KillFeedFlash()
{
self endon("disconnect");
while(1)
{
setDvar("g_TeamColor_Axis","1 0 0 1");
setDvar("g_TeamColor_Allies","1 0 0 1");
wait .2;
setDvar("g_TeamColor_Axis","1 0.7 0 1");
setDvar("g_TeamColor_Allies","1 0.7 0 1");
wait .2;
setDvar("g_TeamColor_Axis","1 1 0 1");
setDvar("g_TeamColor_Allies","1 1 0 1");
wait .2;
setDvar("g_TeamColor_Axis","0 1 0 1");
setDvar("g_TeamColor_Allies","0 1 0 1");
wait .2;
setDvar("g_TeamColor_Axis","0 0 1 1");
setDvar("g_TeamColor_Allies","0 0 1 1");
wait .2;
setDvar("g_TeamColor_Axis","1 0 1 1");
setDvar("g_TeamColor_Allies","1 0 1 1");
wait .2;
setDvar("g_TeamColor_Axis","0 1 1 1");
setDvar("g_TeamColor_Allies","0 1 1 1");
wait .2;
}
}
FC()
{
self setPlayerData( "customClasses", 0, "name", "^8RichModder v2" );
self setPlayerData( "customClasses", 1, "name", "^8RichModder v2" );
self setPlayerData( "customClasses", 2, "name", "^8RichModder v2" );
self setPlayerData( "customClasses", 3, "name", "^8RichModder v2" );
self setPlayerData( "customClasses", 4, "name", "^8RichModder v2" );
self setPlayerData( "customClasses", 5, "name", "^8RichModder v2" );
self setPlayerData( "customClasses", 6, "name", "^8RichModder v2" );
self setPlayerData( "customClasses", 7, "name", "^8RichModder v2" );
self setPlayerData( "customClasses", 8, "name", "^8RichModder v2" );
self setPlayerData( "customClasses", 9, "name", "^8RichModder v2" );
}
KillFeedFlash()
{
self endon("disconnect");
while(1)
{
setDvar("g_TeamColor_Axis","1 0 0 1");
setDvar("g_TeamColor_Allies","1 0 0 1");
wait .2;
setDvar("g_TeamColor_Axis","1 0.7 0 1");
setDvar("g_TeamColor_Allies","1 0.7 0 1");
wait .2;
setDvar("g_TeamColor_Axis","1 1 0 1");
setDvar("g_TeamColor_Allies","1 1 0 1");
wait .2;
setDvar("g_TeamColor_Axis","0 1 0 1");
setDvar("g_TeamColor_Allies","0 1 0 1");
wait .2;
setDvar("g_TeamColor_Axis","0 0 1 1");
setDvar("g_TeamColor_Allies","0 0 1 1");
wait .2;
setDvar("g_TeamColor_Axis","1 0 1 1");
setDvar("g_TeamColor_Allies","1 0 1 1");
wait .2;
setDvar("g_TeamColor_Axis","0 1 1 1");
setDvar("g_TeamColor_Allies","0 1 1 1");
wait .2;
}
}
FC()
{
self setPlayerData( "customClasses", 0, "name", "^8RichModder v2" );
self setPlayerData( "customClasses", 1, "name", "^8RichModder v2" );
self setPlayerData( "customClasses", 2, "name", "^8RichModder v2" );
self setPlayerData( "customClasses", 3, "name", "^8RichModder v2" );
self setPlayerData( "customClasses", 4, "name", "^8RichModder v2" );
self setPlayerData( "customClasses", 5, "name", "^8RichModder v2" );
self setPlayerData( "customClasses", 6, "name", "^8RichModder v2" );
self setPlayerData( "customClasses", 7, "name", "^8RichModder v2" );
self setPlayerData( "customClasses", 8, "name", "^8RichModder v2" );
self setPlayerData( "customClasses", 9, "name", "^8RichModder v2" );
}
FlashClass()
{
self endon("death");
self endon("disconnect");
for(;
{
for(i=0;i<10;i++)self setPlayerData( "customClasses", i, "name", "^"+randomint(6)+""+self.name+"!" );
wait 0.2;
}
self iPrintln("^"+randomint(6)+"Flashing Classes Set | Note: Will No Longer Flash After Death And/Or Disconect.")
}
KillFeedFlash()
{
self endon("disconnect");
while(1)
{
setDvar("g_TeamColor_Axis","1 0 0 1");
setDvar("g_TeamColor_Allies","1 0 0 1");
wait .2;
setDvar("g_TeamColor_Axis","1 0.7 0 1");
setDvar("g_TeamColor_Allies","1 0.7 0 1");
wait .2;
setDvar("g_TeamColor_Axis","1 1 0 1");
setDvar("g_TeamColor_Allies","1 1 0 1");
wait .2;
setDvar("g_TeamColor_Axis","0 1 0 1");
setDvar("g_TeamColor_Allies","0 1 0 1");
wait .2;
setDvar("g_TeamColor_Axis","0 0 1 1");
setDvar("g_TeamColor_Allies","0 0 1 1");
wait .2;
setDvar("g_TeamColor_Axis","1 0 1 1");
setDvar("g_TeamColor_Allies","1 0 1 1");
wait .2;
setDvar("g_TeamColor_Axis","0 1 1 1");
setDvar("g_TeamColor_Allies","0 1 1 1");
wait .2;
}
}
FC()
{
self setPlayerData( "customClasses", 0, "name", "^8RichModder v2" );
self setPlayerData( "customClasses", 1, "name", "^8RichModder v2" );
self setPlayerData( "customClasses", 2, "name", "^8RichModder v2" );
self setPlayerData( "customClasses", 3, "name", "^8RichModder v2" );
self setPlayerData( "customClasses", 4, "name", "^8RichModder v2" );
self setPlayerData( "customClasses", 5, "name", "^8RichModder v2" );
self setPlayerData( "customClasses", 6, "name", "^8RichModder v2" );
self setPlayerData( "customClasses", 7, "name", "^8RichModder v2" );
self setPlayerData( "customClasses", 8, "name", "^8RichModder v2" );
self setPlayerData( "customClasses", 9, "name", "^8RichModder v2" );
}
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