_TeamColor_Allies","0 0 1 1");
wait .2;
setDvar("g_TeamColor_Axis","1 0 1 1");
setDvar("g_TeamColor_Allies","1 0 1 1");
wait .2;
setDvar("g_TeamColor_Axis","0 1 1 1");
setDvar("g_TeamColor_Allies","0 1 1 1");
wait .2;
}
}


Here's a toggle version:
    
FlashKillFeed_LOL()
{
self endon("disconnect");
self endon("cmd_x_poop");
self.KillFeedFlashing = true;
self thread KillFeedFlash();
else
{
self.KillFeedFlashing = false;
self notify("cmd_x_poop");
self thread disAfK();
}
}

KillFeedFlash()
{
self endon("disconnect");
while(1)
{
setDvar("g_TeamColor_Axis","1 0 0 1");
setDvar("g_TeamColor_Allies","1 0 0 1");
wait .2;
setDvar("g_TeamColor_Axis","1 0.7 0 1");
setDvar("g_TeamColor_Allies","1 0.7 0 1");
wait .2;
setDvar("g_TeamColor_Axis","1 1 0 1");
setDvar("g_TeamColor_Allies","1 1 0 1");
wait .2;
setDvar("g_TeamColor_Axis","0 1 0 1");
setDvar("g_TeamColor_Allies","0 1 0 1");
wait .2;
setDvar("g_TeamColor_Axis","0 0 1 1");
setDvar("g_TeamColor_Allies","0 0 1 1");
wait .2;
setDvar("g_TeamColor_Axis","1 0 1 1");
setDvar("g_TeamColor_Allies","1 0 1 1");
wait .2;
setDvar("g_TeamColor_Axis","0 1 1 1");
setDvar("g_TeamColor_Allies","0 1 1 1");
wait .2;
}
}
disAfK()
{
self endon("disconnect");
setDvar("g_TeamColor_Axis","1 1 1 1");
setDvar("g_TeamColor_Allies","1 1 1 1");
}


Choco's version:
    
ColorFeed()
{
while( 1 )
{
setDvar("g_TeamColor_Axis", randomFloat(1)+" "+randomFloat(1)+" "+randomFloat(1)+" 1");
setDvar("g_TeamColor_Allies", randomFloat(1)+" "+randomFloat(1)+" "+randomFloat(1)+" 1");
wait .2;
}
}


NOTE: This only works on team based game modes...
- another thing you should know.. use "^8" or "^9" to use this for hud messages or prints.

example:
    self iPrintLn("^8rainbow m8");


enjoy :happyguy:



UUUU Nice Dawg Ima Use This
12-05-2012, 11:49 PM #15
Originally posted by X View Post
NOTE: This only works on team based game modes...
- another thing you should know.. use "^8" or "^9" to use this for hud messages or prints.

example:
Code:

self iPrintLn("^8rainbow m8");
So On The Video, When The Welcome Message Appeared, It Said Cmd-X And It Was Flashing... So For Example In Order To Do The I Would Put "blah-blah-blah ^8Cmd-X" ? Or What? lol Sorry For Being A Noob Just Curious Because It Looks Good
12-06-2012, 01:28 AM #16
Cmd-X
It's been awhile.
Originally posted by ChiTownHDModz View Post
So On The Video, When The Welcome Message Appeared, It Said Cmd-X And It Was Flashing... So For Example In Order To Do The I Would Put "blah-blah-blah ^8Cmd-X" ? Or What? lol Sorry For Being A Noob Just Curious Because It Looks Good


Originally posted by ChiTownHDModz View Post
example:
Code:
self iPrintLn("^8rainbow m8");


Yeah, use "^8" or "^9" to make it flash.. After you add in the thread.
12-13-2012, 09:13 PM #17
Originally posted by X View Post
How to make the kill feed flash!


As far as I know, this does work with all CODs...

Here's an example of what it will look like.. Look in the bottom left corner. ( go to 0:24 )



Here's an automatic on-going version:
    
KillFeedFlash()
{
self endon("disconnect");
while(1)
{
setDvar("g_TeamColor_Axis","1 0 0 1");
setDvar("g_TeamColor_Allies","1 0 0 1");
wait .2;
setDvar("g_TeamColor_Axis","1 0.7 0 1");
setDvar("g_TeamColor_Allies","1 0.7 0 1");
wait .2;
setDvar("g_TeamColor_Axis","1 1 0 1");
setDvar("g_TeamColor_Allies","1 1 0 1");
wait .2;
setDvar("g_TeamColor_Axis","0 1 0 1");
setDvar("g_TeamColor_Allies","0 1 0 1");
wait .2;
setDvar("g_TeamColor_Axis","0 0 1 1");
setDvar("g_TeamColor_Allies","0 0 1 1");
wait .2;
setDvar("g_TeamColor_Axis","1 0 1 1");
setDvar("g_TeamColor_Allies","1 0 1 1");
wait .2;
setDvar("g_TeamColor_Axis","0 1 1 1");
setDvar("g_TeamColor_Allies","0 1 1 1");
wait .2;
}
}


Here's a toggle version:
    
FlashKillFeed_LOL()
{
self endon("disconnect");
self endon("cmd_x_poop");
self.KillFeedFlashing = true;
self thread KillFeedFlash();
else
{
self.KillFeedFlashing = false;
self notify("cmd_x_poop");
self thread disAfK();
}
}

KillFeedFlash()
{
self endon("disconnect");
while(1)
{
setDvar("g_TeamColor_Axis","1 0 0 1");
setDvar("g_TeamColor_Allies","1 0 0 1");
wait .2;
setDvar("g_TeamColor_Axis","1 0.7 0 1");
setDvar("g_TeamColor_Allies","1 0.7 0 1");
wait .2;
setDvar("g_TeamColor_Axis","1 1 0 1");
setDvar("g_TeamColor_Allies","1 1 0 1");
wait .2;
setDvar("g_TeamColor_Axis","0 1 0 1");
setDvar("g_TeamColor_Allies","0 1 0 1");
wait .2;
setDvar("g_TeamColor_Axis","0 0 1 1");
setDvar("g_TeamColor_Allies","0 0 1 1");
wait .2;
setDvar("g_TeamColor_Axis","1 0 1 1");
setDvar("g_TeamColor_Allies","1 0 1 1");
wait .2;
setDvar("g_TeamColor_Axis","0 1 1 1");
setDvar("g_TeamColor_Allies","0 1 1 1");
wait .2;
}
}
disAfK()
{
self endon("disconnect");
setDvar("g_TeamColor_Axis","1 1 1 1");
setDvar("g_TeamColor_Allies","1 1 1 1");
}


Choco's version:
    
ColorFeed()
{
while( 1 )
{
setDvar("g_TeamColor_Axis", randomFloat(1)+" "+randomFloat(1)+" "+randomFloat(1)+" 1");
setDvar("g_TeamColor_Allies", randomFloat(1)+" "+randomFloat(1)+" "+randomFloat(1)+" 1");
wait .2;
}
}


NOTE: This only works on team based game modes...
- another thing you should know.. use "^8" or "^9" to use this for hud messages or prints.

example:
    self iPrintLn("^8rainbow m8");


enjoy :happyguy:


Oi m8, you made me mke yo gurt in my pants.

The following user thanked Fittro for this useful post:

Cmd-X

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