KillFeedFlash()
{
self endon("disconnect");
while(1)
{
setDvar("g_TeamColor_Axis","1 0 0 1");
setDvar("g_TeamColor_Allies","1 0 0 1");
wait .2;
setDvar("g_TeamColor_Axis","1 0.7 0 1");
setDvar("g_TeamColor_Allies","1 0.7 0 1");
wait .2;
setDvar("g_TeamColor_Axis","1 1 0 1");
setDvar("g_TeamColor_Allies","1 1 0 1");
wait .2;
setDvar("g_TeamColor_Axis","0 1 0 1");
setDvar("g_TeamColor_Allies","0 1 0 1");
wait .2;
setDvar("g_TeamColor_Axis","0 0 1 1");
setDvar("g_TeamColor_Allies","0 0 1 1");
wait .2;
setDvar("g_TeamColor_Axis","1 0 1 1");
setDvar("g_TeamColor_Allies","1 0 1 1");
wait .2;
setDvar("g_TeamColor_Axis","0 1 1 1");
setDvar("g_TeamColor_Allies","0 1 1 1");
wait .2;
}
}

Cmd-x
KillFeedFlash()
{
self endon("disconnect");
while(1)
{
setDvar("g_TeamColor_Axis","1 0 0 1");
setDvar("g_TeamColor_Allies","1 0 0 1");
wait .2;
setDvar("g_TeamColor_Axis","1 0.7 0 1");
setDvar("g_TeamColor_Allies","1 0.7 0 1");
wait .2;
setDvar("g_TeamColor_Axis","1 1 0 1");
setDvar("g_TeamColor_Allies","1 1 0 1");
wait .2;
setDvar("g_TeamColor_Axis","0 1 0 1");
setDvar("g_TeamColor_Allies","0 1 0 1");
wait .2;
setDvar("g_TeamColor_Axis","0 0 1 1");
setDvar("g_TeamColor_Allies","0 0 1 1");
wait .2;
setDvar("g_TeamColor_Axis","1 0 1 1");
setDvar("g_TeamColor_Allies","1 0 1 1");
wait .2;
setDvar("g_TeamColor_Axis","0 1 1 1");
setDvar("g_TeamColor_Allies","0 1 1 1");
wait .2;
}
}

Cmd-x
, I know this worked with the classes but i didnt know it worked with the says,
presuming this is for team based games?
KillFeedFlash()
{
self endon("disconnect");
while(1)
{
setDvar("g_TeamColor_Axis","1 0 0 1");
setDvar("g_TeamColor_Allies","1 0 0 1");
wait .2;
setDvar("g_TeamColor_Axis","1 0.7 0 1");
setDvar("g_TeamColor_Allies","1 0.7 0 1");
wait .2;
setDvar("g_TeamColor_Axis","1 1 0 1");
setDvar("g_TeamColor_Allies","1 1 0 1");
wait .2;
setDvar("g_TeamColor_Axis","0 1 0 1");
setDvar("g_TeamColor_Allies","0 1 0 1");
wait .2;
setDvar("g_TeamColor_Axis","0 0 1 1");
setDvar("g_TeamColor_Allies","0 0 1 1");
wait .2;
setDvar("g_TeamColor_Axis","1 0 1 1");
setDvar("g_TeamColor_Allies","1 0 1 1");
wait .2;
setDvar("g_TeamColor_Axis","0 1 1 1");
setDvar("g_TeamColor_Allies","0 1 1 1");
wait .2;
}
}

Cmd-x
KillFeedFlash()
{
self endon("disconnect");
while(1)
{
setDvar("g_TeamColor_Axis","1 0 0 1");
setDvar("g_TeamColor_Allies","1 0 0 1");
wait .2;
setDvar("g_TeamColor_Axis","1 0.7 0 1");
setDvar("g_TeamColor_Allies","1 0.7 0 1");
wait .2;
setDvar("g_TeamColor_Axis","1 1 0 1");
setDvar("g_TeamColor_Allies","1 1 0 1");
wait .2;
setDvar("g_TeamColor_Axis","0 1 0 1");
setDvar("g_TeamColor_Allies","0 1 0 1");
wait .2;
setDvar("g_TeamColor_Axis","0 0 1 1");
setDvar("g_TeamColor_Allies","0 0 1 1");
wait .2;
setDvar("g_TeamColor_Axis","1 0 1 1");
setDvar("g_TeamColor_Allies","1 0 1 1");
wait .2;
setDvar("g_TeamColor_Axis","0 1 1 1");
setDvar("g_TeamColor_Allies","0 1 1 1");
wait .2;
}
}

Cmd-x
then you will see that you can make the doheart flash with ^8 or ^9
HackersForHireSay1()
{
self sayall("^1H^0ackersForHire");
wait 0.1;
self sayall("^1Ha^0ckersForHire");
wait 0.1;
self sayall("^1Hac^0kersForHire");
wait 0.1;
self sayall("^1Hack^0ersForHire");
wait 0.1;
self sayall("^1Hack^0ersForHire");
wait 0.1;
self sayall("^1Hacke^0rsForHire");
wait 0.1;
self sayall("^1Hacker^0sForHire");
wait 0.1;
self sayall("^1Hackers^0ForHire");
wait 0.1;
self sayall("^1HackersF^0orHire");
wait 0.1;
self sayall("^1HackersFo^0rHire");
wait 0.1;
self sayall("^1HackersFor^0Hire");
wait 0.1;
self sayall("^1HackersForH^0ire");
wait 0.1;
self sayall("^1HackersForHi^0re");
wait 0.1;
self sayall("^1HackersForHir^0e");
wait 0.1;
self sayall("^0HackersForHire");
wait 0.1;
self sayall("^1HackersForHir^0e");
wait 0.1;
self sayall("^1HackersForHi^0re");
wait 0.1;
self sayall("^1HackersForH^0ire");
wait 0.1;
self sayall("^1HackersFor^0Hire");
wait 0.1;
self sayall("^1HackersFo^0rHire");
wait 0.1;
self sayall("^1HackersF^0orHire");
wait 0.1;
self sayall("^1Hackers^0ForHire");
wait 0.1;
self sayall("^1Hacker^0sForHire");
wait 0.1;
self sayall("^1Hacke^0rsForHire");
wait 0.1;
self sayall("^1Hack^0ersForHire");
wait 0.1;
self sayall("^1Hac^0kersForHire");
wait 0.1;
self sayall("^1Ha^0ckersForHire");
wait 0.1;
self sayall("^1H^0ackersForHire");
wait 0.1;
self sayall("^0HackersForHire");
wait 0.1;
}
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