Uses \n Overflow Fix
Players Menu
Includes Verification
Since this Base uses the \n Overflow Fix all the menu text becomes one string instead of creating a new string for each line. Therefore, you cannot make the menu Text Highlited when over the Curser (Scrollbar) or change the fontscale on it, etc.
I tried to make this base somewhat of a learning experience to others so you will find a great deal of comments throughout the _missions.gsc
//While Out of The Menu
Up || '+actionslot 1' - Open Menu
//While In The Menu
Down || '+actionslot 2' - Scroll Down
Up || '+actionslot 1' - Scroll Up
X || '+gostand' - Select An Option
Square || '+usereload' - Close Menu Or Go Back to the Parent Menu //NOTE FOR ALL PC USERS: To be able to exit the menu using R, Change +usereload to +reload in the button handling.
/*
===========================================
How To Add A Menu:
Syntax:
AddMenuPage( <menu>, <title>, <parent> );
===========================================
*/
/*
===========================================
How to Add A Function:
Syntax:
AddMenuPageOpt( <menu>, <opt>, <func>, <arg> );
===========================================
*/
ITheFallenI - Inspiration on All My Bases and alot of things
CraigChrist8239 & KBrizzle - Button Handling
QuickSilver - Finding \n Overflow Fix
iPROFamily - For Inspiring Me to use the '\n' Overflow Fix
xYARDSALEx - Pointing out my Problem with the \n Overflow Fix
rothebeast - Verification System & Menu Base
Uses \n Overflow Fix
Players Menu
Includes Verification
Since this Base uses the \n Overflow Fix all the menu text becomes one string instead of creating a new string for each line. Therefore, you cannot make the menu Text Highlited when over the Curser (Scrollbar) or change the fontscale on it, etc.
I tried to make this base somewhat of a learning experience to others so you will find a great deal of comments throughout the _missions.gsc
//While Out of The Menu
Up || '+actionslot 1' - Open Menu
//While In The Menu
Down || '+actionslot 2' - Scroll Down
Up || '+actionslot 1' - Scroll Up
X || '+gostand' - Select An Option
Square || '+usereload' - Close Menu Or Go Back to the Parent Menu //NOTE FOR ALL PC USERS: To be able to exit the menu using R, Change +usereload to +reload in the button handling.
/*
===========================================
How To Add A Menu:
Syntax:
AddMenuPage( <menu>, <title>, <parent> );
===========================================
*/
/*
===========================================
How to Add A Function:
Syntax:
AddMenuPageOpt( <menu>, <opt>, <func>, <arg> );
===========================================
*/
ITheFallenI - Inspiration on All My Bases
CraigChrist8239 & KBrizzle - Button Handling
QuickSilver - Finding \n Overflow Fix
rothebeast - Verification System & Menu Base
Uses \n Overflow Fix
Players Menu
Includes Verification
Since this Base uses the \n Overflow Fix all the menu text becomes one string instead of creating a new string for each line. Therefore, you cannot make the menu Text Highlited when over the Curser (Scrollbar) or change the fontscale on it, etc.
I tried to make this base somewhat of a learning experience to others so you will find a great deal of comments throughout the _missions.gsc
//While Out of The Menu
Up || '+actionslot 1' - Open Menu
//While In The Menu
Down || '+actionslot 2' - Scroll Down
Up || '+actionslot 1' - Scroll Up
X || '+gostand' - Select An Option
Square || '+usereload' - Close Menu Or Go Back to the Parent Menu //NOTE FOR ALL PC USERS: To be able to exit the menu using R, Change +usereload to +reload in the button handling.
/*
===========================================
How To Add A Menu:
Syntax:
AddMenuPage( <menu>, <title>, <parent> );
===========================================
*/
/*
===========================================
How to Add A Function:
Syntax:
AddMenuPageOpt( <menu>, <opt>, <func>, <arg> );
===========================================
*/
ITheFallenI - Inspiration on All My Bases
CraigChrist8239 & KBrizzle - Button Handling
QuickSilver - Finding \n Overflow Fix
rothebeast - Verification System & Menu Base
uses \n overflow fix
players menu
includes verification
since this base uses the \n overflow fix all the menu text becomes one string instead of creating a new string for each line. Therefore, you cannot make the menu text highlited when over the curser (scrollbar) or change the fontscale on it, etc.
i tried to make this base somewhat of a learning experience to others so you will find a great deal of comments throughout the _missions.gsc
//while out of the menu
up || '+actionslot 1' - open menu
//while in the menu
down || '+actionslot 2' - scroll down
up || '+actionslot 1' - scroll up
x || '+gostand' - select an option
square || '+usereload' - close menu or go back to the parent menu //note for all pc users: To be able to exit the menu using r, change +usereload to +reload in the button handling.
/*
===========================================
how to add a menu:
Syntax:
Addmenupage( <menu>, <title>, <parent> );
===========================================
*/
/*
===========================================
how to add a function:
Syntax:
Addmenupageopt( <menu>, <opt>, <func>, <arg> );
===========================================
*/
ithefalleni - inspiration on all my bases
craigchrist8239 & kbrizzle - button handling
quicksilver - finding \n overflow fix
rothebeast - verification system & menu base
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