Post: [New] 402 Menu Base
11-19-2012, 05:06 AM #1
(adsbygoogle = window.adsbygoogle || []).push({}); This is a menu base I have been working on for a day or so. It's actually the first menu base I have created myself from scratch. I took some ideas of other menu bases and used that to create one awesome one. This already has built in verification and it fills with a list for the options like others. It also updates constantly like dconnors so it uses all of what I thought was good into one big menu base! Smile

Current Version: 1.1



Downloads:

Version (1.0)
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Version (1.1)
N/A

Source: (v1.1)
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Bugs:

  • None



How to add a Menu:
    
self addMenu( <id>, <parent>, <title> );


How to add a Menu Option:
    
self addMOpt( <id>, <num in menu>, <name of opt>, <function>, <argument> );


How to add a seperator (as seen in video):
    
self addMSep( <id>, <num of option to place under> );


This features both advanced UI + built in handling. It updates status, name, and prestige icon on menu start and is very easy to use!

Controls:
Open - Dpad Up
Close/Back - Stance Button
Scrolling - Dpad Up + Dpad Down
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The following 21 users say thank you to Jakes625 for this useful post:

^TPP^, -Xperia-, cali123, CrEaTiiOnUNREAL, FruitBurst, Harry, J, zL_j8hnb, KCxFTW, OmGRhys-x, RaspberryIce, Master Ro, silentcobra22, SoFlyClanHD, Vampytwistッ, xCyMods, xePixTvx, xExploitModzHD, xToysBoy_, Zuraa
11-20-2012, 07:19 PM #11
Found a possible fix for the kick issue. Will try later.
11-20-2012, 10:39 PM #12
Originally posted by GAMER View Post
Found a possible fix for the kick issue. Will try later.

how do we fix the unkownfunction problem?
11-20-2012, 10:45 PM #13
Originally posted by Zz69zZ View Post
how do we fix the unkownfunction problem?


There is no unknown function problem. The entire source is above... direct copy paste from notepad.
11-20-2012, 10:47 PM #14
Originally posted by GAMER View Post
There is no unknown function problem. The entire source is above... direct copy paste from notepad.

well im getting unkownfunction so WTF
11-20-2012, 10:53 PM #15
iTrexk
[move]:p The ''K'' Is Silent :p[/move]
Really nice base man! ^^
11-20-2012, 10:58 PM #16
Originally posted by Zz69zZ View Post
well im getting unkownfunction so WTF


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I'll compile this for PS3 and then you can just edit it. I'm really not in the mood to do so though.
11-20-2012, 11:04 PM #17
J
Who’s Jim Erased?
Originally posted by GAMER View Post
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I'll compile this for PS3 and then you can just edit it. I'm really not in the mood to do so though.


I've got it working so i made a rar file including the sourcefiles for PC and the patch_mp.ff for PS3.
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The following user thanked J for this useful post:

Midnight
11-20-2012, 11:17 PM #18
Originally posted by GAMER View Post
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I'll compile this for PS3 and then you can just edit it. I'm really not in the mood to do so though.

don't worry Jarod posted a link so i just downloaded that
Originally posted by Jarod. View Post
I've got it working so i made a rar file including the sourcefiles for PC and the patch_mp.ff for PS3.
download incase you didn't do it yet : You must login or register to view this content.

thanks for this i couldn't get it working i keep getting unkownfunction
11-20-2012, 11:30 PM #19
J
Who’s Jim Erased?
Originally posted by Zz69zZ View Post
don't worry Jarod posted a link so i just downloaded that

thanks for this i couldn't get it working i keep getting unkownfunction


You didn't read my other post :p

You get a clean patch , get the source files and under init() you put
     level thread _basegscname::initialize();

then you create a gsc called _basegscname.gsc and put what he posted in there

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