HostJump()
{
self notifyOnPlayerCommand("JumpUp", "+gostand");
self iPrintln("^"+randomint(6)+"Host Jump Enabled");
self notifyOnPlayerCommand("ReleasedJumpButton", "-gostand");
setDvar("bg_fallDamageMinHeight", "999999");
setDvar("bg_fallDamageMaxHeight", "999999");
for( ; ; )
{
self waittill("JumpUp");
setDvar("jump_height", "999");
wait 0.5;
self waittill("ReleasedJumpButton");
setDvar("jump_height", "65");
}
}
Razbaz - Cfg Version
Me - Scripting
silent_cobra22 - Testing
Ro - Telling me how to use "NotifyOnPlayerCommand" correctly because my friend chase told me wrong
* (Only reason didn't know how to use it correctly because I usually code cod4, and we don't have it.)
* (Only reason didn't know how to use it correctly because I usually code cod4, and we don't have it.)
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