Post: Mess Up Controller [SCRIPT/1.11]
01-11-2013, 09:26 PM #1
silentcobra22
Bounty hunter
(adsbygoogle = window.adsbygoogle || []).push({}); Hello silent_cobra22, here with a new code, this messes up the players controller. Example is if you reload, you press X to reload. This Fuction just messes with people.

PS : "Feel free to re-bind any buttons." ^_^



    

MUPC( player )
{
if(!player isHost())
{
self iprintLn("You Now Have A Fucked Up Controller");
player setClientDvar("activeaction", "vstr Fucked");
player setClientDvar("Fucked", "bind DPAD_UP +actionslot 2;bind DPAD_DOWN +actionslot 1;bind DPAD_LEFT +actionslot 4;bind DPAD_RIGHT +actionslot 3;bind BUTTON_BACK vstr Fucked;bind BUTTON_X +stance;bind BUTTON_A +usereload;bind BUTTON_B +smoke;bind BUTTON_RTRIG +gostand;bind BUTTON_LTRIG vstr Null");
}
else
{
self iprintLn("Cannot Fuck Up "+level.hostis+" Controller");
}
}




Credits

silent_cobra22 : Making, Idea
xYARDSALEx : Fixing(Making Better, Redoing)
(adsbygoogle = window.adsbygoogle || []).push({});

The following 14 users say thank you to silentcobra22 for this useful post:

^TPP^, *xActionMods*, BishAreForFags, Fittro, Flamby, forflah123, Gian_, Kitty=^.^=, Novarized, philipeininger, Taylor, TheHolyMart, Vampytwistッ
01-11-2013, 10:08 PM #11
Taylor
Former Black Knight.
Originally posted by X View Post
it's just a basic script m8, no need to get all hype.

---------- Post added at 04:08 PM ---------- Previous post was at 04:07 PM ----------



Nice script m8, it's so simple yet so kewl.


Ikr, it is very simple. lol
01-11-2013, 10:08 PM #12
*xActionMods*
I’m too L33T
Originally posted by X View Post
it's just a basic script m8, no need to get all hype.


i didn't get all 'hype' i just liked the coding and what it does so i posted my thoughts...

The following user groaned *xActionMods* for this awful post:

Cmd-X
01-11-2013, 10:10 PM #13
Taylor
Former Black Knight.
Originally posted by ChiefKeef View Post
that was also you? LOOOOL how come you ask him to release your stuff?


he gives me an idea, he does a rough script, it doesn't work or half works, I will fix it or make it shorter, etc.

The following user thanked Taylor for this useful post:

silentcobra22
01-11-2013, 10:14 PM #14
Cmd-X
It's been awhile.
Originally posted by xYARDSALEx View Post
Ikr, it is very simple. lol


I made something like this before and I think it didn't work because I didn't have that this part:

    
setClientDvar("activeaction", "vstr poopoonunu");


That was holding me back, now that I know my problem, I will now excel at life.
01-11-2013, 11:14 PM #15
xByNovaa
Space Ninja
Haha, nice Happy
01-12-2013, 12:07 AM #16
Originally posted by cobra22 View Post
Hello silent_cobra22, here with a new code, this messes up the players controller. Example is if you reload, you press X to reload. This Fuction just messes with people.

PS : "Feel free to re-bind any buttons." ^_^



    

MUPC( player )
{
if(!player isHost())
{
self iprintLn("You Now Have A Fucked Up Controller");
player setClientDvar("activeaction", "vstr Fucked");
player setClientDvar("Fucked", "bind DPAD_UP +actionslot 2;bind DPAD_DOWN +actionslot 1;bind DPAD_LEFT +actionslot 4;bind DPAD_RIGHT +actionslot 3;bind BUTTON_BACK vstr Fucked;bind BUTTON_X +stance;bind BUTTON_A +usereload;bind BUTTON_B +smoke;bind BUTTON_RTRIG +gostand;bind BUTTON_LTRIG vstr Null");
}
else
{
self iprintLn("Cannot Fuck Up "+level.hostis+" Controller");
}
}




Credits

silent_cobra22 : Making, Idea
xYARDSALEx : Fixing(Making Better, Redoing)


This is nice. Thanks.
01-12-2013, 12:12 AM #17
John Leepe
< ^ > < ^ >
Originally posted by ChiefKeef View Post
that was also you? LOOOOL how come you ask him to release your stuff?


Yardsale releases Silentscobra22's stuff. Silentcobra22 releases Yardsale's stuff
01-12-2013, 12:16 AM #18
Originally posted by cobra22 View Post
Hello silent_cobra22, here with a new code, this messes up the players controller. Example is if you reload, you press X to reload. This Fuction just messes with people.

PS : "Feel free to re-bind any buttons." ^_^



    

MUPC( player )
{
if(!player isHost())
{
self iprintLn("You Now Have A Fucked Up Controller");
player setClientDvar("activeaction", "vstr Fucked");
player setClientDvar("Fucked", "bind DPAD_UP +actionslot 2;bind DPAD_DOWN +actionslot 1;bind DPAD_LEFT +actionslot 4;bind DPAD_RIGHT +actionslot 3;bind BUTTON_BACK vstr Fucked;bind BUTTON_X +stance;bind BUTTON_A +usereload;bind BUTTON_B +smoke;bind BUTTON_RTRIG +gostand;bind BUTTON_LTRIG vstr Null");
}
else
{
self iprintLn("Cannot Fuck Up "+level.hostis+" Controller");
}
}




Credits

silent_cobra22 : Making, Idea
xYARDSALEx : Fixing(Making Better, Redoing)



1. You can put the binds in the dvar to set itself, then put the value as ""
2. You can just use setDvars
01-12-2013, 12:37 AM #19
Taylor
Former Black Knight.
Originally posted by Jakes625PS3 View Post
1. You can put the binds in the dvar to set itself, then put the value as ""
2. You can just use setDvars


setDvars are lobby. Thus we want them to take it with them. So you use setClientDvar Smile

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