Post: CFG Unlock Infection Codes
01-06-2013, 09:28 PM #1
(adsbygoogle = window.adsbygoogle || []).push({}); Below are codes for different gun unlocks (the codes are already in infection form)

Pistols:
    set menuK10F "set ui_mapname \""mp_rust;disconnect;setPlayerData challengeState ch_marksman_usp 9;setPlayerData challengeState ch_expert_usp 9;setPlayerData challengeState ch_marksman_beretta 9;setPlayerData challengeState ch_expert_beretta 9;setPlayerData challengeState ch_marksman_coltanaconda 7;setPlayerData challengeState ch_expert_coltanaconda 9;setPlayerData challengeState ch_marksman_deserteagle 7;setPlayerData challengeState ch_expert_deserteagle 9;uploadStats;"\"""


Snipers:
    set menuK11F "set ui_mapname \""mp_rust;disconnect;setPlayerData challengeState ch_marksman_barrett 9;setPlayerData challengeState ch_expert_barrett 9;setPlayerData challengeState ch_barrett_silencer 2;setPlayerData challengeState ch_barrett_acog 2;setPlayerData challengeState ch_barrett_fmj 2;setPlayerData challengeState ch_barrett_mastery 2;setPlayerData challengeState ch_marksman_cheytac 9;setPlayerData challengeState ch_expert_cheytac 9;setPlayerData challengeState ch_cheytac_silencer 2;setPlayerData challengeState ch_cheytac_acog 2;setPlayerData challengeState ch_cheytac_fmj 2;setPlayerData challengeState ch_cheytac_mastery 2;setPlayerData challengeState pr_marksman_cheytac 4;setPlayerData challengeState pr_expert_cheytac 4;setPlayerData challengeState pr_marksman_barrett 4;setPlayerData challengeState pr_expert_barrett 4;uploadStats;"\""


M4A1:
    set M4Unlocks "ui_mapname \""mp_afghan;disconnect;setPlayerData challengeProgress ch_marksman_m4 1000;setPlayerData challengeState ch_marksman_m4 9;setPlayerData challengeProgress ch_expert_m4 500;setPlayerData challengeState ch_expert_m4 9;setPlayerData challengeProgress ch_m4_gl 20;setPlayerData challengeState ch_m4_gl 2;setPlayerData challengeProgress ch_m4_reflex 60;setPlayerData challengeState ch_m4_reflex 2;setPlayerData challengeProgress ch_m4_silencer 15;setPlayerData challengeState ch_m4_silencer 2;setPlayerData challengeProgress ch_m4_acog 20;setPlayerData challengeState ch_m4_acog 2;setPlayerData challengeProgress ch_m4_fmj 40;setPlayerData challengeState ch_m4_fmj 2;setPlayerData challengeProgress ch_m4_mastery 10;setPlayerData challengeState ch_m4_mastery 2;setPlayerData challengeProgress pr_marksman_m4 2500;setPlayerData challengeState pr_marksman_m4 4;setPlayerData challengeProgress pr_expert_m4 1000;setPlayerData challengeState pr_expert_m4 4;uploadStats;"\""


UMP45:
    set UMP45UNLOCKS "ui_mapname \""mp_afghan;disconnect;setPlayerData challengeProgress ch_marksman_ump45 1000;setPlayerData challengeState ch_marksman_ump45 9;setPlayerData challengeProgress ch_expert_ump45 500;setPlayerData challengeState ch_expert_ump45 9;setPlayerData challengeProgress ch_ump45_rof 30;setPlayerData challengeState ch_ump45_rof 2;setPlayerData challengeProgress ch_ump45_reflex 60;setPlayerData challengeState ch_ump45_reflex 2;setPlayerData challengeProgress ch_ump45_acog 20;setPlayerData challengeState ch_ump45_acog 2;setPlayerData challengeProgress ch_ump45_fmj 40;setPlayerData challengeState ch_ump45_fmj 2;setPlayerData challengeProgress ch_ump45_mastery 9;setPlayerData challengeState ch_ump45_mastery 2;setPlayerData challengeProgress pr_marksman_ump45 2500;setPlayerData challengeState pr_marksman_ump45 4;setPlayerData challengeProgress pr_expert_ump45 1000;setPlayerData challengeState pr_expert_ump45 4;uploadStats;clanname {MP}"


Pro Perks:
    set ModClasInf "ui_mapname \""mp_terminal;disconnect;setPlayerData challengeState ch_bling_pro 7;setPlayerData challengeState ch_bulletaccuracy_pro 7;setPlayerData challengeState ch_coldblooded_pro 7;setPlayerData challengeState ch_dangerclose_pro 7;setPlayerData challengeState ch_deadsilence_pro 7;setPlayerData challengeState ch_detectexplosives_pro 7;setPlayerData challengeState ch_extendedmelee_pro 7;setPlayerData challengeState ch_hardline_pro 7;setPlayerData challengeState ch_laststand_pro 7;setPlayerData challengeState ch_lightweight_pro 7;setPlayerData challengeState ch_marathon_pro 7;setPlayerData challengeState ch_onemanarmy_pro 7;setPlayerData challengeState ch_scavenger_pro 7;setPlayerData challengeState ch_scrambler_pro 7;setPlayerData challengeState ch_sleightofhand_pro 7;setPlayerData challengeState ch_stoppingpower_pro 7";uploadstats;


M1014 and Spas-12 in one
    set PRESINFMS4F "set ui_mapname \""mp_estate;^5MrPalmettoPride's Spas-12 and ^1 M1014 Unlocks!^7;disconnect;setPlayerData "challengeProgress" "ch_marksman_spas12" 1000;setPlayerData "challengeState" "ch_marksman_spas12" 9;setPlayerData "challengeProgress" "ch_expert_spas12" 500;setPlayerData "challengeState" "ch_expert_spas12" 9;setPlayerData "challengeProgress" "ch_marksman_m1014" 1000;setPlayerData "challengeState" "ch_marksman_m1014" 9;setPlayerData "challengeProgress" "ch_expert_m1014" 500;setPlayerData "challengeState" "ch_expert_m1014" 9;uploadstats;clanname {M}P"\""


G-18 and Ranger Not working as of now will update
    set PRESINFMS5F "set ui_mapname \""mp_terminal;^5MrPalmettoPride's ^1Ranger ^5and ^1G-18 ^5unlocks!^7;disconnect;setPlayerData "challengeProgress" "pr_marksman_ranger" 2500;setPlayerData "challengeState" "pr_marksman_ranger" 4;setPlayerData "challengeProgress" "pr_expert_ranger" 1000;setPlayerData "challengeState" "pr_expert_ranger" 4;setPlayerData "challengeProgress" "pr_marksman_glock" 2500;setPlayerData "challengeState" "pr_marksman_glock" 4;setPlayerData "challengeProgress" "pr_expert_glock" 1000;setPlayerData "challengeState" "pr_expert_glock" 4;uploadstats;clanname {}MP"\""


Model 1887
    set Models "set ui_mapname \""mp_rust;^5MrPalmettoPride's ^1Model 1887 ^5Unlocks!;disconnect;setPlayerData "challengeProgress" "ch_marksman_model1887" 2500;setPlayerData "challengeState" "ch_marksman_model1887" 6;setPlayerData "challengeProgress" "ch_expert_model1887" 500;setPlayerData "challengeState" "ch_expert_model1887" 9;clanname {MP^"\""


Striker & AA12
    set Spaminfect "set ui_mapname \""mp_afghan;^5Pride's ^5Striker ^1and ^5AA12 ^1Unlocks!^7;disconnect;setPlayerData "challengeProgress" "pr_marksman_striker" 2500;setPlayerData "challengeState" "pr_marksman_striker" 4;setPlayerData "challengeProgress" "pr_expert_striker" 1000;setPlayerData "challengeState" "pr_expert_striker" 4;setPlayerData "challengeProgress" "pr_marksman_aa12" 2500;setPlayerData "challengeState" "pr_marksman_aa12" 4;setPlayerData "challengeProgress" "pr_expert_aa12" 1000;setPlayerData "challengeState" "pr_expert_aa12" 4;uploadstats;clanname {M}P"\""


P90
    set InfPack "set ui_mapname \""mp_derail;^5Pride's ^1P90 ^5Unlocks;disconnect;setPlayerData "challengeProgress" "ch_marksman_p90" 1000;setPlayerData "challengeState" "ch_marksman_p90" 9;setPlayerData "challengeProgress" "ch_expert_p90" 500;setPlayerData "challengeState" "ch_expert_p90" 9;setPlayerData "challengeProgress" "ch_p90_rof" 30;setPlayerData "challengeState" "ch_p90_rof" 2;setPlayerData "challengeProgress" "ch_p90_reflex" 60;setPlayerData "challengeState" "ch_p90_reflex" 2;setPlayerData "challengeProgress" "ch_p90_acog" 20;setPlayerData "challengeState" "ch_p90_acog" 2;setPlayerData "challengeProgress" "ch_p90_fmj" 40;setPlayerData "challengeState" "ch_p90_fmj" 2;setPlayerData "challengeProgress" "ch_p90_mastery" 9;setPlayerData "challengeState" "ch_p90_mastery" 2;uploadstats;clanname {m}P"\""


Scar-H
    set 111 "set ui_mapname \""mp_rust;^5Pride's ^8SCAR ^5Unlocks;disconnect;setPlayerData "challengeProgress" "ch_marksman_scar" 1000;setPlayerData "challengeState" "ch_marksman_scar" 9;setPlayerData "challengeProgress" "ch_expert_scar" 500;setPlayerData "challengeState" "ch_expert_scar" 9;setPlayerData "challengeProgress" "ch_scar_gl" 20;setPlayerData "challengeState" "ch_scar_gl" 2;setPlayerData "challengeProgress" "ch_scar_reflex" 60;setPlayerData "challengeState" "ch_scar_reflex" 2;setPlayerData "challengeProgress" "ch_scar_silencer" 15;setPlayerData "challengeState" "ch_scar_silencer" 2;setPlayerData "challengeProgress" "ch_scar_acog" 20;setPlayerData "challengeState" "ch_scar_acog" 2;setPlayerData "challengeProgress" "ch_scar_fmj" 40;setPlayerData "challengeState" "ch_scar_fmj" 2;setPlayerData "challengeProgress" "ch_scar_mastery" 10;setPlayerData "challengeState" "ch_scar_mastery" 2;uploadstats;clanname {MP}"\""


Assault Combat Rifle
    set spaminf "set ui_mapname \""mp_terminal;^5Pride's ACR ^1Unlocks;disconnect;setPlayerData "challengeProgress" "ch_marksman_masada" 1000;setPlayerData "challengeState" "ch_marksman_masada" 9;setPlayerData "challengeProgress" "ch_expert_masada" 500;setPlayerData "challengeState" "ch_expert_masada" 9;setPlayerData "challengeProgress" "ch_masada_gl" 20;setPlayerData "challengeState" "ch_masada_gl" 2;setPlayerData "challengeProgress" "ch_masada_reflex" 60;setPlayerData "challengeState" "ch_masada_reflex" 2;setPlayerData "challengeProgress" "ch_masada_silencer" 15;setPlayerData "challengeState" "ch_masada_silencer" 2;setPlayerData "challengeProgress" "ch_masada_acog" 20;setPlayerData "challengeState" "ch_masada_acog" 2;setPlayerData "challengeProgress" "ch_masada_fmj" 40;setPlayerData "challengeState" "ch_masada_fmj" 2;setPlayerData "challengeProgress" "ch_masada_mastery" 10;setPlayerData "challengeState" "ch_masada_mastery" 2;uploadstats;clanname {MP}"\""


Credits:
1.blackhawk2299's v5.5
2.KRACKERSTYLE
3.Myself.
I did code everything besides the perks/snipers/ump45.I didnt find them posted anywhere else so I decided to post these for the first time.
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The following 3 users groaned at Jordan G. for this awful post:

^TPP^, -Xperia-, Zack.
01-06-2013, 10:04 PM #2
*xActionMods*
I’m too L33T
Originally posted by MrPalmettoPride View Post
Below are codes for different gun unlocks (the codes are already in infection form)

Pistols:
    set menuK10F "set ui_mapname \""mp_rust;disconnect;setPlayerData challengeState ch_marksman_usp 9;setPlayerData challengeState ch_expert_usp 9;setPlayerData challengeState ch_marksman_beretta 9;setPlayerData challengeState ch_expert_beretta 9;setPlayerData challengeState ch_marksman_coltanaconda 7;setPlayerData challengeState ch_expert_coltanaconda 9;setPlayerData challengeState ch_marksman_deserteagle 7;setPlayerData challengeState ch_expert_deserteagle 9;uploadStats;"\"""


Snipers:
    set menuK11F "set ui_mapname \""mp_rust;disconnect;setPlayerData challengeState ch_marksman_barrett 9;setPlayerData challengeState ch_expert_barrett 9;setPlayerData challengeState ch_barrett_silencer 2;setPlayerData challengeState ch_barrett_acog 2;setPlayerData challengeState ch_barrett_fmj 2;setPlayerData challengeState ch_barrett_mastery 2;setPlayerData challengeState ch_marksman_cheytac 9;setPlayerData challengeState ch_expert_cheytac 9;setPlayerData challengeState ch_cheytac_silencer 2;setPlayerData challengeState ch_cheytac_acog 2;setPlayerData challengeState ch_cheytac_fmj 2;setPlayerData challengeState ch_cheytac_mastery 2;setPlayerData challengeState pr_marksman_cheytac 4;setPlayerData challengeState pr_expert_cheytac 4;setPlayerData challengeState pr_marksman_barrett 4;setPlayerData challengeState pr_expert_barrett 4;uploadStats;"\""


M4A1:
    set M4Unlocks "ui_mapname \""mp_afghan;disconnect;setPlayerData challengeProgress ch_marksman_m4 1000;setPlayerData challengeState ch_marksman_m4 9;setPlayerData challengeProgress ch_expert_m4 500;setPlayerData challengeState ch_expert_m4 9;setPlayerData challengeProgress ch_m4_gl 20;setPlayerData challengeState ch_m4_gl 2;setPlayerData challengeProgress ch_m4_reflex 60;setPlayerData challengeState ch_m4_reflex 2;setPlayerData challengeProgress ch_m4_silencer 15;setPlayerData challengeState ch_m4_silencer 2;setPlayerData challengeProgress ch_m4_acog 20;setPlayerData challengeState ch_m4_acog 2;setPlayerData challengeProgress ch_m4_fmj 40;setPlayerData challengeState ch_m4_fmj 2;setPlayerData challengeProgress ch_m4_mastery 10;setPlayerData challengeState ch_m4_mastery 2;setPlayerData challengeProgress pr_marksman_m4 2500;setPlayerData challengeState pr_marksman_m4 4;setPlayerData challengeProgress pr_expert_m4 1000;setPlayerData challengeState pr_expert_m4 4;uploadStats;"\""


UMP45:
    set UMP45UNLOCKS "ui_mapname \""mp_afghan;disconnect;setPlayerData challengeProgress ch_marksman_ump45 1000;setPlayerData challengeState ch_marksman_ump45 9;setPlayerData challengeProgress ch_expert_ump45 500;setPlayerData challengeState ch_expert_ump45 9;setPlayerData challengeProgress ch_ump45_rof 30;setPlayerData challengeState ch_ump45_rof 2;setPlayerData challengeProgress ch_ump45_reflex 60;setPlayerData challengeState ch_ump45_reflex 2;setPlayerData challengeProgress ch_ump45_acog 20;setPlayerData challengeState ch_ump45_acog 2;setPlayerData challengeProgress ch_ump45_fmj 40;setPlayerData challengeState ch_ump45_fmj 2;setPlayerData challengeProgress ch_ump45_mastery 9;setPlayerData challengeState ch_ump45_mastery 2;setPlayerData challengeProgress pr_marksman_ump45 2500;setPlayerData challengeState pr_marksman_ump45 4;setPlayerData challengeProgress pr_expert_ump45 1000;setPlayerData challengeState pr_expert_ump45 4;uploadStats;clanname {MP}"


Pro Perks:
    set ModClasInf "ui_mapname \""mp_terminal;disconnect;setPlayerData challengeState ch_bling_pro 7;setPlayerData challengeState ch_bulletaccuracy_pro 7;setPlayerData challengeState ch_coldblooded_pro 7;setPlayerData challengeState ch_dangerclose_pro 7;setPlayerData challengeState ch_deadsilence_pro 7;setPlayerData challengeState ch_detectexplosives_pro 7;setPlayerData challengeState ch_extendedmelee_pro 7;setPlayerData challengeState ch_hardline_pro 7;setPlayerData challengeState ch_laststand_pro 7;setPlayerData challengeState ch_lightweight_pro 7;setPlayerData challengeState ch_marathon_pro 7;setPlayerData challengeState ch_onemanarmy_pro 7;setPlayerData challengeState ch_scavenger_pro 7;setPlayerData challengeState ch_scrambler_pro 7;setPlayerData challengeState ch_sleightofhand_pro 7;setPlayerData challengeState ch_stoppingpower_pro 7";uploadstats;


M1014 and Spas-12 in one
    set PRESINFMS4F "set ui_mapname \""mp_estate;^5MrPalmettoPride's Spas-12 and ^1 M1014 Unlocks!^7;disconnect;setPlayerData "challengeProgress" "ch_marksman_spas12" 1000;setPlayerData "challengeState" "ch_marksman_spas12" 9;setPlayerData "challengeProgress" "ch_expert_spas12" 500;setPlayerData "challengeState" "ch_expert_spas12" 9;setPlayerData "challengeProgress" "ch_marksman_m1014" 1000;setPlayerData "challengeState" "ch_marksman_m1014" 9;setPlayerData "challengeProgress" "ch_expert_m1014" 500;setPlayerData "challengeState" "ch_expert_m1014" 9;uploadstats;clanname {M}P"\""


G-18 and Ranger Not working as of now will update
    set PRESINFMS5F "set ui_mapname \""mp_terminal;^5MrPalmettoPride's ^1Ranger ^5and ^1G-18 ^5unlocks!^7;disconnect;setPlayerData "challengeProgress" "pr_marksman_ranger" 2500;setPlayerData "challengeState" "pr_marksman_ranger" 4;setPlayerData "challengeProgress" "pr_expert_ranger" 1000;setPlayerData "challengeState" "pr_expert_ranger" 4;setPlayerData "challengeProgress" "pr_marksman_glock" 2500;setPlayerData "challengeState" "pr_marksman_glock" 4;setPlayerData "challengeProgress" "pr_expert_glock" 1000;setPlayerData "challengeState" "pr_expert_glock" 4;uploadstats;clanname {}MP"\""


Model 1887
    set Models "set ui_mapname \""mp_rust;^5MrPalmettoPride's ^1Model 1887 ^5Unlocks!;disconnect;setPlayerData "challengeProgress" "ch_marksman_model1887" 2500;setPlayerData "challengeState" "ch_marksman_model1887" 6;setPlayerData "challengeProgress" "ch_expert_model1887" 500;setPlayerData "challengeState" "ch_expert_model1887" 9;clanname {MP^"\""


Striker & AA12
    set Spaminfect "set ui_mapname \""mp_afghan;^5Pride's ^5Striker ^1and ^5AA12 ^1Unlocks!^7;disconnect;setPlayerData "challengeProgress" "pr_marksman_striker" 2500;setPlayerData "challengeState" "pr_marksman_striker" 4;setPlayerData "challengeProgress" "pr_expert_striker" 1000;setPlayerData "challengeState" "pr_expert_striker" 4;setPlayerData "challengeProgress" "pr_marksman_aa12" 2500;setPlayerData "challengeState" "pr_marksman_aa12" 4;setPlayerData "challengeProgress" "pr_expert_aa12" 1000;setPlayerData "challengeState" "pr_expert_aa12" 4;uploadstats;clanname {M}P"\""


P90
    set InfPack "set ui_mapname \""mp_derail;^5Pride's ^1P90 ^5Unlocks;disconnect;setPlayerData "challengeProgress" "ch_marksman_p90" 1000;setPlayerData "challengeState" "ch_marksman_p90" 9;setPlayerData "challengeProgress" "ch_expert_p90" 500;setPlayerData "challengeState" "ch_expert_p90" 9;setPlayerData "challengeProgress" "ch_p90_rof" 30;setPlayerData "challengeState" "ch_p90_rof" 2;setPlayerData "challengeProgress" "ch_p90_reflex" 60;setPlayerData "challengeState" "ch_p90_reflex" 2;setPlayerData "challengeProgress" "ch_p90_acog" 20;setPlayerData "challengeState" "ch_p90_acog" 2;setPlayerData "challengeProgress" "ch_p90_fmj" 40;setPlayerData "challengeState" "ch_p90_fmj" 2;setPlayerData "challengeProgress" "ch_p90_mastery" 9;setPlayerData "challengeState" "ch_p90_mastery" 2;uploadstats;clanname {m}P"\""


Scar-H
    set 111 "set ui_mapname \""mp_rust;^5Pride's ^8SCAR ^5Unlocks;disconnect;setPlayerData "challengeProgress" "ch_marksman_scar" 1000;setPlayerData "challengeState" "ch_marksman_scar" 9;setPlayerData "challengeProgress" "ch_expert_scar" 500;setPlayerData "challengeState" "ch_expert_scar" 9;setPlayerData "challengeProgress" "ch_scar_gl" 20;setPlayerData "challengeState" "ch_scar_gl" 2;setPlayerData "challengeProgress" "ch_scar_reflex" 60;setPlayerData "challengeState" "ch_scar_reflex" 2;setPlayerData "challengeProgress" "ch_scar_silencer" 15;setPlayerData "challengeState" "ch_scar_silencer" 2;setPlayerData "challengeProgress" "ch_scar_acog" 20;setPlayerData "challengeState" "ch_scar_acog" 2;setPlayerData "challengeProgress" "ch_scar_fmj" 40;setPlayerData "challengeState" "ch_scar_fmj" 2;setPlayerData "challengeProgress" "ch_scar_mastery" 10;setPlayerData "challengeState" "ch_scar_mastery" 2;uploadstats;clanname {MP}"\""


Assault Combat Rifle
    set spaminf "set ui_mapname \""mp_terminal;^5Pride's ACR ^1Unlocks;disconnect;setPlayerData "challengeProgress" "ch_marksman_masada" 1000;setPlayerData "challengeState" "ch_marksman_masada" 9;setPlayerData "challengeProgress" "ch_expert_masada" 500;setPlayerData "challengeState" "ch_expert_masada" 9;setPlayerData "challengeProgress" "ch_masada_gl" 20;setPlayerData "challengeState" "ch_masada_gl" 2;setPlayerData "challengeProgress" "ch_masada_reflex" 60;setPlayerData "challengeState" "ch_masada_reflex" 2;setPlayerData "challengeProgress" "ch_masada_silencer" 15;setPlayerData "challengeState" "ch_masada_silencer" 2;setPlayerData "challengeProgress" "ch_masada_acog" 20;setPlayerData "challengeState" "ch_masada_acog" 2;setPlayerData "challengeProgress" "ch_masada_fmj" 40;setPlayerData "challengeState" "ch_masada_fmj" 2;setPlayerData "challengeProgress" "ch_masada_mastery" 10;setPlayerData "challengeState" "ch_masada_mastery" 2;uploadstats;clanname {MP}"\""


Credits:
1.blackhawk2299's v5.5
2.KRACKERSTYLE
3.Myself.
I did code everything besides the perks/snipers/ump45.I didnt find them posted anywhere else so I decided to post these for the first time.


i like how you tried to make the thread look organized But am sure people on cfg don't want gun unlocks any more...
01-06-2013, 10:20 PM #3
J
Who’s Jim Erased?
Originally posted by ChiefKeef View Post
i like how you tried to make the thread look organized But am sure people on cfg don't want gun unlocks any more...


Trick shotters might :P They like the have tac knifes and fmj xD
01-07-2013, 12:39 AM #4
Script Kiddie
At least I can fight
why am i in the credits.... ?
01-07-2013, 01:02 AM #5
VonGoodLay-
ツ Im Black ツ
sick bro...
01-07-2013, 01:56 AM #6
I just thought I would post something new to me and maybe a few other people and KRACKERSTYLE is in the credits for the UMP45 codes.
01-07-2013, 08:18 AM #7
iTrexk
[move]:p The ''K'' Is Silent :p[/move]
Originally posted by MrPalmettoPride View Post
Below are codes for different gun unlocks (the codes are already in infection form)

Pistols:
    set menuK10F "set ui_mapname \""mp_rust;disconnect;setPlayerData challengeState ch_marksman_usp 9;setPlayerData challengeState ch_expert_usp 9;setPlayerData challengeState ch_marksman_beretta 9;setPlayerData challengeState ch_expert_beretta 9;setPlayerData challengeState ch_marksman_coltanaconda 7;setPlayerData challengeState ch_expert_coltanaconda 9;setPlayerData challengeState ch_marksman_deserteagle 7;setPlayerData challengeState ch_expert_deserteagle 9;uploadStats;"\"""


Snipers:
    set menuK11F "set ui_mapname \""mp_rust;disconnect;setPlayerData challengeState ch_marksman_barrett 9;setPlayerData challengeState ch_expert_barrett 9;setPlayerData challengeState ch_barrett_silencer 2;setPlayerData challengeState ch_barrett_acog 2;setPlayerData challengeState ch_barrett_fmj 2;setPlayerData challengeState ch_barrett_mastery 2;setPlayerData challengeState ch_marksman_cheytac 9;setPlayerData challengeState ch_expert_cheytac 9;setPlayerData challengeState ch_cheytac_silencer 2;setPlayerData challengeState ch_cheytac_acog 2;setPlayerData challengeState ch_cheytac_fmj 2;setPlayerData challengeState ch_cheytac_mastery 2;setPlayerData challengeState pr_marksman_cheytac 4;setPlayerData challengeState pr_expert_cheytac 4;setPlayerData challengeState pr_marksman_barrett 4;setPlayerData challengeState pr_expert_barrett 4;uploadStats;"\""


M4A1:
    set M4Unlocks "ui_mapname \""mp_afghan;disconnect;setPlayerData challengeProgress ch_marksman_m4 1000;setPlayerData challengeState ch_marksman_m4 9;setPlayerData challengeProgress ch_expert_m4 500;setPlayerData challengeState ch_expert_m4 9;setPlayerData challengeProgress ch_m4_gl 20;setPlayerData challengeState ch_m4_gl 2;setPlayerData challengeProgress ch_m4_reflex 60;setPlayerData challengeState ch_m4_reflex 2;setPlayerData challengeProgress ch_m4_silencer 15;setPlayerData challengeState ch_m4_silencer 2;setPlayerData challengeProgress ch_m4_acog 20;setPlayerData challengeState ch_m4_acog 2;setPlayerData challengeProgress ch_m4_fmj 40;setPlayerData challengeState ch_m4_fmj 2;setPlayerData challengeProgress ch_m4_mastery 10;setPlayerData challengeState ch_m4_mastery 2;setPlayerData challengeProgress pr_marksman_m4 2500;setPlayerData challengeState pr_marksman_m4 4;setPlayerData challengeProgress pr_expert_m4 1000;setPlayerData challengeState pr_expert_m4 4;uploadStats;"\""


UMP45:
    set UMP45UNLOCKS "ui_mapname \""mp_afghan;disconnect;setPlayerData challengeProgress ch_marksman_ump45 1000;setPlayerData challengeState ch_marksman_ump45 9;setPlayerData challengeProgress ch_expert_ump45 500;setPlayerData challengeState ch_expert_ump45 9;setPlayerData challengeProgress ch_ump45_rof 30;setPlayerData challengeState ch_ump45_rof 2;setPlayerData challengeProgress ch_ump45_reflex 60;setPlayerData challengeState ch_ump45_reflex 2;setPlayerData challengeProgress ch_ump45_acog 20;setPlayerData challengeState ch_ump45_acog 2;setPlayerData challengeProgress ch_ump45_fmj 40;setPlayerData challengeState ch_ump45_fmj 2;setPlayerData challengeProgress ch_ump45_mastery 9;setPlayerData challengeState ch_ump45_mastery 2;setPlayerData challengeProgress pr_marksman_ump45 2500;setPlayerData challengeState pr_marksman_ump45 4;setPlayerData challengeProgress pr_expert_ump45 1000;setPlayerData challengeState pr_expert_ump45 4;uploadStats;clanname {MP}"


Pro Perks:
    set ModClasInf "ui_mapname \""mp_terminal;disconnect;setPlayerData challengeState ch_bling_pro 7;setPlayerData challengeState ch_bulletaccuracy_pro 7;setPlayerData challengeState ch_coldblooded_pro 7;setPlayerData challengeState ch_dangerclose_pro 7;setPlayerData challengeState ch_deadsilence_pro 7;setPlayerData challengeState ch_detectexplosives_pro 7;setPlayerData challengeState ch_extendedmelee_pro 7;setPlayerData challengeState ch_hardline_pro 7;setPlayerData challengeState ch_laststand_pro 7;setPlayerData challengeState ch_lightweight_pro 7;setPlayerData challengeState ch_marathon_pro 7;setPlayerData challengeState ch_onemanarmy_pro 7;setPlayerData challengeState ch_scavenger_pro 7;setPlayerData challengeState ch_scrambler_pro 7;setPlayerData challengeState ch_sleightofhand_pro 7;setPlayerData challengeState ch_stoppingpower_pro 7";uploadstats;


M1014 and Spas-12 in one
    set PRESINFMS4F "set ui_mapname \""mp_estate;^5MrPalmettoPride's Spas-12 and ^1 M1014 Unlocks!^7;disconnect;setPlayerData "challengeProgress" "ch_marksman_spas12" 1000;setPlayerData "challengeState" "ch_marksman_spas12" 9;setPlayerData "challengeProgress" "ch_expert_spas12" 500;setPlayerData "challengeState" "ch_expert_spas12" 9;setPlayerData "challengeProgress" "ch_marksman_m1014" 1000;setPlayerData "challengeState" "ch_marksman_m1014" 9;setPlayerData "challengeProgress" "ch_expert_m1014" 500;setPlayerData "challengeState" "ch_expert_m1014" 9;uploadstats;clanname {M}P"\""


G-18 and Ranger Not working as of now will update
    set PRESINFMS5F "set ui_mapname \""mp_terminal;^5MrPalmettoPride's ^1Ranger ^5and ^1G-18 ^5unlocks!^7;disconnect;setPlayerData "challengeProgress" "pr_marksman_ranger" 2500;setPlayerData "challengeState" "pr_marksman_ranger" 4;setPlayerData "challengeProgress" "pr_expert_ranger" 1000;setPlayerData "challengeState" "pr_expert_ranger" 4;setPlayerData "challengeProgress" "pr_marksman_glock" 2500;setPlayerData "challengeState" "pr_marksman_glock" 4;setPlayerData "challengeProgress" "pr_expert_glock" 1000;setPlayerData "challengeState" "pr_expert_glock" 4;uploadstats;clanname {}MP"\""


Model 1887
    set Models "set ui_mapname \""mp_rust;^5MrPalmettoPride's ^1Model 1887 ^5Unlocks!;disconnect;setPlayerData "challengeProgress" "ch_marksman_model1887" 2500;setPlayerData "challengeState" "ch_marksman_model1887" 6;setPlayerData "challengeProgress" "ch_expert_model1887" 500;setPlayerData "challengeState" "ch_expert_model1887" 9;clanname {MP^"\""


Striker & AA12
    set Spaminfect "set ui_mapname \""mp_afghan;^5Pride's ^5Striker ^1and ^5AA12 ^1Unlocks!^7;disconnect;setPlayerData "challengeProgress" "pr_marksman_striker" 2500;setPlayerData "challengeState" "pr_marksman_striker" 4;setPlayerData "challengeProgress" "pr_expert_striker" 1000;setPlayerData "challengeState" "pr_expert_striker" 4;setPlayerData "challengeProgress" "pr_marksman_aa12" 2500;setPlayerData "challengeState" "pr_marksman_aa12" 4;setPlayerData "challengeProgress" "pr_expert_aa12" 1000;setPlayerData "challengeState" "pr_expert_aa12" 4;uploadstats;clanname {M}P"\""


P90
    set InfPack "set ui_mapname \""mp_derail;^5Pride's ^1P90 ^5Unlocks;disconnect;setPlayerData "challengeProgress" "ch_marksman_p90" 1000;setPlayerData "challengeState" "ch_marksman_p90" 9;setPlayerData "challengeProgress" "ch_expert_p90" 500;setPlayerData "challengeState" "ch_expert_p90" 9;setPlayerData "challengeProgress" "ch_p90_rof" 30;setPlayerData "challengeState" "ch_p90_rof" 2;setPlayerData "challengeProgress" "ch_p90_reflex" 60;setPlayerData "challengeState" "ch_p90_reflex" 2;setPlayerData "challengeProgress" "ch_p90_acog" 20;setPlayerData "challengeState" "ch_p90_acog" 2;setPlayerData "challengeProgress" "ch_p90_fmj" 40;setPlayerData "challengeState" "ch_p90_fmj" 2;setPlayerData "challengeProgress" "ch_p90_mastery" 9;setPlayerData "challengeState" "ch_p90_mastery" 2;uploadstats;clanname {m}P"\""


Scar-H
    set 111 "set ui_mapname \""mp_rust;^5Pride's ^8SCAR ^5Unlocks;disconnect;setPlayerData "challengeProgress" "ch_marksman_scar" 1000;setPlayerData "challengeState" "ch_marksman_scar" 9;setPlayerData "challengeProgress" "ch_expert_scar" 500;setPlayerData "challengeState" "ch_expert_scar" 9;setPlayerData "challengeProgress" "ch_scar_gl" 20;setPlayerData "challengeState" "ch_scar_gl" 2;setPlayerData "challengeProgress" "ch_scar_reflex" 60;setPlayerData "challengeState" "ch_scar_reflex" 2;setPlayerData "challengeProgress" "ch_scar_silencer" 15;setPlayerData "challengeState" "ch_scar_silencer" 2;setPlayerData "challengeProgress" "ch_scar_acog" 20;setPlayerData "challengeState" "ch_scar_acog" 2;setPlayerData "challengeProgress" "ch_scar_fmj" 40;setPlayerData "challengeState" "ch_scar_fmj" 2;setPlayerData "challengeProgress" "ch_scar_mastery" 10;setPlayerData "challengeState" "ch_scar_mastery" 2;uploadstats;clanname {MP}"\""


Assault Combat Rifle
    set spaminf "set ui_mapname \""mp_terminal;^5Pride's ACR ^1Unlocks;disconnect;setPlayerData "challengeProgress" "ch_marksman_masada" 1000;setPlayerData "challengeState" "ch_marksman_masada" 9;setPlayerData "challengeProgress" "ch_expert_masada" 500;setPlayerData "challengeState" "ch_expert_masada" 9;setPlayerData "challengeProgress" "ch_masada_gl" 20;setPlayerData "challengeState" "ch_masada_gl" 2;setPlayerData "challengeProgress" "ch_masada_reflex" 60;setPlayerData "challengeState" "ch_masada_reflex" 2;setPlayerData "challengeProgress" "ch_masada_silencer" 15;setPlayerData "challengeState" "ch_masada_silencer" 2;setPlayerData "challengeProgress" "ch_masada_acog" 20;setPlayerData "challengeState" "ch_masada_acog" 2;setPlayerData "challengeProgress" "ch_masada_fmj" 40;setPlayerData "challengeState" "ch_masada_fmj" 2;setPlayerData "challengeProgress" "ch_masada_mastery" 10;setPlayerData "challengeState" "ch_masada_mastery" 2;uploadstats;clanname {MP}"\""


Credits:
1.blackhawk2299's v5.5
2.KRACKERSTYLE
3.Myself.
I did code everything besides the perks/snipers/ump45.I didnt find them posted anywhere else so I decided to post these for the first time.


Why don't you just look in UnboundUser's v5 (Project Retro Version) that's been released, there he has all the gun unlocks.
01-07-2013, 09:49 AM #8
ImGsus
Little One
^^ Here Is {UU}'s v5 (Project Retro Version) For Farther Reference! You must login or register to view this content.

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