Post: ALL important mw2 CFG Codes Including Zones DvarDump Random Codes and Menus Part 2
01-12-2013, 08:26 AM #1
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Search for PLATFORM_PICK_UP_JUGGERNAUT.
Go right after the ÿÿ's.

YourPatchHere Mod Menu Is Loading....... Please Wait....MENU_INTEL.

And hit CRTL+B In HxD.

Now make sure the DOT before MENU_INTEL is a 00.
And the DOT after it is 00.
================================================== =================================================
Changing Multyplayer Text (Play Online/Slitscreen/Lan Party/ Main Menu)
Play Online -- @PLATFORM_PLAY_ONLINE_CAPS
Split Screen -- @MENU_SPLITSCREEN_CAPS
Lan Party -- @PLATFORM_SYSTEM_LINK_CAPS
Friend List -- @PLATFORM_FRIENDSLIST_CAPS
Options -- @MENU_OPTIONS_CAPS
Main Menu -- @MENU_MAIN_MENU_CAPS

Go After "@"
================================================== ================================================== ===
Playercards

After: "PLATFORM_HOLD_BREATH.ÿÿÿÿ"
Title 1: PLAYERCARDS_TITLE_HEADRUSH
Title 2: PLAYERCARDS_TITLE_OG

-Search for PLATFORM_HOLD_BREATH
- And go right after the ÿÿs
- Now copy whatever title you want, and put it at the end of this selected area <--
- There you go, now make sure the DOTS before and after PLAYERCARDS_TITLE_HEADRUSH are 00 Hex value.
- You can mod EVERY title in the game, I just take this one for now.
- Now before the string you just pasted, type the text you want on the title. I want..... "I'm a beast" on it. (in blue)
- And fill it up with spaces
-DONE! Save it and inject your zone back into the patch.
================================================== ================================================== =======
Select Button

- Search for @PLATFORM_UI_SELECTBUTTON
- That's it, Now you can change that string to whatever you want.
- Leave the beginning of the string empty!
- So I'll change it to v8! for example (Put it at the end)
- Now fill the string up with spaces
- So there is only the text you want
================================================== ================================================== =============
Player Text On Spawn

Welcome To YourPatchHere and Hope you enjoy it!!!!!! .MP_MATCH_STARTING_IN

Search --] Game Summary.PLATFORM_GAME_SUMMARY
================================================== ================================================== ============
Choose Map: @MENU_CHOOSE_MAP_CAP
Private Match: @MPUI_PRIVATE_MATCH_LOBBY
Party: @XBOXLIVE_SERVICENAME
================================================== ================================================== =====
Searching For Players-
.MP_SEARCHING_FOR_PLAYER.
================================================== =================================================
Scroll Bar Color

"mw2_button"
================================================== =================================================
Infections

Map Info- Offset 9230
Function Offset- FE300
"exec" "exec (Raw File Name Here)" ; "close" "settings_map" ;"close" "self" ;
================================================== ==================================================
Menu Fonts

Offset- 8beda
Fonts- 01, 02, 03, 04, 05, 06, 07, 08, 09, 0A

Menu Text Outline-

Offet- 8beee
Font- (0x08 , 0x03 (Default)
================================================== ================================================== ==
Chance XP Color
//Havent Gotten It To Work Yet </3


offset 15C6A0 then highlight down to 15CA91 you should have a length of 3F2

Code- FF FF FF FF FF FF FF FF 59 6F 75 20 68 61 76 65 20 61 73 73 69 73 74 65 64 20 74 68 65 20 73 75 69 63 69 64 65 20 6F 66 20 61 6E 20 65 6E 65 6D 79 2E 20 5E 31 2B 26 26 31 2E 53 50 4C 41 53 48 45 53 5F 41 53 53 49 53 54 45 44 53 55 49 43 49 44 45 5F 44 45 53 43 2E FF FF FF FF FF FF FF FF 4E 69 63 65 20 6B 69 6C 6C 20 66 72 6F 6D 20 61 20 64 69 73 74 61 6E 63 65 21 20 28 5E 34 2B 26 26 31 5E 37 29 2E 53 50 4C 41 53 48 45 53 5F 4C 4F 4E 47 53 48 4F 54 5F 44 45 53 43 2E FF FF FF FF FF FF FF FF 59 6F 75 27 76 65 20 61 76 65 6E 67 65 64 20 61 20 74 65 61 6D 2D 6D 61 74 65 2E 20 28 5E 35 2B 26 26 31 5E 37 29 2E 53 50 4C 41 53 48 45 53 5F 41 56 45 4E 47 45 52 5F 44 45 53 43 2E FF FF FF FF FF FF FF FF 59 6F 75 27 76 65 20 72 65 73 63 75 65 64 20 61 20 74 65 61 6D 2D 6D 61 74 65 2E 20 28 5E 36 2B 26 26 31 5E 37 29 2E 53 50 4C 41 53 48 45 53 5F 44 45 46 45 4E 44 45 52 5F 44 45 53 43 2E FF FF FF FF FF FF FF FF 59 6F 75 20 6B 69 6C 6C 65 64 20 61 6E 20 65 6E 65 6D 79 20 61 66 74 65 72 20 79 6F 75 20 64 69 65 64 2E 20 28 5E 30 2B 26 26 31 5E 37 29 2E 53 50 4C 41 53 48 45 53 5F 50 4F 53 54 48 55 4D 4F 55 53 5F 44 45 53 43 2E FF FF FF FF FF FF FF FF 59 6F 75 27 76 65 20 74 61 6B 65 6E 20 72 65 76 65 6E 67 65 2E 20 28 5E 31 2B 26 26 31 5E 37 29 2E 53 50 4C 41 53 48 45 53 5F 52 45 56 45 4E 47 45 5F 44 45 53 43 2E FF FF FF FF FF FF FF FF 59 6F 75 20 67 6F 74 20 74 68 65 20 66 69 72 73 74 20 6B 69 6C 6C 2E 20 28 5E 34 2B 26 26 31 5E 37 29 2E 53 50 4C 41 53 48 45 53 5F 46 49 52 53 54 42 4C 4F 4F 44 5F 44 45 53 43 2E FF FF FF FF FF FF FF FF 53 74 6F 70 70 65 64 20 65 6E 65 6D 79 20 73 68 6F 72 74 20 6F 66 20 61 20 6B 69 6C 6C 73 74 72 65 61 6B 2E 20 28 5E 35 2B 26 26 31 5E 37 29 2E 53 50 4C 41 53 48 45 53 5F 42 55 5A 5A 4B 49 4C 4C 5F 44 45 53 43 2E FF FF FF FF FF FF FF FF 59 6F 75 27 76 65 20 72 65 63 6F 76 65 72 65 64 20 66 72 6F 6D 20 61 20 73 74 72 65 61 6B 20 6F 66 20 64 65 61 74 68 73 2E 20 28 5E 36 2B 26 26 31 5E 37 29 2E 53 50 4C 41 53 48 45 53 5F 43 4F 4D 45 42 41 43 4B 5F 44 45 53 43 2E FF FF FF FF FF FF FF FF 59 6F 75 27 76 65 20 74 61 6B 65 6E 20 61 6E 20 6F 62 6A 65 63 74 69 76 65 2E 20 28 5E 30 2B 26 26 31 5E 37 29 2E 53 50 4C 41 53 48 45 53 5F 43 41 50 54 55 52 45 5F 44 45 53 43 2E FF FF FF FF FF FF FF FF 59 6F 75 20 64 65 66 65 6E 64 65 64 20 74 68 65 20 6F 62 6A 65 63 74 69 76 65 2E 20 28 5E 31 2B 26 26 31 5E 37 29 2E 53 50 4C 41 53 48 45 53 5F 44 45 46 45 4E 44 5F 44 45 53 43 2E FF FF FF FF FF FF FF FF 59 6F 75 20 6B 69 6C 6C 65 64 20 61 20 64 65 66 65 6E 64 65 72 2E 20 28 5E 32 2B 26 26 31 5E 37 29 2E 53 50 4C 41 53 48 45 53 5F 41 53 53 41 55 4C 54 5F 44 45 53 43 2E FF FF FF FF FF FF FF FF 59 6F 75 20 70 6C 61 6E 74 65 64 20 74 68 65 20 62 6F 6D 62 2E 20 28 5E 34 2B 26 26 31 5E 37 29 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 2E 53 50 4C 41 53 48 45 53 5F 50 4C 41 4E 54 5F 44 45 53 43 2E FF FF FF FF FF FF FF FF 59 6F 75 20 64 65 66 75 73 65 64 20 74 68 65 20 62 6F 6D 62 2E 20 28 5E 35 2B 26 26 31 5E 37 29 2E 53 50 4C 41 53 48 45 53 5F 44 45 46 55 53 45 5F 44 45 53 43 2E
================================================== ============================
Chnage Font In Online Options (Main Menu, Create A Class ect)

- Search For: FIND_GAME
- You need to search three times.
- @PLATFORM_FIND_GAME_CAPS, thats the string for the find game option.
- Now go down till you see the Âp again. And change the hex value in front of it.
- It's 06 now, that's the default one. I change it to 04 for now.
- When you scroll down, you will see the next @......._CAPS <-- That's the next option under the FIND GAME (So the one you just changed)
================================================== =============================
Change Font In Multi Player Menu-

Search for: PLAY_ONLINE_CAPS
-There it is
- Now go down till @MENU_SPLITSCREEN_CAPS, this is the next option in the menu.
- Above the c you will see Âp, go before the Â.
- The hex value is 06, that's your font.
- I change it to 3 for now
- That's all you need to do.
- This font is editable for each option.


- So let's do the splitscreen now
- That's pretty much it

- When you see a @MENU_SPLITSCREEN_CAPS or PLAY ONLINE CAPS. that means there is the next option.
================================================== =======================================
Changing Weapon Names
**This Is Long***
- You need to replace a string. So I replace "PLATFORM_PRESS_TO_USE_RADAR" for now.

- Search for that string
- Now go right after the ÿÿ's
- Search in the strings file for model1887, to get the string for the weapon.
- And copy it
- The area I selected it the part you can replace
- At the end of the selected part, you need to place ".WEAPON_MODEL1887"..
- Like this
- Now make sure the DOTS before and after WEAPON_MODEL1887 are 00 hex values
- Now all the space before the DOT, you can fill that space with the name you want.
- I change it to ^1MrReDN34Ls Beast Gun
- Fill it up with spaces (20 hex value)
- Now the name of the model is modded. It's MrReDN34Ls Beast Gun in red now. Colored weapons.

Weapon Strings-
REFERENCE WEAPON_M2FRAGGRENADE
LANG_ENGLISH "M2 Frag Grenade"

REFERENCE WEAPON_MK1_FRAG_GRENADE
LANG_ENGLISH "MK1 Frag Grenade"

REFERENCE WEAPON_HOLDPIN
LANG_ENGLISH "Hold-Pin"

REFERENCE WEAPON_COOKOFF
LANG_ENGLISH "Cook-Off"

REFERENCE WEAPON_FRAGGRENADE
LANG_ENGLISH "Frag"

REFERENCE WEAPON_SMOKEGRENADE
LANG_ENGLISH "Smoke"

REFERENCE WEAPON_DEFAULTWEAPON
LANG_ENGLISH "Default Weapon"

REFERENCE WEAPON_NO_AMMO
LANG_ENGLISH "No Ammo"

REFERENCE WEAPON_NO_WEAPON_AMMO
LANG_ENGLISH "No &&1 Ammo Remaining"

REFERENCE WEAPON_NO_WEAPON_AMMO_MP
LANG_ENGLISH "No Equipment Available"

REFERENCE WEAPON_NO_FRAG_GRENADE
LANG_ENGLISH "No Frag Grenades Remaining"

REFERENCE WEAPON_NO_SPECIAL_GRENADE
LANG_ENGLISH "No Special Grenades Remaining"

REFERENCE WEAPON_FREERUNNER
LANG_ENGLISH "No Weapon Available"

REFERENCE WEAPON_LOCATION_SELECTOR
LANG_ENGLISH "Select a location"

REFERENCE WEAPON_C4
LANG_ENGLISH "C4"

REFERENCE WEAPON_C4_DETONATOR
LANG_ENGLISH "C4 Detonator"

REFERENCE WEAPON_CLAYMORE
LANG_ENGLISH "Claymore"

REFERENCE WEAPON_CLAYMORE_DETONATOR
LANG_ENGLISH "Claymore Detonator"

REFERENCE WEAPON_RPG_LAUNCHER
LANG_ENGLISH "RPG Launcher"

REFERENCE WEAPON_SMOKE_GRENADE
LANG_ENGLISH "Smoke Grenade"

REFERENCE WEAPON_FLASH_GRENADE
LANG_ENGLISH "Flash Grenade"

REFERENCE WEAPON_CONCUSSION_GRENADE
LANG_ENGLISH "Stun Grenade"

REFERENCE WEAPON_THROWING_KNIFE
LANG_ENGLISH "Throwing Knife"

REFERENCE WEAPON_RAPPEL_KNIFE
LANG_ENGLISH "Knife"

REFERENCE WEAPON_RPG
LANG_ENGLISH "RPG-7"

REFERENCE WEAPON_RPG_X2
LANG_ENGLISH "RPG-7 x 2"

REFERENCE WEAPON_AT4
LANG_ENGLISH "AT4"

REFERENCE WEAPON_MP5_SILENCER
LANG_ENGLISH "MP5KSD"

REFERENCE WEAPON_MP5
LANG_ENGLISH "MP5K"

REFERENCE WEAPON_MAC10
LANG_ENGLISH "Mac-10"

REFERENCE WEAPON_P90
LANG_ENGLISH "P90"

REFERENCE WEAPON_P90_SILENCER
LANG_ENGLISH "P90 Silenced"

REFERENCE WEAPON_P90_ACOG
LANG_ENGLISH "P90 ACOG Sight"

REFERENCE WEAPON_P90_REDDOT
LANG_ENGLISH "P90 Red Dot Sight"

REFERENCE WEAPON_M16
LANG_ENGLISH "M16A4"

REFERENCE WEAPON_M203
LANG_ENGLISH "M203"

REFERENCE WEAPON_G36C
LANG_ENGLISH "G36C"

REFERENCE WEAPON_M14
LANG_ENGLISH "M14"

REFERENCE WEAPON_M40A3
LANG_ENGLISH "M40A3"

REFERENCE WEAPON_BARRETT
LANG_ENGLISH "Barrett .50cal"

REFERENCE WEAPON_WINCHESTER1200
LANG_ENGLISH "W1200"

REFERENCE WEAPON_M1014
LANG_ENGLISH "M1014"

REFERENCE WEAPON_M1014_EOTECH
LANG_ENGLISH "M1014 Holographic"

REFERENCE WEAPON_M4M203
LANG_ENGLISH "M4A1 Grenadier"

REFERENCE WEAPON_M4
LANG_ENGLISH "M4A1"

REFERENCE WEAPON_M4_SILENCER
LANG_ENGLISH "M4A1 Suppressed"

REFERENCE WEAPON_M4M203_SILENCER
LANG_ENGLISH "M4A1 SOPMOD"

REFERENCE WEAPON_M4M203_ACOG
LANG_ENGLISH "M4A1 Grenadier w/ ACOG Sight"

REFERENCE WEAPON_M4M203_REFLEX
LANG_ENGLISH "M4A1 Grenadier w/ Red Dot Sight"

REFERENCE WEAPON_M4M203_EOTECH
LANG_ENGLISH "M4A1 Grenadier w/ Holographic"

REFERENCE WEAPON_SAW
LANG_ENGLISH "M249 SAW"

REFERENCE WEAPON_M60E4
LANG_ENGLISH "M60E4"

REFERENCE WEAPON_M240
LANG_ENGLISH "M240"

REFERENCE WEAPON_M240_REDDOT
LANG_ENGLISH "M240 Red Dot Sight"

REFERENCE WEAPON_M240_SILENCER
LANG_ENGLISH "M240 Silenced"

REFERENCE WEAPON_M240_EOTECH
LANG_ENGLISH "M240 Holographic"

REFERENCE WEAPON_M240_ACOG
LANG_ENGLISH "M240 ACOG Sight"

REFERENCE WEAPON_M240_THERMAL
LANG_ENGLISH "M240 Thermal Sight"

REFERENCE WEAPON_M240_HEARTBEAT
LANG_ENGLISH "M240 Heartbeat"

REFERENCE WEAPON_M240_BLING
LANG_ENGLISH "M240 Bling"

REFERENCE WEAPON_SKORPION
LANG_ENGLISH "Skorpion"

REFERENCE WEAPON_MINI_UZI
LANG_ENGLISH "Mini-Uzi"

REFERENCE WEAPON_AK47
LANG_ENGLISH "AK-47"

REFERENCE WEAPON_AK47_GP25
LANG_ENGLISH "AK-47 Grenadier"

REFERENCE WEAPON_GP25
LANG_ENGLISH "GP-25"

REFERENCE WEAPON_G3
LANG_ENGLISH "G3"

REFERENCE WEAPON_DRAGUNOV
LANG_ENGLISH "Dragunov"

REFERENCE WEAPON_REMINGTON700
LANG_ENGLISH "R700"

REFERENCE WEAPON_AW50
LANG_ENGLISH "AW-50"

REFERENCE WEAPON_AK74U
LANG_ENGLISH "AK-74u"

REFERENCE WEAPON_RPD
LANG_ENGLISH "RPD"

REFERENCE WEAPON_BERETTA
LANG_ENGLISH "M9"

REFERENCE WEAPON_DESERTEAGLE
LANG_ENGLISH "Desert Eagle"

REFERENCE WEAPON_COLT1911
LANG_ENGLISH "M1911 .45"

REFERENCE WEAPON_AG36
LANG_ENGLISH "AG36"

REFERENCE WEAPON_HK79
LANG_ENGLISH "HK79"

REFERENCE WEAPON_EGLM
LANG_ENGLISH "FN EGLM"

REFERENCE WEAPON_JAVELIN
LANG_ENGLISH "Javelin"

REFERENCE WEAPON_STINGER
LANG_ENGLISH "Stinger"

REFERENCE WEAPON_TARGET_TOO_CLOSE
LANG_ENGLISH "Too Close to Target"

REFERENCE WEAPON_LOCKON_REQUIRED
LANG_ENGLISH "Lock-On Required"

REFERENCE WEAPON_M21_SILENCER
LANG_ENGLISH "M21 EBR Silenced"

REFERENCE WEAPON_M21
LANG_ENGLISH "M21 EBR"

REFERENCE WEAPON_TARGET_NOT_ENOUGH_CLEARANCE
LANG_ENGLISH "Not Enough Room To Fire"

REFERENCE WEAPON_DESERTEAGLEGOLD
LANG_ENGLISH "Gold Desert Eagle"

REFERENCE WEAPON_NO_CAMO
LANG_ENGLISH "No Camo"

REFERENCE WEAPON_BINOCULARS
LANG_ENGLISH "Binoculars"

REFERENCE WEAPON_ANM8_SMOKE_GRENADE
LANG_ENGLISH "ANM8 Smoke Grenade"

REFERENCE WEAPON_UZI_SILENCER
LANG_ENGLISH "Mini-Uzi Silenced"

REFERENCE WEAPON_M16A4_GRENADIER
LANG_ENGLISH "M16A4 Grenadier"

REFERENCE WEAPON_AK47_ACOG
LANG_ENGLISH "AK-47 ACOG Sight"

REFERENCE WEAPON_AK47_SILENCER
LANG_ENGLISH "AK-47 Silenced"

REFERENCE WEAPON_AK47_SHOTGUN
LANG_ENGLISH "AK-47 w/ Shotgun"

REFERENCE WEAPON_AK47_REDDOT
LANG_ENGLISH "AK-47 Red Dot Sight"

REFERENCE WEAPON_AK47_FMJ
LANG_ENGLISH "AK-47 FMJ"

REFERENCE WEAPON_SENTRY_GUN
LANG_ENGLISH "Sentry Gun"

REFERENCE WEAPON_SENTRY_MINIGUN
LANG_ENGLISH "Sentry MiniGun"

REFERENCE WEAPON_KRISS
LANG_ENGLISH "Vector"

REFERENCE WEAPON_KRISS_ACOG
LANG_ENGLISH "Vector ACOG Sight"

REFERENCE WEAPON_KRISS_ACOG_SILENCER
LANG_ENGLISH "Vector Silenced ACOG Sight"

REFERENCE WEAPON_G3_ACOG
LANG_ENGLISH "G3 ACOG Sight"

REFERENCE WEAPON_G3_SILENCER
LANG_ENGLISH "G3 Silenced"

REFERENCE WEAPON_G3_REDDOT
LANG_ENGLISH "G3 Red Dot Sight"

REFERENCE WEAPON_G3_GL
LANG_ENGLISH "G3 Grenade Launcher"

REFERENCE WEAPON_G36C_ACOG
LANG_ENGLISH "G36C ACOG Sight"

REFERENCE WEAPON_G36C_SILENCER
LANG_ENGLISH "G36C Silenced"

REFERENCE WEAPON_G36C_REDDOT
LANG_ENGLISH "G36C Red Dot Sight"

REFERENCE WEAPON_G36C_GL
LANG_ENGLISH "G36C Grenade Launcher"

REFERENCE WEAPON_AK74U_ACOG
LANG_ENGLISH "AK-74u ACOG Sight"

REFERENCE WEAPON_AK74U_SILENCER
LANG_ENGLISH "AK-74u Silenced"

REFERENCE WEAPON_AK74U_REDDOT
LANG_ENGLISH "AK-74u Red Dot Sight"

REFERENCE WEAPON_RPD_ACOG
LANG_ENGLISH "RPD ACOG Sight"

REFERENCE WEAPON_RPD_GRIP
LANG_ENGLISH "RPD Foregrip"

REFERENCE WEAPON_RPD_REDDOT
LANG_ENGLISH "RPD Red Dot Sight"

REFERENCE WEAPON_REMINGTON700_ACOG
LANG_ENGLISH "R700 ACOG Sight"

REFERENCE WEAPON_AW50_ACOG
LANG_ENGLISH "AW-50 ACOG Sight"

REFERENCE WEAPON_BARRETT_ACOG
LANG_ENGLISH "Barrett .50cal ACOG"

REFERENCE WEAPON_BERETTA_SILENCER
LANG_ENGLISH "M9 Silenced"

REFERENCE WEAPON_COLT1911_SILENCER
LANG_ENGLISH "M1911 .45 Silenced"

REFERENCE WEAPON_DRAGUNOV_ACOG
LANG_ENGLISH "Dragunov ACOG Sight"

REFERENCE WEAPON_BENELLI_GRIP
LANG_ENGLISH "M1014 Foregrip"

REFERENCE WEAPON_BENELLI_REDDOT
LANG_ENGLISH "M1014 Red Dot Sight"

REFERENCE WEAPON_M14_ACOG
LANG_ENGLISH "M14 ACOG Sight"

REFERENCE WEAPON_M14_GL
LANG_ENGLISH "M14 Grenade Launcher"

REFERENCE WEAPON_M14_SILENCER
LANG_ENGLISH "M14 Silencer"

REFERENCE WEAPON_M14_REDDOT
LANG_ENGLISH "M14 Red Dot Sight"

REFERENCE WEAPON_M16_REDDOT
LANG_ENGLISH "M16A4 Red Dot Sight"

REFERENCE WEAPON_M16_GL
LANG_ENGLISH "M16A4 Grenade Launcher"

REFERENCE WEAPON_M16_SILENCER
LANG_ENGLISH "M16A4 Silenced"

REFERENCE WEAPON_M16_ACOG
LANG_ENGLISH "M16A4 ACOG Sight"

REFERENCE WEAPON_M4_CARBINE_ACOG
LANG_ENGLISH "M4 ACOG Sight"

REFERENCE WEAPON_M4_CARBINE_REDDOT
LANG_ENGLISH "M4A1 Red Dot Sight"

REFERENCE WEAPON_M4_CARBINE_SILENCER
LANG_ENGLISH "M4A1 Silenced"

REFERENCE WEAPON_M4_CARBINE_GL
LANG_ENGLISH "M4A1 Grenade Launcher"

REFERENCE WEAPON_M40A3_ACOG
LANG_ENGLISH "M40A3 ACOG Sight"

REFERENCE WEAPON_M60E4_ACOG
LANG_ENGLISH "M60E4 ACOG Sight"

REFERENCE WEAPON_M60E4_GRIP
LANG_ENGLISH "M60E4 Foregrip"

REFERENCE WEAPON_M60E4_REDDOT
LANG_ENGLISH "M60E4 Red Dot Sight"

REFERENCE WEAPON_MP5_ACOG
LANG_ENGLISH "MP5K ACOG Sight"

REFERENCE WEAPON_MP5_GRIP
LANG_ENGLISH "MP5K Foregrip"

REFERENCE WEAPON_MP5_REDDOT
LANG_ENGLISH "MP5K Red Dot Sight"

REFERENCE WEAPON_MP5_EOTECH
LANG_ENGLISH "MP5K Holographic"

REFERENCE WEAPON_MP5_SILENCED
LANG_ENGLISH "MP5K Silenced"

REFERENCE WEAPON_MP5_SILENCED_REDDOT
LANG_ENGLISH "MP5K Silenced Red Dot"

REFERENCE WEAPON_M21_ACOG
LANG_ENGLISH "M21 EBR ACOG Sight"

REFERENCE WEAPON_SAW_ACOG
LANG_ENGLISH "M249 SAW ACOG"

REFERENCE WEAPON_SAW_GRIP
LANG_ENGLISH "M249 SAW Foregrip"

REFERENCE WEAPON_SAW_REDDOT
LANG_ENGLISH "M249 SAW Red Dot"

REFERENCE WEAPON_SKORPION_ACOG
LANG_ENGLISH "Skorpion ACOG Sight"

REFERENCE WEAPON_SKORPION_REDDOT
LANG_ENGLISH "Skorpion Red Dot Sight"

REFERENCE WEAPON_SKORPION_SILENCER
LANG_ENGLISH "Skorpion Silenced"

REFERENCE WEAPON_UZI_ACOG
LANG_ENGLISH "Mini-Uzi ACOG Sight"

REFERENCE WEAPON_UZI_REDDOT
LANG_ENGLISH "Mini-Uzi Red Dot Sight"

REFERENCE WEAPON_USP
LANG_ENGLISH "USP .45"

REFERENCE WEAPON_USP_SILENCER
LANG_ENGLISH "USP .45 Silenced"

REFERENCE WEAPON_WINCHESTER1200_GRIP
LANG_ENGLISH "W1200 Foregrip"

REFERENCE WEAPON_WINCHESTER1200_REDDOT
LANG_ENGLISH "W1200 Red Dot Sight"

REFERENCE WEAPON_RANGER
LANG_ENGLISH "Ranger"

REFERENCE WEAPON_UMP45
LANG_ENGLISH "UMP45"

REFERENCE WEAPON_UMP45_BURST
LANG_ENGLISH "UMP45 (Burst)"

REFERENCE WEAPON_FN2000
LANG_ENGLISH "F2000"

REFERENCE WEAPON_FN2000_REDDOT
LANG_ENGLISH "F2000 Red Dot Sight"

REFERENCE WEAPON_FN2000_SCOPE
LANG_ENGLISH "F2000 Scope"

REFERENCE WEAPON_FN2000_SHOTGUN
LANG_ENGLISH "F2000 w/ Shotgun"

REFERENCE WEAPON_FN2000_ACOG
LANG_ENGLISH "F2000 ACOG Sight"

REFERENCE WEAPON_FN2000_THERMAL
LANG_ENGLISH "F2000 Thermal Sight"

REFERENCE WEAPON_FN2000_SILENCER
LANG_ENGLISH "F2000 Silenced"

REFERENCE WEAPON_FN2000_GL
LANG_ENGLISH "F2000 Grenade Launcher"

REFERENCE WEAPON_ANACONDA
LANG_ENGLISH ".44 Magnum"

REFERENCE WEAPON_M79
LANG_ENGLISH "Thumper"

REFERENCE WEAPON_BARRETT_USE
LANG_ENGLISH "Press and hold^3 &&1 ^7to use the M82 .50 Caliber Sniper Rifle"

REFERENCE WEAPON_PRESS_FORWARDS_OR_BACKWARDS
LANG_ENGLISH "Press forward to zoom"

REFERENCE WEAPON_STRIKER
LANG_ENGLISH "Striker"

REFERENCE WEAPON_CHEYTAC
LANG_ENGLISH "Intervention"

REFERENCE WEAPON_M4M203_MOTION_TRACKER
LANG_ENGLISH "M4 Carbine Heartbeat Sensor"

REFERENCE WEAPON_ANACONDA_SILENCER
LANG_ENGLISH ".44 Magnum Silenced"

REFERENCE WEAPON_UMP45_ACOG
LANG_ENGLISH "UMP45 ACOG Sight"

REFERENCE WEAPON_UMP45_REDDOT
LANG_ENGLISH "UMP45 Red Dot Sight"

REFERENCE WEAPON_UMP45_SILENCER
LANG_ENGLISH "UMP45 Silenced"

REFERENCE WEAPON_KRISS_SILENCER
LANG_ENGLISH "Vector Silenced"

REFERENCE WEAPON_KRISS_REDDOT
LANG_ENGLISH "Vector Red Dot Sight"

REFERENCE WEAPON_STRIKER_GRIP
LANG_ENGLISH "Striker Foregrip"

REFERENCE WEAPON_STRIKER_REFLEX
LANG_ENGLISH "Striker Red Dot Sight"

REFERENCE WEAPON_STRIKER_EOTECH
LANG_ENGLISH "Striker Holographic"

REFERENCE WEAPON_CHEYTAC_ACOG
LANG_ENGLISH "Intervention ACOG Sight"

REFERENCE WEAPON_CHEYTAC_THERMAL
LANG_ENGLISH "Intervention Thermal Sight"

REFERENCE WEAPON_CHEYTAC_SILENCER
LANG_ENGLISH "Intervention Silenced"

REFERENCE WEAPON_MASADA
LANG_ENGLISH "ACR"

REFERENCE WEAPON_MASADA_GL_ACOG
LANG_ENGLISH "ACR Grenadier ACOG Sight"

REFERENCE WEAPON_MASADA_ACOG
LANG_ENGLISH "ACR ACOG Sight"

REFERENCE WEAPON_MASADA_THERMAL
LANG_ENGLISH "ACR Thermal Sight"

REFERENCE WEAPON_MASADA_SILENCER
LANG_ENGLISH "ACR Silenced"

REFERENCE WEAPON_MASADA_REDDOT
LANG_ENGLISH "ACR Red Dot Sight"

REFERENCE WEAPON_MASADA_SILENCER_OFF
LANG_ENGLISH "Silenced ACR with Heartbeat Sensor"

REFERENCE WEAPON_MASADA_HEARTBEAT
LANG_ENGLISH "ACR Heartbeat Sensor"

REFERENCE WEAPON_ICE_AXE
LANG_ENGLISH "Ice Picks"

REFERENCE WEAPON_AA12SP
LANG_ENGLISH "AA-12 Shotgun"

REFERENCE WEAPON_AA12SP_EOTECH
LANG_ENGLISH "AA-12 Shotgun Holographic"

REFERENCE WEAPON_AA12SP_HB
LANG_ENGLISH "AA-12 Shotgun w/ Heartbeat Sensor"

REFERENCE WEAPON_AA12SP_HB_SILENCER
LANG_ENGLISH "AA-12 Shotgun Heartbeat & Silenced"

REFERENCE WEAPON_AA12SP_REDDOT
LANG_ENGLISH "AA-12 Shotgun Red Dot Sight"

REFERENCE WEAPON_AA12SP_SILENCER
LANG_ENGLISH "AA-12 Shotgun Silenced"

REFERENCE WEAPON_AA12
LANG_ENGLISH "AA-12"

REFERENCE WEAPON_CLAYMORE_PICKUP
LANG_ENGLISH "Press and hold &&1 to pickup Claymore Mines"

REFERENCE WEAPON_CACHE_USE_HINT
LANG_ENGLISH "Press and hold &&1 to refill your ammo"

REFERENCE WEAPON_FAMAS
LANG_ENGLISH "FAMAS"

REFERENCE WEAPON_FAMAS_ACOG
LANG_ENGLISH "FAMAS ACOG Sight"

REFERENCE WEAPON_FAMAS_SILENCER
LANG_ENGLISH "FAMAS Silenced"

REFERENCE WEAPON_FAMAS_REDDOT
LANG_ENGLISH "FAMAS Red Dot Sight"

REFERENCE WEAPON_FAMAS_SHOTGUN
LANG_ENGLISH "FAMAS w/ Shotgun"

REFERENCE WEAPON_GLOCK
LANG_ENGLISH "G18"

REFERENCE WEAPON_SCAR
LANG_ENGLISH "SCAR-H"

REFERENCE WEAPON_SCAR_SILENCER
LANG_ENGLISH "SCAR-H Silenced"

REFERENCE WEAPON_SCAR_REFLEX_SHOTGUN
LANG_ENGLISH "SCAR-H Red Dot Sight w/ Shotgun"

REFERENCE WEAPON_SCAR_REFLEX
LANG_ENGLISH "SCAR-H Red Dot Sight"

REFERENCE WEAPON_SCAR_THERMAL
LANG_ENGLISH "SCAR-H Thermal Sight"

REFERENCE WEAPON_SCAR_THERMAL_SILENCER
LANG_ENGLISH "SCAR-H Silenced Thermal Sight"

REFERENCE WEAPON_SCAR_ACOG
LANG_ENGLISH "SCAR-H ACOG Sight"

REFERENCE WEAPON_SCAR_EOTECH
LANG_ENGLISH "SCAR-H Holographic"

REFERENCE WEAPON_SCAR_GL
LANG_ENGLISH "SCAR-H Grenade Launcher"

REFERENCE WEAPON_SCAR_HEARTBEAT
LANG_ENGLISH "SCAR-H Heartbeat Sensor"

REFERENCE WEAPON_SCAR_SHOTGUN
LANG_ENGLISH "SCAR-H w/ Shotgun"

REFERENCE WEAPON_SCAR_BLING
LANG_ENGLISH "SCAR-H Bling"

REFERENCE WEAPON_SCAR_ROF
LANG_ENGLISH "SCAR-H Rapid Fire"

REFERENCE WEAPON_SCAR_XMAGS
LANG_ENGLISH "SCAR-H Extended Mags"

REFERENCE WEAPON_SCAR_FMJ
LANG_ENGLISH "SCAR-H FMJ"

REFERENCE WEAPON_SCAR_GRIP
LANG_ENGLISH "SCAR-H Foregrip"

REFERENCE WEAPON_FAL_ACOG
LANG_ENGLISH "FAL ACOG Sight"

REFERENCE WEAPON_FAL_REDDOT
LANG_ENGLISH "FAL Red Dot Sight"

REFERENCE WEAPON_FAL_SHOTGUN
LANG_ENGLISH "FAL w/ Shotgun"

REFERENCE WEAPON_SA80
LANG_ENGLISH "L86 LSW"

REFERENCE WEAPON_SA80_SCOPE
LANG_ENGLISH "L86 LSW Scoped"

REFERENCE WEAPON_TAVOR
LANG_ENGLISH "TAR-21"

REFERENCE WEAPON_TAVOR_EOTECH
LANG_ENGLISH "TAR-21 Holographic"

REFERENCE WEAPON_TAVOR_ACOG
LANG_ENGLISH "TAR-21 ACOG Sight"

REFERENCE WEAPON_TAVOR_THERMAL
LANG_ENGLISH "TAR-21 Thermal Sight"

REFERENCE WEAPON_TMP_AKIMBO
LANG_ENGLISH "TMP Akimbo"

REFERENCE WEAPON_PP2000
LANG_ENGLISH "PP2000"

REFERENCE WEAPON_PP2000_SILENCER
LANG_ENGLISH "PP2000 Silenced"

REFERENCE WEAPON_PP2000_REDDOT
LANG_ENGLISH "PP2000 Red Dot Sight"

REFERENCE WEAPON_PP2000_THERMAL
LANG_ENGLISH "PP2000 Thermal Sight"

REFERENCE WEAPON_MODEL1887
LANG_ENGLISH "Model 1887"

REFERENCE WEAPON_AIRDROP_MARKER
LANG_ENGLISH "Care Package Marker"

REFERENCE WEAPON_FRAG_GRENADE
LANG_ENGLISH "Frag Grenade"

REFERENCE WEAPON_MG4
LANG_ENGLISH "MG4"

REFERENCE WEAPON_G36_LMG
LANG_ENGLISH "G36 LMG"

REFERENCE WEAPON_AUG_HBAR
LANG_ENGLISH "AUG HBAR"

REFERENCE WEAPON_AUG_SCOPE
LANG_ENGLISH "AUG HBAR Scoped"

REFERENCE WEAPON_AUG_REFLEX
LANG_ENGLISH "AUG HBAR Red Dot Sight"

REFERENCE WEAPON_AUG_SILENCER
LANG_ENGLISH "AUG HBAR Silenced"

REFERENCE WEAPON_AUG_BLING
LANG_ENGLISH "AUG HBAR Bling"

REFERENCE WEAPON_FAMAS_THERMAL
LANG_ENGLISH "FAMAS Thermal Sight"

REFERENCE WEAPON_TAVOR_SILENCER
LANG_ENGLISH "TAR-21 Silenced"

REFERENCE WEAPON_KRISS_GRIP
LANG_ENGLISH "Vector Foregrip"

REFERENCE WEAPON_TMP
LANG_ENGLISH "TMP"

REFERENCE WEAPON_TMP_REDDOT
LANG_ENGLISH "TMP Red Dot Sight"

REFERENCE WEAPON_FAL
LANG_ENGLISH "FAL"

REFERENCE WEAPON_M14EBR
LANG_ENGLISH "M14 EBR"

REFERENCE WEAPON_M14EBR_SCOPED
LANG_ENGLISH "M14 EBR Scoped"

REFERENCE WEAPON_M14EBR_THERMAL
LANG_ENGLISH "M14 EBR Thermal"

REFERENCE WEAPON_M14EBR_SCOPED_SILENCED
LANG_ENGLISH "M14 EBR Scoped Silenced"

REFERENCE WEAPON_WA2000
LANG_ENGLISH "WA2000"

REFERENCE WEAPON_WA2000_HEARTBEAT
LANG_ENGLISH "WA2000 Heartbeat"

REFERENCE WEAPON_WA2000_THERMAL
LANG_ENGLISH "WA2000 Thermal Sight"

REFERENCE WEAPON_SEMTEX
LANG_ENGLISH "SEMTEX"

REFERENCE WEAPON_BERETTA393
LANG_ENGLISH "M93 Raffica"

REFERENCE WEAPON_M4_CARBINE_FMJ
LANG_ENGLISH "M4A1 FMJ"

REFERENCE WEAPON_M4_CARBINE_XMAGS
LANG_ENGLISH "M4A1 Extended Mags"

REFERENCE WEAPON_M4_CARBINE_ROF
LANG_ENGLISH "M4A1 Rapid Fire"

REFERENCE WEAPON_FN2000_FMJ
LANG_ENGLISH "F2000 FMJ"

REFERENCE WEAPON_FN2000_ROF
LANG_ENGLISH "F2000 Rapid Fire"

REFERENCE WEAPON_FN2000_XMAGS
LANG_ENGLISH "F2000 Extended Mags"

REFERENCE WEAPON_MASADA_XMAGS
LANG_ENGLISH "ACR Extended Mags"

REFERENCE WEAPON_MASADA_GL_EOTECH
LANG_ENGLISH "ACR Grenadier Holographic"

REFERENCE WEAPON_MASADA_FMJ
LANG_ENGLISH "ACR FMJ"

REFERENCE WEAPON_MASADA_SHOTGUN
LANG_ENGLISH "ACR w/ Shotgun"

REFERENCE WEAPON_M16_FMJ
LANG_ENGLISH "M16A4 FMJ"

REFERENCE WEAPON_M16_ROF
LANG_ENGLISH "M16A4 Rapid Fire"

REFERENCE WEAPON_M16_XMAGS
LANG_ENGLISH "M16A4 Extended Mags"

REFERENCE WEAPON_TAVOR_REDDOT
LANG_ENGLISH "TAR-21 Red Dot Sight"

REFERENCE WEAPON_TAVOR_MARS
LANG_ENGLISH "TAR-21 Mars Sight"

REFERENCE WEAPON_TAVOR_FMJ
LANG_ENGLISH "TAR-21 FMJ"

REFERENCE WEAPON_TAVOR_ROF
LANG_ENGLISH "TAR-21 Rapid Fire"

REFERENCE WEAPON_TAVOR_XMAGS
LANG_ENGLISH "TAR-21 Extended Mags"

REFERENCE WEAPON_TAVOR_HEARTBEAT
LANG_ENGLISH "TAR-21 Heartbeat Sensor"

REFERENCE WEAPON_FAMAS_FMJ
LANG_ENGLISH "FAMAS FMJ"

REFERENCE WEAPON_FAMAS_ROF
LANG_ENGLISH "FAMAS Rapid Fire"

REFERENCE WEAPON_FAMAS_XMAGS
LANG_ENGLISH "FAMAS Extended Mags"

REFERENCE WEAPON_FAL_FMJ
LANG_ENGLISH "FAL FMJ"

REFERENCE WEAPON_FAL_ROF
LANG_ENGLISH "FAL Rapid Fire"

REFERENCE WEAPON_FAL_XMAGS
LANG_ENGLISH "FAL Extended Mags"

REFERENCE WEAPON_SA80_ACOG
LANG_ENGLISH "L86 LSW ACOG Sight"

REFERENCE WEAPON_SA80_GRIP
LANG_ENGLISH "L86 LSW Foregrip"

REFERENCE WEAPON_SA80_SILENCER
LANG_ENGLISH "L86 LSW Silenced"

REFERENCE WEAPON_SA80_FMJ
LANG_ENGLISH "L86 LSW FMJ"

REFERENCE WEAPON_SA80_ROF
LANG_ENGLISH "L86 LSW Rapid Fire"

REFERENCE WEAPON_SA80_XMAGS
LANG_ENGLISH "L86 LSW Extended Mags"

REFERENCE WEAPON_RPD_FMJ
LANG_ENGLISH "RPD FMJ"

REFERENCE WEAPON_RPD_ROF
LANG_ENGLISH "RPD Rapid Fire"

REFERENCE WEAPON_RPD_XMAGS
LANG_ENGLISH "RPD Extended Mags"

REFERENCE WEAPON_PP2000_AKIMBO
LANG_ENGLISH "PP-2000 Akimbo"

REFERENCE WEAPON_PP2000_FMJ
LANG_ENGLISH "PP2000 FMJ"

REFERENCE WEAPON_PP2000_ROF
LANG_ENGLISH "PP2000 Rapid Fire"

REFERENCE WEAPON_PP2000_XMAGS
LANG_ENGLISH "PP2000 Extended Mags"

REFERENCE WEAPON_PP2000_EOTECH
LANG_ENGLISH "PP2000 Holographic"

REFERENCE WEAPON_KRISS_FMJ
LANG_ENGLISH "Vector FMJ"

REFERENCE WEAPON_KRISS_ROF
LANG_ENGLISH "Vector Rapid Fire"

REFERENCE WEAPON_KRISS_XMAGS
LANG_ENGLISH "Vector Extended Mags"

REFERENCE WEAPON_MP5K_FMJ
LANG_ENGLISH "MP5K FMJ"

REFERENCE WEAPON_MP5K_ROF
LANG_ENGLISH "MP5K Rapid Fire"

REFERENCE WEAPON_MP5K_XMAGS
LANG_ENGLISH "MP5K Extended Mags"

REFERENCE WEAPON_P90_FMJ
LANG_ENGLISH "P90 FMJ"

REFERENCE WEAPON_P90_ROF
LANG_ENGLISH "P90 Rapid Fire"

REFERENCE WEAPON_P90_XMAGS
LANG_ENGLISH "P90 Extended Mags"

REFERENCE WEAPON_P90_HEARTBEAT
LANG_ENGLISH "P90 Heartbeat"

REFERENCE WEAPON_TMP_SILENCER
LANG_ENGLISH "TMP Silenced"

REFERENCE WEAPON_TMP_FMJ
LANG_ENGLISH "TMP FMJ"

REFERENCE WEAPON_TMP_ROF
LANG_ENGLISH "TMP Rapid Fire"

REFERENCE WEAPON_TMP_XMAGS
LANG_ENGLISH "TMP Extended Mags"

REFERENCE WEAPON_TMP_EOTECH
LANG_ENGLISH "TMP Holographic"

REFERENCE WEAPON_UMP45_FMJ
LANG_ENGLISH "UMP45 FMJ"

REFERENCE WEAPON_UMP45_ROF
LANG_ENGLISH "UMP45 Rapid Fire"

REFERENCE WEAPON_UMP45_XMAGS
LANG_ENGLISH "UMP45 Extended Mags"

REFERENCE WEAPON_UZI_FMJ
LANG_ENGLISH "Mini-Uzi FMJ"

REFERENCE WEAPON_UZI_ROF
LANG_ENGLISH "Mini-Uzi Rapid Fire"

REFERENCE WEAPON_UZI_XMAGS
LANG_ENGLISH "Mini-Uzi Extended Mags"

REFERENCE WEAPON_UMP45_HEARTBEAT
LANG_ENGLISH "UMP45 Heartbeat"

REFERENCE WEAPON_STRIKER_SILENCER
LANG_ENGLISH "Striker Silenced"

REFERENCE WEAPON_AA12_HB
LANG_ENGLISH "AA-12 Heartbeat Sensor"

REFERENCE WEAPON_AA12_EOTECH
LANG_ENGLISH "AA-12 Holographic"

REFERENCE WEAPON_AA12_REDDOT
LANG_ENGLISH "AA-12 Red Dot Sight"

REFERENCE WEAPON_AA12_GRIP
LANG_ENGLISH "AA-12 Foregrip"

REFERENCE WEAPON_AA12_SILENCER
LANG_ENGLISH "AA-12 Silenced"

REFERENCE WEAPON_BENELLI_SILENCER
LANG_ENGLISH "M1014 Silenced"

REFERENCE WEAPON_MODEL1887_AKIMBO
LANG_ENGLISH "Model 1887 Akimbo"

REFERENCE WEAPON_RANGER_AKIMBO
LANG_ENGLISH "Ranger Akimbo"

REFERENCE WEAPON_ANACONDA_AKIMBO
LANG_ENGLISH ".44 Magnum Akimbo"

REFERENCE WEAPON_ANACONDA_FMJ
LANG_ENGLISH ".44 Magnum FMJ"

REFERENCE WEAPON_ANACONDA_XMAGS
LANG_ENGLISH ".44 Magnum Extended Mags"

REFERENCE WEAPON_GLOCK_SILENCER
LANG_ENGLISH "G18 Silenced"

REFERENCE WEAPON_GLOCK_FMJ
LANG_ENGLISH "G18 FMJ"

REFERENCE WEAPON_GLOCK_XMAGS
LANG_ENGLISH "G18 Extended Mags"

REFERENCE WEAPON_BERETTA393_SILENCER
LANG_ENGLISH "M93 Raffica Silenced"

REFERENCE WEAPON_BERETTA393_FMJ
LANG_ENGLISH "M93 Raffica FMJ"

REFERENCE WEAPON_BERETTA393_XMAGS
LANG_ENGLISH "M93 Raffica Extended Mags"

REFERENCE WEAPON_DESERTEAGLE_AKIMBO
LANG_ENGLISH "Desert Eagle Akimbo"

REFERENCE WEAPON_DESERTEAGLE_FMJ
LANG_ENGLISH "Desert Eagle FMJ"

REFERENCE WEAPON_DESERTEAGLE_XMAGS
LANG_ENGLISH "Desert Eagle Extended Mags"

REFERENCE WEAPON_RANGER_FMJ
LANG_ENGLISH "Ranger FMJ"

REFERENCE WEAPON_STRIKER_FMJ
LANG_ENGLISH "Striker FMJ"

REFERENCE WEAPON_BENELLI_FMJ
LANG_ENGLISH "M1014 FMJ"

REFERENCE WEAPON_BENELLI_XMAGS
LANG_ENGLISH "M1014 Extended Mags"

REFERENCE WEAPON_MODEL1887_FMJ
LANG_ENGLISH "Model 1887 FMJ"

REFERENCE WEAPON_MODEL1887_XMAGS
LANG_ENGLISH "Model 1887 Extended Mags"

REFERENCE WEAPON_AA12_FMJ
LANG_ENGLISH "AA-12 FMJ"

REFERENCE WEAPON_AA12_XMAGS
LANG_ENGLISH "AA-12 Extended Mags"

REFERENCE WEAPON_RPG_BOOM
LANG_ENGLISH "RPG-7 Sonic Boom"

REFERENCE WEAPON_RPG_LOCKAIR
LANG_ENGLISH "RPG-7 Lock-on"

REFERENCE WEAPON_STINGER_LOCKAIR
LANG_ENGLISH "Stinger Lock-on"

REFERENCE WEAPON_STINGER_BOOM
LANG_ENGLISH "Stinger Sonic Boom"

REFERENCE WEAPON_AT4_BOOM
LANG_ENGLISH "AT4 Sonic Boom"

REFERENCE WEAPON_AT4_LOCKAIR
LANG_ENGLISH "AT4-HS"

REFERENCE WEAPON_JAVELIN_BOOM
LANG_ENGLISH "Javelin Sonic Boom"

REFERENCE WEAPON_JAVELIN_LOCKAIR
LANG_ENGLISH "Javelin Lock-on"

REFERENCE WEAPON_M79_BOOM
LANG_ENGLISH "Thumper Sonic Boom"

REFERENCE WEAPON_BARRETT_HEARTBEAT
LANG_ENGLISH "Barrett .50cal Heartbeat"

REFERENCE WEAPON_BARRETT_FMJ
LANG_ENGLISH "Barrett .50cal FMJ"

REFERENCE WEAPON_BARRETT_XMAGS
LANG_ENGLISH "Barrett .50cal Extended Mags"

REFERENCE WEAPON_M21_FMJ
LANG_ENGLISH "M21 EBR FMJ"

REFERENCE WEAPON_M21_THERMAL
LANG_ENGLISH "M21 EBR Thermal"

REFERENCE WEAPON_M21_XMAGS
LANG_ENGLISH "M21 EBR Extended Mags"

REFERENCE WEAPON_CHEYTAC_BLING
LANG_ENGLISH "Intervention Bling"

REFERENCE WEAPON_M21_BLING
LANG_ENGLISH "M21 EBR Bling"

REFERENCE WEAPON_BARRETT_BLING
LANG_ENGLISH "Barrett .50cal Bling"

REFERENCE WEAPON_FN2000_BLING
LANG_ENGLISH "F2000 Bling"

REFERENCE WEAPON_MASADA_BLING
LANG_ENGLISH "ACR Bling"

REFERENCE WEAPON_AK47_BLING
LANG_ENGLISH "AK-47 Bling"

REFERENCE WEAPON_M4_CARBINE_BLING
LANG_ENGLISH "M4A1 Bling"

REFERENCE WEAPON_FAL_BLING
LANG_ENGLISH "FAL Bling"

REFERENCE WEAPON_FAMAS_BLING
LANG_ENGLISH "FAMAS Bling"

REFERENCE WEAPON_TAVOR_BLING
LANG_ENGLISH "TAR-21 Bling"

REFERENCE WEAPON_M16_BLING
LANG_ENGLISH "M16A4 Bling"

REFERENCE WEAPON_RPD_BLING
LANG_ENGLISH "RPD Bling"

REFERENCE WEAPON_SA80_BLING
LANG_ENGLISH "L86 LSW Bling"

REFERENCE WEAPON_PP2000_BLING
LANG_ENGLISH "PP2000 Bling"

REFERENCE WEAPON_TMP_BLING
LANG_ENGLISH "TMP Bling"

REFERENCE WEAPON_P90_BLING
LANG_ENGLISH "P90 Bling"

REFERENCE WEAPON_UZI_BLING
LANG_ENGLISH "Mini-Uzi Bling"

REFERENCE WEAPON_KRISS_BLING
LANG_ENGLISH "Vector Bling"

REFERENCE WEAPON_UMP45_BLING
LANG_ENGLISH "UMP45 Bling"

REFERENCE WEAPON_RANGER_BLING
LANG_ENGLISH "Ranger Bling"

REFERENCE WEAPON_STRIKER_BLING
LANG_ENGLISH "Striker Bling"

REFERENCE WEAPON_BENELLI_BLING
LANG_ENGLISH "M1014 Bling"

REFERENCE WEAPON_MODEL1887_BLING
LANG_ENGLISH "Model 1887 Bling"

REFERENCE WEAPON_AA12_BLING
LANG_ENGLISH "AA-12 Bling"

REFERENCE WEAPON_ANACONDA_BLING
LANG_ENGLISH ".44 Magnum Bling"

REFERENCE WEAPON_GLOCK_BLING
LANG_ENGLISH "G18 Bling"

REFERENCE WEAPON_BERETTA393_BLING
LANG_ENGLISH "M93 Raffica Bling"

REFERENCE WEAPON_DESERTEAGLE_BLING
LANG_ENGLISH "Desert Eagle Bling"

REFERENCE WEAPON_RPG_BLING
LANG_ENGLISH "RPG-7 Bling"

REFERENCE WEAPON_AT4_BLING
LANG_ENGLISH "AT4 Bling"

REFERENCE WEAPON_STINGER_BLING
LANG_ENGLISH "Stinger Bling"

REFERENCE WEAPON_JAVELIN_BLING
LANG_ENGLISH "Javelin Bling"

REFERENCE WEAPON_M79_BLING
LANG_ENGLISH "Thumper Bling"

REFERENCE WEAPON_MG4_GRIP
LANG_ENGLISH "MG4 Foregrip"

REFERENCE WEAPON_MG4_REFLEX
LANG_ENGLISH "MG4 Red Dot Sight"

REFERENCE WEAPON_MG4_ACOG
LANG_ENGLISH "MG4 ACOG Sight"

REFERENCE WEAPON_MG4_THERMAL
LANG_ENGLISH "MG4 Thermal Sight"

REFERENCE WEAPON_MG4_XMAGS
LANG_ENGLISH "MG4 Extended Mags"

REFERENCE WEAPON_MG4_FMJ
LANG_ENGLISH "MG4 Explosive Rounds"

REFERENCE WEAPON_MG4_ROF
LANG_ENGLISH "MG4 Rapid Fire"

REFERENCE WEAPON_MP5K_BLING
LANG_ENGLISH "MP5K Bling"

REFERENCE WEAPON_AK47_XMAGS
LANG_ENGLISH "AK-47 Extended Mags"

REFERENCE WEAPON_AK47_ROF
LANG_ENGLISH "AK-47 Rapid Fire"

REFERENCE WEAPON_ONE_MAN_ARMY
LANG_ENGLISH "One Man Army"

REFERENCE WEAPON_AK47_EOTECH
LANG_ENGLISH "AK-47 Holographic"

REFERENCE WEAPON_AK47_THERMAL
LANG_ENGLISH "AK-47 Thermal Sight"

REFERENCE WEAPON_AK47_HEARTBEAT
LANG_ENGLISH "AK-47 Heartbeat Sensor"

REFERENCE WEAPON_FN2000_EOTECH
LANG_ENGLISH "F2000 Holographic"

REFERENCE WEAPON_FN2000_HEARTBEAT
LANG_ENGLISH "F2000 Heartbeat Sensor"

REFERENCE WEAPON_MASADA_EOTECH
LANG_ENGLISH "ACR Holographic"

REFERENCE WEAPON_MASADA_GL
LANG_ENGLISH "ACR Grenade Launcher"

REFERENCE WEAPON_M4_CARBINE_EOTECH
LANG_ENGLISH "M4A1 Holographic"

REFERENCE WEAPON_M4_CARBINE_HEARTBEAT
LANG_ENGLISH "M4A1 Heartbeat Sensor"

REFERENCE WEAPON_M4_CARBINE_SHOTGUN
LANG_ENGLISH "M4A1 w/ Shotgun"

REFERENCE WEAPON_M4_CARBINE_THERMAL
LANG_ENGLISH "M4A1 Thermal Sight"

REFERENCE WEAPON_FAL_EOTECH
LANG_ENGLISH "FAL Holographic"

REFERENCE WEAPON_FAL_GL
LANG_ENGLISH "FAL Grenade Laucher"

REFERENCE WEAPON_FAL_HEARTBEAT
LANG_ENGLISH "FAL Heartbeat Sensor"

REFERENCE WEAPON_FAL_SILENCER
LANG_ENGLISH "FAL Silenced"

REFERENCE WEAPON_FAL_THERMAL
LANG_ENGLISH "FAL Thermal Sight"

REFERENCE WEAPON_FAMAS_EOTECH
LANG_ENGLISH "FAMAS Holographic"

REFERENCE WEAPON_FAMAS_GL
LANG_ENGLISH "FAMAS Grenade Launcher"

REFERENCE WEAPON_FAMAS_HEARTBEAT
LANG_ENGLISH "FAMAS Heartbeat Sensor"

REFERENCE WEAPON_TAVOR_GL
LANG_ENGLISH "TAR-21 Grenade Launcher"

REFERENCE WEAPON_TAVOR_SHOTGUN
LANG_ENGLISH "TAR-21 w/ Shotgun"

REFERENCE WEAPON_M16_EOTECH
LANG_ENGLISH "M16A4 Holographic"

REFERENCE WEAPON_M16_HEARTBEAT
LANG_ENGLISH "M16A4 Heartbeat Sensor"

REFERENCE WEAPON_M16_SHOTGUN
LANG_ENGLISH "M16A4 w/ Shotgun"

REFERENCE WEAPON_M16_THERMAL
LANG_ENGLISH "M16A4 Thermal Sight"

REFERENCE WEAPON_P90_AKIMBO
LANG_ENGLISH "P90 Akimbo"

REFERENCE WEAPON_P90_EOTECH
LANG_ENGLISH "P90 Holographic"

REFERENCE WEAPON_P90_THERMAL
LANG_ENGLISH "P90 Thermal Sight"

REFERENCE WEAPON_UZI_AKIMBO
LANG_ENGLISH "Mini-Uzi Akimbo"

REFERENCE WEAPON_UZI_EOTECH
LANG_ENGLISH "Mini-Uzi Holographic"

REFERENCE WEAPON_UZI_THERMAL
LANG_ENGLISH "Mini-Uzi Thermal Sight"

REFERENCE WEAPON_MP5K_AKIMBO
LANG_ENGLISH "MP5K Akimbo"

REFERENCE WEAPON_MP5K_THERMAL
LANG_ENGLISH "MP5K Thermal Sight"

REFERENCE WEAPON_KRISS_AKIMBO
LANG_ENGLISH "Vector Akimbo"

REFERENCE WEAPON_KRISS_EOTECH
LANG_ENGLISH "Vector Holographic"

REFERENCE WEAPON_KRISS_THERMAL
LANG_ENGLISH "Vector Thermal Sight"

REFERENCE WEAPON_UMP45_AKIMBO
LANG_ENGLISH "UMP45 Akimbo"

REFERENCE WEAPON_UMP45_EOTECH
LANG_ENGLISH "UMP45 Holographic"

REFERENCE WEAPON_UMP45_THERMAL
LANG_ENGLISH "UMP45 Thermal Sight"

REFERENCE WEAPON_SPAS12
LANG_ENGLISH "SPAS-12"

REFERENCE WEAPON_SPAS12_BLING
LANG_ENGLISH "SPAS-12 Bling"

REFERENCE WEAPON_SPAS12_REDDOT
LANG_ENGLISH "SPAS-12 Red Dot Sight"

REFERENCE WEAPON_SPAS12_EOTECH
LANG_ENGLISH "SPAS-12 Holographic"

REFERENCE WEAPON_SPAS12_SILENCER
LANG_ENGLISH "SPAS-12 Silencer"

REFERENCE WEAPON_SPAS12_HEARTBEAT_SENSOR
LANG_ENGLISH "SPAS-12 Heartbeat"

REFERENCE WEAPON_M79_X2
LANG_ENGLISH "Thumper x 2"

REFERENCE WEAPON_CAMO
LANG_ENGLISH "&&1 - Camo"

REFERENCE WEAPON_UPGRADE
LANG_ENGLISH "&&1 - &&2"

REFERENCE WEAPON_AIRDROP_SENTRY_MARKER
LANG_ENGLISH "Sentry Airdrop Marker"

REFERENCE WEAPON_AIRDROP_MEGA_MARKER
LANG_ENGLISH "Emergency Airdrop Marker"

REFERENCE WEAPON_WA2000_ACOG
LANG_ENGLISH "WA2000 ACOG Sight"

REFERENCE WEAPON_WA2000_FMJ
LANG_ENGLISH "WA2000 FMJ"

REFERENCE WEAPON_WA2000_SILENCER
LANG_ENGLISH "WA2000 Silenced"

REFERENCE WEAPON_WA2000_XMAGS
LANG_ENGLISH "WA2000 Extended Mags"

REFERENCE WEAPON_AUG_EOTECH
LANG_ENGLISH "AUG HBAR Holographic"

REFERENCE WEAPON_AUG_ACOG
LANG_ENGLISH "AUG HBAR ACOG Sight"

REFERENCE WEAPON_AUG_FMJ
LANG_ENGLISH "AUG HBAR FMJ"

REFERENCE WEAPON_AUG_GRIP
LANG_ENGLISH "AUG HBAR Foregrip"

REFERENCE WEAPON_AUG_HEARTBEAT
LANG_ENGLISH "AUG HBAR Heartbeat Sensor"

REFERENCE WEAPON_AUG_THERMAL
LANG_ENGLISH "AUG HBAR Thermal Sight"

REFERENCE WEAPON_AUG_XMAGS
LANG_ENGLISH "AUG HBAR Extended Mags"

REFERENCE WEAPON_M240_FMJ
LANG_ENGLISH "M240 FMJ"

REFERENCE WEAPON_M240_XMAGS
LANG_ENGLISH "M240 Extended Mags"

REFERENCE WEAPON_MG4_HEARTBEAT
LANG_ENGLISH "MG4 Heartbeat Sensor"

REFERENCE WEAPON_SA80_EOTECH
LANG_ENGLISH "L86 LSW Holographic"

REFERENCE WEAPON_SA80_REDDOT
LANG_ENGLISH "L86 LSW Red Dot Sight"

REFERENCE WEAPON_SA80_THERMAL
LANG_ENGLISH "L86 LSW Thermal Sight"

REFERENCE WEAPON_BERETTA_AKIMBO
LANG_ENGLISH "M9 Akimbo"

REFERENCE WEAPON_BERETTA_FMJ
LANG_ENGLISH "M9 FMJ"

REFERENCE WEAPON_BERETTA_TACTICAL
LANG_ENGLISH "M9 Tactical Knife"

REFERENCE WEAPON_BERETTA_XMAGS
LANG_ENGLISH "M9 Extended Mags"

REFERENCE WEAPON_BERETTA393_AKIMBO
LANG_ENGLISH "M93 Raffica Akimbo"

REFERENCE WEAPON_BERETTA_BLING
LANG_ENGLISH "M9 Bling"

REFERENCE WEAPON_BERETTA393_EOTECH
LANG_ENGLISH "M93 Raffica Holographic"

REFERENCE WEAPON_BERETTA393_REDDOT
LANG_ENGLISH "M93 Raffica Red Dot Sight"

REFERENCE WEAPON_ANACONDA_TACTICAL
LANG_ENGLISH ".44 Magnum Tactical Knife"

REFERENCE WEAPON_DESERTEAGLE_TACTICAL
LANG_ENGLISH "Desert Eagle Tactical Knife"

REFERENCE WEAPON_GLOCK_AKIMBO
LANG_ENGLISH "G18 Akimbo"

REFERENCE WEAPON_GLOCK_EOTECH
LANG_ENGLISH "G18 Holographic"

REFERENCE WEAPON_GLOCK_REDDOT
LANG_ENGLISH "G18 Red Dot Sight"

REFERENCE WEAPON_USP_AKIMBO
LANG_ENGLISH "USP .45 Akimbo"

REFERENCE WEAPON_USP_FMJ
LANG_ENGLISH "USP .45 FMJ"

REFERENCE WEAPON_USP_TACTICAL
LANG_ENGLISH "USP .45 Tactical Knife"

REFERENCE WEAPON_USP_BLING
LANG_ENGLISH "USP .45 Bling"

REFERENCE WEAPON_USP_XMAGS
LANG_ENGLISH "USP .45 Extended Mags"

REFERENCE WEAPON_SPAS12_FMJ
LANG_ENGLISH "SPAS-12 FMJ"

REFERENCE WEAPON_SPAS12_GRIP
LANG_ENGLISH "SPAS-12 Foregrip"

REFERENCE WEAPON_SPAS12_XMAGS
LANG_ENGLISH "SPAS-12 Extended Mags"

REFERENCE WEAPON_STRIKER_XMAGS
LANG_ENGLISH "Striker Extended Mags"

REFERENCE WEAPON_BARRETT_SILENCER
LANG_ENGLISH "Barrett .50cal Silenced"

REFERENCE WEAPON_CHEYTAC_HEARTBEAT
LANG_ENGLISH "Intervention Heartbeat Sensor"

REFERENCE WEAPON_M21_HEARTBEAT
LANG_ENGLISH "M21 EBR Heartbeat Sensor"

REFERENCE WEAPON_BARRETT_THERMAL
LANG_ENGLISH "Barrett .50cal Thermal Sight"

REFERENCE WEAPON_WA2000_BLING
LANG_ENGLISH "WA2000 Bling"

REFERENCE WEAPON_CHEYTAC_FMJ
LANG_ENGLISH "Intervention FMJ"

REFERENCE WEAPON_CHEYTAC_XMAGS
LANG_ENGLISH "Intervention Extended Mags"

REFERENCE WEAPON_RPD_EOTECH
LANG_ENGLISH "RPD Holographic"

REFERENCE WEAPON_RPD_HEARTBEAT
LANG_ENGLISH "RPD Heartbeat Sensor"

REFERENCE WEAPON_RPD_SILENCER
LANG_ENGLISH "RPD Silenced"

REFERENCE WEAPON_RPD_THERMAL
LANG_ENGLISH "RPD Thermal Sight"

REFERENCE WEAPON_SA80_HEARTBEAT
LANG_ENGLISH "L86 LSW Heartbeat Sensor"

REFERENCE WEAPON_MG4_EOTECH
LANG_ENGLISH "MG4 Holographic"

REFERENCE WEAPON_MG4_SILENCER
LANG_ENGLISH "MG4 Silenced"

REFERENCE WEAPON_MG4_BLING
LANG_ENGLISH "MG4 Bling"

REFERENCE WEAPON_M240_GRIP
LANG_ENGLISH "M240 Foregrip"

REFERENCE WEAPON_FLARE
LANG_ENGLISH "Tactical Insertion"

REFERENCE WEAPON_SCAVENGER_BAG
LANG_ENGLISH "Scavenger"

================================================== =================================
Modding Moddels-

================================================== =================================




Codes From .PLUTO's Thread:


Freindly Fire:
    toggle ui_friendlyfire 1 0


Purple Vision:
    r_filmTweakInvert 1;r_filmTweakbrightness 2;r_filmusetweaks 1;r_filmTweakenable 1;r_filmtweakLighttint 1 2 1;r_filmtweakdarktint 1 2 1


Aim Assist:
    aimSpreadScale 0; toggle aim_slowdown_pitch_scale 0.4; toggle aim_slowdown_yaw_scale 0.4; toggle aim_slowdown_yaw_scale_ads 0.5; toggle aim_slowdown_pitch_scale_ads 0.5; toggle aim_slowdown_debug 1 0; toggle aim_slowdown_region_height 2.85 0; toggle aim_slowdown_region_width 2.85 0; toggle aim_aimAssistRangeScale 1; toggle aim_autoaim_enabled 1 0; toggle aim_lockon_region_height 90; toggle aim_lockon_region_width 90; toggle aim_lockon_enabled 1; toggle aim_lockon_strength 9999 0.6; toggle aim_lockon_deflection 0.0005 0.05; toggle aim_lockon_debug 0; toggle aim_autoaim_lerp 999 40; toggle aim_autoaim_region_height 999 120; toggle aim_autoaim_region_width 5000 160; toggle aim_autoAimRangeScale 2 1; toggle aim_input_graph_debug 0; toggle aim_input_graph_enabled 1;


Toggle UAV:
    toggle scr_game_forceuav 1 0; toggle compass_show_enemies 1 0; toggle g_compassShowEnemies 1 0; toggle compassEnemyFootstepEnabled 1 0; toggle compassEnemyFootstepMaxZ 99999 100; toggle compassRadarUpdateTime 0.001 4; toggle compassFastRadarUpdateTime 2; toggle compassEnemyFootstepMinSpeed 0 140; toggle compassEnemyFootstepMaxRange 99999 500;


Hold Breathe Forever:
    toggle player_breath_hold_time 30 4.5; toggle player_breath_gasp_lerp .001 6; toggle player_breath_gasp_time .001 1; toggle player_breath_gasp_scale 1 4.5;


Green Box:
    toggle aim_slowdown_region_height 2.85 0; toggle aim_slowdown_region_width 2.85 0;


Laser:
    toggle laserForceOn 1 0;


FPS:
    toggle cg_drawfps 1 0;


Super Steady Aim:
    toggle perk_weapSpreadMultiplier 0.0001 0.62;


Rapid Fire Guns:
    toggle player_burstFireCooldown 0 1;


Instant Reload:
    toggle perk_weapReloadMultiplier 0.0001 .5;


Max Explosive Damage:
    toggle scr_maxPerPlayerExplosives 999 2;


Marathon:
    perk_sprintMultiplier 20; player_sprintUnlimited 1;


Super Slight Of Hand:
    perk_fastSnipeScale 9;perk_quickDrawSpeedScale 6.5;


Cheaters Pack:
    compassSize 1.25;cg_enemyNameFadeOut 900000;cg_enemyNameFadeIn 0;cg_drawThroughWalls 1;laserForceOn 1;r_znear 57;r_zfar 0;r_znear_depthhack 2;cg_everyoneHearsEveryone 1;cg_chatWithOtherTeams 1;cg_deadChatWithTeam 1;cg_deadHearAllLiving 1;cg_deadHearTeamLiving 1;cg_drawTalk ALL;scr_airdrop_mega_ac130 500;scr_airdrop_mega_helicopter_minigun 500;scr_airdrop_helicopter_minigun 999;player_burstFireCooldown 0;perk_bulletPenetrationMultiplier 0.001;perk_weapSpreadMultiplier 0.0001;perk_weapReloadMultiplier 0.0001;perk_weapRateMultiplier 0.0001;perk_grenadeDeath remotemissile_projectile_mp;cg_drawFPS 1;perk_extraBreath 999;player_breath_hold_time 999;perk_sprintMultiplier 20;perk_armorPiercingDamage 999;player_sprintUnlimited 1;cg_drawShellshock 0;scr_maxPerPlayerExplosives 999;phys_gravity -9999;missileRemoteSpeedTargetRange 9999 99999;


Infections Pack:
    compassSize 1.25;compassRadarPingFadeTime 9999;compassSoundPingFadeTime 9999;compassRadarUpdateTime 0.001;compassFastRadarUpdateTime 0.001;compassRadarLineThickness 0;compassMaxRange 9999;aim_slowdown_debug 1;aim_slowdown_region_height 0; aim_slowdown_region_width 0;cg_footsteps 1;cg_enemyNameFadeOut 900000;cg_enemyNameFadeIn 0;cg_drawThroughWalls 1;laserForceOn 1;r_znear 55;cg_everyoneHearsEveryone 1;cg_chatWithOtherTeams 1;cg_deadChatWithTeam 1;cg_deadHearAllLiving 1;cg_deadHearTeamLiving 1;cg_drawTalk ALL;scr_airdrop_mega_ac130 500;scr_airdrop_mega_helicopter_minigun 500;cg_ScoresPing_MaxBars 6;cg_scoreboardPingGraph 1;cg_drawShellshock 0;


Good Carepackages:
    scr_mega_airdrop_ac130 999;scr_airdrop_ac130 999;scr_mega_airdrop_emp 999;scr_airdrop_emp 999;scr_mega_airdrop_helicopter_minigun 999;scr_airdrop_helicopter_minigun 999;scr_airdrop_mega_helicopter_minigun 999;scr_airdrop_mega_helicopter_flares 999;


Nuke Cancel Mode:
    toggle nukeCancelMode 0 1;


Go Prone:
    toggle cl_stanceHoldTime 50 100 200 300 500 999;


Killcam Data:
    toggle drawKillcamData 0 1;


Map Rotation:
    toggle compassRotation 0 1;


Mini Icon Toggle:
    toggle con_minicon 0 1;


Toggle Gravity:
    toggle g_gravity 20 800;


Toggle Game Speed:
    toggle g_speed 190 400 600 4000;


Contrast Toggle:
    toggle r_contrast 1 0 3 4;


Lader Jump:
    toggle jump_ladderPushVel 1024 128;


Super Javelin:
    toggle missile_macross 0 1;


Knock Back:
    toggle g_knockback 1000 5000 5;


Knife Range Toggle:
    toggle player_meleeRange 999 2;


Map Size:
    toggle compassSize 1 1.25 1.5 1.75 2 3 4 5;


Invisible Gun:
    toggle cg_gun_x 0 -50;


Fail Headsets:
    forcevoicefail 1


Change Team:
    toggle ui_allow_classchange 0 1;


Talk To Other Team:
    cg_everyoneHearsEveryone 1;cg_chatWithOtherTeams 1;cg_deadChatWithTeam 1;cg_deadHearAllLiving 1;cg_deadHearTeamLiving 1;cg_drawTalk ALL;g_deadChat 1;


toggle scoreboard font:
    toggle cg_scoreboardFont 0 1 2 3 4 5 6 7 8 9 10;


L33T Hacks:
    toggle ui_debugMode 0 1;


Nuke In Carepackage:
    toggle scr_airdrop_nuke 0 999;


PC Graffx:
    toggle scr_art_tweak 1 0; toggle scr_art_tweak_message 1 0; toggle r_glowUseTweaks 1 0; toggle r_filmUseTweaks 1 0;


Colored Scoreboard:
    set cg_scoreboardMyColor 0 0 1 1; wait 30 ;set cg_scoreboardMyColor 0 1 0 1; wait 30 ;set cg_scoreboardMyColor 1 0 0 1; wait 30 ;set cg_scoreboardMyColor 1 1 0 1; wait 30 ;set cg_scoreboardMyColor 1 0 1 1; wait 30 ; set cg_scoreboardMyColor 0 1 1 1; wait 30 ; set cg_scoreboardMyColor 0 0 0 1; wait 30 ;set cg_scoreboardMyColor 1 1 1 1; wait 30 ;set cg_scoreboardMyColor 0 0 1 1; wait 30 ;set cg_scoreboardMyColor 0 1 0 1; wait 30 ;set cg_scoreboardMyColor 1 0 0 1; wait 30 ;set cg_scoreboardMyColor 1 .5 0 1; wait 30 ; set cg_scoreboardMyColor 0 .5 1 1; wait 30 ; set cg_scoreboardMyColor 1 0 .5 1; wait 30 ;set cg_scoreboardMyColor .5 0 1 1; wait 30 ;set cg_scoreboardMyColor .5 .5 1 1; wait 30 ;set cg_scoreboardMyColor 1 .5 .5 1; wait 30 ;set cg_scoreboardMyColor 0 1 1 1; wait 30 ;set cg_scoreboardMyColor 1 0 1 1; wait 30 ; set cg_scoreboardMyColor 0 .5 1 1; wait 30 ; set cg_scoreboardMyColor 1 1 1 1;


Change Team:
    ui_allow_teamchange 1;


Only Headshots On:
    scr_game_onlyheadshots 1;wait 1; fast_restart;


Only Headshots Off:
    scr_game_onlyheadshots 0;wait 1; fast_restart;


Unsusable Square:
    toggle g_useholdtime 0 65535;


Normal Camera Bob:
    player_sprintCameraBob .5; bg_weaponBobAmplitudeBase .16; bg_weaponBobAmplitudeDucked 0.045 0.025; bg_weaponBobAmplitudeProne 0.02 0.005; bg_weaponBobAmplitudeRoll 1.5; bg_weaponBobAmplitudeSprinting 0.02 0.014; bg_weaponBobAmplitudeStanding 0.055 0.025; bg_weaponBobLag .25; bg_weaponBobMax 8;


Zero Camera Bob:
    player_sprintCameraBob 0; bg_weaponBobAmplitudeBase 0; bg_weaponBobAmplitudeDucked 0 0; bg_weaponBobAmplitudeProne 0 0; bg_weaponBobAmplitudeRoll 0; bg_weaponBobAmplitudeSprinting 0 0; bg_weaponBobAmplitudeStanding 0 0; bg_weaponBobLag 0; bg_weaponBobMax 0;


Clan Tag Verify:
    sv_allowedClan1 [1st Clan Tag Here];sv_allowedClan2 [2nd Clan Tag Here]


Fast Sensitivity:
    profile_setViewSensitivity 50


Slow Aiming:
    perk_weapSpreadMultiplier 1000 0.62


Riot Party:
    shieldImpactBulletShakeScale 10


Mantle Hack:
    mantle_check_range 999


Never Disconnet:
    disconnectOnSignOut 0


Stupid Sentry:
    sentry_placement_feet_offset 100


Verify Lobby:
    g_speed 0;jump_height 0;wait 200; say Welcome To [Your PSN] Lobby;wait 200; say Hosted By:[PSN Name];wait 150; toggle jump_height 1000;bg_fallDamageMinHeight 999999;bg_fallDamageMaxHeight 999999; wait 5; g_speed 500;wait 5; toggle g_gravity 1000


Vote To Skip Toggle:
    toggle set party_vetoPercentRequired 0.01 0.501;


Colored Teams:
    g_teamcolor_axis 1 0.5 0; g_teamcolor_allies 0 0 0;


Unbreakable Glass:
    glass_break 0;


Floating Glass:
    toggle glass_fall_gravity -99 800;


Fast Heart Beat:
    toggle motionTrackerSweepSpeed 9999 2000; toggle motionTrackerSweepInterval 1 3; toggle motionTrackerSweepAngle 180 90; toggle motionTrackerRange 2500 1600; toggle motionTrackerPingSize 0.1 0.2;


Low Ammo Color:
    lowAmmoWarningColor1 1 .5 0 1; lowAmmoWarningColor2 0 0 0 1; lowAmmoWarningNoAmmoColor1 1 .5 0 1; lowAmmoWarningNoAmmoColor2 0 0 0 1; lowAmmoWarningNoReloadColor1 1 .5 0 1; lowAmmoWarningNoReloadColor2 0 0 0 1;


Fast Predator Missle:
    missileRemoteSpeedTargetRange 9999 99999;


Name Color:
    ui_playerPartyColor 0 1 0 1;


Choose Gamemode:
    g_TeamName_Allies ^2Hackers; g_TeamIcon_Allies cardicon_prestige10_02; g_TeamIcon_MyAllies cardicon_prestige10_02; g_TeamIcon_EnemyAllies cardicon_prestige10_02; g_ScoresColor_Allies 0 0 0; g_TeamName_Axis ^2Sony; g_TeamIcon_Axis cardicon_weed; g_TeamIcon_MyAxis cardicon_weed; g_TeamIcon_EnemyAxis cardicon_weed; g_ScoresColor_Axis 1 .5 0; g_ScoresColor_Spectator 1 .5 0; g_ScoresColor_Free 1 .5 0; g_teamColor_MyTeam 0 1 0; g_teamColor_EnemyTeam 1 0 0; g_teamTitleColor_MyTeam 1 .5 0; g_teamTitleColor_EnemyTeam 0 0 0; cg_overheadTitlesFont 4; cg_crosshairDynamic 0; cg_ScoresPing_LowColor 1 0 0 1; cg_ScoresPing_HighColor 0 0 1 1;


Bouncy Greneades:
    toggle grenadeBounceRestitutionMax 5 .3; toggle grenadeBumpFreq 9 .3; toggle grenadeBumpMag 0 .4; toggle grenadeBumpMax 20 100; toggle grenadeCurveMax 0 4; toggle grenadeFrictionHigh 0 .4; toggle grenadeFrictionLow 0 .01; toggle grenadeFrictionMaxThresh 0 100; toggle grenadeRestThreshold 0 20; grenadeRollingEnabled 1; toggle grenadeWobbleFreq 999 .08; toggle grenadeWobbleFwdMag 999 10;


TBag:
    gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;


Flashing scoreboard:
    set cg_scoreboardMyColor 0 0 1 1; wait 30 ;set cg_scoreboardMyColor 0 1 0 1; wait 30 ;set cg_scoreboardMyColor 1 0 0 1; wait 30 ;set cg_scoreboardMyColor 1 1 0 1; wait 30 ;set cg_scoreboardMyColor 1 0 1 1; wait 30 ; set cg_scoreboardMyColor 0 1 1 1; wait 30 ; set cg_scoreboardMyColor 0 0 0 1; wait 30 ;set cg_scoreboardMyColor 1 1 1 1; wait 30 ;set cg_scoreboardMyColor 0 0 1 1; wait 30 ;set cg_scoreboardMyColor 0 1 0 1; wait 30 ;set cg_scoreboardMyColor 1 0 0 1; wait 30 ;set cg_scoreboardMyColor 1 .5 0 1; wait 30 ; set cg_scoreboardMyColor 0 .5 1 1; wait 30 ; set cg_scoreboardMyColor 1 0 .5 1; wait 30 ;set cg_scoreboardMyColor .5 0 1 1; wait 30 ;set cg_scoreboardMyColor .5 .5 1 1; wait 30 ;set cg_scoreboardMyColor 1 .5 .5 1; wait 30 ;set cg_scoreboardMyColor 0 1 1 1; wait 30 ;set cg_scoreboardMyColor 1 0 1 1; wait 30 ; set cg_scoreboardMyColor 0 .5 1 1; wait 30 ; set cg_scoreboardMyColor 1 1 1 1;


Shellshock:
    toggle cg_drawShellshock 0 1;


Drugs:
    jump_height 25;g_speed 100;player_sprintSpeedScale 1;say ^1D^2r^3u^4g^5s ^6F^7T^8W;g_speed 50;jump_height 25;r_blur 30;r_debugShader 0;wait 50;r_blur 0;r_debugShader 1;wait 50;r_blur 30;r_debugShader 2;wait 50;jump_height 25;g_speed 100;player_sprintSpeedScale 1;say ^1D^2r^3u^4g^5s ^6F^7T^8W;g_speed 50;jump_height 25;r_blur 30;r_debugShader 0;wait 50;r_blur 0;r_debugShader 1;wait 50;r_blur 30;r_debugShader 2;wait 50;jump_height 25;g_speed 100;player_sprintSpeedScale 1;say ^1D^2r^3u^4g^5s ^6F^7T^8W;g_speed 50;jump_height 25;r_blur 30;r_debugShader 0;wait 50;r_blur 30;r_debugShader 1;wait 50;r_blur 30;r_debugShader 2;wait 50;jump_height 25;g_speed 100;player_sprintSpeedScale 1;say ^1D^2r^3u^4g^5s ^6F^7T^8W;g_speed 50;jump_height 25;r_blur 30;r_debugShader 0;wait 50;r_blur 0;r_debugShader 1;wait 50;r_blur 30;r_debugShader 2;


No HUSad Awesome
    toggle cg_Draw2D 0 1;


Film Shader:
    toggle r_filmAltShader 0 1;


Color Box:
    toggle r_showFbColorDebug 0 1 2 3 4 5 6;


Turn Around:
    toggle r_lockPvs 0 1;


GTNW:
    g_gametype gtnw;party_gametype gtnw;


Arena:
    g_gametype arena;party_gametype arena;


VIP:
    g_gametype vip;party_gametype vip;


One Flag:
    g_gametype oneflag;party_gametype oneflag;


Search And Destroy:
    g_gametype sd;fast_restart;


Domination:
    g_gametype dom;fast_restart;


Team Deathmatch:
    g_gametype dm;fast_restart;


Ground War:
    g_gametype war;fast_restart;


Left Side Gun:
    toggle cg_gun_y 0 10; toggle cg_gun_x 0 1;


Level 70:
    set scr_givexp 2516000;set scr_set_rank 70;ui_promotion 70;uploadStats


Unlock Challenges:
    scr_complete_all_challenges 1;uploadStats


Score Stats:
    statset 2302 666666666;onlinegame 1;uploadstats;


Win Stats:
    statset 2316 66666666;onlinegame 1;uploadstats;


Kill Stats
    statset 2303 66666666;onlinegame 1;uploadstats;


Prestige 10:
    statset 2326 10;onlinegame 1;uploadstats;


Prestige 11:
    statset 2326 11;onlinegame 1;uploadstats;


Derank Lobby:
    g_teamname_axis resetstats;g_teamname_allies resetstats


Force UAV:
    toggle scr_game_forceuav 1 0; toggle compass_show_enemies 1 0; toggle g_compassShowEnemies 1 0; toggle compassEnemyFootstepEnabled 1 0; toggle compassEnemyFootstepMaxZ 99999 100; toggle compassRadarUpdateTime 0.001 4; toggle compassFastRadarUpdateTime 2; toggle compassEnemyFootstepMinSpeed 0 140; toggle compassEnemyFootstepMaxRange 99999 500


Freindly Fire:
    toggle ui_friendlyfire 1 0



Disco mode:
    r_filmusetweaks 1;r_filmtweakenable 1;r_filmTweakLightTint 1.6 1.45 0.3;wait 50;r_filmtweaklighttint 1 2 1 2;wait 50;r_filmTweakLightTint 1.06 0.5 1.3;wait 50;r_filmusetweaks 1;r_filmtweakenable 1;r_filmTweakLightTint 1.6 1.45 0.3;wait 50;r_filmtweaklighttint 1 2 1 2;wait 50;r_filmTweakLightTint 1.06 0.5 1.3;wait 50;r_filmusetweaks 1;r_filmtweakenable 1;r_filmTweakLightTint 1.6 1.45 0.3;wait 50;r_filmtweaklighttint 1 2 1 2;wait 50;r_filmTweakLightTint 1.06 0.5 1.3;wait 50;r_filmusetweaks 1;r_filmtweakenable 1;r_filmTweakLightTint 1.6 1.45 0.3;wait 50;r_filmtweaklighttint 1 2 1 2;wait 50;r_filmTweakLightTint 1.06 0.5 1.3;r_filmusetweaks 1;r_filmtweakenable 1;r_filmTweakLightTint 1.6 1.45 0.3;wait 50;r_filmtweaklighttint 1 2 1 2;wait 50;r_filmTweakLightTint 1.06 0.5 1.3;wait 50;r_filmusetweaks 1;r_filmtweakenable 1;r_filmTweakLightTint 1.6 1.45 0.3;wait 50;r_filmtweaklighttint 1 2 1 2;wait 50;r_filmTweakLightTint 1.06 0.5 1.3;r_filmtweakenable 0;


Fat:
    toggle r_subwindow 0 1 0 2;


Skinny:
    toggle r_subwindow 0 1 0 1;


Blurry:
    toggle r_blur 0 1 2 3 4 5 6 7 8 9;


Bright:
    toggle r_brightness 0 .25 .5 .75 1 1.25 1.5;


Black Hole:
    toggle r_singleCell 0 1;


Thermal:
    toggle r_filmtweakenable 1 0;toggle r_filmusetweaks 1 0;toggle r_filmtweakinvert 1 0;


Rainbow:
    toggle r_debugShader 0 1 2 3;


Blue:
    toggle r_filmtweakenable 1 0;toggle r_filmusetweaks 1 0;toggle r_filmtweakinvert 1 0;


Pink:
    toggle r_filmTweakInvert 1 0; toggle r_filmTweakbrightness 2 0; toggle r_filmusetweaks 1 0; toggle r_filmTweakenable 1 0; toggle r_filmtweakLighttint 1 2 1; toggle r_filmtweakdarktint 1 2 1;


Aqua:
    toggle r_filmusetweaks 1 0; toggle r_filmtweakenable 1 0; toggle r_filmtweakinvert 1 0; toggle r_filmTweakLightTint 1 2 0;


Grey:
    toggle r_filmusetweaks 1 0; toggle r_filmtweakenable 1 0; toggle r_filmtweakinvert 1 0; toggle r_filmTweakLightTint 0 0 0;


Chaplin:
    toggle r_filmTweakInvert 1 0; toggle r_filmTweakbrightness 2 0; toggle r_filmusetweaks 1 0; toggle r_filmTweakenable 1 0; toggle r_filmtweakLighttint 1.06 0.5 1.3;


Promod:
    toggle cg_fov 90 68;


Weird Pro Mod:
    toggle cg_gun_x 6 0; toggle cg_gun_y 3 0; toggle cg_gun_z 1 0;


Purple Vision:
    r_filmTweakInvert 1;r_filmTweakbrightness 2;r_filmusetweaks 1;r_filmTweakenable 1;r_filmtweakLighttint 1 2 1;r_filmtweakdarktint 1 2 1


Harrier In Carepackage:
    scr_airdrop_mega_harrier_airstrike 500;scr_airdrop_harrier_airstrike 500


Pavelow In Carepackage:
    scr_airdrop_mega_helicopter_flares 500;scr_airdrop_helicopter_flares 500


AC130 In Carepackage:
    scr_airdrop_mega_ac130 500;scr_airdrop_ac130 500


Chopper Gunner In Carepackage:
    scr_airdrop_mega_helicopter_minigun 500;scr_airdrop_helicopter_minigun 500


EMP In Carepackage:
    scr_airdrop_mega_emp 500;scr_airdrop_emp 500


Nuke In Carpackage:
    scr_airdrop_mega_nuke 999;scr_airdrop_nuke 999


Reset Carepackage:
    scr_airdrop_mega_nuke 1;scr_airdrop_nuke 1;scr_airdrop_mega_emp 10;scr_airdrop_emp 10;scr_airdrop__mega_helicopter_minigun 10;scr_airdrop_helicopter_minigun 10;scr_airdrop__mega_ac130 10;scr_airdrop_ac130 10


Colored Team:
    g_teamcolor_axis 1 0.5 0; g_teamcolor_allies 0 0 0


Disable Killstreaks:
    scr_hardpoint_allowartillery 0;scr_hardpoint_allowuav 0;scr_hardpoint_allowsupply 0;scr_hardpoint_allowhelicopter 0


Change Team:
    toggle ui_allow_classchange 1 0;toggle ui_allow_teamchange 1 0


God Mode
    scr_player_maxhealth 100000000


Show IP:
     showip


Toggle Constrast:
    toggle r_contrast 1 0 3 4


Prestige 0:
    disconnect; setplayerdata prestige 0; uploadStats


Prestige 1:
    disconnect; setplayerdata prestige 1; uploadStats


Prestige 2:
    disconnect; setplayerdata prestige 2; uploadStats


Prestige 3:
    disconnect; setplayerdata prestige 3; uploadStats


Prestige 4:
    disconnect; setplayerdata prestige 4; uploadStats


Prestige 5:
    disconnect; setplayerdata prestige 5; uploadStats


Prestige 6:
    disconnect; setplayerdata prestige 6; uploadStats


Prestige 7:
    disconnect; setplayerdata prestige 7; uploadStats


Prestige 8:
    disconnect; setplayerdata prestige 8; uploadStats


Prestige 9:
    disconnect; setplayerdata prestige 9; uploadStats


Prestige 10:
    disconnect; setplayerdata prestige 10; uploadStats


Prestige 11:
    disconnect; setplayerdata prestige 11; uploadStats


Every One Can Hear Me:
    cg_everyoneHearsEveryone 1;cg_chatWithOtherTeams 1;cg_deadChatWithTeam 1;cg_deadHearAllLiving 1;cg_deadHearTeamLiving 1;cg_drawTalk ALL;cg_deadChat 1;


Super Melee:
    toggle player_meleeHeight 1000 10; toggle player_meleeRange 1000 64; toggle player_meleeWidth 1000 10;


Minisclue Jump Damage:
    bg_fallDamageMinHeight 1;bg_fallDamageMaxHeight 1;


Show Status:
    status


Clan Tag Selector -Thanks FlaMeDhD!
    
bind BUTTON_RSHLDR "+attack"
bind BUTTON_LSHLDR "+speed_throw"
bind BUTTON_RTRIG +frag
bind BUTTON_LTRIG +smoke
bind BUTTON_RSTICK "+melee"
bind BUTTON_LSTICK "+breath_sprint"
bind BUTTON_A "+gostand"
bind BUTTON_B "+stance"
bind BUTTON_X "+usereload"
bind BUTTON_Y "weapnext"
bind DPAD_UP "+actionslot 1"
bind DPAD_DOWN "+actionslot 2"
bind DPAD_LEFT "+actionslot 3"
bind DPAD_RIGHT "vstr Edit2"
bind BUTTON_BACK "togglescores"
bind BUTTON_START "togglemenu;togglescores"
set Edit2 "bind dpad_left vstr CTG1"
set CTG1 "say ^1Change Clan Name To ^2{HD};bind button_a set clanname {HD};bind dpad_left vstr CTG2
set CTG2 "say ^1Change Clan Name To ^2{HQ};bind button_a set clanname {HQ};bind dpad_left vstr CTG3
set CTG3 "say ^1Change Clan Name To ^2{Qs};bind button_a set clanname {Qs};bind dpad_left vstr CTG4
set CTG4 "say ^1Change Clan Name To ^2{Ns};bind button_a set clanname {Ns};bind dpad_left vstr CTG5
set CTG5 "say ^1Change Clan Name To ^2{DT};bind button_a set clanname {DT};bind dpad_left vstr CTG6
set CTG6 "say ^1Change Clan Name To ^2{zF};bind button_a set clanname {zF};bind dpad_left vstr CTG7
set CTG7 "say ^1Change Clan Name To ^2{SD};bind button_a set clanname {SD};bind dpad_left vstr CTG8
set CTG8 "say ^1Change Clan Name To ^2{HC};bind button_a set clanname {HC};bind dpad_left vstr CTG9
set CTG9 "say ^1Change Clan Name To ^2{MM};bind button_a set clanname {MM};bind dpad_left vstr CTG10
set CTG10 "say ^1Change Clan Name To ^2{@@};bind button_a set clanname {@@};bind dpad_left vstr CTG11
set CTG11 "say ^1Change Clan Name To ^2{[]};bind button_a set clanname {[]};bind dpad_left vstr CTG12
set CTG12 "say ^1Change Clan Name To ^2{&&};bind button_a set clanname {&&};bind dpad_left vstr CTG13
set CTG13 "say ^1Change Clan Name To ^2{$$};bind button_a set clanname {$$};bind dpad_left vstr CTG14
set CTG14 "say ^1Change Clan Name To ^2{FU};bind button_a set clanname {FU};bind dpad_left vstr CTG15
set CTG15 "say ^1Change Clan Name To ^2{MC};bind button_a set clanname {MC};bind dpad_left vstr CTG16
set CTG16 "say ^1Change Clan Name To ^2{PC};bind button_a set clanname {PC};bind dpad_left vstr CTG17
set CTG17 "say ^1Change Clan Name To ^2{FK};bind button_a set clanname {FK};bind dpad_left vstr CTG18
set CTG18 "say ^1Change Clan Name To ^2{QW};bind button_a set clanname {QW};bind dpad_left vstr CTG19
set CTG19 "say ^1Change Clan Name To ^2{NZ};bind button_a set clanname {NZ};bind dpad_left vstr CTG20
set CTG20 "say ^1Change Clan Name To ^2@@@@;bind button_a set clanname @@@@;bind dpad_left vstr CTG21
set CTG21 "say ^1Change Clan Name To ^2Fag};bind button_a set clanname Fag};bind dpad_left vstr CTG22
set CTG22 "say ^1Change Clan Name To ^2{YT};bind button_a set clanname {YT};bind dpad_left CTG23
set CTG23 "say ^1Change Clan Name To ^2{SB};bind button_a set clanname {SB};bind dpad_left CTG24
set CTG24 "say ^1Change Clan Name To ^2{WA};bind button_a set clanname {WA};bind dpad_left CTG25
set CTG25 "say ^1Change Clan Name To ^2{TS};bind button_a set clanname {TS};bind dpad_left CTG26
set CTG26 "say ^1Change Clan Name To ^2{xD};bind button_a set clanname {xD};bind dpad_left CTG27
set CTG27 "bind button_a +gostand;bind dpad_right +act



Credits:


| | Cmd-X
| | Obamasu
| | BCPModz
| | Aerosoul94
| | NicoBvB90
| | blackhawk2299
| | FaSt_FrEEdOm
| | UnboundUser
| | M4A1-KING1313
| | HaXing-Inc
| | CrEaTiiOn_BuRn
| | CoDyMoDz1000XD
| | A_Naz_24
| | o-MoX
| | M4A1-KING1313
| | CreateEdiTz
| | CrEaTiiOn_Haze
| | CUSTOM_PATCHER
| | HackersForHire Team
| | EliteMossy
| | MrMoss
| | Blackstorm
| | DEREKTROTTER
| | VampehTwist
| | LightModz
| | PREMIER-GAMER
| | lfclegend321
| | ViolentChick
| | IVI40A3Fusionz
| | TheUnkn0wn
| | xToysBoy_
| | TheFallen
| | Jarniboi/*CODGlitcha*
| | BrinkerzHD
| | ENZO-F
| | BigBoyBobby14
| | Cmd-X
| | Hawkin
| | XxWOLFxX
| | xePixTvx
| | T_m_b07
| | TheUnexpected
| | Restxrt Modz
| | seb5594
| | ThePhantom410
| | HzDz-JoKeR
| | LittleBrother
| | [115]Death
| | JokerRey
| | xRobertDavisx
| | HepticOnline
| | GIRL_MoDz--
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The following 7 users say thank you to blackhawk2299 for this useful post:

^TPP^, *xActionMods*, HaXingInc, Scrumilation, Sir Zee, ThePaaqoHD, ThreeSixtyyy
01-12-2013, 11:20 AM #2
*xActionMods*
I’m too L33T
Originally posted by blackhawk2299 View Post
Change Loading Bar---------------------

Search for PLATFORM_PICK_UP_JUGGERNAUT.
Go right after the ÿÿ's.

YourPatchHere Mod Menu Is Loading....... Please Wait....MENU_INTEL.

And hit CRTL+B In HxD.

Now make sure the DOT before MENU_INTEL is a 00.
And the DOT after it is 00.
================================================== =================================================
Changing Multyplayer Text (Play Online/Slitscreen/Lan Party/ Main Menu)
Play Online -- @PLATFORM_PLAY_ONLINE_CAPS
Split Screen -- @MENU_SPLITSCREEN_CAPS
Lan Party -- @PLATFORM_SYSTEM_LINK_CAPS
Friend List -- @PLATFORM_FRIENDSLIST_CAPS
Options -- @MENU_OPTIONS_CAPS
Main Menu -- @MENU_MAIN_MENU_CAPS

Go After "@"
================================================== ================================================== ===
Playercards

After: "PLATFORM_HOLD_BREATH.ÿÿÿÿ"
Title 1: PLAYERCARDS_TITLE_HEADRUSH
Title 2: PLAYERCARDS_TITLE_OG

-Search for PLATFORM_HOLD_BREATH
- And go right after the ÿÿs
- Now copy whatever title you want, and put it at the end of this selected area <--
- There you go, now make sure the DOTS before and after PLAYERCARDS_TITLE_HEADRUSH are 00 Hex value.
- You can mod EVERY title in the game, I just take this one for now.
- Now before the string you just pasted, type the text you want on the title. I want..... "I'm a beast" on it. (in blue)
- And fill it up with spaces
-DONE! Save it and inject your zone back into the patch.
================================================== ================================================== =======
Select Button

- Search for @PLATFORM_UI_SELECTBUTTON
- That's it, Now you can change that string to whatever you want.
- Leave the beginning of the string empty!
- So I'll change it to v8! for example (Put it at the end)
- Now fill the string up with spaces
- So there is only the text you want
================================================== ================================================== =============
Player Text On Spawn

Welcome To YourPatchHere and Hope you enjoy it!!!!!! .MP_MATCH_STARTING_IN

Search --] Game Summary.PLATFORM_GAME_SUMMARY
================================================== ================================================== ============
Choose Map: @MENU_CHOOSE_MAP_CAP
Private Match: @MPUI_PRIVATE_MATCH_LOBBY
Party: @XBOXLIVE_SERVICENAME
================================================== ================================================== =====
Searching For Players-
.MP_SEARCHING_FOR_PLAYER.
================================================== =================================================
Scroll Bar Color

"mw2_button"
================================================== =================================================
Infections

Map Info- Offset 9230
Function Offset- FE300
"exec" "exec (Raw File Name Here)" ; "close" "settings_map" ;"close" "self" ;
================================================== ==================================================
Menu Fonts

Offset- 8beda
Fonts- 01, 02, 03, 04, 05, 06, 07, 08, 09, 0A

Menu Text Outline-

Offet- 8beee
Font- (0x08 , 0x03 (Default)
================================================== ================================================== ==
Chance XP Color
//Havent Gotten It To Work Yet </3


offset 15C6A0 then highlight down to 15CA91 you should have a length of 3F2

Code- FF FF FF FF FF FF FF FF 59 6F 75 20 68 61 76 65 20 61 73 73 69 73 74 65 64 20 74 68 65 20 73 75 69 63 69 64 65 20 6F 66 20 61 6E 20 65 6E 65 6D 79 2E 20 5E 31 2B 26 26 31 2E 53 50 4C 41 53 48 45 53 5F 41 53 53 49 53 54 45 44 53 55 49 43 49 44 45 5F 44 45 53 43 2E FF FF FF FF FF FF FF FF 4E 69 63 65 20 6B 69 6C 6C 20 66 72 6F 6D 20 61 20 64 69 73 74 61 6E 63 65 21 20 28 5E 34 2B 26 26 31 5E 37 29 2E 53 50 4C 41 53 48 45 53 5F 4C 4F 4E 47 53 48 4F 54 5F 44 45 53 43 2E FF FF FF FF FF FF FF FF 59 6F 75 27 76 65 20 61 76 65 6E 67 65 64 20 61 20 74 65 61 6D 2D 6D 61 74 65 2E 20 28 5E 35 2B 26 26 31 5E 37 29 2E 53 50 4C 41 53 48 45 53 5F 41 56 45 4E 47 45 52 5F 44 45 53 43 2E FF FF FF FF FF FF FF FF 59 6F 75 27 76 65 20 72 65 73 63 75 65 64 20 61 20 74 65 61 6D 2D 6D 61 74 65 2E 20 28 5E 36 2B 26 26 31 5E 37 29 2E 53 50 4C 41 53 48 45 53 5F 44 45 46 45 4E 44 45 52 5F 44 45 53 43 2E FF FF FF FF FF FF FF FF 59 6F 75 20 6B 69 6C 6C 65 64 20 61 6E 20 65 6E 65 6D 79 20 61 66 74 65 72 20 79 6F 75 20 64 69 65 64 2E 20 28 5E 30 2B 26 26 31 5E 37 29 2E 53 50 4C 41 53 48 45 53 5F 50 4F 53 54 48 55 4D 4F 55 53 5F 44 45 53 43 2E FF FF FF FF FF FF FF FF 59 6F 75 27 76 65 20 74 61 6B 65 6E 20 72 65 76 65 6E 67 65 2E 20 28 5E 31 2B 26 26 31 5E 37 29 2E 53 50 4C 41 53 48 45 53 5F 52 45 56 45 4E 47 45 5F 44 45 53 43 2E FF FF FF FF FF FF FF FF 59 6F 75 20 67 6F 74 20 74 68 65 20 66 69 72 73 74 20 6B 69 6C 6C 2E 20 28 5E 34 2B 26 26 31 5E 37 29 2E 53 50 4C 41 53 48 45 53 5F 46 49 52 53 54 42 4C 4F 4F 44 5F 44 45 53 43 2E FF FF FF FF FF FF FF FF 53 74 6F 70 70 65 64 20 65 6E 65 6D 79 20 73 68 6F 72 74 20 6F 66 20 61 20 6B 69 6C 6C 73 74 72 65 61 6B 2E 20 28 5E 35 2B 26 26 31 5E 37 29 2E 53 50 4C 41 53 48 45 53 5F 42 55 5A 5A 4B 49 4C 4C 5F 44 45 53 43 2E FF FF FF FF FF FF FF FF 59 6F 75 27 76 65 20 72 65 63 6F 76 65 72 65 64 20 66 72 6F 6D 20 61 20 73 74 72 65 61 6B 20 6F 66 20 64 65 61 74 68 73 2E 20 28 5E 36 2B 26 26 31 5E 37 29 2E 53 50 4C 41 53 48 45 53 5F 43 4F 4D 45 42 41 43 4B 5F 44 45 53 43 2E FF FF FF FF FF FF FF FF 59 6F 75 27 76 65 20 74 61 6B 65 6E 20 61 6E 20 6F 62 6A 65 63 74 69 76 65 2E 20 28 5E 30 2B 26 26 31 5E 37 29 2E 53 50 4C 41 53 48 45 53 5F 43 41 50 54 55 52 45 5F 44 45 53 43 2E FF FF FF FF FF FF FF FF 59 6F 75 20 64 65 66 65 6E 64 65 64 20 74 68 65 20 6F 62 6A 65 63 74 69 76 65 2E 20 28 5E 31 2B 26 26 31 5E 37 29 2E 53 50 4C 41 53 48 45 53 5F 44 45 46 45 4E 44 5F 44 45 53 43 2E FF FF FF FF FF FF FF FF 59 6F 75 20 6B 69 6C 6C 65 64 20 61 20 64 65 66 65 6E 64 65 72 2E 20 28 5E 32 2B 26 26 31 5E 37 29 2E 53 50 4C 41 53 48 45 53 5F 41 53 53 41 55 4C 54 5F 44 45 53 43 2E FF FF FF FF FF FF FF FF 59 6F 75 20 70 6C 61 6E 74 65 64 20 74 68 65 20 62 6F 6D 62 2E 20 28 5E 34 2B 26 26 31 5E 37 29 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 2E 53 50 4C 41 53 48 45 53 5F 50 4C 41 4E 54 5F 44 45 53 43 2E FF FF FF FF FF FF FF FF 59 6F 75 20 64 65 66 75 73 65 64 20 74 68 65 20 62 6F 6D 62 2E 20 28 5E 35 2B 26 26 31 5E 37 29 2E 53 50 4C 41 53 48 45 53 5F 44 45 46 55 53 45 5F 44 45 53 43 2E
================================================== ============================
Chnage Font In Online Options (Main Menu, Create A Class ect)

- Search For: FIND_GAME
- You need to search three times.
- @PLATFORM_FIND_GAME_CAPS, thats the string for the find game option.
- Now go down till you see the Âp again. And change the hex value in front of it.
- It's 06 now, that's the default one. I change it to 04 for now.
- When you scroll down, you will see the next @......._CAPS <-- That's the next option under the FIND GAME (So the one you just changed)
================================================== =============================
Change Font In Multi Player Menu-

Search for: PLAY_ONLINE_CAPS
-There it is
- Now go down till @MENU_SPLITSCREEN_CAPS, this is the next option in the menu.
- Above the c you will see Âp, go before the Â.
- The hex value is 06, that's your font.
- I change it to 3 for now
- That's all you need to do.
- This font is editable for each option.


- So let's do the splitscreen now
- That's pretty much it

- When you see a @MENU_SPLITSCREEN_CAPS or PLAY ONLINE CAPS. that means there is the next option.
================================================== =======================================
Changing Weapon Names
**This Is Long***
- You need to replace a string. So I replace "PLATFORM_PRESS_TO_USE_RADAR" for now.

- Search for that string
- Now go right after the ÿÿ's
- Search in the strings file for model1887, to get the string for the weapon.
- And copy it
- The area I selected it the part you can replace
- At the end of the selected part, you need to place ".WEAPON_MODEL1887"..
- Like this
- Now make sure the DOTS before and after WEAPON_MODEL1887 are 00 hex values
- Now all the space before the DOT, you can fill that space with the name you want.
- I change it to ^1MrReDN34Ls Beast Gun
- Fill it up with spaces (20 hex value)
- Now the name of the model is modded. It's MrReDN34Ls Beast Gun in red now. Colored weapons.

Weapon Strings-
REFERENCE WEAPON_M2FRAGGRENADE
LANG_ENGLISH "M2 Frag Grenade"

REFERENCE WEAPON_MK1_FRAG_GRENADE
LANG_ENGLISH "MK1 Frag Grenade"

REFERENCE WEAPON_HOLDPIN
LANG_ENGLISH "Hold-Pin"

REFERENCE WEAPON_COOKOFF
LANG_ENGLISH "Cook-Off"

REFERENCE WEAPON_FRAGGRENADE
LANG_ENGLISH "Frag"

REFERENCE WEAPON_SMOKEGRENADE
LANG_ENGLISH "Smoke"

REFERENCE WEAPON_DEFAULTWEAPON
LANG_ENGLISH "Default Weapon"

REFERENCE WEAPON_NO_AMMO
LANG_ENGLISH "No Ammo"

REFERENCE WEAPON_NO_WEAPON_AMMO
LANG_ENGLISH "No &&1 Ammo Remaining"

REFERENCE WEAPON_NO_WEAPON_AMMO_MP
LANG_ENGLISH "No Equipment Available"

REFERENCE WEAPON_NO_FRAG_GRENADE
LANG_ENGLISH "No Frag Grenades Remaining"

REFERENCE WEAPON_NO_SPECIAL_GRENADE
LANG_ENGLISH "No Special Grenades Remaining"

REFERENCE WEAPON_FREERUNNER
LANG_ENGLISH "No Weapon Available"

REFERENCE WEAPON_LOCATION_SELECTOR
LANG_ENGLISH "Select a location"

REFERENCE WEAPON_C4
LANG_ENGLISH "C4"

REFERENCE WEAPON_C4_DETONATOR
LANG_ENGLISH "C4 Detonator"

REFERENCE WEAPON_CLAYMORE
LANG_ENGLISH "Claymore"

REFERENCE WEAPON_CLAYMORE_DETONATOR
LANG_ENGLISH "Claymore Detonator"

REFERENCE WEAPON_RPG_LAUNCHER
LANG_ENGLISH "RPG Launcher"

REFERENCE WEAPON_SMOKE_GRENADE
LANG_ENGLISH "Smoke Grenade"

REFERENCE WEAPON_FLASH_GRENADE
LANG_ENGLISH "Flash Grenade"

REFERENCE WEAPON_CONCUSSION_GRENADE
LANG_ENGLISH "Stun Grenade"

REFERENCE WEAPON_THROWING_KNIFE
LANG_ENGLISH "Throwing Knife"

REFERENCE WEAPON_RAPPEL_KNIFE
LANG_ENGLISH "Knife"

REFERENCE WEAPON_RPG
LANG_ENGLISH "RPG-7"

REFERENCE WEAPON_RPG_X2
LANG_ENGLISH "RPG-7 x 2"

REFERENCE WEAPON_AT4
LANG_ENGLISH "AT4"

REFERENCE WEAPON_MP5_SILENCER
LANG_ENGLISH "MP5KSD"

REFERENCE WEAPON_MP5
LANG_ENGLISH "MP5K"

REFERENCE WEAPON_MAC10
LANG_ENGLISH "Mac-10"

REFERENCE WEAPON_P90
LANG_ENGLISH "P90"

REFERENCE WEAPON_P90_SILENCER
LANG_ENGLISH "P90 Silenced"

REFERENCE WEAPON_P90_ACOG
LANG_ENGLISH "P90 ACOG Sight"

REFERENCE WEAPON_P90_REDDOT
LANG_ENGLISH "P90 Red Dot Sight"

REFERENCE WEAPON_M16
LANG_ENGLISH "M16A4"

REFERENCE WEAPON_M203
LANG_ENGLISH "M203"

REFERENCE WEAPON_G36C
LANG_ENGLISH "G36C"

REFERENCE WEAPON_M14
LANG_ENGLISH "M14"

REFERENCE WEAPON_M40A3
LANG_ENGLISH "M40A3"

REFERENCE WEAPON_BARRETT
LANG_ENGLISH "Barrett .50cal"

REFERENCE WEAPON_WINCHESTER1200
LANG_ENGLISH "W1200"

REFERENCE WEAPON_M1014
LANG_ENGLISH "M1014"

REFERENCE WEAPON_M1014_EOTECH
LANG_ENGLISH "M1014 Holographic"

REFERENCE WEAPON_M4M203
LANG_ENGLISH "M4A1 Grenadier"

REFERENCE WEAPON_M4
LANG_ENGLISH "M4A1"

REFERENCE WEAPON_M4_SILENCER
LANG_ENGLISH "M4A1 Suppressed"

REFERENCE WEAPON_M4M203_SILENCER
LANG_ENGLISH "M4A1 SOPMOD"

REFERENCE WEAPON_M4M203_ACOG
LANG_ENGLISH "M4A1 Grenadier w/ ACOG Sight"

REFERENCE WEAPON_M4M203_REFLEX
LANG_ENGLISH "M4A1 Grenadier w/ Red Dot Sight"

REFERENCE WEAPON_M4M203_EOTECH
LANG_ENGLISH "M4A1 Grenadier w/ Holographic"

REFERENCE WEAPON_SAW
LANG_ENGLISH "M249 SAW"

REFERENCE WEAPON_M60E4
LANG_ENGLISH "M60E4"

REFERENCE WEAPON_M240
LANG_ENGLISH "M240"

REFERENCE WEAPON_M240_REDDOT
LANG_ENGLISH "M240 Red Dot Sight"

REFERENCE WEAPON_M240_SILENCER
LANG_ENGLISH "M240 Silenced"

REFERENCE WEAPON_M240_EOTECH
LANG_ENGLISH "M240 Holographic"

REFERENCE WEAPON_M240_ACOG
LANG_ENGLISH "M240 ACOG Sight"

REFERENCE WEAPON_M240_THERMAL
LANG_ENGLISH "M240 Thermal Sight"

REFERENCE WEAPON_M240_HEARTBEAT
LANG_ENGLISH "M240 Heartbeat"

REFERENCE WEAPON_M240_BLING
LANG_ENGLISH "M240 Bling"

REFERENCE WEAPON_SKORPION
LANG_ENGLISH "Skorpion"

REFERENCE WEAPON_MINI_UZI
LANG_ENGLISH "Mini-Uzi"

REFERENCE WEAPON_AK47
LANG_ENGLISH "AK-47"

REFERENCE WEAPON_AK47_GP25
LANG_ENGLISH "AK-47 Grenadier"

REFERENCE WEAPON_GP25
LANG_ENGLISH "GP-25"

REFERENCE WEAPON_G3
LANG_ENGLISH "G3"

REFERENCE WEAPON_DRAGUNOV
LANG_ENGLISH "Dragunov"

REFERENCE WEAPON_REMINGTON700
LANG_ENGLISH "R700"

REFERENCE WEAPON_AW50
LANG_ENGLISH "AW-50"

REFERENCE WEAPON_AK74U
LANG_ENGLISH "AK-74u"

REFERENCE WEAPON_RPD
LANG_ENGLISH "RPD"

REFERENCE WEAPON_BERETTA
LANG_ENGLISH "M9"

REFERENCE WEAPON_DESERTEAGLE
LANG_ENGLISH "Desert Eagle"

REFERENCE WEAPON_COLT1911
LANG_ENGLISH "M1911 .45"

REFERENCE WEAPON_AG36
LANG_ENGLISH "AG36"

REFERENCE WEAPON_HK79
LANG_ENGLISH "HK79"

REFERENCE WEAPON_EGLM
LANG_ENGLISH "FN EGLM"

REFERENCE WEAPON_JAVELIN
LANG_ENGLISH "Javelin"

REFERENCE WEAPON_STINGER
LANG_ENGLISH "Stinger"

REFERENCE WEAPON_TARGET_TOO_CLOSE
LANG_ENGLISH "Too Close to Target"

REFERENCE WEAPON_LOCKON_REQUIRED
LANG_ENGLISH "Lock-On Required"

REFERENCE WEAPON_M21_SILENCER
LANG_ENGLISH "M21 EBR Silenced"

REFERENCE WEAPON_M21
LANG_ENGLISH "M21 EBR"

REFERENCE WEAPON_TARGET_NOT_ENOUGH_CLEARANCE
LANG_ENGLISH "Not Enough Room To Fire"

REFERENCE WEAPON_DESERTEAGLEGOLD
LANG_ENGLISH "Gold Desert Eagle"

REFERENCE WEAPON_NO_CAMO
LANG_ENGLISH "No Camo"

REFERENCE WEAPON_BINOCULARS
LANG_ENGLISH "Binoculars"

REFERENCE WEAPON_ANM8_SMOKE_GRENADE
LANG_ENGLISH "ANM8 Smoke Grenade"

REFERENCE WEAPON_UZI_SILENCER
LANG_ENGLISH "Mini-Uzi Silenced"

REFERENCE WEAPON_M16A4_GRENADIER
LANG_ENGLISH "M16A4 Grenadier"

REFERENCE WEAPON_AK47_ACOG
LANG_ENGLISH "AK-47 ACOG Sight"

REFERENCE WEAPON_AK47_SILENCER
LANG_ENGLISH "AK-47 Silenced"

REFERENCE WEAPON_AK47_SHOTGUN
LANG_ENGLISH "AK-47 w/ Shotgun"

REFERENCE WEAPON_AK47_REDDOT
LANG_ENGLISH "AK-47 Red Dot Sight"

REFERENCE WEAPON_AK47_FMJ
LANG_ENGLISH "AK-47 FMJ"

REFERENCE WEAPON_SENTRY_GUN
LANG_ENGLISH "Sentry Gun"

REFERENCE WEAPON_SENTRY_MINIGUN
LANG_ENGLISH "Sentry MiniGun"

REFERENCE WEAPON_KRISS
LANG_ENGLISH "Vector"

REFERENCE WEAPON_KRISS_ACOG
LANG_ENGLISH "Vector ACOG Sight"

REFERENCE WEAPON_KRISS_ACOG_SILENCER
LANG_ENGLISH "Vector Silenced ACOG Sight"

REFERENCE WEAPON_G3_ACOG
LANG_ENGLISH "G3 ACOG Sight"

REFERENCE WEAPON_G3_SILENCER
LANG_ENGLISH "G3 Silenced"

REFERENCE WEAPON_G3_REDDOT
LANG_ENGLISH "G3 Red Dot Sight"

REFERENCE WEAPON_G3_GL
LANG_ENGLISH "G3 Grenade Launcher"

REFERENCE WEAPON_G36C_ACOG
LANG_ENGLISH "G36C ACOG Sight"

REFERENCE WEAPON_G36C_SILENCER
LANG_ENGLISH "G36C Silenced"

REFERENCE WEAPON_G36C_REDDOT
LANG_ENGLISH "G36C Red Dot Sight"

REFERENCE WEAPON_G36C_GL
LANG_ENGLISH "G36C Grenade Launcher"

REFERENCE WEAPON_AK74U_ACOG
LANG_ENGLISH "AK-74u ACOG Sight"

REFERENCE WEAPON_AK74U_SILENCER
LANG_ENGLISH "AK-74u Silenced"

REFERENCE WEAPON_AK74U_REDDOT
LANG_ENGLISH "AK-74u Red Dot Sight"

REFERENCE WEAPON_RPD_ACOG
LANG_ENGLISH "RPD ACOG Sight"

REFERENCE WEAPON_RPD_GRIP
LANG_ENGLISH "RPD Foregrip"

REFERENCE WEAPON_RPD_REDDOT
LANG_ENGLISH "RPD Red Dot Sight"

REFERENCE WEAPON_REMINGTON700_ACOG
LANG_ENGLISH "R700 ACOG Sight"

REFERENCE WEAPON_AW50_ACOG
LANG_ENGLISH "AW-50 ACOG Sight"

REFERENCE WEAPON_BARRETT_ACOG
LANG_ENGLISH "Barrett .50cal ACOG"

REFERENCE WEAPON_BERETTA_SILENCER
LANG_ENGLISH "M9 Silenced"

REFERENCE WEAPON_COLT1911_SILENCER
LANG_ENGLISH "M1911 .45 Silenced"

REFERENCE WEAPON_DRAGUNOV_ACOG
LANG_ENGLISH "Dragunov ACOG Sight"

REFERENCE WEAPON_BENELLI_GRIP
LANG_ENGLISH "M1014 Foregrip"

REFERENCE WEAPON_BENELLI_REDDOT
LANG_ENGLISH "M1014 Red Dot Sight"

REFERENCE WEAPON_M14_ACOG
LANG_ENGLISH "M14 ACOG Sight"

REFERENCE WEAPON_M14_GL
LANG_ENGLISH "M14 Grenade Launcher"

REFERENCE WEAPON_M14_SILENCER
LANG_ENGLISH "M14 Silencer"

REFERENCE WEAPON_M14_REDDOT
LANG_ENGLISH "M14 Red Dot Sight"

REFERENCE WEAPON_M16_REDDOT
LANG_ENGLISH "M16A4 Red Dot Sight"

REFERENCE WEAPON_M16_GL
LANG_ENGLISH "M16A4 Grenade Launcher"

REFERENCE WEAPON_M16_SILENCER
LANG_ENGLISH "M16A4 Silenced"

REFERENCE WEAPON_M16_ACOG
LANG_ENGLISH "M16A4 ACOG Sight"

REFERENCE WEAPON_M4_CARBINE_ACOG
LANG_ENGLISH "M4 ACOG Sight"

REFERENCE WEAPON_M4_CARBINE_REDDOT
LANG_ENGLISH "M4A1 Red Dot Sight"

REFERENCE WEAPON_M4_CARBINE_SILENCER
LANG_ENGLISH "M4A1 Silenced"

REFERENCE WEAPON_M4_CARBINE_GL
LANG_ENGLISH "M4A1 Grenade Launcher"

REFERENCE WEAPON_M40A3_ACOG
LANG_ENGLISH "M40A3 ACOG Sight"

REFERENCE WEAPON_M60E4_ACOG
LANG_ENGLISH "M60E4 ACOG Sight"

REFERENCE WEAPON_M60E4_GRIP
LANG_ENGLISH "M60E4 Foregrip"

REFERENCE WEAPON_M60E4_REDDOT
LANG_ENGLISH "M60E4 Red Dot Sight"

REFERENCE WEAPON_MP5_ACOG
LANG_ENGLISH "MP5K ACOG Sight"

REFERENCE WEAPON_MP5_GRIP
LANG_ENGLISH "MP5K Foregrip"

REFERENCE WEAPON_MP5_REDDOT
LANG_ENGLISH "MP5K Red Dot Sight"

REFERENCE WEAPON_MP5_EOTECH
LANG_ENGLISH "MP5K Holographic"

REFERENCE WEAPON_MP5_SILENCED
LANG_ENGLISH "MP5K Silenced"

REFERENCE WEAPON_MP5_SILENCED_REDDOT
LANG_ENGLISH "MP5K Silenced Red Dot"

REFERENCE WEAPON_M21_ACOG
LANG_ENGLISH "M21 EBR ACOG Sight"

REFERENCE WEAPON_SAW_ACOG
LANG_ENGLISH "M249 SAW ACOG"

REFERENCE WEAPON_SAW_GRIP
LANG_ENGLISH "M249 SAW Foregrip"

REFERENCE WEAPON_SAW_REDDOT
LANG_ENGLISH "M249 SAW Red Dot"

REFERENCE WEAPON_SKORPION_ACOG
LANG_ENGLISH "Skorpion ACOG Sight"

REFERENCE WEAPON_SKORPION_REDDOT
LANG_ENGLISH "Skorpion Red Dot Sight"

REFERENCE WEAPON_SKORPION_SILENCER
LANG_ENGLISH "Skorpion Silenced"

REFERENCE WEAPON_UZI_ACOG
LANG_ENGLISH "Mini-Uzi ACOG Sight"

REFERENCE WEAPON_UZI_REDDOT
LANG_ENGLISH "Mini-Uzi Red Dot Sight"

REFERENCE WEAPON_USP
LANG_ENGLISH "USP .45"

REFERENCE WEAPON_USP_SILENCER
LANG_ENGLISH "USP .45 Silenced"

REFERENCE WEAPON_WINCHESTER1200_GRIP
LANG_ENGLISH "W1200 Foregrip"

REFERENCE WEAPON_WINCHESTER1200_REDDOT
LANG_ENGLISH "W1200 Red Dot Sight"

REFERENCE WEAPON_RANGER
LANG_ENGLISH "Ranger"

REFERENCE WEAPON_UMP45
LANG_ENGLISH "UMP45"

REFERENCE WEAPON_UMP45_BURST
LANG_ENGLISH "UMP45 (Burst)"

REFERENCE WEAPON_FN2000
LANG_ENGLISH "F2000"

REFERENCE WEAPON_FN2000_REDDOT
LANG_ENGLISH "F2000 Red Dot Sight"

REFERENCE WEAPON_FN2000_SCOPE
LANG_ENGLISH "F2000 Scope"

REFERENCE WEAPON_FN2000_SHOTGUN
LANG_ENGLISH "F2000 w/ Shotgun"

REFERENCE WEAPON_FN2000_ACOG
LANG_ENGLISH "F2000 ACOG Sight"

REFERENCE WEAPON_FN2000_THERMAL
LANG_ENGLISH "F2000 Thermal Sight"

REFERENCE WEAPON_FN2000_SILENCER
LANG_ENGLISH "F2000 Silenced"

REFERENCE WEAPON_FN2000_GL
LANG_ENGLISH "F2000 Grenade Launcher"

REFERENCE WEAPON_ANACONDA
LANG_ENGLISH ".44 Magnum"

REFERENCE WEAPON_M79
LANG_ENGLISH "Thumper"

REFERENCE WEAPON_BARRETT_USE
LANG_ENGLISH "Press and hold^3 &&1 ^7to use the M82 .50 Caliber Sniper Rifle"

REFERENCE WEAPON_PRESS_FORWARDS_OR_BACKWARDS
LANG_ENGLISH "Press forward to zoom"

REFERENCE WEAPON_STRIKER
LANG_ENGLISH "Striker"

REFERENCE WEAPON_CHEYTAC
LANG_ENGLISH "Intervention"

REFERENCE WEAPON_M4M203_MOTION_TRACKER
LANG_ENGLISH "M4 Carbine Heartbeat Sensor"

REFERENCE WEAPON_ANACONDA_SILENCER
LANG_ENGLISH ".44 Magnum Silenced"

REFERENCE WEAPON_UMP45_ACOG
LANG_ENGLISH "UMP45 ACOG Sight"

REFERENCE WEAPON_UMP45_REDDOT
LANG_ENGLISH "UMP45 Red Dot Sight"

REFERENCE WEAPON_UMP45_SILENCER
LANG_ENGLISH "UMP45 Silenced"

REFERENCE WEAPON_KRISS_SILENCER
LANG_ENGLISH "Vector Silenced"

REFERENCE WEAPON_KRISS_REDDOT
LANG_ENGLISH "Vector Red Dot Sight"

REFERENCE WEAPON_STRIKER_GRIP
LANG_ENGLISH "Striker Foregrip"

REFERENCE WEAPON_STRIKER_REFLEX
LANG_ENGLISH "Striker Red Dot Sight"

REFERENCE WEAPON_STRIKER_EOTECH
LANG_ENGLISH "Striker Holographic"

REFERENCE WEAPON_CHEYTAC_ACOG
LANG_ENGLISH "Intervention ACOG Sight"

REFERENCE WEAPON_CHEYTAC_THERMAL
LANG_ENGLISH "Intervention Thermal Sight"

REFERENCE WEAPON_CHEYTAC_SILENCER
LANG_ENGLISH "Intervention Silenced"

REFERENCE WEAPON_MASADA
LANG_ENGLISH "ACR"

REFERENCE WEAPON_MASADA_GL_ACOG
LANG_ENGLISH "ACR Grenadier ACOG Sight"

REFERENCE WEAPON_MASADA_ACOG
LANG_ENGLISH "ACR ACOG Sight"

REFERENCE WEAPON_MASADA_THERMAL
LANG_ENGLISH "ACR Thermal Sight"

REFERENCE WEAPON_MASADA_SILENCER
LANG_ENGLISH "ACR Silenced"

REFERENCE WEAPON_MASADA_REDDOT
LANG_ENGLISH "ACR Red Dot Sight"

REFERENCE WEAPON_MASADA_SILENCER_OFF
LANG_ENGLISH "Silenced ACR with Heartbeat Sensor"

REFERENCE WEAPON_MASADA_HEARTBEAT
LANG_ENGLISH "ACR Heartbeat Sensor"

REFERENCE WEAPON_ICE_AXE
LANG_ENGLISH "Ice Picks"

REFERENCE WEAPON_AA12SP
LANG_ENGLISH "AA-12 Shotgun"

REFERENCE WEAPON_AA12SP_EOTECH
LANG_ENGLISH "AA-12 Shotgun Holographic"

REFERENCE WEAPON_AA12SP_HB
LANG_ENGLISH "AA-12 Shotgun w/ Heartbeat Sensor"

REFERENCE WEAPON_AA12SP_HB_SILENCER
LANG_ENGLISH "AA-12 Shotgun Heartbeat & Silenced"

REFERENCE WEAPON_AA12SP_REDDOT
LANG_ENGLISH "AA-12 Shotgun Red Dot Sight"

REFERENCE WEAPON_AA12SP_SILENCER
LANG_ENGLISH "AA-12 Shotgun Silenced"

REFERENCE WEAPON_AA12
LANG_ENGLISH "AA-12"

REFERENCE WEAPON_CLAYMORE_PICKUP
LANG_ENGLISH "Press and hold &&1 to pickup Claymore Mines"

REFERENCE WEAPON_CACHE_USE_HINT
LANG_ENGLISH "Press and hold &&1 to refill your ammo"

REFERENCE WEAPON_FAMAS
LANG_ENGLISH "FAMAS"

REFERENCE WEAPON_FAMAS_ACOG
LANG_ENGLISH "FAMAS ACOG Sight"

REFERENCE WEAPON_FAMAS_SILENCER
LANG_ENGLISH "FAMAS Silenced"

REFERENCE WEAPON_FAMAS_REDDOT
LANG_ENGLISH "FAMAS Red Dot Sight"

REFERENCE WEAPON_FAMAS_SHOTGUN
LANG_ENGLISH "FAMAS w/ Shotgun"

REFERENCE WEAPON_GLOCK
LANG_ENGLISH "G18"

REFERENCE WEAPON_SCAR
LANG_ENGLISH "SCAR-H"

REFERENCE WEAPON_SCAR_SILENCER
LANG_ENGLISH "SCAR-H Silenced"

REFERENCE WEAPON_SCAR_REFLEX_SHOTGUN
LANG_ENGLISH "SCAR-H Red Dot Sight w/ Shotgun"

REFERENCE WEAPON_SCAR_REFLEX
LANG_ENGLISH "SCAR-H Red Dot Sight"

REFERENCE WEAPON_SCAR_THERMAL
LANG_ENGLISH "SCAR-H Thermal Sight"

REFERENCE WEAPON_SCAR_THERMAL_SILENCER
LANG_ENGLISH "SCAR-H Silenced Thermal Sight"

REFERENCE WEAPON_SCAR_ACOG
LANG_ENGLISH "SCAR-H ACOG Sight"

REFERENCE WEAPON_SCAR_EOTECH
LANG_ENGLISH "SCAR-H Holographic"

REFERENCE WEAPON_SCAR_GL
LANG_ENGLISH "SCAR-H Grenade Launcher"

REFERENCE WEAPON_SCAR_HEARTBEAT
LANG_ENGLISH "SCAR-H Heartbeat Sensor"

REFERENCE WEAPON_SCAR_SHOTGUN
LANG_ENGLISH "SCAR-H w/ Shotgun"

REFERENCE WEAPON_SCAR_BLING
LANG_ENGLISH "SCAR-H Bling"

REFERENCE WEAPON_SCAR_ROF
LANG_ENGLISH "SCAR-H Rapid Fire"

REFERENCE WEAPON_SCAR_XMAGS
LANG_ENGLISH "SCAR-H Extended Mags"

REFERENCE WEAPON_SCAR_FMJ
LANG_ENGLISH "SCAR-H FMJ"

REFERENCE WEAPON_SCAR_GRIP
LANG_ENGLISH "SCAR-H Foregrip"

REFERENCE WEAPON_FAL_ACOG
LANG_ENGLISH "FAL ACOG Sight"

REFERENCE WEAPON_FAL_REDDOT
LANG_ENGLISH "FAL Red Dot Sight"

REFERENCE WEAPON_FAL_SHOTGUN
LANG_ENGLISH "FAL w/ Shotgun"

REFERENCE WEAPON_SA80
LANG_ENGLISH "L86 LSW"

REFERENCE WEAPON_SA80_SCOPE
LANG_ENGLISH "L86 LSW Scoped"

REFERENCE WEAPON_TAVOR
LANG_ENGLISH "TAR-21"

REFERENCE WEAPON_TAVOR_EOTECH
LANG_ENGLISH "TAR-21 Holographic"

REFERENCE WEAPON_TAVOR_ACOG
LANG_ENGLISH "TAR-21 ACOG Sight"

REFERENCE WEAPON_TAVOR_THERMAL
LANG_ENGLISH "TAR-21 Thermal Sight"

REFERENCE WEAPON_TMP_AKIMBO
LANG_ENGLISH "TMP Akimbo"

REFERENCE WEAPON_PP2000
LANG_ENGLISH "PP2000"

REFERENCE WEAPON_PP2000_SILENCER
LANG_ENGLISH "PP2000 Silenced"

REFERENCE WEAPON_PP2000_REDDOT
LANG_ENGLISH "PP2000 Red Dot Sight"

REFERENCE WEAPON_PP2000_THERMAL
LANG_ENGLISH "PP2000 Thermal Sight"

REFERENCE WEAPON_MODEL1887
LANG_ENGLISH "Model 1887"

REFERENCE WEAPON_AIRDROP_MARKER
LANG_ENGLISH "Care Package Marker"

REFERENCE WEAPON_FRAG_GRENADE
LANG_ENGLISH "Frag Grenade"

REFERENCE WEAPON_MG4
LANG_ENGLISH "MG4"

REFERENCE WEAPON_G36_LMG
LANG_ENGLISH "G36 LMG"

REFERENCE WEAPON_AUG_HBAR
LANG_ENGLISH "AUG HBAR"

REFERENCE WEAPON_AUG_SCOPE
LANG_ENGLISH "AUG HBAR Scoped"

REFERENCE WEAPON_AUG_REFLEX
LANG_ENGLISH "AUG HBAR Red Dot Sight"

REFERENCE WEAPON_AUG_SILENCER
LANG_ENGLISH "AUG HBAR Silenced"

REFERENCE WEAPON_AUG_BLING
LANG_ENGLISH "AUG HBAR Bling"

REFERENCE WEAPON_FAMAS_THERMAL
LANG_ENGLISH "FAMAS Thermal Sight"

REFERENCE WEAPON_TAVOR_SILENCER
LANG_ENGLISH "TAR-21 Silenced"

REFERENCE WEAPON_KRISS_GRIP
LANG_ENGLISH "Vector Foregrip"

REFERENCE WEAPON_TMP
LANG_ENGLISH "TMP"

REFERENCE WEAPON_TMP_REDDOT
LANG_ENGLISH "TMP Red Dot Sight"

REFERENCE WEAPON_FAL
LANG_ENGLISH "FAL"

REFERENCE WEAPON_M14EBR
LANG_ENGLISH "M14 EBR"

REFERENCE WEAPON_M14EBR_SCOPED
LANG_ENGLISH "M14 EBR Scoped"

REFERENCE WEAPON_M14EBR_THERMAL
LANG_ENGLISH "M14 EBR Thermal"

REFERENCE WEAPON_M14EBR_SCOPED_SILENCED
LANG_ENGLISH "M14 EBR Scoped Silenced"

REFERENCE WEAPON_WA2000
LANG_ENGLISH "WA2000"

REFERENCE WEAPON_WA2000_HEARTBEAT
LANG_ENGLISH "WA2000 Heartbeat"

REFERENCE WEAPON_WA2000_THERMAL
LANG_ENGLISH "WA2000 Thermal Sight"

REFERENCE WEAPON_SEMTEX
LANG_ENGLISH "SEMTEX"

REFERENCE WEAPON_BERETTA393
LANG_ENGLISH "M93 Raffica"

REFERENCE WEAPON_M4_CARBINE_FMJ
LANG_ENGLISH "M4A1 FMJ"

REFERENCE WEAPON_M4_CARBINE_XMAGS
LANG_ENGLISH "M4A1 Extended Mags"

REFERENCE WEAPON_M4_CARBINE_ROF
LANG_ENGLISH "M4A1 Rapid Fire"

REFERENCE WEAPON_FN2000_FMJ
LANG_ENGLISH "F2000 FMJ"

REFERENCE WEAPON_FN2000_ROF
LANG_ENGLISH "F2000 Rapid Fire"

REFERENCE WEAPON_FN2000_XMAGS
LANG_ENGLISH "F2000 Extended Mags"

REFERENCE WEAPON_MASADA_XMAGS
LANG_ENGLISH "ACR Extended Mags"

REFERENCE WEAPON_MASADA_GL_EOTECH
LANG_ENGLISH "ACR Grenadier Holographic"

REFERENCE WEAPON_MASADA_FMJ
LANG_ENGLISH "ACR FMJ"

REFERENCE WEAPON_MASADA_SHOTGUN
LANG_ENGLISH "ACR w/ Shotgun"

REFERENCE WEAPON_M16_FMJ
LANG_ENGLISH "M16A4 FMJ"

REFERENCE WEAPON_M16_ROF
LANG_ENGLISH "M16A4 Rapid Fire"

REFERENCE WEAPON_M16_XMAGS
LANG_ENGLISH "M16A4 Extended Mags"

REFERENCE WEAPON_TAVOR_REDDOT
LANG_ENGLISH "TAR-21 Red Dot Sight"

REFERENCE WEAPON_TAVOR_MARS
LANG_ENGLISH "TAR-21 Mars Sight"

REFERENCE WEAPON_TAVOR_FMJ
LANG_ENGLISH "TAR-21 FMJ"

REFERENCE WEAPON_TAVOR_ROF
LANG_ENGLISH "TAR-21 Rapid Fire"

REFERENCE WEAPON_TAVOR_XMAGS
LANG_ENGLISH "TAR-21 Extended Mags"

REFERENCE WEAPON_TAVOR_HEARTBEAT
LANG_ENGLISH "TAR-21 Heartbeat Sensor"

REFERENCE WEAPON_FAMAS_FMJ
LANG_ENGLISH "FAMAS FMJ"

REFERENCE WEAPON_FAMAS_ROF
LANG_ENGLISH "FAMAS Rapid Fire"

REFERENCE WEAPON_FAMAS_XMAGS
LANG_ENGLISH "FAMAS Extended Mags"

REFERENCE WEAPON_FAL_FMJ
LANG_ENGLISH "FAL FMJ"

REFERENCE WEAPON_FAL_ROF
LANG_ENGLISH "FAL Rapid Fire"

REFERENCE WEAPON_FAL_XMAGS
LANG_ENGLISH "FAL Extended Mags"

REFERENCE WEAPON_SA80_ACOG
LANG_ENGLISH "L86 LSW ACOG Sight"

REFERENCE WEAPON_SA80_GRIP
LANG_ENGLISH "L86 LSW Foregrip"

REFERENCE WEAPON_SA80_SILENCER
LANG_ENGLISH "L86 LSW Silenced"

REFERENCE WEAPON_SA80_FMJ
LANG_ENGLISH "L86 LSW FMJ"

REFERENCE WEAPON_SA80_ROF
LANG_ENGLISH "L86 LSW Rapid Fire"

REFERENCE WEAPON_SA80_XMAGS
LANG_ENGLISH "L86 LSW Extended Mags"

REFERENCE WEAPON_RPD_FMJ
LANG_ENGLISH "RPD FMJ"

REFERENCE WEAPON_RPD_ROF
LANG_ENGLISH "RPD Rapid Fire"

REFERENCE WEAPON_RPD_XMAGS
LANG_ENGLISH "RPD Extended Mags"

REFERENCE WEAPON_PP2000_AKIMBO
LANG_ENGLISH "PP-2000 Akimbo"

REFERENCE WEAPON_PP2000_FMJ
LANG_ENGLISH "PP2000 FMJ"

REFERENCE WEAPON_PP2000_ROF
LANG_ENGLISH "PP2000 Rapid Fire"

REFERENCE WEAPON_PP2000_XMAGS
LANG_ENGLISH "PP2000 Extended Mags"

REFERENCE WEAPON_PP2000_EOTECH
LANG_ENGLISH "PP2000 Holographic"

REFERENCE WEAPON_KRISS_FMJ
LANG_ENGLISH "Vector FMJ"

REFERENCE WEAPON_KRISS_ROF
LANG_ENGLISH "Vector Rapid Fire"

REFERENCE WEAPON_KRISS_XMAGS
LANG_ENGLISH "Vector Extended Mags"

REFERENCE WEAPON_MP5K_FMJ
LANG_ENGLISH "MP5K FMJ"

REFERENCE WEAPON_MP5K_ROF
LANG_ENGLISH "MP5K Rapid Fire"

REFERENCE WEAPON_MP5K_XMAGS
LANG_ENGLISH "MP5K Extended Mags"

REFERENCE WEAPON_P90_FMJ
LANG_ENGLISH "P90 FMJ"

REFERENCE WEAPON_P90_ROF
LANG_ENGLISH "P90 Rapid Fire"

REFERENCE WEAPON_P90_XMAGS
LANG_ENGLISH "P90 Extended Mags"

REFERENCE WEAPON_P90_HEARTBEAT
LANG_ENGLISH "P90 Heartbeat"

REFERENCE WEAPON_TMP_SILENCER
LANG_ENGLISH "TMP Silenced"

REFERENCE WEAPON_TMP_FMJ
LANG_ENGLISH "TMP FMJ"

REFERENCE WEAPON_TMP_ROF
LANG_ENGLISH "TMP Rapid Fire"

REFERENCE WEAPON_TMP_XMAGS
LANG_ENGLISH "TMP Extended Mags"

REFERENCE WEAPON_TMP_EOTECH
LANG_ENGLISH "TMP Holographic"

REFERENCE WEAPON_UMP45_FMJ
LANG_ENGLISH "UMP45 FMJ"

REFERENCE WEAPON_UMP45_ROF
LANG_ENGLISH "UMP45 Rapid Fire"

REFERENCE WEAPON_UMP45_XMAGS
LANG_ENGLISH "UMP45 Extended Mags"

REFERENCE WEAPON_UZI_FMJ
LANG_ENGLISH "Mini-Uzi FMJ"

REFERENCE WEAPON_UZI_ROF
LANG_ENGLISH "Mini-Uzi Rapid Fire"

REFERENCE WEAPON_UZI_XMAGS
LANG_ENGLISH "Mini-Uzi Extended Mags"

REFERENCE WEAPON_UMP45_HEARTBEAT
LANG_ENGLISH "UMP45 Heartbeat"

REFERENCE WEAPON_STRIKER_SILENCER
LANG_ENGLISH "Striker Silenced"

REFERENCE WEAPON_AA12_HB
LANG_ENGLISH "AA-12 Heartbeat Sensor"

REFERENCE WEAPON_AA12_EOTECH
LANG_ENGLISH "AA-12 Holographic"

REFERENCE WEAPON_AA12_REDDOT
LANG_ENGLISH "AA-12 Red Dot Sight"

REFERENCE WEAPON_AA12_GRIP
LANG_ENGLISH "AA-12 Foregrip"

REFERENCE WEAPON_AA12_SILENCER
LANG_ENGLISH "AA-12 Silenced"

REFERENCE WEAPON_BENELLI_SILENCER
LANG_ENGLISH "M1014 Silenced"

REFERENCE WEAPON_MODEL1887_AKIMBO
LANG_ENGLISH "Model 1887 Akimbo"

REFERENCE WEAPON_RANGER_AKIMBO
LANG_ENGLISH "Ranger Akimbo"

REFERENCE WEAPON_ANACONDA_AKIMBO
LANG_ENGLISH ".44 Magnum Akimbo"

REFERENCE WEAPON_ANACONDA_FMJ
LANG_ENGLISH ".44 Magnum FMJ"

REFERENCE WEAPON_ANACONDA_XMAGS
LANG_ENGLISH ".44 Magnum Extended Mags"

REFERENCE WEAPON_GLOCK_SILENCER
LANG_ENGLISH "G18 Silenced"

REFERENCE WEAPON_GLOCK_FMJ
LANG_ENGLISH "G18 FMJ"

REFERENCE WEAPON_GLOCK_XMAGS
LANG_ENGLISH "G18 Extended Mags"

REFERENCE WEAPON_BERETTA393_SILENCER
LANG_ENGLISH "M93 Raffica Silenced"

REFERENCE WEAPON_BERETTA393_FMJ
LANG_ENGLISH "M93 Raffica FMJ"

REFERENCE WEAPON_BERETTA393_XMAGS
LANG_ENGLISH "M93 Raffica Extended Mags"

REFERENCE WEAPON_DESERTEAGLE_AKIMBO
LANG_ENGLISH "Desert Eagle Akimbo"

REFERENCE WEAPON_DESERTEAGLE_FMJ
LANG_ENGLISH "Desert Eagle FMJ"

REFERENCE WEAPON_DESERTEAGLE_XMAGS
LANG_ENGLISH "Desert Eagle Extended Mags"

REFERENCE WEAPON_RANGER_FMJ
LANG_ENGLISH "Ranger FMJ"

REFERENCE WEAPON_STRIKER_FMJ
LANG_ENGLISH "Striker FMJ"

REFERENCE WEAPON_BENELLI_FMJ
LANG_ENGLISH "M1014 FMJ"

REFERENCE WEAPON_BENELLI_XMAGS
LANG_ENGLISH "M1014 Extended Mags"

REFERENCE WEAPON_MODEL1887_FMJ
LANG_ENGLISH "Model 1887 FMJ"

REFERENCE WEAPON_MODEL1887_XMAGS
LANG_ENGLISH "Model 1887 Extended Mags"

REFERENCE WEAPON_AA12_FMJ
LANG_ENGLISH "AA-12 FMJ"

REFERENCE WEAPON_AA12_XMAGS
LANG_ENGLISH "AA-12 Extended Mags"

REFERENCE WEAPON_RPG_BOOM
LANG_ENGLISH "RPG-7 Sonic Boom"

REFERENCE WEAPON_RPG_LOCKAIR
LANG_ENGLISH "RPG-7 Lock-on"

REFERENCE WEAPON_STINGER_LOCKAIR
LANG_ENGLISH "Stinger Lock-on"

REFERENCE WEAPON_STINGER_BOOM
LANG_ENGLISH "Stinger Sonic Boom"

REFERENCE WEAPON_AT4_BOOM
LANG_ENGLISH "AT4 Sonic Boom"

REFERENCE WEAPON_AT4_LOCKAIR
LANG_ENGLISH "AT4-HS"

REFERENCE WEAPON_JAVELIN_BOOM
LANG_ENGLISH "Javelin Sonic Boom"

REFERENCE WEAPON_JAVELIN_LOCKAIR
LANG_ENGLISH "Javelin Lock-on"

REFERENCE WEAPON_M79_BOOM
LANG_ENGLISH "Thumper Sonic Boom"

REFERENCE WEAPON_BARRETT_HEARTBEAT
LANG_ENGLISH "Barrett .50cal Heartbeat"

REFERENCE WEAPON_BARRETT_FMJ
LANG_ENGLISH "Barrett .50cal FMJ"

REFERENCE WEAPON_BARRETT_XMAGS
LANG_ENGLISH "Barrett .50cal Extended Mags"

REFERENCE WEAPON_M21_FMJ
LANG_ENGLISH "M21 EBR FMJ"

REFERENCE WEAPON_M21_THERMAL
LANG_ENGLISH "M21 EBR Thermal"

REFERENCE WEAPON_M21_XMAGS
LANG_ENGLISH "M21 EBR Extended Mags"

REFERENCE WEAPON_CHEYTAC_BLING
LANG_ENGLISH "Intervention Bling"

REFERENCE WEAPON_M21_BLING
LANG_ENGLISH "M21 EBR Bling"

REFERENCE WEAPON_BARRETT_BLING
LANG_ENGLISH "Barrett .50cal Bling"

REFERENCE WEAPON_FN2000_BLING
LANG_ENGLISH "F2000 Bling"

REFERENCE WEAPON_MASADA_BLING
LANG_ENGLISH "ACR Bling"

REFERENCE WEAPON_AK47_BLING
LANG_ENGLISH "AK-47 Bling"

REFERENCE WEAPON_M4_CARBINE_BLING
LANG_ENGLISH "M4A1 Bling"

REFERENCE WEAPON_FAL_BLING
LANG_ENGLISH "FAL Bling"

REFERENCE WEAPON_FAMAS_BLING
LANG_ENGLISH "FAMAS Bling"

REFERENCE WEAPON_TAVOR_BLING
LANG_ENGLISH "TAR-21 Bling"

REFERENCE WEAPON_M16_BLING
LANG_ENGLISH "M16A4 Bling"

REFERENCE WEAPON_RPD_BLING
LANG_ENGLISH "RPD Bling"

REFERENCE WEAPON_SA80_BLING
LANG_ENGLISH "L86 LSW Bling"

REFERENCE WEAPON_PP2000_BLING
LANG_ENGLISH "PP2000 Bling"

REFERENCE WEAPON_TMP_BLING
LANG_ENGLISH "TMP Bling"

REFERENCE WEAPON_P90_BLING
LANG_ENGLISH "P90 Bling"

REFERENCE WEAPON_UZI_BLING
LANG_ENGLISH "Mini-Uzi Bling"

REFERENCE WEAPON_KRISS_BLING
LANG_ENGLISH "Vector Bling"

REFERENCE WEAPON_UMP45_BLING
LANG_ENGLISH "UMP45 Bling"

REFERENCE WEAPON_RANGER_BLING
LANG_ENGLISH "Ranger Bling"

REFERENCE WEAPON_STRIKER_BLING
LANG_ENGLISH "Striker Bling"

REFERENCE WEAPON_BENELLI_BLING
LANG_ENGLISH "M1014 Bling"

REFERENCE WEAPON_MODEL1887_BLING
LANG_ENGLISH "Model 1887 Bling"

REFERENCE WEAPON_AA12_BLING
LANG_ENGLISH "AA-12 Bling"

REFERENCE WEAPON_ANACONDA_BLING
LANG_ENGLISH ".44 Magnum Bling"

REFERENCE WEAPON_GLOCK_BLING
LANG_ENGLISH "G18 Bling"

REFERENCE WEAPON_BERETTA393_BLING
LANG_ENGLISH "M93 Raffica Bling"

REFERENCE WEAPON_DESERTEAGLE_BLING
LANG_ENGLISH "Desert Eagle Bling"

REFERENCE WEAPON_RPG_BLING
LANG_ENGLISH "RPG-7 Bling"

REFERENCE WEAPON_AT4_BLING
LANG_ENGLISH "AT4 Bling"

REFERENCE WEAPON_STINGER_BLING
LANG_ENGLISH "Stinger Bling"

REFERENCE WEAPON_JAVELIN_BLING
LANG_ENGLISH "Javelin Bling"

REFERENCE WEAPON_M79_BLING
LANG_ENGLISH "Thumper Bling"

REFERENCE WEAPON_MG4_GRIP
LANG_ENGLISH "MG4 Foregrip"

REFERENCE WEAPON_MG4_REFLEX
LANG_ENGLISH "MG4 Red Dot Sight"

REFERENCE WEAPON_MG4_ACOG
LANG_ENGLISH "MG4 ACOG Sight"

REFERENCE WEAPON_MG4_THERMAL
LANG_ENGLISH "MG4 Thermal Sight"

REFERENCE WEAPON_MG4_XMAGS
LANG_ENGLISH "MG4 Extended Mags"

REFERENCE WEAPON_MG4_FMJ
LANG_ENGLISH "MG4 Explosive Rounds"

REFERENCE WEAPON_MG4_ROF
LANG_ENGLISH "MG4 Rapid Fire"

REFERENCE WEAPON_MP5K_BLING
LANG_ENGLISH "MP5K Bling"

REFERENCE WEAPON_AK47_XMAGS
LANG_ENGLISH "AK-47 Extended Mags"

REFERENCE WEAPON_AK47_ROF
LANG_ENGLISH "AK-47 Rapid Fire"

REFERENCE WEAPON_ONE_MAN_ARMY
LANG_ENGLISH "One Man Army"

REFERENCE WEAPON_AK47_EOTECH
LANG_ENGLISH "AK-47 Holographic"

REFERENCE WEAPON_AK47_THERMAL
LANG_ENGLISH "AK-47 Thermal Sight"

REFERENCE WEAPON_AK47_HEARTBEAT
LANG_ENGLISH "AK-47 Heartbeat Sensor"

REFERENCE WEAPON_FN2000_EOTECH
LANG_ENGLISH "F2000 Holographic"

REFERENCE WEAPON_FN2000_HEARTBEAT
LANG_ENGLISH "F2000 Heartbeat Sensor"

REFERENCE WEAPON_MASADA_EOTECH
LANG_ENGLISH "ACR Holographic"

REFERENCE WEAPON_MASADA_GL
LANG_ENGLISH "ACR Grenade Launcher"

REFERENCE WEAPON_M4_CARBINE_EOTECH
LANG_ENGLISH "M4A1 Holographic"

REFERENCE WEAPON_M4_CARBINE_HEARTBEAT
LANG_ENGLISH "M4A1 Heartbeat Sensor"

REFERENCE WEAPON_M4_CARBINE_SHOTGUN
LANG_ENGLISH "M4A1 w/ Shotgun"

REFERENCE WEAPON_M4_CARBINE_THERMAL
LANG_ENGLISH "M4A1 Thermal Sight"

REFERENCE WEAPON_FAL_EOTECH
LANG_ENGLISH "FAL Holographic"

REFERENCE WEAPON_FAL_GL
LANG_ENGLISH "FAL Grenade Laucher"

REFERENCE WEAPON_FAL_HEARTBEAT
LANG_ENGLISH "FAL Heartbeat Sensor"

REFERENCE WEAPON_FAL_SILENCER
LANG_ENGLISH "FAL Silenced"

REFERENCE WEAPON_FAL_THERMAL
LANG_ENGLISH "FAL Thermal Sight"

REFERENCE WEAPON_FAMAS_EOTECH
LANG_ENGLISH "FAMAS Holographic"

REFERENCE WEAPON_FAMAS_GL
LANG_ENGLISH "FAMAS Grenade Launcher"

REFERENCE WEAPON_FAMAS_HEARTBEAT
LANG_ENGLISH "FAMAS Heartbeat Sensor"

REFERENCE WEAPON_TAVOR_GL
LANG_ENGLISH "TAR-21 Grenade Launcher"

REFERENCE WEAPON_TAVOR_SHOTGUN
LANG_ENGLISH "TAR-21 w/ Shotgun"

REFERENCE WEAPON_M16_EOTECH
LANG_ENGLISH "M16A4 Holographic"

REFERENCE WEAPON_M16_HEARTBEAT
LANG_ENGLISH "M16A4 Heartbeat Sensor"

REFERENCE WEAPON_M16_SHOTGUN
LANG_ENGLISH "M16A4 w/ Shotgun"

REFERENCE WEAPON_M16_THERMAL
LANG_ENGLISH "M16A4 Thermal Sight"

REFERENCE WEAPON_P90_AKIMBO
LANG_ENGLISH "P90 Akimbo"

REFERENCE WEAPON_P90_EOTECH
LANG_ENGLISH "P90 Holographic"

REFERENCE WEAPON_P90_THERMAL
LANG_ENGLISH "P90 Thermal Sight"

REFERENCE WEAPON_UZI_AKIMBO
LANG_ENGLISH "Mini-Uzi Akimbo"

REFERENCE WEAPON_UZI_EOTECH
LANG_ENGLISH "Mini-Uzi Holographic"

REFERENCE WEAPON_UZI_THERMAL
LANG_ENGLISH "Mini-Uzi Thermal Sight"

REFERENCE WEAPON_MP5K_AKIMBO
LANG_ENGLISH "MP5K Akimbo"

REFERENCE WEAPON_MP5K_THERMAL
LANG_ENGLISH "MP5K Thermal Sight"

REFERENCE WEAPON_KRISS_AKIMBO
LANG_ENGLISH "Vector Akimbo"

REFERENCE WEAPON_KRISS_EOTECH
LANG_ENGLISH "Vector Holographic"

REFERENCE WEAPON_KRISS_THERMAL
LANG_ENGLISH "Vector Thermal Sight"

REFERENCE WEAPON_UMP45_AKIMBO
LANG_ENGLISH "UMP45 Akimbo"

REFERENCE WEAPON_UMP45_EOTECH
LANG_ENGLISH "UMP45 Holographic"

REFERENCE WEAPON_UMP45_THERMAL
LANG_ENGLISH "UMP45 Thermal Sight"

REFERENCE WEAPON_SPAS12
LANG_ENGLISH "SPAS-12"

REFERENCE WEAPON_SPAS12_BLING
LANG_ENGLISH "SPAS-12 Bling"

REFERENCE WEAPON_SPAS12_REDDOT
LANG_ENGLISH "SPAS-12 Red Dot Sight"

REFERENCE WEAPON_SPAS12_EOTECH
LANG_ENGLISH "SPAS-12 Holographic"

REFERENCE WEAPON_SPAS12_SILENCER
LANG_ENGLISH "SPAS-12 Silencer"

REFERENCE WEAPON_SPAS12_HEARTBEAT_SENSOR
LANG_ENGLISH "SPAS-12 Heartbeat"

REFERENCE WEAPON_M79_X2
LANG_ENGLISH "Thumper x 2"

REFERENCE WEAPON_CAMO
LANG_ENGLISH "&&1 - Camo"

REFERENCE WEAPON_UPGRADE
LANG_ENGLISH "&&1 - &&2"

REFERENCE WEAPON_AIRDROP_SENTRY_MARKER
LANG_ENGLISH "Sentry Airdrop Marker"

REFERENCE WEAPON_AIRDROP_MEGA_MARKER
LANG_ENGLISH "Emergency Airdrop Marker"

REFERENCE WEAPON_WA2000_ACOG
LANG_ENGLISH "WA2000 ACOG Sight"

REFERENCE WEAPON_WA2000_FMJ
LANG_ENGLISH "WA2000 FMJ"

REFERENCE WEAPON_WA2000_SILENCER
LANG_ENGLISH "WA2000 Silenced"

REFERENCE WEAPON_WA2000_XMAGS
LANG_ENGLISH "WA2000 Extended Mags"

REFERENCE WEAPON_AUG_EOTECH
LANG_ENGLISH "AUG HBAR Holographic"

REFERENCE WEAPON_AUG_ACOG
LANG_ENGLISH "AUG HBAR ACOG Sight"

REFERENCE WEAPON_AUG_FMJ
LANG_ENGLISH "AUG HBAR FMJ"

REFERENCE WEAPON_AUG_GRIP
LANG_ENGLISH "AUG HBAR Foregrip"

REFERENCE WEAPON_AUG_HEARTBEAT
LANG_ENGLISH "AUG HBAR Heartbeat Sensor"

REFERENCE WEAPON_AUG_THERMAL
LANG_ENGLISH "AUG HBAR Thermal Sight"

REFERENCE WEAPON_AUG_XMAGS
LANG_ENGLISH "AUG HBAR Extended Mags"

REFERENCE WEAPON_M240_FMJ
LANG_ENGLISH "M240 FMJ"

REFERENCE WEAPON_M240_XMAGS
LANG_ENGLISH "M240 Extended Mags"

REFERENCE WEAPON_MG4_HEARTBEAT
LANG_ENGLISH "MG4 Heartbeat Sensor"

REFERENCE WEAPON_SA80_EOTECH
LANG_ENGLISH "L86 LSW Holographic"

REFERENCE WEAPON_SA80_REDDOT
LANG_ENGLISH "L86 LSW Red Dot Sight"

REFERENCE WEAPON_SA80_THERMAL
LANG_ENGLISH "L86 LSW Thermal Sight"

REFERENCE WEAPON_BERETTA_AKIMBO
LANG_ENGLISH "M9 Akimbo"

REFERENCE WEAPON_BERETTA_FMJ
LANG_ENGLISH "M9 FMJ"

REFERENCE WEAPON_BERETTA_TACTICAL
LANG_ENGLISH "M9 Tactical Knife"

REFERENCE WEAPON_BERETTA_XMAGS
LANG_ENGLISH "M9 Extended Mags"

REFERENCE WEAPON_BERETTA393_AKIMBO
LANG_ENGLISH "M93 Raffica Akimbo"

REFERENCE WEAPON_BERETTA_BLING
LANG_ENGLISH "M9 Bling"

REFERENCE WEAPON_BERETTA393_EOTECH
LANG_ENGLISH "M93 Raffica Holographic"

REFERENCE WEAPON_BERETTA393_REDDOT
LANG_ENGLISH "M93 Raffica Red Dot Sight"

REFERENCE WEAPON_ANACONDA_TACTICAL
LANG_ENGLISH ".44 Magnum Tactical Knife"

REFERENCE WEAPON_DESERTEAGLE_TACTICAL
LANG_ENGLISH "Desert Eagle Tactical Knife"

REFERENCE WEAPON_GLOCK_AKIMBO
LANG_ENGLISH "G18 Akimbo"

REFERENCE WEAPON_GLOCK_EOTECH
LANG_ENGLISH "G18 Holographic"

REFERENCE WEAPON_GLOCK_REDDOT
LANG_ENGLISH "G18 Red Dot Sight"

REFERENCE WEAPON_USP_AKIMBO
LANG_ENGLISH "USP .45 Akimbo"

REFERENCE WEAPON_USP_FMJ
LANG_ENGLISH "USP .45 FMJ"

REFERENCE WEAPON_USP_TACTICAL
LANG_ENGLISH "USP .45 Tactical Knife"

REFERENCE WEAPON_USP_BLING
LANG_ENGLISH "USP .45 Bling"

REFERENCE WEAPON_USP_XMAGS
LANG_ENGLISH "USP .45 Extended Mags"

REFERENCE WEAPON_SPAS12_FMJ
LANG_ENGLISH "SPAS-12 FMJ"

REFERENCE WEAPON_SPAS12_GRIP
LANG_ENGLISH "SPAS-12 Foregrip"

REFERENCE WEAPON_SPAS12_XMAGS
LANG_ENGLISH "SPAS-12 Extended Mags"

REFERENCE WEAPON_STRIKER_XMAGS
LANG_ENGLISH "Striker Extended Mags"

REFERENCE WEAPON_BARRETT_SILENCER
LANG_ENGLISH "Barrett .50cal Silenced"

REFERENCE WEAPON_CHEYTAC_HEARTBEAT
LANG_ENGLISH "Intervention Heartbeat Sensor"

REFERENCE WEAPON_M21_HEARTBEAT
LANG_ENGLISH "M21 EBR Heartbeat Sensor"

REFERENCE WEAPON_BARRETT_THERMAL
LANG_ENGLISH "Barrett .50cal Thermal Sight"

REFERENCE WEAPON_WA2000_BLING
LANG_ENGLISH "WA2000 Bling"

REFERENCE WEAPON_CHEYTAC_FMJ
LANG_ENGLISH "Intervention FMJ"

REFERENCE WEAPON_CHEYTAC_XMAGS
LANG_ENGLISH "Intervention Extended Mags"

REFERENCE WEAPON_RPD_EOTECH
LANG_ENGLISH "RPD Holographic"

REFERENCE WEAPON_RPD_HEARTBEAT
LANG_ENGLISH "RPD Heartbeat Sensor"

REFERENCE WEAPON_RPD_SILENCER
LANG_ENGLISH "RPD Silenced"

REFERENCE WEAPON_RPD_THERMAL
LANG_ENGLISH "RPD Thermal Sight"

REFERENCE WEAPON_SA80_HEARTBEAT
LANG_ENGLISH "L86 LSW Heartbeat Sensor"

REFERENCE WEAPON_MG4_EOTECH
LANG_ENGLISH "MG4 Holographic"

REFERENCE WEAPON_MG4_SILENCER
LANG_ENGLISH "MG4 Silenced"

REFERENCE WEAPON_MG4_BLING
LANG_ENGLISH "MG4 Bling"

REFERENCE WEAPON_M240_GRIP
LANG_ENGLISH "M240 Foregrip"

REFERENCE WEAPON_FLARE
LANG_ENGLISH "Tactical Insertion"

REFERENCE WEAPON_SCAVENGER_BAG
LANG_ENGLISH "Scavenger"

================================================== =================================
Modding Moddels-

================================================== =================================




Codes From .PLUTO's Thread:


Freindly Fire:
    toggle ui_friendlyfire 1 0


Purple Vision:
    r_filmTweakInvert 1;r_filmTweakbrightness 2;r_filmusetweaks 1;r_filmTweakenable 1;r_filmtweakLighttint 1 2 1;r_filmtweakdarktint 1 2 1


Aim Assist:
    aimSpreadScale 0; toggle aim_slowdown_pitch_scale 0.4; toggle aim_slowdown_yaw_scale 0.4; toggle aim_slowdown_yaw_scale_ads 0.5; toggle aim_slowdown_pitch_scale_ads 0.5; toggle aim_slowdown_debug 1 0; toggle aim_slowdown_region_height 2.85 0; toggle aim_slowdown_region_width 2.85 0; toggle aim_aimAssistRangeScale 1; toggle aim_autoaim_enabled 1 0; toggle aim_lockon_region_height 90; toggle aim_lockon_region_width 90; toggle aim_lockon_enabled 1; toggle aim_lockon_strength 9999 0.6; toggle aim_lockon_deflection 0.0005 0.05; toggle aim_lockon_debug 0; toggle aim_autoaim_lerp 999 40; toggle aim_autoaim_region_height 999 120; toggle aim_autoaim_region_width 5000 160; toggle aim_autoAimRangeScale 2 1; toggle aim_input_graph_debug 0; toggle aim_input_graph_enabled 1;


Toggle UAV:
    toggle scr_game_forceuav 1 0; toggle compass_show_enemies 1 0; toggle g_compassShowEnemies 1 0; toggle compassEnemyFootstepEnabled 1 0; toggle compassEnemyFootstepMaxZ 99999 100; toggle compassRadarUpdateTime 0.001 4; toggle compassFastRadarUpdateTime 2; toggle compassEnemyFootstepMinSpeed 0 140; toggle compassEnemyFootstepMaxRange 99999 500;


Hold Breathe Forever:
    toggle player_breath_hold_time 30 4.5; toggle player_breath_gasp_lerp .001 6; toggle player_breath_gasp_time .001 1; toggle player_breath_gasp_scale 1 4.5;


Green Box:
    toggle aim_slowdown_region_height 2.85 0; toggle aim_slowdown_region_width 2.85 0;


Laser:
    toggle laserForceOn 1 0;


FPS:
    toggle cg_drawfps 1 0;


Super Steady Aim:
    toggle perk_weapSpreadMultiplier 0.0001 0.62;


Rapid Fire Guns:
    toggle player_burstFireCooldown 0 1;


Instant Reload:
    toggle perk_weapReloadMultiplier 0.0001 .5;


Max Explosive Damage:
    toggle scr_maxPerPlayerExplosives 999 2;


Marathon:
    perk_sprintMultiplier 20; player_sprintUnlimited 1;


Super Slight Of Hand:
    perk_fastSnipeScale 9;perk_quickDrawSpeedScale 6.5;


Cheaters Pack:
    compassSize 1.25;cg_enemyNameFadeOut 900000;cg_enemyNameFadeIn 0;cg_drawThroughWalls 1;laserForceOn 1;r_znear 57;r_zfar 0;r_znear_depthhack 2;cg_everyoneHearsEveryone 1;cg_chatWithOtherTeams 1;cg_deadChatWithTeam 1;cg_deadHearAllLiving 1;cg_deadHearTeamLiving 1;cg_drawTalk ALL;scr_airdrop_mega_ac130 500;scr_airdrop_mega_helicopter_minigun 500;scr_airdrop_helicopter_minigun 999;player_burstFireCooldown 0;perk_bulletPenetrationMultiplier 0.001;perk_weapSpreadMultiplier 0.0001;perk_weapReloadMultiplier 0.0001;perk_weapRateMultiplier 0.0001;perk_grenadeDeath remotemissile_projectile_mp;cg_drawFPS 1;perk_extraBreath 999;player_breath_hold_time 999;perk_sprintMultiplier 20;perk_armorPiercingDamage 999;player_sprintUnlimited 1;cg_drawShellshock 0;scr_maxPerPlayerExplosives 999;phys_gravity -9999;missileRemoteSpeedTargetRange 9999 99999;


Infections Pack:
    compassSize 1.25;compassRadarPingFadeTime 9999;compassSoundPingFadeTime 9999;compassRadarUpdateTime 0.001;compassFastRadarUpdateTime 0.001;compassRadarLineThickness 0;compassMaxRange 9999;aim_slowdown_debug 1;aim_slowdown_region_height 0; aim_slowdown_region_width 0;cg_footsteps 1;cg_enemyNameFadeOut 900000;cg_enemyNameFadeIn 0;cg_drawThroughWalls 1;laserForceOn 1;r_znear 55;cg_everyoneHearsEveryone 1;cg_chatWithOtherTeams 1;cg_deadChatWithTeam 1;cg_deadHearAllLiving 1;cg_deadHearTeamLiving 1;cg_drawTalk ALL;scr_airdrop_mega_ac130 500;scr_airdrop_mega_helicopter_minigun 500;cg_ScoresPing_MaxBars 6;cg_scoreboardPingGraph 1;cg_drawShellshock 0;


Good Carepackages:
    scr_mega_airdrop_ac130 999;scr_airdrop_ac130 999;scr_mega_airdrop_emp 999;scr_airdrop_emp 999;scr_mega_airdrop_helicopter_minigun 999;scr_airdrop_helicopter_minigun 999;scr_airdrop_mega_helicopter_minigun 999;scr_airdrop_mega_helicopter_flares 999;


Nuke Cancel Mode:
    toggle nukeCancelMode 0 1;


Go Prone:
    toggle cl_stanceHoldTime 50 100 200 300 500 999;


Killcam Data:
    toggle drawKillcamData 0 1;


Map Rotation:
    toggle compassRotation 0 1;


Mini Icon Toggle:
    toggle con_minicon 0 1;


Toggle Gravity:
    toggle g_gravity 20 800;


Toggle Game Speed:
    toggle g_speed 190 400 600 4000;


Contrast Toggle:
    toggle r_contrast 1 0 3 4;


Lader Jump:
    toggle jump_ladderPushVel 1024 128;


Super Javelin:
    toggle missile_macross 0 1;


Knock Back:
    toggle g_knockback 1000 5000 5;


Knife Range Toggle:
    toggle player_meleeRange 999 2;


Map Size:
    toggle compassSize 1 1.25 1.5 1.75 2 3 4 5;


Invisible Gun:
    toggle cg_gun_x 0 -50;


Fail Headsets:
    forcevoicefail 1


Change Team:
    toggle ui_allow_classchange 0 1;


Talk To Other Team:
    cg_everyoneHearsEveryone 1;cg_chatWithOtherTeams 1;cg_deadChatWithTeam 1;cg_deadHearAllLiving 1;cg_deadHearTeamLiving 1;cg_drawTalk ALL;g_deadChat 1;


toggle scoreboard font:
    toggle cg_scoreboardFont 0 1 2 3 4 5 6 7 8 9 10;


L33T Hacks:
    toggle ui_debugMode 0 1;


Nuke In Carepackage:
    toggle scr_airdrop_nuke 0 999;


PC Graffx:
    toggle scr_art_tweak 1 0; toggle scr_art_tweak_message 1 0; toggle r_glowUseTweaks 1 0; toggle r_filmUseTweaks 1 0;


Colored Scoreboard:
    set cg_scoreboardMyColor 0 0 1 1; wait 30 ;set cg_scoreboardMyColor 0 1 0 1; wait 30 ;set cg_scoreboardMyColor 1 0 0 1; wait 30 ;set cg_scoreboardMyColor 1 1 0 1; wait 30 ;set cg_scoreboardMyColor 1 0 1 1; wait 30 ; set cg_scoreboardMyColor 0 1 1 1; wait 30 ; set cg_scoreboardMyColor 0 0 0 1; wait 30 ;set cg_scoreboardMyColor 1 1 1 1; wait 30 ;set cg_scoreboardMyColor 0 0 1 1; wait 30 ;set cg_scoreboardMyColor 0 1 0 1; wait 30 ;set cg_scoreboardMyColor 1 0 0 1; wait 30 ;set cg_scoreboardMyColor 1 .5 0 1; wait 30 ; set cg_scoreboardMyColor 0 .5 1 1; wait 30 ; set cg_scoreboardMyColor 1 0 .5 1; wait 30 ;set cg_scoreboardMyColor .5 0 1 1; wait 30 ;set cg_scoreboardMyColor .5 .5 1 1; wait 30 ;set cg_scoreboardMyColor 1 .5 .5 1; wait 30 ;set cg_scoreboardMyColor 0 1 1 1; wait 30 ;set cg_scoreboardMyColor 1 0 1 1; wait 30 ; set cg_scoreboardMyColor 0 .5 1 1; wait 30 ; set cg_scoreboardMyColor 1 1 1 1;


Change Team:
    ui_allow_teamchange 1;


Only Headshots On:
    scr_game_onlyheadshots 1;wait 1; fast_restart;


Only Headshots Off:
    scr_game_onlyheadshots 0;wait 1; fast_restart;


Unsusable Square:
    toggle g_useholdtime 0 65535;


Normal Camera Bob:
    player_sprintCameraBob .5; bg_weaponBobAmplitudeBase .16; bg_weaponBobAmplitudeDucked 0.045 0.025; bg_weaponBobAmplitudeProne 0.02 0.005; bg_weaponBobAmplitudeRoll 1.5; bg_weaponBobAmplitudeSprinting 0.02 0.014; bg_weaponBobAmplitudeStanding 0.055 0.025; bg_weaponBobLag .25; bg_weaponBobMax 8;


Zero Camera Bob:
    player_sprintCameraBob 0; bg_weaponBobAmplitudeBase 0; bg_weaponBobAmplitudeDucked 0 0; bg_weaponBobAmplitudeProne 0 0; bg_weaponBobAmplitudeRoll 0; bg_weaponBobAmplitudeSprinting 0 0; bg_weaponBobAmplitudeStanding 0 0; bg_weaponBobLag 0; bg_weaponBobMax 0;


Clan Tag Verify:
    sv_allowedClan1 [1st Clan Tag Here];sv_allowedClan2 [2nd Clan Tag Here]


Fast Sensitivity:
    profile_setViewSensitivity 50


Slow Aiming:
    perk_weapSpreadMultiplier 1000 0.62


Riot Party:
    shieldImpactBulletShakeScale 10


Mantle Hack:
    mantle_check_range 999


Never Disconnet:
    disconnectOnSignOut 0


Stupid Sentry:
    sentry_placement_feet_offset 100


Verify Lobby:
    g_speed 0;jump_height 0;wait 200; say Welcome To [Your PSN] Lobby;wait 200; say Hosted By:[PSN Name];wait 150; toggle jump_height 1000;bg_fallDamageMinHeight 999999;bg_fallDamageMaxHeight 999999; wait 5; g_speed 500;wait 5; toggle g_gravity 1000


Vote To Skip Toggle:
    toggle set party_vetoPercentRequired 0.01 0.501;


Colored Teams:
    g_teamcolor_axis 1 0.5 0; g_teamcolor_allies 0 0 0;


Unbreakable Glass:
    glass_break 0;


Floating Glass:
    toggle glass_fall_gravity -99 800;


Fast Heart Beat:
    toggle motionTrackerSweepSpeed 9999 2000; toggle motionTrackerSweepInterval 1 3; toggle motionTrackerSweepAngle 180 90; toggle motionTrackerRange 2500 1600; toggle motionTrackerPingSize 0.1 0.2;


Low Ammo Color:
    lowAmmoWarningColor1 1 .5 0 1; lowAmmoWarningColor2 0 0 0 1; lowAmmoWarningNoAmmoColor1 1 .5 0 1; lowAmmoWarningNoAmmoColor2 0 0 0 1; lowAmmoWarningNoReloadColor1 1 .5 0 1; lowAmmoWarningNoReloadColor2 0 0 0 1;


Fast Predator Missle:
    missileRemoteSpeedTargetRange 9999 99999;


Name Color:
    ui_playerPartyColor 0 1 0 1;


Choose Gamemode:
    g_TeamName_Allies ^2Hackers; g_TeamIcon_Allies cardicon_prestige10_02; g_TeamIcon_MyAllies cardicon_prestige10_02; g_TeamIcon_EnemyAllies cardicon_prestige10_02; g_ScoresColor_Allies 0 0 0; g_TeamName_Axis ^2Sony; g_TeamIcon_Axis cardicon_weed; g_TeamIcon_MyAxis cardicon_weed; g_TeamIcon_EnemyAxis cardicon_weed; g_ScoresColor_Axis 1 .5 0; g_ScoresColor_Spectator 1 .5 0; g_ScoresColor_Free 1 .5 0; g_teamColor_MyTeam 0 1 0; g_teamColor_EnemyTeam 1 0 0; g_teamTitleColor_MyTeam 1 .5 0; g_teamTitleColor_EnemyTeam 0 0 0; cg_overheadTitlesFont 4; cg_crosshairDynamic 0; cg_ScoresPing_LowColor 1 0 0 1; cg_ScoresPing_HighColor 0 0 1 1;


Bouncy Greneades:
    toggle grenadeBounceRestitutionMax 5 .3; toggle grenadeBumpFreq 9 .3; toggle grenadeBumpMag 0 .4; toggle grenadeBumpMax 20 100; toggle grenadeCurveMax 0 4; toggle grenadeFrictionHigh 0 .4; toggle grenadeFrictionLow 0 .01; toggle grenadeFrictionMaxThresh 0 100; toggle grenadeRestThreshold 0 20; grenadeRollingEnabled 1; toggle grenadeWobbleFreq 999 .08; toggle grenadeWobbleFwdMag 999 10;


TBag:
    gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;


Flashing scoreboard:
    set cg_scoreboardMyColor 0 0 1 1; wait 30 ;set cg_scoreboardMyColor 0 1 0 1; wait 30 ;set cg_scoreboardMyColor 1 0 0 1; wait 30 ;set cg_scoreboardMyColor 1 1 0 1; wait 30 ;set cg_scoreboardMyColor 1 0 1 1; wait 30 ; set cg_scoreboardMyColor 0 1 1 1; wait 30 ; set cg_scoreboardMyColor 0 0 0 1; wait 30 ;set cg_scoreboardMyColor 1 1 1 1; wait 30 ;set cg_scoreboardMyColor 0 0 1 1; wait 30 ;set cg_scoreboardMyColor 0 1 0 1; wait 30 ;set cg_scoreboardMyColor 1 0 0 1; wait 30 ;set cg_scoreboardMyColor 1 .5 0 1; wait 30 ; set cg_scoreboardMyColor 0 .5 1 1; wait 30 ; set cg_scoreboardMyColor 1 0 .5 1; wait 30 ;set cg_scoreboardMyColor .5 0 1 1; wait 30 ;set cg_scoreboardMyColor .5 .5 1 1; wait 30 ;set cg_scoreboardMyColor 1 .5 .5 1; wait 30 ;set cg_scoreboardMyColor 0 1 1 1; wait 30 ;set cg_scoreboardMyColor 1 0 1 1; wait 30 ; set cg_scoreboardMyColor 0 .5 1 1; wait 30 ; set cg_scoreboardMyColor 1 1 1 1;


Shellshock:
    toggle cg_drawShellshock 0 1;


Drugs:
    jump_height 25;g_speed 100;player_sprintSpeedScale 1;say ^1D^2r^3u^4g^5s ^6F^7T^8W;g_speed 50;jump_height 25;r_blur 30;r_debugShader 0;wait 50;r_blur 0;r_debugShader 1;wait 50;r_blur 30;r_debugShader 2;wait 50;jump_height 25;g_speed 100;player_sprintSpeedScale 1;say ^1D^2r^3u^4g^5s ^6F^7T^8W;g_speed 50;jump_height 25;r_blur 30;r_debugShader 0;wait 50;r_blur 0;r_debugShader 1;wait 50;r_blur 30;r_debugShader 2;wait 50;jump_height 25;g_speed 100;player_sprintSpeedScale 1;say ^1D^2r^3u^4g^5s ^6F^7T^8W;g_speed 50;jump_height 25;r_blur 30;r_debugShader 0;wait 50;r_blur 30;r_debugShader 1;wait 50;r_blur 30;r_debugShader 2;wait 50;jump_height 25;g_speed 100;player_sprintSpeedScale 1;say ^1D^2r^3u^4g^5s ^6F^7T^8W;g_speed 50;jump_height 25;r_blur 30;r_debugShader 0;wait 50;r_blur 0;r_debugShader 1;wait 50;r_blur 30;r_debugShader 2;


No HUSad Awesome
    toggle cg_Draw2D 0 1;


Film Shader:
    toggle r_filmAltShader 0 1;


Color Box:
    toggle r_showFbColorDebug 0 1 2 3 4 5 6;


Turn Around:
    toggle r_lockPvs 0 1;


GTNW:
    g_gametype gtnw;party_gametype gtnw;


Arena:
    g_gametype arena;party_gametype arena;


VIP:
    g_gametype vip;party_gametype vip;


One Flag:
    g_gametype oneflag;party_gametype oneflag;


Search And Destroy:
    g_gametype sd;fast_restart;


Domination:
    g_gametype dom;fast_restart;


Team Deathmatch:
    g_gametype dm;fast_restart;


Ground War:
    g_gametype war;fast_restart;


Left Side Gun:
    toggle cg_gun_y 0 10; toggle cg_gun_x 0 1;


Level 70:
    set scr_givexp 2516000;set scr_set_rank 70;ui_promotion 70;uploadStats


Unlock Challenges:
    scr_complete_all_challenges 1;uploadStats


Score Stats:
    statset 2302 666666666;onlinegame 1;uploadstats;


Win Stats:
    statset 2316 66666666;onlinegame 1;uploadstats;


Kill Stats
    statset 2303 66666666;onlinegame 1;uploadstats;


Prestige 10:
    statset 2326 10;onlinegame 1;uploadstats;


Prestige 11:
    statset 2326 11;onlinegame 1;uploadstats;


Derank Lobby:
    g_teamname_axis resetstats;g_teamname_allies resetstats


Force UAV:
    toggle scr_game_forceuav 1 0; toggle compass_show_enemies 1 0; toggle g_compassShowEnemies 1 0; toggle compassEnemyFootstepEnabled 1 0; toggle compassEnemyFootstepMaxZ 99999 100; toggle compassRadarUpdateTime 0.001 4; toggle compassFastRadarUpdateTime 2; toggle compassEnemyFootstepMinSpeed 0 140; toggle compassEnemyFootstepMaxRange 99999 500


Freindly Fire:
    toggle ui_friendlyfire 1 0



Disco mode:
    r_filmusetweaks 1;r_filmtweakenable 1;r_filmTweakLightTint 1.6 1.45 0.3;wait 50;r_filmtweaklighttint 1 2 1 2;wait 50;r_filmTweakLightTint 1.06 0.5 1.3;wait 50;r_filmusetweaks 1;r_filmtweakenable 1;r_filmTweakLightTint 1.6 1.45 0.3;wait 50;r_filmtweaklighttint 1 2 1 2;wait 50;r_filmTweakLightTint 1.06 0.5 1.3;wait 50;r_filmusetweaks 1;r_filmtweakenable 1;r_filmTweakLightTint 1.6 1.45 0.3;wait 50;r_filmtweaklighttint 1 2 1 2;wait 50;r_filmTweakLightTint 1.06 0.5 1.3;wait 50;r_filmusetweaks 1;r_filmtweakenable 1;r_filmTweakLightTint 1.6 1.45 0.3;wait 50;r_filmtweaklighttint 1 2 1 2;wait 50;r_filmTweakLightTint 1.06 0.5 1.3;r_filmusetweaks 1;r_filmtweakenable 1;r_filmTweakLightTint 1.6 1.45 0.3;wait 50;r_filmtweaklighttint 1 2 1 2;wait 50;r_filmTweakLightTint 1.06 0.5 1.3;wait 50;r_filmusetweaks 1;r_filmtweakenable 1;r_filmTweakLightTint 1.6 1.45 0.3;wait 50;r_filmtweaklighttint 1 2 1 2;wait 50;r_filmTweakLightTint 1.06 0.5 1.3;r_filmtweakenable 0;


Fat:
    toggle r_subwindow 0 1 0 2;


Skinny:
    toggle r_subwindow 0 1 0 1;


Blurry:
    toggle r_blur 0 1 2 3 4 5 6 7 8 9;


Bright:
    toggle r_brightness 0 .25 .5 .75 1 1.25 1.5;


Black Hole:
    toggle r_singleCell 0 1;


Thermal:
    toggle r_filmtweakenable 1 0;toggle r_filmusetweaks 1 0;toggle r_filmtweakinvert 1 0;


Rainbow:
    toggle r_debugShader 0 1 2 3;


Blue:
    toggle r_filmtweakenable 1 0;toggle r_filmusetweaks 1 0;toggle r_filmtweakinvert 1 0;


Pink:
    toggle r_filmTweakInvert 1 0; toggle r_filmTweakbrightness 2 0; toggle r_filmusetweaks 1 0; toggle r_filmTweakenable 1 0; toggle r_filmtweakLighttint 1 2 1; toggle r_filmtweakdarktint 1 2 1;


Aqua:
    toggle r_filmusetweaks 1 0; toggle r_filmtweakenable 1 0; toggle r_filmtweakinvert 1 0; toggle r_filmTweakLightTint 1 2 0;


Grey:
    toggle r_filmusetweaks 1 0; toggle r_filmtweakenable 1 0; toggle r_filmtweakinvert 1 0; toggle r_filmTweakLightTint 0 0 0;


Chaplin:
    toggle r_filmTweakInvert 1 0; toggle r_filmTweakbrightness 2 0; toggle r_filmusetweaks 1 0; toggle r_filmTweakenable 1 0; toggle r_filmtweakLighttint 1.06 0.5 1.3;


Promod:
    toggle cg_fov 90 68;


Weird Pro Mod:
    toggle cg_gun_x 6 0; toggle cg_gun_y 3 0; toggle cg_gun_z 1 0;


Purple Vision:
    r_filmTweakInvert 1;r_filmTweakbrightness 2;r_filmusetweaks 1;r_filmTweakenable 1;r_filmtweakLighttint 1 2 1;r_filmtweakdarktint 1 2 1


Harrier In Carepackage:
    scr_airdrop_mega_harrier_airstrike 500;scr_airdrop_harrier_airstrike 500


Pavelow In Carepackage:
    scr_airdrop_mega_helicopter_flares 500;scr_airdrop_helicopter_flares 500


AC130 In Carepackage:
    scr_airdrop_mega_ac130 500;scr_airdrop_ac130 500


Chopper Gunner In Carepackage:
    scr_airdrop_mega_helicopter_minigun 500;scr_airdrop_helicopter_minigun 500


EMP In Carepackage:
    scr_airdrop_mega_emp 500;scr_airdrop_emp 500


Nuke In Carpackage:
    scr_airdrop_mega_nuke 999;scr_airdrop_nuke 999


Reset Carepackage:
    scr_airdrop_mega_nuke 1;scr_airdrop_nuke 1;scr_airdrop_mega_emp 10;scr_airdrop_emp 10;scr_airdrop__mega_helicopter_minigun 10;scr_airdrop_helicopter_minigun 10;scr_airdrop__mega_ac130 10;scr_airdrop_ac130 10


Colored Team:
    g_teamcolor_axis 1 0.5 0; g_teamcolor_allies 0 0 0


Disable Killstreaks:
    scr_hardpoint_allowartillery 0;scr_hardpoint_allowuav 0;scr_hardpoint_allowsupply 0;scr_hardpoint_allowhelicopter 0


Change Team:
    toggle ui_allow_classchange 1 0;toggle ui_allow_teamchange 1 0


God Mode
    scr_player_maxhealth 100000000


Show IP:
     showip


Toggle Constrast:
    toggle r_contrast 1 0 3 4


Prestige 0:
    disconnect; setplayerdata prestige 0; uploadStats


Prestige 1:
    disconnect; setplayerdata prestige 1; uploadStats


Prestige 2:
    disconnect; setplayerdata prestige 2; uploadStats


Prestige 3:
    disconnect; setplayerdata prestige 3; uploadStats


Prestige 4:
    disconnect; setplayerdata prestige 4; uploadStats


Prestige 5:
    disconnect; setplayerdata prestige 5; uploadStats


Prestige 6:
    disconnect; setplayerdata prestige 6; uploadStats


Prestige 7:
    disconnect; setplayerdata prestige 7; uploadStats


Prestige 8:
    disconnect; setplayerdata prestige 8; uploadStats


Prestige 9:
    disconnect; setplayerdata prestige 9; uploadStats


Prestige 10:
    disconnect; setplayerdata prestige 10; uploadStats


Prestige 11:
    disconnect; setplayerdata prestige 11; uploadStats


Every One Can Hear Me:
    cg_everyoneHearsEveryone 1;cg_chatWithOtherTeams 1;cg_deadChatWithTeam 1;cg_deadHearAllLiving 1;cg_deadHearTeamLiving 1;cg_drawTalk ALL;cg_deadChat 1;


Super Melee:
    toggle player_meleeHeight 1000 10; toggle player_meleeRange 1000 64; toggle player_meleeWidth 1000 10;


Minisclue Jump Damage:
    bg_fallDamageMinHeight 1;bg_fallDamageMaxHeight 1;


Show Status:
    status


Clan Tag Selector -Thanks FlaMeDhD!
    
bind BUTTON_RSHLDR "+attack"
bind BUTTON_LSHLDR "+speed_throw"
bind BUTTON_RTRIG +frag
bind BUTTON_LTRIG +smoke
bind BUTTON_RSTICK "+melee"
bind BUTTON_LSTICK "+breath_sprint"
bind BUTTON_A "+gostand"
bind BUTTON_B "+stance"
bind BUTTON_X "+usereload"
bind BUTTON_Y "weapnext"
bind DPAD_UP "+actionslot 1"
bind DPAD_DOWN "+actionslot 2"
bind DPAD_LEFT "+actionslot 3"
bind DPAD_RIGHT "vstr Edit2"
bind BUTTON_BACK "togglescores"
bind BUTTON_START "togglemenu;togglescores"
set Edit2 "bind dpad_left vstr CTG1"
set CTG1 "say ^1Change Clan Name To ^2{HD};bind button_a set clanname {HD};bind dpad_left vstr CTG2
set CTG2 "say ^1Change Clan Name To ^2{HQ};bind button_a set clanname {HQ};bind dpad_left vstr CTG3
set CTG3 "say ^1Change Clan Name To ^2{Qs};bind button_a set clanname {Qs};bind dpad_left vstr CTG4
set CTG4 "say ^1Change Clan Name To ^2{Ns};bind button_a set clanname {Ns};bind dpad_left vstr CTG5
set CTG5 "say ^1Change Clan Name To ^2{DT};bind button_a set clanname {DT};bind dpad_left vstr CTG6
set CTG6 "say ^1Change Clan Name To ^2{zF};bind button_a set clanname {zF};bind dpad_left vstr CTG7
set CTG7 "say ^1Change Clan Name To ^2{SD};bind button_a set clanname {SD};bind dpad_left vstr CTG8
set CTG8 "say ^1Change Clan Name To ^2{HC};bind button_a set clanname {HC};bind dpad_left vstr CTG9
set CTG9 "say ^1Change Clan Name To ^2{MM};bind button_a set clanname {MM};bind dpad_left vstr CTG10
set CTG10 "say ^1Change Clan Name To ^2{@@};bind button_a set clanname {@@};bind dpad_left vstr CTG11
set CTG11 "say ^1Change Clan Name To ^2{[]};bind button_a set clanname {[]};bind dpad_left vstr CTG12
set CTG12 "say ^1Change Clan Name To ^2{&&};bind button_a set clanname {&&};bind dpad_left vstr CTG13
set CTG13 "say ^1Change Clan Name To ^2{$$};bind button_a set clanname {$$};bind dpad_left vstr CTG14
set CTG14 "say ^1Change Clan Name To ^2{FU};bind button_a set clanname {FU};bind dpad_left vstr CTG15
set CTG15 "say ^1Change Clan Name To ^2{MC};bind button_a set clanname {MC};bind dpad_left vstr CTG16
set CTG16 "say ^1Change Clan Name To ^2{PC};bind button_a set clanname {PC};bind dpad_left vstr CTG17
set CTG17 "say ^1Change Clan Name To ^2{FK};bind button_a set clanname {FK};bind dpad_left vstr CTG18
set CTG18 "say ^1Change Clan Name To ^2{QW};bind button_a set clanname {QW};bind dpad_left vstr CTG19
set CTG19 "say ^1Change Clan Name To ^2{NZ};bind button_a set clanname {NZ};bind dpad_left vstr CTG20
set CTG20 "say ^1Change Clan Name To ^2@@@@;bind button_a set clanname @@@@;bind dpad_left vstr CTG21
set CTG21 "say ^1Change Clan Name To ^2Fag};bind button_a set clanname Fag};bind dpad_left vstr CTG22
set CTG22 "say ^1Change Clan Name To ^2{YT};bind button_a set clanname {YT};bind dpad_left CTG23
set CTG23 "say ^1Change Clan Name To ^2{SB};bind button_a set clanname {SB};bind dpad_left CTG24
set CTG24 "say ^1Change Clan Name To ^2{WA};bind button_a set clanname {WA};bind dpad_left CTG25
set CTG25 "say ^1Change Clan Name To ^2{TS};bind button_a set clanname {TS};bind dpad_left CTG26
set CTG26 "say ^1Change Clan Name To ^2{xD};bind button_a set clanname {xD};bind dpad_left CTG27
set CTG27 "bind button_a +gostand;bind dpad_right +act



Credits:


| | Cmd-X
| | Obamasu
| | BCPModz
| | Aerosoul94
| | NicoBvB90
| | blackhawk2299
| | FaSt_FrEEdOm
| | UnboundUser
| | M4A1-KING1313
| | HaXing-Inc
| | CrEaTiiOn_BuRn
| | CoDyMoDz1000XD
| | A_Naz_24
| | o-MoX
| | M4A1-KING1313
| | CreateEdiTz
| | CrEaTiiOn_Haze
| | CUSTOM_PATCHER
| | HackersForHire Team
| | EliteMossy
| | MrMoss
| | Blackstorm
| | DEREKTROTTER
| | VampehTwist
| | LightModz
| | PREMIER-GAMER
| | lfclegend321
| | ViolentChick
| | IVI40A3Fusionz
| | TheUnkn0wn
| | xToysBoy_
| | TheFallen
| | Jarniboi/*CODGlitcha*
| | BrinkerzHD
| | ENZO-F
| | BigBoyBobby14
| | Cmd-X
| | Hawkin
| | XxWOLFxX
| | xePixTvx
| | T_m_b07
| | TheUnexpected
| | Restxrt Modz
| | seb5594
| | ThePhantom410
| | HzDz-JoKeR
| | LittleBrother
| | [115]Death
| | JokerRey
| | xRobertDavisx
| | HepticOnline


well done this probally took you so long :love:
01-12-2013, 04:14 PM #3
Shae
I am error
Originally posted by blackhawk2299 View Post
Change Loading Bar---------------------

Search for PLATFORM_PICK_UP_JUGGERNAUT.
Go right after the ÿÿ's.

YourPatchHere Mod Menu Is Loading....... Please Wait....MENU_INTEL.

And hit CRTL+B In HxD.

Now make sure the DOT before MENU_INTEL is a 00.
And the DOT after it is 00.
================================================== =================================================
Changing Multyplayer Text (Play Online/Slitscreen/Lan Party/ Main Menu)
Play Online -- @PLATFORM_PLAY_ONLINE_CAPS
Split Screen -- @MENU_SPLITSCREEN_CAPS
Lan Party -- @PLATFORM_SYSTEM_LINK_CAPS
Friend List -- @PLATFORM_FRIENDSLIST_CAPS
Options -- @MENU_OPTIONS_CAPS
Main Menu -- @MENU_MAIN_MENU_CAPS

Go After "@"
================================================== ================================================== ===
Playercards

After: "PLATFORM_HOLD_BREATH.ÿÿÿÿ"
Title 1: PLAYERCARDS_TITLE_HEADRUSH
Title 2: PLAYERCARDS_TITLE_OG

-Search for PLATFORM_HOLD_BREATH
- And go right after the ÿÿs
- Now copy whatever title you want, and put it at the end of this selected area <--
- There you go, now make sure the DOTS before and after PLAYERCARDS_TITLE_HEADRUSH are 00 Hex value.
- You can mod EVERY title in the game, I just take this one for now.
- Now before the string you just pasted, type the text you want on the title. I want..... "I'm a beast" on it. (in blue)
- And fill it up with spaces
-DONE! Save it and inject your zone back into the patch.
================================================== ================================================== =======
Select Button

- Search for @PLATFORM_UI_SELECTBUTTON
- That's it, Now you can change that string to whatever you want.
- Leave the beginning of the string empty!
- So I'll change it to v8! for example (Put it at the end)
- Now fill the string up with spaces
- So there is only the text you want
================================================== ================================================== =============
Player Text On Spawn

Welcome To YourPatchHere and Hope you enjoy it!!!!!! .MP_MATCH_STARTING_IN

Search --] Game Summary.PLATFORM_GAME_SUMMARY
================================================== ================================================== ============
Choose Map: @MENU_CHOOSE_MAP_CAP
Private Match: @MPUI_PRIVATE_MATCH_LOBBY
Party: @XBOXLIVE_SERVICENAME
================================================== ================================================== =====
Searching For Players-
.MP_SEARCHING_FOR_PLAYER.
================================================== =================================================
Scroll Bar Color

"mw2_button"
================================================== =================================================
Infections

Map Info- Offset 9230
Function Offset- FE300
"exec" "exec (Raw File Name Here)" ; "close" "settings_map" ;"close" "self" ;
================================================== ==================================================
Menu Fonts

Offset- 8beda
Fonts- 01, 02, 03, 04, 05, 06, 07, 08, 09, 0A

Menu Text Outline-

Offet- 8beee
Font- (0x08 , 0x03 (Default)
================================================== ================================================== ==
Chance XP Color
//Havent Gotten It To Work Yet </3


offset 15C6A0 then highlight down to 15CA91 you should have a length of 3F2

Code- FF FF FF FF FF FF FF FF 59 6F 75 20 68 61 76 65 20 61 73 73 69 73 74 65 64 20 74 68 65 20 73 75 69 63 69 64 65 20 6F 66 20 61 6E 20 65 6E 65 6D 79 2E 20 5E 31 2B 26 26 31 2E 53 50 4C 41 53 48 45 53 5F 41 53 53 49 53 54 45 44 53 55 49 43 49 44 45 5F 44 45 53 43 2E FF FF FF FF FF FF FF FF 4E 69 63 65 20 6B 69 6C 6C 20 66 72 6F 6D 20 61 20 64 69 73 74 61 6E 63 65 21 20 28 5E 34 2B 26 26 31 5E 37 29 2E 53 50 4C 41 53 48 45 53 5F 4C 4F 4E 47 53 48 4F 54 5F 44 45 53 43 2E FF FF FF FF FF FF FF FF 59 6F 75 27 76 65 20 61 76 65 6E 67 65 64 20 61 20 74 65 61 6D 2D 6D 61 74 65 2E 20 28 5E 35 2B 26 26 31 5E 37 29 2E 53 50 4C 41 53 48 45 53 5F 41 56 45 4E 47 45 52 5F 44 45 53 43 2E FF FF FF FF FF FF FF FF 59 6F 75 27 76 65 20 72 65 73 63 75 65 64 20 61 20 74 65 61 6D 2D 6D 61 74 65 2E 20 28 5E 36 2B 26 26 31 5E 37 29 2E 53 50 4C 41 53 48 45 53 5F 44 45 46 45 4E 44 45 52 5F 44 45 53 43 2E FF FF FF FF FF FF FF FF 59 6F 75 20 6B 69 6C 6C 65 64 20 61 6E 20 65 6E 65 6D 79 20 61 66 74 65 72 20 79 6F 75 20 64 69 65 64 2E 20 28 5E 30 2B 26 26 31 5E 37 29 2E 53 50 4C 41 53 48 45 53 5F 50 4F 53 54 48 55 4D 4F 55 53 5F 44 45 53 43 2E FF FF FF FF FF FF FF FF 59 6F 75 27 76 65 20 74 61 6B 65 6E 20 72 65 76 65 6E 67 65 2E 20 28 5E 31 2B 26 26 31 5E 37 29 2E 53 50 4C 41 53 48 45 53 5F 52 45 56 45 4E 47 45 5F 44 45 53 43 2E FF FF FF FF FF FF FF FF 59 6F 75 20 67 6F 74 20 74 68 65 20 66 69 72 73 74 20 6B 69 6C 6C 2E 20 28 5E 34 2B 26 26 31 5E 37 29 2E 53 50 4C 41 53 48 45 53 5F 46 49 52 53 54 42 4C 4F 4F 44 5F 44 45 53 43 2E FF FF FF FF FF FF FF FF 53 74 6F 70 70 65 64 20 65 6E 65 6D 79 20 73 68 6F 72 74 20 6F 66 20 61 20 6B 69 6C 6C 73 74 72 65 61 6B 2E 20 28 5E 35 2B 26 26 31 5E 37 29 2E 53 50 4C 41 53 48 45 53 5F 42 55 5A 5A 4B 49 4C 4C 5F 44 45 53 43 2E FF FF FF FF FF FF FF FF 59 6F 75 27 76 65 20 72 65 63 6F 76 65 72 65 64 20 66 72 6F 6D 20 61 20 73 74 72 65 61 6B 20 6F 66 20 64 65 61 74 68 73 2E 20 28 5E 36 2B 26 26 31 5E 37 29 2E 53 50 4C 41 53 48 45 53 5F 43 4F 4D 45 42 41 43 4B 5F 44 45 53 43 2E FF FF FF FF FF FF FF FF 59 6F 75 27 76 65 20 74 61 6B 65 6E 20 61 6E 20 6F 62 6A 65 63 74 69 76 65 2E 20 28 5E 30 2B 26 26 31 5E 37 29 2E 53 50 4C 41 53 48 45 53 5F 43 41 50 54 55 52 45 5F 44 45 53 43 2E FF FF FF FF FF FF FF FF 59 6F 75 20 64 65 66 65 6E 64 65 64 20 74 68 65 20 6F 62 6A 65 63 74 69 76 65 2E 20 28 5E 31 2B 26 26 31 5E 37 29 2E 53 50 4C 41 53 48 45 53 5F 44 45 46 45 4E 44 5F 44 45 53 43 2E FF FF FF FF FF FF FF FF 59 6F 75 20 6B 69 6C 6C 65 64 20 61 20 64 65 66 65 6E 64 65 72 2E 20 28 5E 32 2B 26 26 31 5E 37 29 2E 53 50 4C 41 53 48 45 53 5F 41 53 53 41 55 4C 54 5F 44 45 53 43 2E FF FF FF FF FF FF FF FF 59 6F 75 20 70 6C 61 6E 74 65 64 20 74 68 65 20 62 6F 6D 62 2E 20 28 5E 34 2B 26 26 31 5E 37 29 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 2E 53 50 4C 41 53 48 45 53 5F 50 4C 41 4E 54 5F 44 45 53 43 2E FF FF FF FF FF FF FF FF 59 6F 75 20 64 65 66 75 73 65 64 20 74 68 65 20 62 6F 6D 62 2E 20 28 5E 35 2B 26 26 31 5E 37 29 2E 53 50 4C 41 53 48 45 53 5F 44 45 46 55 53 45 5F 44 45 53 43 2E
================================================== ============================
Chnage Font In Online Options (Main Menu, Create A Class ect)

- Search For: FIND_GAME
- You need to search three times.
- @PLATFORM_FIND_GAME_CAPS, thats the string for the find game option.
- Now go down till you see the Âp again. And change the hex value in front of it.
- It's 06 now, that's the default one. I change it to 04 for now.
- When you scroll down, you will see the next @......._CAPS <-- That's the next option under the FIND GAME (So the one you just changed)
================================================== =============================
Change Font In Multi Player Menu-

Search for: PLAY_ONLINE_CAPS
-There it is
- Now go down till @MENU_SPLITSCREEN_CAPS, this is the next option in the menu.
- Above the c you will see Âp, go before the Â.
- The hex value is 06, that's your font.
- I change it to 3 for now
- That's all you need to do.
- This font is editable for each option.


- So let's do the splitscreen now
- That's pretty much it

- When you see a @MENU_SPLITSCREEN_CAPS or PLAY ONLINE CAPS. that means there is the next option.
================================================== =======================================
Changing Weapon Names
**This Is Long***
- You need to replace a string. So I replace "PLATFORM_PRESS_TO_USE_RADAR" for now.

- Search for that string
- Now go right after the ÿÿ's
- Search in the strings file for model1887, to get the string for the weapon.
- And copy it
- The area I selected it the part you can replace
- At the end of the selected part, you need to place ".WEAPON_MODEL1887"..
- Like this
- Now make sure the DOTS before and after WEAPON_MODEL1887 are 00 hex values
- Now all the space before the DOT, you can fill that space with the name you want.
- I change it to ^1MrReDN34Ls Beast Gun
- Fill it up with spaces (20 hex value)
- Now the name of the model is modded. It's MrReDN34Ls Beast Gun in red now. Colored weapons.

Weapon Strings-
REFERENCE WEAPON_M2FRAGGRENADE
LANG_ENGLISH "M2 Frag Grenade"

REFERENCE WEAPON_MK1_FRAG_GRENADE
LANG_ENGLISH "MK1 Frag Grenade"

REFERENCE WEAPON_HOLDPIN
LANG_ENGLISH "Hold-Pin"

REFERENCE WEAPON_COOKOFF
LANG_ENGLISH "Cook-Off"

REFERENCE WEAPON_FRAGGRENADE
LANG_ENGLISH "Frag"

REFERENCE WEAPON_SMOKEGRENADE
LANG_ENGLISH "Smoke"

REFERENCE WEAPON_DEFAULTWEAPON
LANG_ENGLISH "Default Weapon"

REFERENCE WEAPON_NO_AMMO
LANG_ENGLISH "No Ammo"

REFERENCE WEAPON_NO_WEAPON_AMMO
LANG_ENGLISH "No &&1 Ammo Remaining"

REFERENCE WEAPON_NO_WEAPON_AMMO_MP
LANG_ENGLISH "No Equipment Available"

REFERENCE WEAPON_NO_FRAG_GRENADE
LANG_ENGLISH "No Frag Grenades Remaining"

REFERENCE WEAPON_NO_SPECIAL_GRENADE
LANG_ENGLISH "No Special Grenades Remaining"

REFERENCE WEAPON_FREERUNNER
LANG_ENGLISH "No Weapon Available"

REFERENCE WEAPON_LOCATION_SELECTOR
LANG_ENGLISH "Select a location"

REFERENCE WEAPON_C4
LANG_ENGLISH "C4"

REFERENCE WEAPON_C4_DETONATOR
LANG_ENGLISH "C4 Detonator"

REFERENCE WEAPON_CLAYMORE
LANG_ENGLISH "Claymore"

REFERENCE WEAPON_CLAYMORE_DETONATOR
LANG_ENGLISH "Claymore Detonator"

REFERENCE WEAPON_RPG_LAUNCHER
LANG_ENGLISH "RPG Launcher"

REFERENCE WEAPON_SMOKE_GRENADE
LANG_ENGLISH "Smoke Grenade"

REFERENCE WEAPON_FLASH_GRENADE
LANG_ENGLISH "Flash Grenade"

REFERENCE WEAPON_CONCUSSION_GRENADE
LANG_ENGLISH "Stun Grenade"

REFERENCE WEAPON_THROWING_KNIFE
LANG_ENGLISH "Throwing Knife"

REFERENCE WEAPON_RAPPEL_KNIFE
LANG_ENGLISH "Knife"

REFERENCE WEAPON_RPG
LANG_ENGLISH "RPG-7"

REFERENCE WEAPON_RPG_X2
LANG_ENGLISH "RPG-7 x 2"

REFERENCE WEAPON_AT4
LANG_ENGLISH "AT4"

REFERENCE WEAPON_MP5_SILENCER
LANG_ENGLISH "MP5KSD"

REFERENCE WEAPON_MP5
LANG_ENGLISH "MP5K"

REFERENCE WEAPON_MAC10
LANG_ENGLISH "Mac-10"

REFERENCE WEAPON_P90
LANG_ENGLISH "P90"

REFERENCE WEAPON_P90_SILENCER
LANG_ENGLISH "P90 Silenced"

REFERENCE WEAPON_P90_ACOG
LANG_ENGLISH "P90 ACOG Sight"

REFERENCE WEAPON_P90_REDDOT
LANG_ENGLISH "P90 Red Dot Sight"

REFERENCE WEAPON_M16
LANG_ENGLISH "M16A4"

REFERENCE WEAPON_M203
LANG_ENGLISH "M203"

REFERENCE WEAPON_G36C
LANG_ENGLISH "G36C"

REFERENCE WEAPON_M14
LANG_ENGLISH "M14"

REFERENCE WEAPON_M40A3
LANG_ENGLISH "M40A3"

REFERENCE WEAPON_BARRETT
LANG_ENGLISH "Barrett .50cal"

REFERENCE WEAPON_WINCHESTER1200
LANG_ENGLISH "W1200"

REFERENCE WEAPON_M1014
LANG_ENGLISH "M1014"

REFERENCE WEAPON_M1014_EOTECH
LANG_ENGLISH "M1014 Holographic"

REFERENCE WEAPON_M4M203
LANG_ENGLISH "M4A1 Grenadier"

REFERENCE WEAPON_M4
LANG_ENGLISH "M4A1"

REFERENCE WEAPON_M4_SILENCER
LANG_ENGLISH "M4A1 Suppressed"

REFERENCE WEAPON_M4M203_SILENCER
LANG_ENGLISH "M4A1 SOPMOD"

REFERENCE WEAPON_M4M203_ACOG
LANG_ENGLISH "M4A1 Grenadier w/ ACOG Sight"

REFERENCE WEAPON_M4M203_REFLEX
LANG_ENGLISH "M4A1 Grenadier w/ Red Dot Sight"

REFERENCE WEAPON_M4M203_EOTECH
LANG_ENGLISH "M4A1 Grenadier w/ Holographic"

REFERENCE WEAPON_SAW
LANG_ENGLISH "M249 SAW"

REFERENCE WEAPON_M60E4
LANG_ENGLISH "M60E4"

REFERENCE WEAPON_M240
LANG_ENGLISH "M240"

REFERENCE WEAPON_M240_REDDOT
LANG_ENGLISH "M240 Red Dot Sight"

REFERENCE WEAPON_M240_SILENCER
LANG_ENGLISH "M240 Silenced"

REFERENCE WEAPON_M240_EOTECH
LANG_ENGLISH "M240 Holographic"

REFERENCE WEAPON_M240_ACOG
LANG_ENGLISH "M240 ACOG Sight"

REFERENCE WEAPON_M240_THERMAL
LANG_ENGLISH "M240 Thermal Sight"

REFERENCE WEAPON_M240_HEARTBEAT
LANG_ENGLISH "M240 Heartbeat"

REFERENCE WEAPON_M240_BLING
LANG_ENGLISH "M240 Bling"

REFERENCE WEAPON_SKORPION
LANG_ENGLISH "Skorpion"

REFERENCE WEAPON_MINI_UZI
LANG_ENGLISH "Mini-Uzi"

REFERENCE WEAPON_AK47
LANG_ENGLISH "AK-47"

REFERENCE WEAPON_AK47_GP25
LANG_ENGLISH "AK-47 Grenadier"

REFERENCE WEAPON_GP25
LANG_ENGLISH "GP-25"

REFERENCE WEAPON_G3
LANG_ENGLISH "G3"

REFERENCE WEAPON_DRAGUNOV
LANG_ENGLISH "Dragunov"

REFERENCE WEAPON_REMINGTON700
LANG_ENGLISH "R700"

REFERENCE WEAPON_AW50
LANG_ENGLISH "AW-50"

REFERENCE WEAPON_AK74U
LANG_ENGLISH "AK-74u"

REFERENCE WEAPON_RPD
LANG_ENGLISH "RPD"

REFERENCE WEAPON_BERETTA
LANG_ENGLISH "M9"

REFERENCE WEAPON_DESERTEAGLE
LANG_ENGLISH "Desert Eagle"

REFERENCE WEAPON_COLT1911
LANG_ENGLISH "M1911 .45"

REFERENCE WEAPON_AG36
LANG_ENGLISH "AG36"

REFERENCE WEAPON_HK79
LANG_ENGLISH "HK79"

REFERENCE WEAPON_EGLM
LANG_ENGLISH "FN EGLM"

REFERENCE WEAPON_JAVELIN
LANG_ENGLISH "Javelin"

REFERENCE WEAPON_STINGER
LANG_ENGLISH "Stinger"

REFERENCE WEAPON_TARGET_TOO_CLOSE
LANG_ENGLISH "Too Close to Target"

REFERENCE WEAPON_LOCKON_REQUIRED
LANG_ENGLISH "Lock-On Required"

REFERENCE WEAPON_M21_SILENCER
LANG_ENGLISH "M21 EBR Silenced"

REFERENCE WEAPON_M21
LANG_ENGLISH "M21 EBR"

REFERENCE WEAPON_TARGET_NOT_ENOUGH_CLEARANCE
LANG_ENGLISH "Not Enough Room To Fire"

REFERENCE WEAPON_DESERTEAGLEGOLD
LANG_ENGLISH "Gold Desert Eagle"

REFERENCE WEAPON_NO_CAMO
LANG_ENGLISH "No Camo"

REFERENCE WEAPON_BINOCULARS
LANG_ENGLISH "Binoculars"

REFERENCE WEAPON_ANM8_SMOKE_GRENADE
LANG_ENGLISH "ANM8 Smoke Grenade"

REFERENCE WEAPON_UZI_SILENCER
LANG_ENGLISH "Mini-Uzi Silenced"

REFERENCE WEAPON_M16A4_GRENADIER
LANG_ENGLISH "M16A4 Grenadier"

REFERENCE WEAPON_AK47_ACOG
LANG_ENGLISH "AK-47 ACOG Sight"

REFERENCE WEAPON_AK47_SILENCER
LANG_ENGLISH "AK-47 Silenced"

REFERENCE WEAPON_AK47_SHOTGUN
LANG_ENGLISH "AK-47 w/ Shotgun"

REFERENCE WEAPON_AK47_REDDOT
LANG_ENGLISH "AK-47 Red Dot Sight"

REFERENCE WEAPON_AK47_FMJ
LANG_ENGLISH "AK-47 FMJ"

REFERENCE WEAPON_SENTRY_GUN
LANG_ENGLISH "Sentry Gun"

REFERENCE WEAPON_SENTRY_MINIGUN
LANG_ENGLISH "Sentry MiniGun"

REFERENCE WEAPON_KRISS
LANG_ENGLISH "Vector"

REFERENCE WEAPON_KRISS_ACOG
LANG_ENGLISH "Vector ACOG Sight"

REFERENCE WEAPON_KRISS_ACOG_SILENCER
LANG_ENGLISH "Vector Silenced ACOG Sight"

REFERENCE WEAPON_G3_ACOG
LANG_ENGLISH "G3 ACOG Sight"

REFERENCE WEAPON_G3_SILENCER
LANG_ENGLISH "G3 Silenced"

REFERENCE WEAPON_G3_REDDOT
LANG_ENGLISH "G3 Red Dot Sight"

REFERENCE WEAPON_G3_GL
LANG_ENGLISH "G3 Grenade Launcher"

REFERENCE WEAPON_G36C_ACOG
LANG_ENGLISH "G36C ACOG Sight"

REFERENCE WEAPON_G36C_SILENCER
LANG_ENGLISH "G36C Silenced"

REFERENCE WEAPON_G36C_REDDOT
LANG_ENGLISH "G36C Red Dot Sight"

REFERENCE WEAPON_G36C_GL
LANG_ENGLISH "G36C Grenade Launcher"

REFERENCE WEAPON_AK74U_ACOG
LANG_ENGLISH "AK-74u ACOG Sight"

REFERENCE WEAPON_AK74U_SILENCER
LANG_ENGLISH "AK-74u Silenced"

REFERENCE WEAPON_AK74U_REDDOT
LANG_ENGLISH "AK-74u Red Dot Sight"

REFERENCE WEAPON_RPD_ACOG
LANG_ENGLISH "RPD ACOG Sight"

REFERENCE WEAPON_RPD_GRIP
LANG_ENGLISH "RPD Foregrip"

REFERENCE WEAPON_RPD_REDDOT
LANG_ENGLISH "RPD Red Dot Sight"

REFERENCE WEAPON_REMINGTON700_ACOG
LANG_ENGLISH "R700 ACOG Sight"

REFERENCE WEAPON_AW50_ACOG
LANG_ENGLISH "AW-50 ACOG Sight"

REFERENCE WEAPON_BARRETT_ACOG
LANG_ENGLISH "Barrett .50cal ACOG"

REFERENCE WEAPON_BERETTA_SILENCER
LANG_ENGLISH "M9 Silenced"

REFERENCE WEAPON_COLT1911_SILENCER
LANG_ENGLISH "M1911 .45 Silenced"

REFERENCE WEAPON_DRAGUNOV_ACOG
LANG_ENGLISH "Dragunov ACOG Sight"

REFERENCE WEAPON_BENELLI_GRIP
LANG_ENGLISH "M1014 Foregrip"

REFERENCE WEAPON_BENELLI_REDDOT
LANG_ENGLISH "M1014 Red Dot Sight"

REFERENCE WEAPON_M14_ACOG
LANG_ENGLISH "M14 ACOG Sight"

REFERENCE WEAPON_M14_GL
LANG_ENGLISH "M14 Grenade Launcher"

REFERENCE WEAPON_M14_SILENCER
LANG_ENGLISH "M14 Silencer"

REFERENCE WEAPON_M14_REDDOT
LANG_ENGLISH "M14 Red Dot Sight"

REFERENCE WEAPON_M16_REDDOT
LANG_ENGLISH "M16A4 Red Dot Sight"

REFERENCE WEAPON_M16_GL
LANG_ENGLISH "M16A4 Grenade Launcher"

REFERENCE WEAPON_M16_SILENCER
LANG_ENGLISH "M16A4 Silenced"

REFERENCE WEAPON_M16_ACOG
LANG_ENGLISH "M16A4 ACOG Sight"

REFERENCE WEAPON_M4_CARBINE_ACOG
LANG_ENGLISH "M4 ACOG Sight"

REFERENCE WEAPON_M4_CARBINE_REDDOT
LANG_ENGLISH "M4A1 Red Dot Sight"

REFERENCE WEAPON_M4_CARBINE_SILENCER
LANG_ENGLISH "M4A1 Silenced"

REFERENCE WEAPON_M4_CARBINE_GL
LANG_ENGLISH "M4A1 Grenade Launcher"

REFERENCE WEAPON_M40A3_ACOG
LANG_ENGLISH "M40A3 ACOG Sight"

REFERENCE WEAPON_M60E4_ACOG
LANG_ENGLISH "M60E4 ACOG Sight"

REFERENCE WEAPON_M60E4_GRIP
LANG_ENGLISH "M60E4 Foregrip"

REFERENCE WEAPON_M60E4_REDDOT
LANG_ENGLISH "M60E4 Red Dot Sight"

REFERENCE WEAPON_MP5_ACOG
LANG_ENGLISH "MP5K ACOG Sight"

REFERENCE WEAPON_MP5_GRIP
LANG_ENGLISH "MP5K Foregrip"

REFERENCE WEAPON_MP5_REDDOT
LANG_ENGLISH "MP5K Red Dot Sight"

REFERENCE WEAPON_MP5_EOTECH
LANG_ENGLISH "MP5K Holographic"

REFERENCE WEAPON_MP5_SILENCED
LANG_ENGLISH "MP5K Silenced"

REFERENCE WEAPON_MP5_SILENCED_REDDOT
LANG_ENGLISH "MP5K Silenced Red Dot"

REFERENCE WEAPON_M21_ACOG
LANG_ENGLISH "M21 EBR ACOG Sight"

REFERENCE WEAPON_SAW_ACOG
LANG_ENGLISH "M249 SAW ACOG"

REFERENCE WEAPON_SAW_GRIP
LANG_ENGLISH "M249 SAW Foregrip"

REFERENCE WEAPON_SAW_REDDOT
LANG_ENGLISH "M249 SAW Red Dot"

REFERENCE WEAPON_SKORPION_ACOG
LANG_ENGLISH "Skorpion ACOG Sight"

REFERENCE WEAPON_SKORPION_REDDOT
LANG_ENGLISH "Skorpion Red Dot Sight"

REFERENCE WEAPON_SKORPION_SILENCER
LANG_ENGLISH "Skorpion Silenced"

REFERENCE WEAPON_UZI_ACOG
LANG_ENGLISH "Mini-Uzi ACOG Sight"

REFERENCE WEAPON_UZI_REDDOT
LANG_ENGLISH "Mini-Uzi Red Dot Sight"

REFERENCE WEAPON_USP
LANG_ENGLISH "USP .45"

REFERENCE WEAPON_USP_SILENCER
LANG_ENGLISH "USP .45 Silenced"

REFERENCE WEAPON_WINCHESTER1200_GRIP
LANG_ENGLISH "W1200 Foregrip"

REFERENCE WEAPON_WINCHESTER1200_REDDOT
LANG_ENGLISH "W1200 Red Dot Sight"

REFERENCE WEAPON_RANGER
LANG_ENGLISH "Ranger"

REFERENCE WEAPON_UMP45
LANG_ENGLISH "UMP45"

REFERENCE WEAPON_UMP45_BURST
LANG_ENGLISH "UMP45 (Burst)"

REFERENCE WEAPON_FN2000
LANG_ENGLISH "F2000"

REFERENCE WEAPON_FN2000_REDDOT
LANG_ENGLISH "F2000 Red Dot Sight"

REFERENCE WEAPON_FN2000_SCOPE
LANG_ENGLISH "F2000 Scope"

REFERENCE WEAPON_FN2000_SHOTGUN
LANG_ENGLISH "F2000 w/ Shotgun"

REFERENCE WEAPON_FN2000_ACOG
LANG_ENGLISH "F2000 ACOG Sight"

REFERENCE WEAPON_FN2000_THERMAL
LANG_ENGLISH "F2000 Thermal Sight"

REFERENCE WEAPON_FN2000_SILENCER
LANG_ENGLISH "F2000 Silenced"

REFERENCE WEAPON_FN2000_GL
LANG_ENGLISH "F2000 Grenade Launcher"

REFERENCE WEAPON_ANACONDA
LANG_ENGLISH ".44 Magnum"

REFERENCE WEAPON_M79
LANG_ENGLISH "Thumper"

REFERENCE WEAPON_BARRETT_USE
LANG_ENGLISH "Press and hold^3 &&1 ^7to use the M82 .50 Caliber Sniper Rifle"

REFERENCE WEAPON_PRESS_FORWARDS_OR_BACKWARDS
LANG_ENGLISH "Press forward to zoom"

REFERENCE WEAPON_STRIKER
LANG_ENGLISH "Striker"

REFERENCE WEAPON_CHEYTAC
LANG_ENGLISH "Intervention"

REFERENCE WEAPON_M4M203_MOTION_TRACKER
LANG_ENGLISH "M4 Carbine Heartbeat Sensor"

REFERENCE WEAPON_ANACONDA_SILENCER
LANG_ENGLISH ".44 Magnum Silenced"

REFERENCE WEAPON_UMP45_ACOG
LANG_ENGLISH "UMP45 ACOG Sight"

REFERENCE WEAPON_UMP45_REDDOT
LANG_ENGLISH "UMP45 Red Dot Sight"

REFERENCE WEAPON_UMP45_SILENCER
LANG_ENGLISH "UMP45 Silenced"

REFERENCE WEAPON_KRISS_SILENCER
LANG_ENGLISH "Vector Silenced"

REFERENCE WEAPON_KRISS_REDDOT
LANG_ENGLISH "Vector Red Dot Sight"

REFERENCE WEAPON_STRIKER_GRIP
LANG_ENGLISH "Striker Foregrip"

REFERENCE WEAPON_STRIKER_REFLEX
LANG_ENGLISH "Striker Red Dot Sight"

REFERENCE WEAPON_STRIKER_EOTECH
LANG_ENGLISH "Striker Holographic"

REFERENCE WEAPON_CHEYTAC_ACOG
LANG_ENGLISH "Intervention ACOG Sight"

REFERENCE WEAPON_CHEYTAC_THERMAL
LANG_ENGLISH "Intervention Thermal Sight"

REFERENCE WEAPON_CHEYTAC_SILENCER
LANG_ENGLISH "Intervention Silenced"

REFERENCE WEAPON_MASADA
LANG_ENGLISH "ACR"

REFERENCE WEAPON_MASADA_GL_ACOG
LANG_ENGLISH "ACR Grenadier ACOG Sight"

REFERENCE WEAPON_MASADA_ACOG
LANG_ENGLISH "ACR ACOG Sight"

REFERENCE WEAPON_MASADA_THERMAL
LANG_ENGLISH "ACR Thermal Sight"

REFERENCE WEAPON_MASADA_SILENCER
LANG_ENGLISH "ACR Silenced"

REFERENCE WEAPON_MASADA_REDDOT
LANG_ENGLISH "ACR Red Dot Sight"

REFERENCE WEAPON_MASADA_SILENCER_OFF
LANG_ENGLISH "Silenced ACR with Heartbeat Sensor"

REFERENCE WEAPON_MASADA_HEARTBEAT
LANG_ENGLISH "ACR Heartbeat Sensor"

REFERENCE WEAPON_ICE_AXE
LANG_ENGLISH "Ice Picks"

REFERENCE WEAPON_AA12SP
LANG_ENGLISH "AA-12 Shotgun"

REFERENCE WEAPON_AA12SP_EOTECH
LANG_ENGLISH "AA-12 Shotgun Holographic"

REFERENCE WEAPON_AA12SP_HB
LANG_ENGLISH "AA-12 Shotgun w/ Heartbeat Sensor"

REFERENCE WEAPON_AA12SP_HB_SILENCER
LANG_ENGLISH "AA-12 Shotgun Heartbeat & Silenced"

REFERENCE WEAPON_AA12SP_REDDOT
LANG_ENGLISH "AA-12 Shotgun Red Dot Sight"

REFERENCE WEAPON_AA12SP_SILENCER
LANG_ENGLISH "AA-12 Shotgun Silenced"

REFERENCE WEAPON_AA12
LANG_ENGLISH "AA-12"

REFERENCE WEAPON_CLAYMORE_PICKUP
LANG_ENGLISH "Press and hold &&1 to pickup Claymore Mines"

REFERENCE WEAPON_CACHE_USE_HINT
LANG_ENGLISH "Press and hold &&1 to refill your ammo"

REFERENCE WEAPON_FAMAS
LANG_ENGLISH "FAMAS"

REFERENCE WEAPON_FAMAS_ACOG
LANG_ENGLISH "FAMAS ACOG Sight"

REFERENCE WEAPON_FAMAS_SILENCER
LANG_ENGLISH "FAMAS Silenced"

REFERENCE WEAPON_FAMAS_REDDOT
LANG_ENGLISH "FAMAS Red Dot Sight"

REFERENCE WEAPON_FAMAS_SHOTGUN
LANG_ENGLISH "FAMAS w/ Shotgun"

REFERENCE WEAPON_GLOCK
LANG_ENGLISH "G18"

REFERENCE WEAPON_SCAR
LANG_ENGLISH "SCAR-H"

REFERENCE WEAPON_SCAR_SILENCER
LANG_ENGLISH "SCAR-H Silenced"

REFERENCE WEAPON_SCAR_REFLEX_SHOTGUN
LANG_ENGLISH "SCAR-H Red Dot Sight w/ Shotgun"

REFERENCE WEAPON_SCAR_REFLEX
LANG_ENGLISH "SCAR-H Red Dot Sight"

REFERENCE WEAPON_SCAR_THERMAL
LANG_ENGLISH "SCAR-H Thermal Sight"

REFERENCE WEAPON_SCAR_THERMAL_SILENCER
LANG_ENGLISH "SCAR-H Silenced Thermal Sight"

REFERENCE WEAPON_SCAR_ACOG
LANG_ENGLISH "SCAR-H ACOG Sight"

REFERENCE WEAPON_SCAR_EOTECH
LANG_ENGLISH "SCAR-H Holographic"

REFERENCE WEAPON_SCAR_GL
LANG_ENGLISH "SCAR-H Grenade Launcher"

REFERENCE WEAPON_SCAR_HEARTBEAT
LANG_ENGLISH "SCAR-H Heartbeat Sensor"

REFERENCE WEAPON_SCAR_SHOTGUN
LANG_ENGLISH "SCAR-H w/ Shotgun"

REFERENCE WEAPON_SCAR_BLING
LANG_ENGLISH "SCAR-H Bling"

REFERENCE WEAPON_SCAR_ROF
LANG_ENGLISH "SCAR-H Rapid Fire"

REFERENCE WEAPON_SCAR_XMAGS
LANG_ENGLISH "SCAR-H Extended Mags"

REFERENCE WEAPON_SCAR_FMJ
LANG_ENGLISH "SCAR-H FMJ"

REFERENCE WEAPON_SCAR_GRIP
LANG_ENGLISH "SCAR-H Foregrip"

REFERENCE WEAPON_FAL_ACOG
LANG_ENGLISH "FAL ACOG Sight"

REFERENCE WEAPON_FAL_REDDOT
LANG_ENGLISH "FAL Red Dot Sight"

REFERENCE WEAPON_FAL_SHOTGUN
LANG_ENGLISH "FAL w/ Shotgun"

REFERENCE WEAPON_SA80
LANG_ENGLISH "L86 LSW"

REFERENCE WEAPON_SA80_SCOPE
LANG_ENGLISH "L86 LSW Scoped"

REFERENCE WEAPON_TAVOR
LANG_ENGLISH "TAR-21"

REFERENCE WEAPON_TAVOR_EOTECH
LANG_ENGLISH "TAR-21 Holographic"

REFERENCE WEAPON_TAVOR_ACOG
LANG_ENGLISH "TAR-21 ACOG Sight"

REFERENCE WEAPON_TAVOR_THERMAL
LANG_ENGLISH "TAR-21 Thermal Sight"

REFERENCE WEAPON_TMP_AKIMBO
LANG_ENGLISH "TMP Akimbo"

REFERENCE WEAPON_PP2000
LANG_ENGLISH "PP2000"

REFERENCE WEAPON_PP2000_SILENCER
LANG_ENGLISH "PP2000 Silenced"

REFERENCE WEAPON_PP2000_REDDOT
LANG_ENGLISH "PP2000 Red Dot Sight"

REFERENCE WEAPON_PP2000_THERMAL
LANG_ENGLISH "PP2000 Thermal Sight"

REFERENCE WEAPON_MODEL1887
LANG_ENGLISH "Model 1887"

REFERENCE WEAPON_AIRDROP_MARKER
LANG_ENGLISH "Care Package Marker"

REFERENCE WEAPON_FRAG_GRENADE
LANG_ENGLISH "Frag Grenade"

REFERENCE WEAPON_MG4
LANG_ENGLISH "MG4"

REFERENCE WEAPON_G36_LMG
LANG_ENGLISH "G36 LMG"

REFERENCE WEAPON_AUG_HBAR
LANG_ENGLISH "AUG HBAR"

REFERENCE WEAPON_AUG_SCOPE
LANG_ENGLISH "AUG HBAR Scoped"

REFERENCE WEAPON_AUG_REFLEX
LANG_ENGLISH "AUG HBAR Red Dot Sight"

REFERENCE WEAPON_AUG_SILENCER
LANG_ENGLISH "AUG HBAR Silenced"

REFERENCE WEAPON_AUG_BLING
LANG_ENGLISH "AUG HBAR Bling"

REFERENCE WEAPON_FAMAS_THERMAL
LANG_ENGLISH "FAMAS Thermal Sight"

REFERENCE WEAPON_TAVOR_SILENCER
LANG_ENGLISH "TAR-21 Silenced"

REFERENCE WEAPON_KRISS_GRIP
LANG_ENGLISH "Vector Foregrip"

REFERENCE WEAPON_TMP
LANG_ENGLISH "TMP"

REFERENCE WEAPON_TMP_REDDOT
LANG_ENGLISH "TMP Red Dot Sight"

REFERENCE WEAPON_FAL
LANG_ENGLISH "FAL"

REFERENCE WEAPON_M14EBR
LANG_ENGLISH "M14 EBR"

REFERENCE WEAPON_M14EBR_SCOPED
LANG_ENGLISH "M14 EBR Scoped"

REFERENCE WEAPON_M14EBR_THERMAL
LANG_ENGLISH "M14 EBR Thermal"

REFERENCE WEAPON_M14EBR_SCOPED_SILENCED
LANG_ENGLISH "M14 EBR Scoped Silenced"

REFERENCE WEAPON_WA2000
LANG_ENGLISH "WA2000"

REFERENCE WEAPON_WA2000_HEARTBEAT
LANG_ENGLISH "WA2000 Heartbeat"

REFERENCE WEAPON_WA2000_THERMAL
LANG_ENGLISH "WA2000 Thermal Sight"

REFERENCE WEAPON_SEMTEX
LANG_ENGLISH "SEMTEX"

REFERENCE WEAPON_BERETTA393
LANG_ENGLISH "M93 Raffica"

REFERENCE WEAPON_M4_CARBINE_FMJ
LANG_ENGLISH "M4A1 FMJ"

REFERENCE WEAPON_M4_CARBINE_XMAGS
LANG_ENGLISH "M4A1 Extended Mags"

REFERENCE WEAPON_M4_CARBINE_ROF
LANG_ENGLISH "M4A1 Rapid Fire"

REFERENCE WEAPON_FN2000_FMJ
LANG_ENGLISH "F2000 FMJ"

REFERENCE WEAPON_FN2000_ROF
LANG_ENGLISH "F2000 Rapid Fire"

REFERENCE WEAPON_FN2000_XMAGS
LANG_ENGLISH "F2000 Extended Mags"

REFERENCE WEAPON_MASADA_XMAGS
LANG_ENGLISH "ACR Extended Mags"

REFERENCE WEAPON_MASADA_GL_EOTECH
LANG_ENGLISH "ACR Grenadier Holographic"

REFERENCE WEAPON_MASADA_FMJ
LANG_ENGLISH "ACR FMJ"

REFERENCE WEAPON_MASADA_SHOTGUN
LANG_ENGLISH "ACR w/ Shotgun"

REFERENCE WEAPON_M16_FMJ
LANG_ENGLISH "M16A4 FMJ"

REFERENCE WEAPON_M16_ROF
LANG_ENGLISH "M16A4 Rapid Fire"

REFERENCE WEAPON_M16_XMAGS
LANG_ENGLISH "M16A4 Extended Mags"

REFERENCE WEAPON_TAVOR_REDDOT
LANG_ENGLISH "TAR-21 Red Dot Sight"

REFERENCE WEAPON_TAVOR_MARS
LANG_ENGLISH "TAR-21 Mars Sight"

REFERENCE WEAPON_TAVOR_FMJ
LANG_ENGLISH "TAR-21 FMJ"

REFERENCE WEAPON_TAVOR_ROF
LANG_ENGLISH "TAR-21 Rapid Fire"

REFERENCE WEAPON_TAVOR_XMAGS
LANG_ENGLISH "TAR-21 Extended Mags"

REFERENCE WEAPON_TAVOR_HEARTBEAT
LANG_ENGLISH "TAR-21 Heartbeat Sensor"

REFERENCE WEAPON_FAMAS_FMJ
LANG_ENGLISH "FAMAS FMJ"

REFERENCE WEAPON_FAMAS_ROF
LANG_ENGLISH "FAMAS Rapid Fire"

REFERENCE WEAPON_FAMAS_XMAGS
LANG_ENGLISH "FAMAS Extended Mags"

REFERENCE WEAPON_FAL_FMJ
LANG_ENGLISH "FAL FMJ"

REFERENCE WEAPON_FAL_ROF
LANG_ENGLISH "FAL Rapid Fire"

REFERENCE WEAPON_FAL_XMAGS
LANG_ENGLISH "FAL Extended Mags"

REFERENCE WEAPON_SA80_ACOG
LANG_ENGLISH "L86 LSW ACOG Sight"

REFERENCE WEAPON_SA80_GRIP
LANG_ENGLISH "L86 LSW Foregrip"

REFERENCE WEAPON_SA80_SILENCER
LANG_ENGLISH "L86 LSW Silenced"

REFERENCE WEAPON_SA80_FMJ
LANG_ENGLISH "L86 LSW FMJ"

REFERENCE WEAPON_SA80_ROF
LANG_ENGLISH "L86 LSW Rapid Fire"

REFERENCE WEAPON_SA80_XMAGS
LANG_ENGLISH "L86 LSW Extended Mags"

REFERENCE WEAPON_RPD_FMJ
LANG_ENGLISH "RPD FMJ"

REFERENCE WEAPON_RPD_ROF
LANG_ENGLISH "RPD Rapid Fire"

REFERENCE WEAPON_RPD_XMAGS
LANG_ENGLISH "RPD Extended Mags"

REFERENCE WEAPON_PP2000_AKIMBO
LANG_ENGLISH "PP-2000 Akimbo"

REFERENCE WEAPON_PP2000_FMJ
LANG_ENGLISH "PP2000 FMJ"

REFERENCE WEAPON_PP2000_ROF
LANG_ENGLISH "PP2000 Rapid Fire"

REFERENCE WEAPON_PP2000_XMAGS
LANG_ENGLISH "PP2000 Extended Mags"

REFERENCE WEAPON_PP2000_EOTECH
LANG_ENGLISH "PP2000 Holographic"

REFERENCE WEAPON_KRISS_FMJ
LANG_ENGLISH "Vector FMJ"

REFERENCE WEAPON_KRISS_ROF
LANG_ENGLISH "Vector Rapid Fire"

REFERENCE WEAPON_KRISS_XMAGS
LANG_ENGLISH "Vector Extended Mags"

REFERENCE WEAPON_MP5K_FMJ
LANG_ENGLISH "MP5K FMJ"

REFERENCE WEAPON_MP5K_ROF
LANG_ENGLISH "MP5K Rapid Fire"

REFERENCE WEAPON_MP5K_XMAGS
LANG_ENGLISH "MP5K Extended Mags"

REFERENCE WEAPON_P90_FMJ
LANG_ENGLISH "P90 FMJ"

REFERENCE WEAPON_P90_ROF
LANG_ENGLISH "P90 Rapid Fire"

REFERENCE WEAPON_P90_XMAGS
LANG_ENGLISH "P90 Extended Mags"

REFERENCE WEAPON_P90_HEARTBEAT
LANG_ENGLISH "P90 Heartbeat"

REFERENCE WEAPON_TMP_SILENCER
LANG_ENGLISH "TMP Silenced"

REFERENCE WEAPON_TMP_FMJ
LANG_ENGLISH "TMP FMJ"

REFERENCE WEAPON_TMP_ROF
LANG_ENGLISH "TMP Rapid Fire"

REFERENCE WEAPON_TMP_XMAGS
LANG_ENGLISH "TMP Extended Mags"

REFERENCE WEAPON_TMP_EOTECH
LANG_ENGLISH "TMP Holographic"

REFERENCE WEAPON_UMP45_FMJ
LANG_ENGLISH "UMP45 FMJ"

REFERENCE WEAPON_UMP45_ROF
LANG_ENGLISH "UMP45 Rapid Fire"

REFERENCE WEAPON_UMP45_XMAGS
LANG_ENGLISH "UMP45 Extended Mags"

REFERENCE WEAPON_UZI_FMJ
LANG_ENGLISH "Mini-Uzi FMJ"

REFERENCE WEAPON_UZI_ROF
LANG_ENGLISH "Mini-Uzi Rapid Fire"

REFERENCE WEAPON_UZI_XMAGS
LANG_ENGLISH "Mini-Uzi Extended Mags"

REFERENCE WEAPON_UMP45_HEARTBEAT
LANG_ENGLISH "UMP45 Heartbeat"

REFERENCE WEAPON_STRIKER_SILENCER
LANG_ENGLISH "Striker Silenced"

REFERENCE WEAPON_AA12_HB
LANG_ENGLISH "AA-12 Heartbeat Sensor"

REFERENCE WEAPON_AA12_EOTECH
LANG_ENGLISH "AA-12 Holographic"

REFERENCE WEAPON_AA12_REDDOT
LANG_ENGLISH "AA-12 Red Dot Sight"

REFERENCE WEAPON_AA12_GRIP
LANG_ENGLISH "AA-12 Foregrip"

REFERENCE WEAPON_AA12_SILENCER
LANG_ENGLISH "AA-12 Silenced"

REFERENCE WEAPON_BENELLI_SILENCER
LANG_ENGLISH "M1014 Silenced"

REFERENCE WEAPON_MODEL1887_AKIMBO
LANG_ENGLISH "Model 1887 Akimbo"

REFERENCE WEAPON_RANGER_AKIMBO
LANG_ENGLISH "Ranger Akimbo"

REFERENCE WEAPON_ANACONDA_AKIMBO
LANG_ENGLISH ".44 Magnum Akimbo"

REFERENCE WEAPON_ANACONDA_FMJ
LANG_ENGLISH ".44 Magnum FMJ"

REFERENCE WEAPON_ANACONDA_XMAGS
LANG_ENGLISH ".44 Magnum Extended Mags"

REFERENCE WEAPON_GLOCK_SILENCER
LANG_ENGLISH "G18 Silenced"

REFERENCE WEAPON_GLOCK_FMJ
LANG_ENGLISH "G18 FMJ"

REFERENCE WEAPON_GLOCK_XMAGS
LANG_ENGLISH "G18 Extended Mags"

REFERENCE WEAPON_BERETTA393_SILENCER
LANG_ENGLISH "M93 Raffica Silenced"

REFERENCE WEAPON_BERETTA393_FMJ
LANG_ENGLISH "M93 Raffica FMJ"

REFERENCE WEAPON_BERETTA393_XMAGS
LANG_ENGLISH "M93 Raffica Extended Mags"

REFERENCE WEAPON_DESERTEAGLE_AKIMBO
LANG_ENGLISH "Desert Eagle Akimbo"

REFERENCE WEAPON_DESERTEAGLE_FMJ
LANG_ENGLISH "Desert Eagle FMJ"

REFERENCE WEAPON_DESERTEAGLE_XMAGS
LANG_ENGLISH "Desert Eagle Extended Mags"

REFERENCE WEAPON_RANGER_FMJ
LANG_ENGLISH "Ranger FMJ"

REFERENCE WEAPON_STRIKER_FMJ
LANG_ENGLISH "Striker FMJ"

REFERENCE WEAPON_BENELLI_FMJ
LANG_ENGLISH "M1014 FMJ"

REFERENCE WEAPON_BENELLI_XMAGS
LANG_ENGLISH "M1014 Extended Mags"

REFERENCE WEAPON_MODEL1887_FMJ
LANG_ENGLISH "Model 1887 FMJ"

REFERENCE WEAPON_MODEL1887_XMAGS
LANG_ENGLISH "Model 1887 Extended Mags"

REFERENCE WEAPON_AA12_FMJ
LANG_ENGLISH "AA-12 FMJ"

REFERENCE WEAPON_AA12_XMAGS
LANG_ENGLISH "AA-12 Extended Mags"

REFERENCE WEAPON_RPG_BOOM
LANG_ENGLISH "RPG-7 Sonic Boom"

REFERENCE WEAPON_RPG_LOCKAIR
LANG_ENGLISH "RPG-7 Lock-on"

REFERENCE WEAPON_STINGER_LOCKAIR
LANG_ENGLISH "Stinger Lock-on"

REFERENCE WEAPON_STINGER_BOOM
LANG_ENGLISH "Stinger Sonic Boom"

REFERENCE WEAPON_AT4_BOOM
LANG_ENGLISH "AT4 Sonic Boom"

REFERENCE WEAPON_AT4_LOCKAIR
LANG_ENGLISH "AT4-HS"

REFERENCE WEAPON_JAVELIN_BOOM
LANG_ENGLISH "Javelin Sonic Boom"

REFERENCE WEAPON_JAVELIN_LOCKAIR
LANG_ENGLISH "Javelin Lock-on"

REFERENCE WEAPON_M79_BOOM
LANG_ENGLISH "Thumper Sonic Boom"

REFERENCE WEAPON_BARRETT_HEARTBEAT
LANG_ENGLISH "Barrett .50cal Heartbeat"

REFERENCE WEAPON_BARRETT_FMJ
LANG_ENGLISH "Barrett .50cal FMJ"

REFERENCE WEAPON_BARRETT_XMAGS
LANG_ENGLISH "Barrett .50cal Extended Mags"

REFERENCE WEAPON_M21_FMJ
LANG_ENGLISH "M21 EBR FMJ"

REFERENCE WEAPON_M21_THERMAL
LANG_ENGLISH "M21 EBR Thermal"

REFERENCE WEAPON_M21_XMAGS
LANG_ENGLISH "M21 EBR Extended Mags"

REFERENCE WEAPON_CHEYTAC_BLING
LANG_ENGLISH "Intervention Bling"

REFERENCE WEAPON_M21_BLING
LANG_ENGLISH "M21 EBR Bling"

REFERENCE WEAPON_BARRETT_BLING
LANG_ENGLISH "Barrett .50cal Bling"

REFERENCE WEAPON_FN2000_BLING
LANG_ENGLISH "F2000 Bling"

REFERENCE WEAPON_MASADA_BLING
LANG_ENGLISH "ACR Bling"

REFERENCE WEAPON_AK47_BLING
LANG_ENGLISH "AK-47 Bling"

REFERENCE WEAPON_M4_CARBINE_BLING
LANG_ENGLISH "M4A1 Bling"

REFERENCE WEAPON_FAL_BLING
LANG_ENGLISH "FAL Bling"

REFERENCE WEAPON_FAMAS_BLING
LANG_ENGLISH "FAMAS Bling"

REFERENCE WEAPON_TAVOR_BLING
LANG_ENGLISH "TAR-21 Bling"

REFERENCE WEAPON_M16_BLING
LANG_ENGLISH "M16A4 Bling"

REFERENCE WEAPON_RPD_BLING
LANG_ENGLISH "RPD Bling"

REFERENCE WEAPON_SA80_BLING
LANG_ENGLISH "L86 LSW Bling"

REFERENCE WEAPON_PP2000_BLING
LANG_ENGLISH "PP2000 Bling"

REFERENCE WEAPON_TMP_BLING
LANG_ENGLISH "TMP Bling"

REFERENCE WEAPON_P90_BLING
LANG_ENGLISH "P90 Bling"

REFERENCE WEAPON_UZI_BLING
LANG_ENGLISH "Mini-Uzi Bling"

REFERENCE WEAPON_KRISS_BLING
LANG_ENGLISH "Vector Bling"

REFERENCE WEAPON_UMP45_BLING
LANG_ENGLISH "UMP45 Bling"

REFERENCE WEAPON_RANGER_BLING
LANG_ENGLISH "Ranger Bling"

REFERENCE WEAPON_STRIKER_BLING
LANG_ENGLISH "Striker Bling"

REFERENCE WEAPON_BENELLI_BLING
LANG_ENGLISH "M1014 Bling"

REFERENCE WEAPON_MODEL1887_BLING
LANG_ENGLISH "Model 1887 Bling"

REFERENCE WEAPON_AA12_BLING
LANG_ENGLISH "AA-12 Bling"

REFERENCE WEAPON_ANACONDA_BLING
LANG_ENGLISH ".44 Magnum Bling"

REFERENCE WEAPON_GLOCK_BLING
LANG_ENGLISH "G18 Bling"

REFERENCE WEAPON_BERETTA393_BLING
LANG_ENGLISH "M93 Raffica Bling"

REFERENCE WEAPON_DESERTEAGLE_BLING
LANG_ENGLISH "Desert Eagle Bling"

REFERENCE WEAPON_RPG_BLING
LANG_ENGLISH "RPG-7 Bling"

REFERENCE WEAPON_AT4_BLING
LANG_ENGLISH "AT4 Bling"

REFERENCE WEAPON_STINGER_BLING
LANG_ENGLISH "Stinger Bling"

REFERENCE WEAPON_JAVELIN_BLING
LANG_ENGLISH "Javelin Bling"

REFERENCE WEAPON_M79_BLING
LANG_ENGLISH "Thumper Bling"

REFERENCE WEAPON_MG4_GRIP
LANG_ENGLISH "MG4 Foregrip"

REFERENCE WEAPON_MG4_REFLEX
LANG_ENGLISH "MG4 Red Dot Sight"

REFERENCE WEAPON_MG4_ACOG
LANG_ENGLISH "MG4 ACOG Sight"

REFERENCE WEAPON_MG4_THERMAL
LANG_ENGLISH "MG4 Thermal Sight"

REFERENCE WEAPON_MG4_XMAGS
LANG_ENGLISH "MG4 Extended Mags"

REFERENCE WEAPON_MG4_FMJ
LANG_ENGLISH "MG4 Explosive Rounds"

REFERENCE WEAPON_MG4_ROF
LANG_ENGLISH "MG4 Rapid Fire"

REFERENCE WEAPON_MP5K_BLING
LANG_ENGLISH "MP5K Bling"

REFERENCE WEAPON_AK47_XMAGS
LANG_ENGLISH "AK-47 Extended Mags"

REFERENCE WEAPON_AK47_ROF
LANG_ENGLISH "AK-47 Rapid Fire"

REFERENCE WEAPON_ONE_MAN_ARMY
LANG_ENGLISH "One Man Army"

REFERENCE WEAPON_AK47_EOTECH
LANG_ENGLISH "AK-47 Holographic"

REFERENCE WEAPON_AK47_THERMAL
LANG_ENGLISH "AK-47 Thermal Sight"

REFERENCE WEAPON_AK47_HEARTBEAT
LANG_ENGLISH "AK-47 Heartbeat Sensor"

REFERENCE WEAPON_FN2000_EOTECH
LANG_ENGLISH "F2000 Holographic"

REFERENCE WEAPON_FN2000_HEARTBEAT
LANG_ENGLISH "F2000 Heartbeat Sensor"

REFERENCE WEAPON_MASADA_EOTECH
LANG_ENGLISH "ACR Holographic"

REFERENCE WEAPON_MASADA_GL
LANG_ENGLISH "ACR Grenade Launcher"

REFERENCE WEAPON_M4_CARBINE_EOTECH
LANG_ENGLISH "M4A1 Holographic"

REFERENCE WEAPON_M4_CARBINE_HEARTBEAT
LANG_ENGLISH "M4A1 Heartbeat Sensor"

REFERENCE WEAPON_M4_CARBINE_SHOTGUN
LANG_ENGLISH "M4A1 w/ Shotgun"

REFERENCE WEAPON_M4_CARBINE_THERMAL
LANG_ENGLISH "M4A1 Thermal Sight"

REFERENCE WEAPON_FAL_EOTECH
LANG_ENGLISH "FAL Holographic"

REFERENCE WEAPON_FAL_GL
LANG_ENGLISH "FAL Grenade Laucher"

REFERENCE WEAPON_FAL_HEARTBEAT
LANG_ENGLISH "FAL Heartbeat Sensor"

REFERENCE WEAPON_FAL_SILENCER
LANG_ENGLISH "FAL Silenced"

REFERENCE WEAPON_FAL_THERMAL
LANG_ENGLISH "FAL Thermal Sight"

REFERENCE WEAPON_FAMAS_EOTECH
LANG_ENGLISH "FAMAS Holographic"

REFERENCE WEAPON_FAMAS_GL
LANG_ENGLISH "FAMAS Grenade Launcher"

REFERENCE WEAPON_FAMAS_HEARTBEAT
LANG_ENGLISH "FAMAS Heartbeat Sensor"

REFERENCE WEAPON_TAVOR_GL
LANG_ENGLISH "TAR-21 Grenade Launcher"

REFERENCE WEAPON_TAVOR_SHOTGUN
LANG_ENGLISH "TAR-21 w/ Shotgun"

REFERENCE WEAPON_M16_EOTECH
LANG_ENGLISH "M16A4 Holographic"

REFERENCE WEAPON_M16_HEARTBEAT
LANG_ENGLISH "M16A4 Heartbeat Sensor"

REFERENCE WEAPON_M16_SHOTGUN
LANG_ENGLISH "M16A4 w/ Shotgun"

REFERENCE WEAPON_M16_THERMAL
LANG_ENGLISH "M16A4 Thermal Sight"

REFERENCE WEAPON_P90_AKIMBO
LANG_ENGLISH "P90 Akimbo"

REFERENCE WEAPON_P90_EOTECH
LANG_ENGLISH "P90 Holographic"

REFERENCE WEAPON_P90_THERMAL
LANG_ENGLISH "P90 Thermal Sight"

REFERENCE WEAPON_UZI_AKIMBO
LANG_ENGLISH "Mini-Uzi Akimbo"

REFERENCE WEAPON_UZI_EOTECH
LANG_ENGLISH "Mini-Uzi Holographic"

REFERENCE WEAPON_UZI_THERMAL
LANG_ENGLISH "Mini-Uzi Thermal Sight"

REFERENCE WEAPON_MP5K_AKIMBO
LANG_ENGLISH "MP5K Akimbo"

REFERENCE WEAPON_MP5K_THERMAL
LANG_ENGLISH "MP5K Thermal Sight"

REFERENCE WEAPON_KRISS_AKIMBO
LANG_ENGLISH "Vector Akimbo"

REFERENCE WEAPON_KRISS_EOTECH
LANG_ENGLISH "Vector Holographic"

REFERENCE WEAPON_KRISS_THERMAL
LANG_ENGLISH "Vector Thermal Sight"

REFERENCE WEAPON_UMP45_AKIMBO
LANG_ENGLISH "UMP45 Akimbo"

REFERENCE WEAPON_UMP45_EOTECH
LANG_ENGLISH "UMP45 Holographic"

REFERENCE WEAPON_UMP45_THERMAL
LANG_ENGLISH "UMP45 Thermal Sight"

REFERENCE WEAPON_SPAS12
LANG_ENGLISH "SPAS-12"

REFERENCE WEAPON_SPAS12_BLING
LANG_ENGLISH "SPAS-12 Bling"

REFERENCE WEAPON_SPAS12_REDDOT
LANG_ENGLISH "SPAS-12 Red Dot Sight"

REFERENCE WEAPON_SPAS12_EOTECH
LANG_ENGLISH "SPAS-12 Holographic"

REFERENCE WEAPON_SPAS12_SILENCER
LANG_ENGLISH "SPAS-12 Silencer"

REFERENCE WEAPON_SPAS12_HEARTBEAT_SENSOR
LANG_ENGLISH "SPAS-12 Heartbeat"

REFERENCE WEAPON_M79_X2
LANG_ENGLISH "Thumper x 2"

REFERENCE WEAPON_CAMO
LANG_ENGLISH "&&1 - Camo"

REFERENCE WEAPON_UPGRADE
LANG_ENGLISH "&&1 - &&2"

REFERENCE WEAPON_AIRDROP_SENTRY_MARKER
LANG_ENGLISH "Sentry Airdrop Marker"

REFERENCE WEAPON_AIRDROP_MEGA_MARKER
LANG_ENGLISH "Emergency Airdrop Marker"

REFERENCE WEAPON_WA2000_ACOG
LANG_ENGLISH "WA2000 ACOG Sight"

REFERENCE WEAPON_WA2000_FMJ
LANG_ENGLISH "WA2000 FMJ"

REFERENCE WEAPON_WA2000_SILENCER
LANG_ENGLISH "WA2000 Silenced"

REFERENCE WEAPON_WA2000_XMAGS
LANG_ENGLISH "WA2000 Extended Mags"

REFERENCE WEAPON_AUG_EOTECH
LANG_ENGLISH "AUG HBAR Holographic"

REFERENCE WEAPON_AUG_ACOG
LANG_ENGLISH "AUG HBAR ACOG Sight"

REFERENCE WEAPON_AUG_FMJ
LANG_ENGLISH "AUG HBAR FMJ"

REFERENCE WEAPON_AUG_GRIP
LANG_ENGLISH "AUG HBAR Foregrip"

REFERENCE WEAPON_AUG_HEARTBEAT
LANG_ENGLISH "AUG HBAR Heartbeat Sensor"

REFERENCE WEAPON_AUG_THERMAL
LANG_ENGLISH "AUG HBAR Thermal Sight"

REFERENCE WEAPON_AUG_XMAGS
LANG_ENGLISH "AUG HBAR Extended Mags"

REFERENCE WEAPON_M240_FMJ
LANG_ENGLISH "M240 FMJ"

REFERENCE WEAPON_M240_XMAGS
LANG_ENGLISH "M240 Extended Mags"

REFERENCE WEAPON_MG4_HEARTBEAT
LANG_ENGLISH "MG4 Heartbeat Sensor"

REFERENCE WEAPON_SA80_EOTECH
LANG_ENGLISH "L86 LSW Holographic"

REFERENCE WEAPON_SA80_REDDOT
LANG_ENGLISH "L86 LSW Red Dot Sight"

REFERENCE WEAPON_SA80_THERMAL
LANG_ENGLISH "L86 LSW Thermal Sight"

REFERENCE WEAPON_BERETTA_AKIMBO
LANG_ENGLISH "M9 Akimbo"

REFERENCE WEAPON_BERETTA_FMJ
LANG_ENGLISH "M9 FMJ"

REFERENCE WEAPON_BERETTA_TACTICAL
LANG_ENGLISH "M9 Tactical Knife"

REFERENCE WEAPON_BERETTA_XMAGS
LANG_ENGLISH "M9 Extended Mags"

REFERENCE WEAPON_BERETTA393_AKIMBO
LANG_ENGLISH "M93 Raffica Akimbo"

REFERENCE WEAPON_BERETTA_BLING
LANG_ENGLISH "M9 Bling"

REFERENCE WEAPON_BERETTA393_EOTECH
LANG_ENGLISH "M93 Raffica Holographic"

REFERENCE WEAPON_BERETTA393_REDDOT
LANG_ENGLISH "M93 Raffica Red Dot Sight"

REFERENCE WEAPON_ANACONDA_TACTICAL
LANG_ENGLISH ".44 Magnum Tactical Knife"

REFERENCE WEAPON_DESERTEAGLE_TACTICAL
LANG_ENGLISH "Desert Eagle Tactical Knife"

REFERENCE WEAPON_GLOCK_AKIMBO
LANG_ENGLISH "G18 Akimbo"

REFERENCE WEAPON_GLOCK_EOTECH
LANG_ENGLISH "G18 Holographic"

REFERENCE WEAPON_GLOCK_REDDOT
LANG_ENGLISH "G18 Red Dot Sight"

REFERENCE WEAPON_USP_AKIMBO
LANG_ENGLISH "USP .45 Akimbo"

REFERENCE WEAPON_USP_FMJ
LANG_ENGLISH "USP .45 FMJ"

REFERENCE WEAPON_USP_TACTICAL
LANG_ENGLISH "USP .45 Tactical Knife"

REFERENCE WEAPON_USP_BLING
LANG_ENGLISH "USP .45 Bling"

REFERENCE WEAPON_USP_XMAGS
LANG_ENGLISH "USP .45 Extended Mags"

REFERENCE WEAPON_SPAS12_FMJ
LANG_ENGLISH "SPAS-12 FMJ"

REFERENCE WEAPON_SPAS12_GRIP
LANG_ENGLISH "SPAS-12 Foregrip"

REFERENCE WEAPON_SPAS12_XMAGS
LANG_ENGLISH "SPAS-12 Extended Mags"

REFERENCE WEAPON_STRIKER_XMAGS
LANG_ENGLISH "Striker Extended Mags"

REFERENCE WEAPON_BARRETT_SILENCER
LANG_ENGLISH "Barrett .50cal Silenced"

REFERENCE WEAPON_CHEYTAC_HEARTBEAT
LANG_ENGLISH "Intervention Heartbeat Sensor"

REFERENCE WEAPON_M21_HEARTBEAT
LANG_ENGLISH "M21 EBR Heartbeat Sensor"

REFERENCE WEAPON_BARRETT_THERMAL
LANG_ENGLISH "Barrett .50cal Thermal Sight"

REFERENCE WEAPON_WA2000_BLING
LANG_ENGLISH "WA2000 Bling"

REFERENCE WEAPON_CHEYTAC_FMJ
LANG_ENGLISH "Intervention FMJ"

REFERENCE WEAPON_CHEYTAC_XMAGS
LANG_ENGLISH "Intervention Extended Mags"

REFERENCE WEAPON_RPD_EOTECH
LANG_ENGLISH "RPD Holographic"

REFERENCE WEAPON_RPD_HEARTBEAT
LANG_ENGLISH "RPD Heartbeat Sensor"

REFERENCE WEAPON_RPD_SILENCER
LANG_ENGLISH "RPD Silenced"

REFERENCE WEAPON_RPD_THERMAL
LANG_ENGLISH "RPD Thermal Sight"

REFERENCE WEAPON_SA80_HEARTBEAT
LANG_ENGLISH "L86 LSW Heartbeat Sensor"

REFERENCE WEAPON_MG4_EOTECH
LANG_ENGLISH "MG4 Holographic"

REFERENCE WEAPON_MG4_SILENCER
LANG_ENGLISH "MG4 Silenced"

REFERENCE WEAPON_MG4_BLING
LANG_ENGLISH "MG4 Bling"

REFERENCE WEAPON_M240_GRIP
LANG_ENGLISH "M240 Foregrip"

REFERENCE WEAPON_FLARE
LANG_ENGLISH "Tactical Insertion"

REFERENCE WEAPON_SCAVENGER_BAG
LANG_ENGLISH "Scavenger"

================================================== =================================
Modding Moddels-

================================================== =================================




Codes From .PLUTO's Thread:


Freindly Fire:
    toggle ui_friendlyfire 1 0


Purple Vision:
    r_filmTweakInvert 1;r_filmTweakbrightness 2;r_filmusetweaks 1;r_filmTweakenable 1;r_filmtweakLighttint 1 2 1;r_filmtweakdarktint 1 2 1


Aim Assist:
    aimSpreadScale 0; toggle aim_slowdown_pitch_scale 0.4; toggle aim_slowdown_yaw_scale 0.4; toggle aim_slowdown_yaw_scale_ads 0.5; toggle aim_slowdown_pitch_scale_ads 0.5; toggle aim_slowdown_debug 1 0; toggle aim_slowdown_region_height 2.85 0; toggle aim_slowdown_region_width 2.85 0; toggle aim_aimAssistRangeScale 1; toggle aim_autoaim_enabled 1 0; toggle aim_lockon_region_height 90; toggle aim_lockon_region_width 90; toggle aim_lockon_enabled 1; toggle aim_lockon_strength 9999 0.6; toggle aim_lockon_deflection 0.0005 0.05; toggle aim_lockon_debug 0; toggle aim_autoaim_lerp 999 40; toggle aim_autoaim_region_height 999 120; toggle aim_autoaim_region_width 5000 160; toggle aim_autoAimRangeScale 2 1; toggle aim_input_graph_debug 0; toggle aim_input_graph_enabled 1;


Toggle UAV:
    toggle scr_game_forceuav 1 0; toggle compass_show_enemies 1 0; toggle g_compassShowEnemies 1 0; toggle compassEnemyFootstepEnabled 1 0; toggle compassEnemyFootstepMaxZ 99999 100; toggle compassRadarUpdateTime 0.001 4; toggle compassFastRadarUpdateTime 2; toggle compassEnemyFootstepMinSpeed 0 140; toggle compassEnemyFootstepMaxRange 99999 500;


Hold Breathe Forever:
    toggle player_breath_hold_time 30 4.5; toggle player_breath_gasp_lerp .001 6; toggle player_breath_gasp_time .001 1; toggle player_breath_gasp_scale 1 4.5;


Green Box:
    toggle aim_slowdown_region_height 2.85 0; toggle aim_slowdown_region_width 2.85 0;


Laser:
    toggle laserForceOn 1 0;


FPS:
    toggle cg_drawfps 1 0;


Super Steady Aim:
    toggle perk_weapSpreadMultiplier 0.0001 0.62;


Rapid Fire Guns:
    toggle player_burstFireCooldown 0 1;


Instant Reload:
    toggle perk_weapReloadMultiplier 0.0001 .5;


Max Explosive Damage:
    toggle scr_maxPerPlayerExplosives 999 2;


Marathon:
    perk_sprintMultiplier 20; player_sprintUnlimited 1;


Super Slight Of Hand:
    perk_fastSnipeScale 9;perk_quickDrawSpeedScale 6.5;


Cheaters Pack:
    compassSize 1.25;cg_enemyNameFadeOut 900000;cg_enemyNameFadeIn 0;cg_drawThroughWalls 1;laserForceOn 1;r_znear 57;r_zfar 0;r_znear_depthhack 2;cg_everyoneHearsEveryone 1;cg_chatWithOtherTeams 1;cg_deadChatWithTeam 1;cg_deadHearAllLiving 1;cg_deadHearTeamLiving 1;cg_drawTalk ALL;scr_airdrop_mega_ac130 500;scr_airdrop_mega_helicopter_minigun 500;scr_airdrop_helicopter_minigun 999;player_burstFireCooldown 0;perk_bulletPenetrationMultiplier 0.001;perk_weapSpreadMultiplier 0.0001;perk_weapReloadMultiplier 0.0001;perk_weapRateMultiplier 0.0001;perk_grenadeDeath remotemissile_projectile_mp;cg_drawFPS 1;perk_extraBreath 999;player_breath_hold_time 999;perk_sprintMultiplier 20;perk_armorPiercingDamage 999;player_sprintUnlimited 1;cg_drawShellshock 0;scr_maxPerPlayerExplosives 999;phys_gravity -9999;missileRemoteSpeedTargetRange 9999 99999;


Infections Pack:
    compassSize 1.25;compassRadarPingFadeTime 9999;compassSoundPingFadeTime 9999;compassRadarUpdateTime 0.001;compassFastRadarUpdateTime 0.001;compassRadarLineThickness 0;compassMaxRange 9999;aim_slowdown_debug 1;aim_slowdown_region_height 0; aim_slowdown_region_width 0;cg_footsteps 1;cg_enemyNameFadeOut 900000;cg_enemyNameFadeIn 0;cg_drawThroughWalls 1;laserForceOn 1;r_znear 55;cg_everyoneHearsEveryone 1;cg_chatWithOtherTeams 1;cg_deadChatWithTeam 1;cg_deadHearAllLiving 1;cg_deadHearTeamLiving 1;cg_drawTalk ALL;scr_airdrop_mega_ac130 500;scr_airdrop_mega_helicopter_minigun 500;cg_ScoresPing_MaxBars 6;cg_scoreboardPingGraph 1;cg_drawShellshock 0;


Good Carepackages:
    scr_mega_airdrop_ac130 999;scr_airdrop_ac130 999;scr_mega_airdrop_emp 999;scr_airdrop_emp 999;scr_mega_airdrop_helicopter_minigun 999;scr_airdrop_helicopter_minigun 999;scr_airdrop_mega_helicopter_minigun 999;scr_airdrop_mega_helicopter_flares 999;


Nuke Cancel Mode:
    toggle nukeCancelMode 0 1;


Go Prone:
    toggle cl_stanceHoldTime 50 100 200 300 500 999;


Killcam Data:
    toggle drawKillcamData 0 1;


Map Rotation:
    toggle compassRotation 0 1;


Mini Icon Toggle:
    toggle con_minicon 0 1;


Toggle Gravity:
    toggle g_gravity 20 800;


Toggle Game Speed:
    toggle g_speed 190 400 600 4000;


Contrast Toggle:
    toggle r_contrast 1 0 3 4;


Lader Jump:
    toggle jump_ladderPushVel 1024 128;


Super Javelin:
    toggle missile_macross 0 1;


Knock Back:
    toggle g_knockback 1000 5000 5;


Knife Range Toggle:
    toggle player_meleeRange 999 2;


Map Size:
    toggle compassSize 1 1.25 1.5 1.75 2 3 4 5;


Invisible Gun:
    toggle cg_gun_x 0 -50;


Fail Headsets:
    forcevoicefail 1


Change Team:
    toggle ui_allow_classchange 0 1;


Talk To Other Team:
    cg_everyoneHearsEveryone 1;cg_chatWithOtherTeams 1;cg_deadChatWithTeam 1;cg_deadHearAllLiving 1;cg_deadHearTeamLiving 1;cg_drawTalk ALL;g_deadChat 1;


toggle scoreboard font:
    toggle cg_scoreboardFont 0 1 2 3 4 5 6 7 8 9 10;


L33T Hacks:
    toggle ui_debugMode 0 1;


Nuke In Carepackage:
    toggle scr_airdrop_nuke 0 999;


PC Graffx:
    toggle scr_art_tweak 1 0; toggle scr_art_tweak_message 1 0; toggle r_glowUseTweaks 1 0; toggle r_filmUseTweaks 1 0;


Colored Scoreboard:
    set cg_scoreboardMyColor 0 0 1 1; wait 30 ;set cg_scoreboardMyColor 0 1 0 1; wait 30 ;set cg_scoreboardMyColor 1 0 0 1; wait 30 ;set cg_scoreboardMyColor 1 1 0 1; wait 30 ;set cg_scoreboardMyColor 1 0 1 1; wait 30 ; set cg_scoreboardMyColor 0 1 1 1; wait 30 ; set cg_scoreboardMyColor 0 0 0 1; wait 30 ;set cg_scoreboardMyColor 1 1 1 1; wait 30 ;set cg_scoreboardMyColor 0 0 1 1; wait 30 ;set cg_scoreboardMyColor 0 1 0 1; wait 30 ;set cg_scoreboardMyColor 1 0 0 1; wait 30 ;set cg_scoreboardMyColor 1 .5 0 1; wait 30 ; set cg_scoreboardMyColor 0 .5 1 1; wait 30 ; set cg_scoreboardMyColor 1 0 .5 1; wait 30 ;set cg_scoreboardMyColor .5 0 1 1; wait 30 ;set cg_scoreboardMyColor .5 .5 1 1; wait 30 ;set cg_scoreboardMyColor 1 .5 .5 1; wait 30 ;set cg_scoreboardMyColor 0 1 1 1; wait 30 ;set cg_scoreboardMyColor 1 0 1 1; wait 30 ; set cg_scoreboardMyColor 0 .5 1 1; wait 30 ; set cg_scoreboardMyColor 1 1 1 1;


Change Team:
    ui_allow_teamchange 1;


Only Headshots On:
    scr_game_onlyheadshots 1;wait 1; fast_restart;


Only Headshots Off:
    scr_game_onlyheadshots 0;wait 1; fast_restart;


Unsusable Square:
    toggle g_useholdtime 0 65535;


Normal Camera Bob:
    player_sprintCameraBob .5; bg_weaponBobAmplitudeBase .16; bg_weaponBobAmplitudeDucked 0.045 0.025; bg_weaponBobAmplitudeProne 0.02 0.005; bg_weaponBobAmplitudeRoll 1.5; bg_weaponBobAmplitudeSprinting 0.02 0.014; bg_weaponBobAmplitudeStanding 0.055 0.025; bg_weaponBobLag .25; bg_weaponBobMax 8;


Zero Camera Bob:
    player_sprintCameraBob 0; bg_weaponBobAmplitudeBase 0; bg_weaponBobAmplitudeDucked 0 0; bg_weaponBobAmplitudeProne 0 0; bg_weaponBobAmplitudeRoll 0; bg_weaponBobAmplitudeSprinting 0 0; bg_weaponBobAmplitudeStanding 0 0; bg_weaponBobLag 0; bg_weaponBobMax 0;


Clan Tag Verify:
    sv_allowedClan1 [1st Clan Tag Here];sv_allowedClan2 [2nd Clan Tag Here]


Fast Sensitivity:
    profile_setViewSensitivity 50


Slow Aiming:
    perk_weapSpreadMultiplier 1000 0.62


Riot Party:
    shieldImpactBulletShakeScale 10


Mantle Hack:
    mantle_check_range 999


Never Disconnet:
    disconnectOnSignOut 0


Stupid Sentry:
    sentry_placement_feet_offset 100


Verify Lobby:
    g_speed 0;jump_height 0;wait 200; say Welcome To [Your PSN] Lobby;wait 200; say Hosted By:[PSN Name];wait 150; toggle jump_height 1000;bg_fallDamageMinHeight 999999;bg_fallDamageMaxHeight 999999; wait 5; g_speed 500;wait 5; toggle g_gravity 1000


Vote To Skip Toggle:
    toggle set party_vetoPercentRequired 0.01 0.501;


Colored Teams:
    g_teamcolor_axis 1 0.5 0; g_teamcolor_allies 0 0 0;


Unbreakable Glass:
    glass_break 0;


Floating Glass:
    toggle glass_fall_gravity -99 800;


Fast Heart Beat:
    toggle motionTrackerSweepSpeed 9999 2000; toggle motionTrackerSweepInterval 1 3; toggle motionTrackerSweepAngle 180 90; toggle motionTrackerRange 2500 1600; toggle motionTrackerPingSize 0.1 0.2;


Low Ammo Color:
    lowAmmoWarningColor1 1 .5 0 1; lowAmmoWarningColor2 0 0 0 1; lowAmmoWarningNoAmmoColor1 1 .5 0 1; lowAmmoWarningNoAmmoColor2 0 0 0 1; lowAmmoWarningNoReloadColor1 1 .5 0 1; lowAmmoWarningNoReloadColor2 0 0 0 1;


Fast Predator Missle:
    missileRemoteSpeedTargetRange 9999 99999;


Name Color:
    ui_playerPartyColor 0 1 0 1;


Choose Gamemode:
    g_TeamName_Allies ^2Hackers; g_TeamIcon_Allies cardicon_prestige10_02; g_TeamIcon_MyAllies cardicon_prestige10_02; g_TeamIcon_EnemyAllies cardicon_prestige10_02; g_ScoresColor_Allies 0 0 0; g_TeamName_Axis ^2Sony; g_TeamIcon_Axis cardicon_weed; g_TeamIcon_MyAxis cardicon_weed; g_TeamIcon_EnemyAxis cardicon_weed; g_ScoresColor_Axis 1 .5 0; g_ScoresColor_Spectator 1 .5 0; g_ScoresColor_Free 1 .5 0; g_teamColor_MyTeam 0 1 0; g_teamColor_EnemyTeam 1 0 0; g_teamTitleColor_MyTeam 1 .5 0; g_teamTitleColor_EnemyTeam 0 0 0; cg_overheadTitlesFont 4; cg_crosshairDynamic 0; cg_ScoresPing_LowColor 1 0 0 1; cg_ScoresPing_HighColor 0 0 1 1;


Bouncy Greneades:
    toggle grenadeBounceRestitutionMax 5 .3; toggle grenadeBumpFreq 9 .3; toggle grenadeBumpMag 0 .4; toggle grenadeBumpMax 20 100; toggle grenadeCurveMax 0 4; toggle grenadeFrictionHigh 0 .4; toggle grenadeFrictionLow 0 .01; toggle grenadeFrictionMaxThresh 0 100; toggle grenadeRestThreshold 0 20; grenadeRollingEnabled 1; toggle grenadeWobbleFreq 999 .08; toggle grenadeWobbleFwdMag 999 10;


TBag:
    gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;


Flashing scoreboard:
    set cg_scoreboardMyColor 0 0 1 1; wait 30 ;set cg_scoreboardMyColor 0 1 0 1; wait 30 ;set cg_scoreboardMyColor 1 0 0 1; wait 30 ;set cg_scoreboardMyColor 1 1 0 1; wait 30 ;set cg_scoreboardMyColor 1 0 1 1; wait 30 ; set cg_scoreboardMyColor 0 1 1 1; wait 30 ; set cg_scoreboardMyColor 0 0 0 1; wait 30 ;set cg_scoreboardMyColor 1 1 1 1; wait 30 ;set cg_scoreboardMyColor 0 0 1 1; wait 30 ;set cg_scoreboardMyColor 0 1 0 1; wait 30 ;set cg_scoreboardMyColor 1 0 0 1; wait 30 ;set cg_scoreboardMyColor 1 .5 0 1; wait 30 ; set cg_scoreboardMyColor 0 .5 1 1; wait 30 ; set cg_scoreboardMyColor 1 0 .5 1; wait 30 ;set cg_scoreboardMyColor .5 0 1 1; wait 30 ;set cg_scoreboardMyColor .5 .5 1 1; wait 30 ;set cg_scoreboardMyColor 1 .5 .5 1; wait 30 ;set cg_scoreboardMyColor 0 1 1 1; wait 30 ;set cg_scoreboardMyColor 1 0 1 1; wait 30 ; set cg_scoreboardMyColor 0 .5 1 1; wait 30 ; set cg_scoreboardMyColor 1 1 1 1;


Shellshock:
    toggle cg_drawShellshock 0 1;


Drugs:
    jump_height 25;g_speed 100;player_sprintSpeedScale 1;say ^1D^2r^3u^4g^5s ^6F^7T^8W;g_speed 50;jump_height 25;r_blur 30;r_debugShader 0;wait 50;r_blur 0;r_debugShader 1;wait 50;r_blur 30;r_debugShader 2;wait 50;jump_height 25;g_speed 100;player_sprintSpeedScale 1;say ^1D^2r^3u^4g^5s ^6F^7T^8W;g_speed 50;jump_height 25;r_blur 30;r_debugShader 0;wait 50;r_blur 0;r_debugShader 1;wait 50;r_blur 30;r_debugShader 2;wait 50;jump_height 25;g_speed 100;player_sprintSpeedScale 1;say ^1D^2r^3u^4g^5s ^6F^7T^8W;g_speed 50;jump_height 25;r_blur 30;r_debugShader 0;wait 50;r_blur 30;r_debugShader 1;wait 50;r_blur 30;r_debugShader 2;wait 50;jump_height 25;g_speed 100;player_sprintSpeedScale 1;say ^1D^2r^3u^4g^5s ^6F^7T^8W;g_speed 50;jump_height 25;r_blur 30;r_debugShader 0;wait 50;r_blur 0;r_debugShader 1;wait 50;r_blur 30;r_debugShader 2;


No HUSad Awesome
    toggle cg_Draw2D 0 1;


Film Shader:
    toggle r_filmAltShader 0 1;


Color Box:
    toggle r_showFbColorDebug 0 1 2 3 4 5 6;


Turn Around:
    toggle r_lockPvs 0 1;


GTNW:
    g_gametype gtnw;party_gametype gtnw;


Arena:
    g_gametype arena;party_gametype arena;


VIP:
    g_gametype vip;party_gametype vip;


One Flag:
    g_gametype oneflag;party_gametype oneflag;


Search And Destroy:
    g_gametype sd;fast_restart;


Domination:
    g_gametype dom;fast_restart;


Team Deathmatch:
    g_gametype dm;fast_restart;


Ground War:
    g_gametype war;fast_restart;


Left Side Gun:
    toggle cg_gun_y 0 10; toggle cg_gun_x 0 1;


Level 70:
    set scr_givexp 2516000;set scr_set_rank 70;ui_promotion 70;uploadStats


Unlock Challenges:
    scr_complete_all_challenges 1;uploadStats


Score Stats:
    statset 2302 666666666;onlinegame 1;uploadstats;


Win Stats:
    statset 2316 66666666;onlinegame 1;uploadstats;


Kill Stats
    statset 2303 66666666;onlinegame 1;uploadstats;


Prestige 10:
    statset 2326 10;onlinegame 1;uploadstats;


Prestige 11:
    statset 2326 11;onlinegame 1;uploadstats;


Derank Lobby:
    g_teamname_axis resetstats;g_teamname_allies resetstats


Force UAV:
    toggle scr_game_forceuav 1 0; toggle compass_show_enemies 1 0; toggle g_compassShowEnemies 1 0; toggle compassEnemyFootstepEnabled 1 0; toggle compassEnemyFootstepMaxZ 99999 100; toggle compassRadarUpdateTime 0.001 4; toggle compassFastRadarUpdateTime 2; toggle compassEnemyFootstepMinSpeed 0 140; toggle compassEnemyFootstepMaxRange 99999 500


Freindly Fire:
    toggle ui_friendlyfire 1 0



Disco mode:
    r_filmusetweaks 1;r_filmtweakenable 1;r_filmTweakLightTint 1.6 1.45 0.3;wait 50;r_filmtweaklighttint 1 2 1 2;wait 50;r_filmTweakLightTint 1.06 0.5 1.3;wait 50;r_filmusetweaks 1;r_filmtweakenable 1;r_filmTweakLightTint 1.6 1.45 0.3;wait 50;r_filmtweaklighttint 1 2 1 2;wait 50;r_filmTweakLightTint 1.06 0.5 1.3;wait 50;r_filmusetweaks 1;r_filmtweakenable 1;r_filmTweakLightTint 1.6 1.45 0.3;wait 50;r_filmtweaklighttint 1 2 1 2;wait 50;r_filmTweakLightTint 1.06 0.5 1.3;wait 50;r_filmusetweaks 1;r_filmtweakenable 1;r_filmTweakLightTint 1.6 1.45 0.3;wait 50;r_filmtweaklighttint 1 2 1 2;wait 50;r_filmTweakLightTint 1.06 0.5 1.3;r_filmusetweaks 1;r_filmtweakenable 1;r_filmTweakLightTint 1.6 1.45 0.3;wait 50;r_filmtweaklighttint 1 2 1 2;wait 50;r_filmTweakLightTint 1.06 0.5 1.3;wait 50;r_filmusetweaks 1;r_filmtweakenable 1;r_filmTweakLightTint 1.6 1.45 0.3;wait 50;r_filmtweaklighttint 1 2 1 2;wait 50;r_filmTweakLightTint 1.06 0.5 1.3;r_filmtweakenable 0;


Fat:
    toggle r_subwindow 0 1 0 2;


Skinny:
    toggle r_subwindow 0 1 0 1;


Blurry:
    toggle r_blur 0 1 2 3 4 5 6 7 8 9;


Bright:
    toggle r_brightness 0 .25 .5 .75 1 1.25 1.5;


Black Hole:
    toggle r_singleCell 0 1;


Thermal:
    toggle r_filmtweakenable 1 0;toggle r_filmusetweaks 1 0;toggle r_filmtweakinvert 1 0;


Rainbow:
    toggle r_debugShader 0 1 2 3;


Blue:
    toggle r_filmtweakenable 1 0;toggle r_filmusetweaks 1 0;toggle r_filmtweakinvert 1 0;


Pink:
    toggle r_filmTweakInvert 1 0; toggle r_filmTweakbrightness 2 0; toggle r_filmusetweaks 1 0; toggle r_filmTweakenable 1 0; toggle r_filmtweakLighttint 1 2 1; toggle r_filmtweakdarktint 1 2 1;


Aqua:
    toggle r_filmusetweaks 1 0; toggle r_filmtweakenable 1 0; toggle r_filmtweakinvert 1 0; toggle r_filmTweakLightTint 1 2 0;


Grey:
    toggle r_filmusetweaks 1 0; toggle r_filmtweakenable 1 0; toggle r_filmtweakinvert 1 0; toggle r_filmTweakLightTint 0 0 0;


Chaplin:
    toggle r_filmTweakInvert 1 0; toggle r_filmTweakbrightness 2 0; toggle r_filmusetweaks 1 0; toggle r_filmTweakenable 1 0; toggle r_filmtweakLighttint 1.06 0.5 1.3;


Promod:
    toggle cg_fov 90 68;


Weird Pro Mod:
    toggle cg_gun_x 6 0; toggle cg_gun_y 3 0; toggle cg_gun_z 1 0;


Purple Vision:
    r_filmTweakInvert 1;r_filmTweakbrightness 2;r_filmusetweaks 1;r_filmTweakenable 1;r_filmtweakLighttint 1 2 1;r_filmtweakdarktint 1 2 1


Harrier In Carepackage:
    scr_airdrop_mega_harrier_airstrike 500;scr_airdrop_harrier_airstrike 500


Pavelow In Carepackage:
    scr_airdrop_mega_helicopter_flares 500;scr_airdrop_helicopter_flares 500


AC130 In Carepackage:
    scr_airdrop_mega_ac130 500;scr_airdrop_ac130 500


Chopper Gunner In Carepackage:
    scr_airdrop_mega_helicopter_minigun 500;scr_airdrop_helicopter_minigun 500


EMP In Carepackage:
    scr_airdrop_mega_emp 500;scr_airdrop_emp 500


Nuke In Carpackage:
    scr_airdrop_mega_nuke 999;scr_airdrop_nuke 999


Reset Carepackage:
    scr_airdrop_mega_nuke 1;scr_airdrop_nuke 1;scr_airdrop_mega_emp 10;scr_airdrop_emp 10;scr_airdrop__mega_helicopter_minigun 10;scr_airdrop_helicopter_minigun 10;scr_airdrop__mega_ac130 10;scr_airdrop_ac130 10


Colored Team:
    g_teamcolor_axis 1 0.5 0; g_teamcolor_allies 0 0 0


Disable Killstreaks:
    scr_hardpoint_allowartillery 0;scr_hardpoint_allowuav 0;scr_hardpoint_allowsupply 0;scr_hardpoint_allowhelicopter 0


Change Team:
    toggle ui_allow_classchange 1 0;toggle ui_allow_teamchange 1 0


God Mode
    scr_player_maxhealth 100000000


Show IP:
     showip


Toggle Constrast:
    toggle r_contrast 1 0 3 4


Prestige 0:
    disconnect; setplayerdata prestige 0; uploadStats


Prestige 1:
    disconnect; setplayerdata prestige 1; uploadStats


Prestige 2:
    disconnect; setplayerdata prestige 2; uploadStats


Prestige 3:
    disconnect; setplayerdata prestige 3; uploadStats


Prestige 4:
    disconnect; setplayerdata prestige 4; uploadStats


Prestige 5:
    disconnect; setplayerdata prestige 5; uploadStats


Prestige 6:
    disconnect; setplayerdata prestige 6; uploadStats


Prestige 7:
    disconnect; setplayerdata prestige 7; uploadStats


Prestige 8:
    disconnect; setplayerdata prestige 8; uploadStats


Prestige 9:
    disconnect; setplayerdata prestige 9; uploadStats


Prestige 10:
    disconnect; setplayerdata prestige 10; uploadStats


Prestige 11:
    disconnect; setplayerdata prestige 11; uploadStats


Every One Can Hear Me:
    cg_everyoneHearsEveryone 1;cg_chatWithOtherTeams 1;cg_deadChatWithTeam 1;cg_deadHearAllLiving 1;cg_deadHearTeamLiving 1;cg_drawTalk ALL;cg_deadChat 1;


Super Melee:
    toggle player_meleeHeight 1000 10; toggle player_meleeRange 1000 64; toggle player_meleeWidth 1000 10;


Minisclue Jump Damage:
    bg_fallDamageMinHeight 1;bg_fallDamageMaxHeight 1;


Show Status:
    status


Clan Tag Selector -Thanks FlaMeDhD!
    
bind BUTTON_RSHLDR "+attack"
bind BUTTON_LSHLDR "+speed_throw"
bind BUTTON_RTRIG +frag
bind BUTTON_LTRIG +smoke
bind BUTTON_RSTICK "+melee"
bind BUTTON_LSTICK "+breath_sprint"
bind BUTTON_A "+gostand"
bind BUTTON_B "+stance"
bind BUTTON_X "+usereload"
bind BUTTON_Y "weapnext"
bind DPAD_UP "+actionslot 1"
bind DPAD_DOWN "+actionslot 2"
bind DPAD_LEFT "+actionslot 3"
bind DPAD_RIGHT "vstr Edit2"
bind BUTTON_BACK "togglescores"
bind BUTTON_START "togglemenu;togglescores"
set Edit2 "bind dpad_left vstr CTG1"
set CTG1 "say ^1Change Clan Name To ^2{HD};bind button_a set clanname {HD};bind dpad_left vstr CTG2
set CTG2 "say ^1Change Clan Name To ^2{HQ};bind button_a set clanname {HQ};bind dpad_left vstr CTG3
set CTG3 "say ^1Change Clan Name To ^2{Qs};bind button_a set clanname {Qs};bind dpad_left vstr CTG4
set CTG4 "say ^1Change Clan Name To ^2{Ns};bind button_a set clanname {Ns};bind dpad_left vstr CTG5
set CTG5 "say ^1Change Clan Name To ^2{DT};bind button_a set clanname {DT};bind dpad_left vstr CTG6
set CTG6 "say ^1Change Clan Name To ^2{zF};bind button_a set clanname {zF};bind dpad_left vstr CTG7
set CTG7 "say ^1Change Clan Name To ^2{SD};bind button_a set clanname {SD};bind dpad_left vstr CTG8
set CTG8 "say ^1Change Clan Name To ^2{HC};bind button_a set clanname {HC};bind dpad_left vstr CTG9
set CTG9 "say ^1Change Clan Name To ^2{MM};bind button_a set clanname {MM};bind dpad_left vstr CTG10
set CTG10 "say ^1Change Clan Name To ^2{@@};bind button_a set clanname {@@};bind dpad_left vstr CTG11
set CTG11 "say ^1Change Clan Name To ^2{[]};bind button_a set clanname {[]};bind dpad_left vstr CTG12
set CTG12 "say ^1Change Clan Name To ^2{&&};bind button_a set clanname {&&};bind dpad_left vstr CTG13
set CTG13 "say ^1Change Clan Name To ^2{$$};bind button_a set clanname {$$};bind dpad_left vstr CTG14
set CTG14 "say ^1Change Clan Name To ^2{FU};bind button_a set clanname {FU};bind dpad_left vstr CTG15
set CTG15 "say ^1Change Clan Name To ^2{MC};bind button_a set clanname {MC};bind dpad_left vstr CTG16
set CTG16 "say ^1Change Clan Name To ^2{PC};bind button_a set clanname {PC};bind dpad_left vstr CTG17
set CTG17 "say ^1Change Clan Name To ^2{FK};bind button_a set clanname {FK};bind dpad_left vstr CTG18
set CTG18 "say ^1Change Clan Name To ^2{QW};bind button_a set clanname {QW};bind dpad_left vstr CTG19
set CTG19 "say ^1Change Clan Name To ^2{NZ};bind button_a set clanname {NZ};bind dpad_left vstr CTG20
set CTG20 "say ^1Change Clan Name To ^2@@@@;bind button_a set clanname @@@@;bind dpad_left vstr CTG21
set CTG21 "say ^1Change Clan Name To ^2Fag};bind button_a set clanname Fag};bind dpad_left vstr CTG22
set CTG22 "say ^1Change Clan Name To ^2{YT};bind button_a set clanname {YT};bind dpad_left CTG23
set CTG23 "say ^1Change Clan Name To ^2{SB};bind button_a set clanname {SB};bind dpad_left CTG24
set CTG24 "say ^1Change Clan Name To ^2{WA};bind button_a set clanname {WA};bind dpad_left CTG25
set CTG25 "say ^1Change Clan Name To ^2{TS};bind button_a set clanname {TS};bind dpad_left CTG26
set CTG26 "say ^1Change Clan Name To ^2{xD};bind button_a set clanname {xD};bind dpad_left CTG27
set CTG27 "bind button_a +gostand;bind dpad_right +act



Credits:


| | Cmd-X
| | Obamasu
| | BCPModz
| | Aerosoul94
| | NicoBvB90
| | blackhawk2299
| | FaSt_FrEEdOm
| | UnboundUser
| | M4A1-KING1313
| | HaXing-Inc
| | CrEaTiiOn_BuRn
| | CoDyMoDz1000XD
| | A_Naz_24
| | o-MoX
| | M4A1-KING1313
| | CreateEdiTz
| | CrEaTiiOn_Haze
| | CUSTOM_PATCHER
| | HackersForHire Team
| | EliteMossy
| | MrMoss
| | Blackstorm
| | DEREKTROTTER
| | VampehTwist
| | LightModz
| | PREMIER-GAMER
| | lfclegend321
| | ViolentChick
| | IVI40A3Fusionz
| | TheUnkn0wn
| | xToysBoy_
| | TheFallen
| | Jarniboi/*CODGlitcha*
| | BrinkerzHD
| | ENZO-F
| | BigBoyBobby14
| | Cmd-X
| | Hawkin
| | XxWOLFxX
| | xePixTvx
| | T_m_b07
| | TheUnexpected
| | Restxrt Modz
| | seb5594
| | ThePhantom410
| | HzDz-JoKeR
| | LittleBrother
| | [115]Death
| | JokerRey
| | xRobertDavisx
| | HepticOnline


No credits to me for the zone offset list? Sad Awesome
01-12-2013, 07:02 PM #4
imTheRev
Pokemon Trainer
How u color map and bullets like in MadManModz V1 I can do every other zone edit but that
01-12-2013, 07:10 PM #5
*xActionMods*
I’m too L33T
Originally posted by imTheRev View Post
How u color map and bullets like in MadManModz V1 I can do every other zone edit but that


rev ask him on skype :love:
01-12-2013, 08:28 PM #6
Originally posted by blackhawk2299 View Post
Change Loading Bar---------------------

Search for PLATFORM_PICK_UP_JUGGERNAUT.
Go right after the ÿÿ's.

YourPatchHere Mod Menu Is Loading....... Please Wait....MENU_INTEL.

And hit CRTL+B In HxD.

Now make sure the DOT before MENU_INTEL is a 00.
And the DOT after it is 00.
================================================== =================================================
Changing Multyplayer Text (Play Online/Slitscreen/Lan Party/ Main Menu)
Play Online -- @PLATFORM_PLAY_ONLINE_CAPS
Split Screen -- @MENU_SPLITSCREEN_CAPS
Lan Party -- @PLATFORM_SYSTEM_LINK_CAPS
Friend List -- @PLATFORM_FRIENDSLIST_CAPS
Options -- @MENU_OPTIONS_CAPS
Main Menu -- @MENU_MAIN_MENU_CAPS

Go After "@"
================================================== ================================================== ===
Playercards

After: "PLATFORM_HOLD_BREATH.ÿÿÿÿ"
Title 1: PLAYERCARDS_TITLE_HEADRUSH
Title 2: PLAYERCARDS_TITLE_OG

-Search for PLATFORM_HOLD_BREATH
- And go right after the ÿÿs
- Now copy whatever title you want, and put it at the end of this selected area <--
- There you go, now make sure the DOTS before and after PLAYERCARDS_TITLE_HEADRUSH are 00 Hex value.
- You can mod EVERY title in the game, I just take this one for now.
- Now before the string you just pasted, type the text you want on the title. I want..... "I'm a beast" on it. (in blue)
- And fill it up with spaces
-DONE! Save it and inject your zone back into the patch.
================================================== ================================================== =======
Select Button

- Search for @PLATFORM_UI_SELECTBUTTON
- That's it, Now you can change that string to whatever you want.
- Leave the beginning of the string empty!
- So I'll change it to v8! for example (Put it at the end)
- Now fill the string up with spaces
- So there is only the text you want
================================================== ================================================== =============
Player Text On Spawn

Welcome To YourPatchHere and Hope you enjoy it!!!!!! .MP_MATCH_STARTING_IN

Search --] Game Summary.PLATFORM_GAME_SUMMARY
================================================== ================================================== ============
Choose Map: @MENU_CHOOSE_MAP_CAP
Private Match: @MPUI_PRIVATE_MATCH_LOBBY
Party: @XBOXLIVE_SERVICENAME
================================================== ================================================== =====
Searching For Players-
.MP_SEARCHING_FOR_PLAYER.
================================================== =================================================
Scroll Bar Color

"mw2_button"
================================================== =================================================
Infections

Map Info- Offset 9230
Function Offset- FE300
"exec" "exec (Raw File Name Here)" ; "close" "settings_map" ;"close" "self" ;
================================================== ==================================================
Menu Fonts

Offset- 8beda
Fonts- 01, 02, 03, 04, 05, 06, 07, 08, 09, 0A

Menu Text Outline-

Offet- 8beee
Font- (0x08 , 0x03 (Default)
================================================== ================================================== ==
Chance XP Color
//Havent Gotten It To Work Yet </3


offset 15C6A0 then highlight down to 15CA91 you should have a length of 3F2

Code- FF FF FF FF FF FF FF FF 59 6F 75 20 68 61 76 65 20 61 73 73 69 73 74 65 64 20 74 68 65 20 73 75 69 63 69 64 65 20 6F 66 20 61 6E 20 65 6E 65 6D 79 2E 20 5E 31 2B 26 26 31 2E 53 50 4C 41 53 48 45 53 5F 41 53 53 49 53 54 45 44 53 55 49 43 49 44 45 5F 44 45 53 43 2E FF FF FF FF FF FF FF FF 4E 69 63 65 20 6B 69 6C 6C 20 66 72 6F 6D 20 61 20 64 69 73 74 61 6E 63 65 21 20 28 5E 34 2B 26 26 31 5E 37 29 2E 53 50 4C 41 53 48 45 53 5F 4C 4F 4E 47 53 48 4F 54 5F 44 45 53 43 2E FF FF FF FF FF FF FF FF 59 6F 75 27 76 65 20 61 76 65 6E 67 65 64 20 61 20 74 65 61 6D 2D 6D 61 74 65 2E 20 28 5E 35 2B 26 26 31 5E 37 29 2E 53 50 4C 41 53 48 45 53 5F 41 56 45 4E 47 45 52 5F 44 45 53 43 2E FF FF FF FF FF FF FF FF 59 6F 75 27 76 65 20 72 65 73 63 75 65 64 20 61 20 74 65 61 6D 2D 6D 61 74 65 2E 20 28 5E 36 2B 26 26 31 5E 37 29 2E 53 50 4C 41 53 48 45 53 5F 44 45 46 45 4E 44 45 52 5F 44 45 53 43 2E FF FF FF FF FF FF FF FF 59 6F 75 20 6B 69 6C 6C 65 64 20 61 6E 20 65 6E 65 6D 79 20 61 66 74 65 72 20 79 6F 75 20 64 69 65 64 2E 20 28 5E 30 2B 26 26 31 5E 37 29 2E 53 50 4C 41 53 48 45 53 5F 50 4F 53 54 48 55 4D 4F 55 53 5F 44 45 53 43 2E FF FF FF FF FF FF FF FF 59 6F 75 27 76 65 20 74 61 6B 65 6E 20 72 65 76 65 6E 67 65 2E 20 28 5E 31 2B 26 26 31 5E 37 29 2E 53 50 4C 41 53 48 45 53 5F 52 45 56 45 4E 47 45 5F 44 45 53 43 2E FF FF FF FF FF FF FF FF 59 6F 75 20 67 6F 74 20 74 68 65 20 66 69 72 73 74 20 6B 69 6C 6C 2E 20 28 5E 34 2B 26 26 31 5E 37 29 2E 53 50 4C 41 53 48 45 53 5F 46 49 52 53 54 42 4C 4F 4F 44 5F 44 45 53 43 2E FF FF FF FF FF FF FF FF 53 74 6F 70 70 65 64 20 65 6E 65 6D 79 20 73 68 6F 72 74 20 6F 66 20 61 20 6B 69 6C 6C 73 74 72 65 61 6B 2E 20 28 5E 35 2B 26 26 31 5E 37 29 2E 53 50 4C 41 53 48 45 53 5F 42 55 5A 5A 4B 49 4C 4C 5F 44 45 53 43 2E FF FF FF FF FF FF FF FF 59 6F 75 27 76 65 20 72 65 63 6F 76 65 72 65 64 20 66 72 6F 6D 20 61 20 73 74 72 65 61 6B 20 6F 66 20 64 65 61 74 68 73 2E 20 28 5E 36 2B 26 26 31 5E 37 29 2E 53 50 4C 41 53 48 45 53 5F 43 4F 4D 45 42 41 43 4B 5F 44 45 53 43 2E FF FF FF FF FF FF FF FF 59 6F 75 27 76 65 20 74 61 6B 65 6E 20 61 6E 20 6F 62 6A 65 63 74 69 76 65 2E 20 28 5E 30 2B 26 26 31 5E 37 29 2E 53 50 4C 41 53 48 45 53 5F 43 41 50 54 55 52 45 5F 44 45 53 43 2E FF FF FF FF FF FF FF FF 59 6F 75 20 64 65 66 65 6E 64 65 64 20 74 68 65 20 6F 62 6A 65 63 74 69 76 65 2E 20 28 5E 31 2B 26 26 31 5E 37 29 2E 53 50 4C 41 53 48 45 53 5F 44 45 46 45 4E 44 5F 44 45 53 43 2E FF FF FF FF FF FF FF FF 59 6F 75 20 6B 69 6C 6C 65 64 20 61 20 64 65 66 65 6E 64 65 72 2E 20 28 5E 32 2B 26 26 31 5E 37 29 2E 53 50 4C 41 53 48 45 53 5F 41 53 53 41 55 4C 54 5F 44 45 53 43 2E FF FF FF FF FF FF FF FF 59 6F 75 20 70 6C 61 6E 74 65 64 20 74 68 65 20 62 6F 6D 62 2E 20 28 5E 34 2B 26 26 31 5E 37 29 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 2E 53 50 4C 41 53 48 45 53 5F 50 4C 41 4E 54 5F 44 45 53 43 2E FF FF FF FF FF FF FF FF 59 6F 75 20 64 65 66 75 73 65 64 20 74 68 65 20 62 6F 6D 62 2E 20 28 5E 35 2B 26 26 31 5E 37 29 2E 53 50 4C 41 53 48 45 53 5F 44 45 46 55 53 45 5F 44 45 53 43 2E
================================================== ============================
Chnage Font In Online Options (Main Menu, Create A Class ect)

- Search For: FIND_GAME
- You need to search three times.
- @PLATFORM_FIND_GAME_CAPS, thats the string for the find game option.
- Now go down till you see the Âp again. And change the hex value in front of it.
- It's 06 now, that's the default one. I change it to 04 for now.
- When you scroll down, you will see the next @......._CAPS <-- That's the next option under the FIND GAME (So the one you just changed)
================================================== =============================
Change Font In Multi Player Menu-

Search for: PLAY_ONLINE_CAPS
-There it is
- Now go down till @MENU_SPLITSCREEN_CAPS, this is the next option in the menu.
- Above the c you will see Âp, go before the Â.
- The hex value is 06, that's your font.
- I change it to 3 for now
- That's all you need to do.
- This font is editable for each option.


- So let's do the splitscreen now
- That's pretty much it

- When you see a @MENU_SPLITSCREEN_CAPS or PLAY ONLINE CAPS. that means there is the next option.
================================================== =======================================
Changing Weapon Names
**This Is Long***
- You need to replace a string. So I replace "PLATFORM_PRESS_TO_USE_RADAR" for now.

- Search for that string
- Now go right after the ÿÿ's
- Search in the strings file for model1887, to get the string for the weapon.
- And copy it
- The area I selected it the part you can replace
- At the end of the selected part, you need to place ".WEAPON_MODEL1887"..
- Like this
- Now make sure the DOTS before and after WEAPON_MODEL1887 are 00 hex values
- Now all the space before the DOT, you can fill that space with the name you want.
- I change it to ^1MrReDN34Ls Beast Gun
- Fill it up with spaces (20 hex value)
- Now the name of the model is modded. It's MrReDN34Ls Beast Gun in red now. Colored weapons.

Weapon Strings-
REFERENCE WEAPON_M2FRAGGRENADE
LANG_ENGLISH "M2 Frag Grenade"

REFERENCE WEAPON_MK1_FRAG_GRENADE
LANG_ENGLISH "MK1 Frag Grenade"

REFERENCE WEAPON_HOLDPIN
LANG_ENGLISH "Hold-Pin"

REFERENCE WEAPON_COOKOFF
LANG_ENGLISH "Cook-Off"

REFERENCE WEAPON_FRAGGRENADE
LANG_ENGLISH "Frag"

REFERENCE WEAPON_SMOKEGRENADE
LANG_ENGLISH "Smoke"

REFERENCE WEAPON_DEFAULTWEAPON
LANG_ENGLISH "Default Weapon"

REFERENCE WEAPON_NO_AMMO
LANG_ENGLISH "No Ammo"

REFERENCE WEAPON_NO_WEAPON_AMMO
LANG_ENGLISH "No &&1 Ammo Remaining"

REFERENCE WEAPON_NO_WEAPON_AMMO_MP
LANG_ENGLISH "No Equipment Available"

REFERENCE WEAPON_NO_FRAG_GRENADE
LANG_ENGLISH "No Frag Grenades Remaining"

REFERENCE WEAPON_NO_SPECIAL_GRENADE
LANG_ENGLISH "No Special Grenades Remaining"

REFERENCE WEAPON_FREERUNNER
LANG_ENGLISH "No Weapon Available"

REFERENCE WEAPON_LOCATION_SELECTOR
LANG_ENGLISH "Select a location"

REFERENCE WEAPON_C4
LANG_ENGLISH "C4"

REFERENCE WEAPON_C4_DETONATOR
LANG_ENGLISH "C4 Detonator"

REFERENCE WEAPON_CLAYMORE
LANG_ENGLISH "Claymore"

REFERENCE WEAPON_CLAYMORE_DETONATOR
LANG_ENGLISH "Claymore Detonator"

REFERENCE WEAPON_RPG_LAUNCHER
LANG_ENGLISH "RPG Launcher"

REFERENCE WEAPON_SMOKE_GRENADE
LANG_ENGLISH "Smoke Grenade"

REFERENCE WEAPON_FLASH_GRENADE
LANG_ENGLISH "Flash Grenade"

REFERENCE WEAPON_CONCUSSION_GRENADE
LANG_ENGLISH "Stun Grenade"

REFERENCE WEAPON_THROWING_KNIFE
LANG_ENGLISH "Throwing Knife"

REFERENCE WEAPON_RAPPEL_KNIFE
LANG_ENGLISH "Knife"

REFERENCE WEAPON_RPG
LANG_ENGLISH "RPG-7"

REFERENCE WEAPON_RPG_X2
LANG_ENGLISH "RPG-7 x 2"

REFERENCE WEAPON_AT4
LANG_ENGLISH "AT4"

REFERENCE WEAPON_MP5_SILENCER
LANG_ENGLISH "MP5KSD"

REFERENCE WEAPON_MP5
LANG_ENGLISH "MP5K"

REFERENCE WEAPON_MAC10
LANG_ENGLISH "Mac-10"

REFERENCE WEAPON_P90
LANG_ENGLISH "P90"

REFERENCE WEAPON_P90_SILENCER
LANG_ENGLISH "P90 Silenced"

REFERENCE WEAPON_P90_ACOG
LANG_ENGLISH "P90 ACOG Sight"

REFERENCE WEAPON_P90_REDDOT
LANG_ENGLISH "P90 Red Dot Sight"

REFERENCE WEAPON_M16
LANG_ENGLISH "M16A4"

REFERENCE WEAPON_M203
LANG_ENGLISH "M203"

REFERENCE WEAPON_G36C
LANG_ENGLISH "G36C"

REFERENCE WEAPON_M14
LANG_ENGLISH "M14"

REFERENCE WEAPON_M40A3
LANG_ENGLISH "M40A3"

REFERENCE WEAPON_BARRETT
LANG_ENGLISH "Barrett .50cal"

REFERENCE WEAPON_WINCHESTER1200
LANG_ENGLISH "W1200"

REFERENCE WEAPON_M1014
LANG_ENGLISH "M1014"

REFERENCE WEAPON_M1014_EOTECH
LANG_ENGLISH "M1014 Holographic"

REFERENCE WEAPON_M4M203
LANG_ENGLISH "M4A1 Grenadier"

REFERENCE WEAPON_M4
LANG_ENGLISH "M4A1"

REFERENCE WEAPON_M4_SILENCER
LANG_ENGLISH "M4A1 Suppressed"

REFERENCE WEAPON_M4M203_SILENCER
LANG_ENGLISH "M4A1 SOPMOD"

REFERENCE WEAPON_M4M203_ACOG
LANG_ENGLISH "M4A1 Grenadier w/ ACOG Sight"

REFERENCE WEAPON_M4M203_REFLEX
LANG_ENGLISH "M4A1 Grenadier w/ Red Dot Sight"

REFERENCE WEAPON_M4M203_EOTECH
LANG_ENGLISH "M4A1 Grenadier w/ Holographic"

REFERENCE WEAPON_SAW
LANG_ENGLISH "M249 SAW"

REFERENCE WEAPON_M60E4
LANG_ENGLISH "M60E4"

REFERENCE WEAPON_M240
LANG_ENGLISH "M240"

REFERENCE WEAPON_M240_REDDOT
LANG_ENGLISH "M240 Red Dot Sight"

REFERENCE WEAPON_M240_SILENCER
LANG_ENGLISH "M240 Silenced"

REFERENCE WEAPON_M240_EOTECH
LANG_ENGLISH "M240 Holographic"

REFERENCE WEAPON_M240_ACOG
LANG_ENGLISH "M240 ACOG Sight"

REFERENCE WEAPON_M240_THERMAL
LANG_ENGLISH "M240 Thermal Sight"

REFERENCE WEAPON_M240_HEARTBEAT
LANG_ENGLISH "M240 Heartbeat"

REFERENCE WEAPON_M240_BLING
LANG_ENGLISH "M240 Bling"

REFERENCE WEAPON_SKORPION
LANG_ENGLISH "Skorpion"

REFERENCE WEAPON_MINI_UZI
LANG_ENGLISH "Mini-Uzi"

REFERENCE WEAPON_AK47
LANG_ENGLISH "AK-47"

REFERENCE WEAPON_AK47_GP25
LANG_ENGLISH "AK-47 Grenadier"

REFERENCE WEAPON_GP25
LANG_ENGLISH "GP-25"

REFERENCE WEAPON_G3
LANG_ENGLISH "G3"

REFERENCE WEAPON_DRAGUNOV
LANG_ENGLISH "Dragunov"

REFERENCE WEAPON_REMINGTON700
LANG_ENGLISH "R700"

REFERENCE WEAPON_AW50
LANG_ENGLISH "AW-50"

REFERENCE WEAPON_AK74U
LANG_ENGLISH "AK-74u"

REFERENCE WEAPON_RPD
LANG_ENGLISH "RPD"

REFERENCE WEAPON_BERETTA
LANG_ENGLISH "M9"

REFERENCE WEAPON_DESERTEAGLE
LANG_ENGLISH "Desert Eagle"

REFERENCE WEAPON_COLT1911
LANG_ENGLISH "M1911 .45"

REFERENCE WEAPON_AG36
LANG_ENGLISH "AG36"

REFERENCE WEAPON_HK79
LANG_ENGLISH "HK79"

REFERENCE WEAPON_EGLM
LANG_ENGLISH "FN EGLM"

REFERENCE WEAPON_JAVELIN
LANG_ENGLISH "Javelin"

REFERENCE WEAPON_STINGER
LANG_ENGLISH "Stinger"

REFERENCE WEAPON_TARGET_TOO_CLOSE
LANG_ENGLISH "Too Close to Target"

REFERENCE WEAPON_LOCKON_REQUIRED
LANG_ENGLISH "Lock-On Required"

REFERENCE WEAPON_M21_SILENCER
LANG_ENGLISH "M21 EBR Silenced"

REFERENCE WEAPON_M21
LANG_ENGLISH "M21 EBR"

REFERENCE WEAPON_TARGET_NOT_ENOUGH_CLEARANCE
LANG_ENGLISH "Not Enough Room To Fire"

REFERENCE WEAPON_DESERTEAGLEGOLD
LANG_ENGLISH "Gold Desert Eagle"

REFERENCE WEAPON_NO_CAMO
LANG_ENGLISH "No Camo"

REFERENCE WEAPON_BINOCULARS
LANG_ENGLISH "Binoculars"

REFERENCE WEAPON_ANM8_SMOKE_GRENADE
LANG_ENGLISH "ANM8 Smoke Grenade"

REFERENCE WEAPON_UZI_SILENCER
LANG_ENGLISH "Mini-Uzi Silenced"

REFERENCE WEAPON_M16A4_GRENADIER
LANG_ENGLISH "M16A4 Grenadier"

REFERENCE WEAPON_AK47_ACOG
LANG_ENGLISH "AK-47 ACOG Sight"

REFERENCE WEAPON_AK47_SILENCER
LANG_ENGLISH "AK-47 Silenced"

REFERENCE WEAPON_AK47_SHOTGUN
LANG_ENGLISH "AK-47 w/ Shotgun"

REFERENCE WEAPON_AK47_REDDOT
LANG_ENGLISH "AK-47 Red Dot Sight"

REFERENCE WEAPON_AK47_FMJ
LANG_ENGLISH "AK-47 FMJ"

REFERENCE WEAPON_SENTRY_GUN
LANG_ENGLISH "Sentry Gun"

REFERENCE WEAPON_SENTRY_MINIGUN
LANG_ENGLISH "Sentry MiniGun"

REFERENCE WEAPON_KRISS
LANG_ENGLISH "Vector"

REFERENCE WEAPON_KRISS_ACOG
LANG_ENGLISH "Vector ACOG Sight"

REFERENCE WEAPON_KRISS_ACOG_SILENCER
LANG_ENGLISH "Vector Silenced ACOG Sight"

REFERENCE WEAPON_G3_ACOG
LANG_ENGLISH "G3 ACOG Sight"

REFERENCE WEAPON_G3_SILENCER
LANG_ENGLISH "G3 Silenced"

REFERENCE WEAPON_G3_REDDOT
LANG_ENGLISH "G3 Red Dot Sight"

REFERENCE WEAPON_G3_GL
LANG_ENGLISH "G3 Grenade Launcher"

REFERENCE WEAPON_G36C_ACOG
LANG_ENGLISH "G36C ACOG Sight"

REFERENCE WEAPON_G36C_SILENCER
LANG_ENGLISH "G36C Silenced"

REFERENCE WEAPON_G36C_REDDOT
LANG_ENGLISH "G36C Red Dot Sight"

REFERENCE WEAPON_G36C_GL
LANG_ENGLISH "G36C Grenade Launcher"

REFERENCE WEAPON_AK74U_ACOG
LANG_ENGLISH "AK-74u ACOG Sight"

REFERENCE WEAPON_AK74U_SILENCER
LANG_ENGLISH "AK-74u Silenced"

REFERENCE WEAPON_AK74U_REDDOT
LANG_ENGLISH "AK-74u Red Dot Sight"

REFERENCE WEAPON_RPD_ACOG
LANG_ENGLISH "RPD ACOG Sight"

REFERENCE WEAPON_RPD_GRIP
LANG_ENGLISH "RPD Foregrip"

REFERENCE WEAPON_RPD_REDDOT
LANG_ENGLISH "RPD Red Dot Sight"

REFERENCE WEAPON_REMINGTON700_ACOG
LANG_ENGLISH "R700 ACOG Sight"

REFERENCE WEAPON_AW50_ACOG
LANG_ENGLISH "AW-50 ACOG Sight"

REFERENCE WEAPON_BARRETT_ACOG
LANG_ENGLISH "Barrett .50cal ACOG"

REFERENCE WEAPON_BERETTA_SILENCER
LANG_ENGLISH "M9 Silenced"

REFERENCE WEAPON_COLT1911_SILENCER
LANG_ENGLISH "M1911 .45 Silenced"

REFERENCE WEAPON_DRAGUNOV_ACOG
LANG_ENGLISH "Dragunov ACOG Sight"

REFERENCE WEAPON_BENELLI_GRIP
LANG_ENGLISH "M1014 Foregrip"

REFERENCE WEAPON_BENELLI_REDDOT
LANG_ENGLISH "M1014 Red Dot Sight"

REFERENCE WEAPON_M14_ACOG
LANG_ENGLISH "M14 ACOG Sight"

REFERENCE WEAPON_M14_GL
LANG_ENGLISH "M14 Grenade Launcher"

REFERENCE WEAPON_M14_SILENCER
LANG_ENGLISH "M14 Silencer"

REFERENCE WEAPON_M14_REDDOT
LANG_ENGLISH "M14 Red Dot Sight"

REFERENCE WEAPON_M16_REDDOT
LANG_ENGLISH "M16A4 Red Dot Sight"

REFERENCE WEAPON_M16_GL
LANG_ENGLISH "M16A4 Grenade Launcher"

REFERENCE WEAPON_M16_SILENCER
LANG_ENGLISH "M16A4 Silenced"

REFERENCE WEAPON_M16_ACOG
LANG_ENGLISH "M16A4 ACOG Sight"

REFERENCE WEAPON_M4_CARBINE_ACOG
LANG_ENGLISH "M4 ACOG Sight"

REFERENCE WEAPON_M4_CARBINE_REDDOT
LANG_ENGLISH "M4A1 Red Dot Sight"

REFERENCE WEAPON_M4_CARBINE_SILENCER
LANG_ENGLISH "M4A1 Silenced"

REFERENCE WEAPON_M4_CARBINE_GL
LANG_ENGLISH "M4A1 Grenade Launcher"

REFERENCE WEAPON_M40A3_ACOG
LANG_ENGLISH "M40A3 ACOG Sight"

REFERENCE WEAPON_M60E4_ACOG
LANG_ENGLISH "M60E4 ACOG Sight"

REFERENCE WEAPON_M60E4_GRIP
LANG_ENGLISH "M60E4 Foregrip"

REFERENCE WEAPON_M60E4_REDDOT
LANG_ENGLISH "M60E4 Red Dot Sight"

REFERENCE WEAPON_MP5_ACOG
LANG_ENGLISH "MP5K ACOG Sight"

REFERENCE WEAPON_MP5_GRIP
LANG_ENGLISH "MP5K Foregrip"

REFERENCE WEAPON_MP5_REDDOT
LANG_ENGLISH "MP5K Red Dot Sight"

REFERENCE WEAPON_MP5_EOTECH
LANG_ENGLISH "MP5K Holographic"

REFERENCE WEAPON_MP5_SILENCED
LANG_ENGLISH "MP5K Silenced"

REFERENCE WEAPON_MP5_SILENCED_REDDOT
LANG_ENGLISH "MP5K Silenced Red Dot"

REFERENCE WEAPON_M21_ACOG
LANG_ENGLISH "M21 EBR ACOG Sight"

REFERENCE WEAPON_SAW_ACOG
LANG_ENGLISH "M249 SAW ACOG"

REFERENCE WEAPON_SAW_GRIP
LANG_ENGLISH "M249 SAW Foregrip"

REFERENCE WEAPON_SAW_REDDOT
LANG_ENGLISH "M249 SAW Red Dot"

REFERENCE WEAPON_SKORPION_ACOG
LANG_ENGLISH "Skorpion ACOG Sight"

REFERENCE WEAPON_SKORPION_REDDOT
LANG_ENGLISH "Skorpion Red Dot Sight"

REFERENCE WEAPON_SKORPION_SILENCER
LANG_ENGLISH "Skorpion Silenced"

REFERENCE WEAPON_UZI_ACOG
LANG_ENGLISH "Mini-Uzi ACOG Sight"

REFERENCE WEAPON_UZI_REDDOT
LANG_ENGLISH "Mini-Uzi Red Dot Sight"

REFERENCE WEAPON_USP
LANG_ENGLISH "USP .45"

REFERENCE WEAPON_USP_SILENCER
LANG_ENGLISH "USP .45 Silenced"

REFERENCE WEAPON_WINCHESTER1200_GRIP
LANG_ENGLISH "W1200 Foregrip"

REFERENCE WEAPON_WINCHESTER1200_REDDOT
LANG_ENGLISH "W1200 Red Dot Sight"

REFERENCE WEAPON_RANGER
LANG_ENGLISH "Ranger"

REFERENCE WEAPON_UMP45
LANG_ENGLISH "UMP45"

REFERENCE WEAPON_UMP45_BURST
LANG_ENGLISH "UMP45 (Burst)"

REFERENCE WEAPON_FN2000
LANG_ENGLISH "F2000"

REFERENCE WEAPON_FN2000_REDDOT
LANG_ENGLISH "F2000 Red Dot Sight"

REFERENCE WEAPON_FN2000_SCOPE
LANG_ENGLISH "F2000 Scope"

REFERENCE WEAPON_FN2000_SHOTGUN
LANG_ENGLISH "F2000 w/ Shotgun"

REFERENCE WEAPON_FN2000_ACOG
LANG_ENGLISH "F2000 ACOG Sight"

REFERENCE WEAPON_FN2000_THERMAL
LANG_ENGLISH "F2000 Thermal Sight"

REFERENCE WEAPON_FN2000_SILENCER
LANG_ENGLISH "F2000 Silenced"

REFERENCE WEAPON_FN2000_GL
LANG_ENGLISH "F2000 Grenade Launcher"

REFERENCE WEAPON_ANACONDA
LANG_ENGLISH ".44 Magnum"

REFERENCE WEAPON_M79
LANG_ENGLISH "Thumper"

REFERENCE WEAPON_BARRETT_USE
LANG_ENGLISH "Press and hold^3 &&1 ^7to use the M82 .50 Caliber Sniper Rifle"

REFERENCE WEAPON_PRESS_FORWARDS_OR_BACKWARDS
LANG_ENGLISH "Press forward to zoom"

REFERENCE WEAPON_STRIKER
LANG_ENGLISH "Striker"

REFERENCE WEAPON_CHEYTAC
LANG_ENGLISH "Intervention"

REFERENCE WEAPON_M4M203_MOTION_TRACKER
LANG_ENGLISH "M4 Carbine Heartbeat Sensor"

REFERENCE WEAPON_ANACONDA_SILENCER
LANG_ENGLISH ".44 Magnum Silenced"

REFERENCE WEAPON_UMP45_ACOG
LANG_ENGLISH "UMP45 ACOG Sight"

REFERENCE WEAPON_UMP45_REDDOT
LANG_ENGLISH "UMP45 Red Dot Sight"

REFERENCE WEAPON_UMP45_SILENCER
LANG_ENGLISH "UMP45 Silenced"

REFERENCE WEAPON_KRISS_SILENCER
LANG_ENGLISH "Vector Silenced"

REFERENCE WEAPON_KRISS_REDDOT
LANG_ENGLISH "Vector Red Dot Sight"

REFERENCE WEAPON_STRIKER_GRIP
LANG_ENGLISH "Striker Foregrip"

REFERENCE WEAPON_STRIKER_REFLEX
LANG_ENGLISH "Striker Red Dot Sight"

REFERENCE WEAPON_STRIKER_EOTECH
LANG_ENGLISH "Striker Holographic"

REFERENCE WEAPON_CHEYTAC_ACOG
LANG_ENGLISH "Intervention ACOG Sight"

REFERENCE WEAPON_CHEYTAC_THERMAL
LANG_ENGLISH "Intervention Thermal Sight"

REFERENCE WEAPON_CHEYTAC_SILENCER
LANG_ENGLISH "Intervention Silenced"

REFERENCE WEAPON_MASADA
LANG_ENGLISH "ACR"

REFERENCE WEAPON_MASADA_GL_ACOG
LANG_ENGLISH "ACR Grenadier ACOG Sight"

REFERENCE WEAPON_MASADA_ACOG
LANG_ENGLISH "ACR ACOG Sight"

REFERENCE WEAPON_MASADA_THERMAL
LANG_ENGLISH "ACR Thermal Sight"

REFERENCE WEAPON_MASADA_SILENCER
LANG_ENGLISH "ACR Silenced"

REFERENCE WEAPON_MASADA_REDDOT
LANG_ENGLISH "ACR Red Dot Sight"

REFERENCE WEAPON_MASADA_SILENCER_OFF
LANG_ENGLISH "Silenced ACR with Heartbeat Sensor"

REFERENCE WEAPON_MASADA_HEARTBEAT
LANG_ENGLISH "ACR Heartbeat Sensor"

REFERENCE WEAPON_ICE_AXE
LANG_ENGLISH "Ice Picks"

REFERENCE WEAPON_AA12SP
LANG_ENGLISH "AA-12 Shotgun"

REFERENCE WEAPON_AA12SP_EOTECH
LANG_ENGLISH "AA-12 Shotgun Holographic"

REFERENCE WEAPON_AA12SP_HB
LANG_ENGLISH "AA-12 Shotgun w/ Heartbeat Sensor"

REFERENCE WEAPON_AA12SP_HB_SILENCER
LANG_ENGLISH "AA-12 Shotgun Heartbeat & Silenced"

REFERENCE WEAPON_AA12SP_REDDOT
LANG_ENGLISH "AA-12 Shotgun Red Dot Sight"

REFERENCE WEAPON_AA12SP_SILENCER
LANG_ENGLISH "AA-12 Shotgun Silenced"

REFERENCE WEAPON_AA12
LANG_ENGLISH "AA-12"

REFERENCE WEAPON_CLAYMORE_PICKUP
LANG_ENGLISH "Press and hold &&1 to pickup Claymore Mines"

REFERENCE WEAPON_CACHE_USE_HINT
LANG_ENGLISH "Press and hold &&1 to refill your ammo"

REFERENCE WEAPON_FAMAS
LANG_ENGLISH "FAMAS"

REFERENCE WEAPON_FAMAS_ACOG
LANG_ENGLISH "FAMAS ACOG Sight"

REFERENCE WEAPON_FAMAS_SILENCER
LANG_ENGLISH "FAMAS Silenced"

REFERENCE WEAPON_FAMAS_REDDOT
LANG_ENGLISH "FAMAS Red Dot Sight"

REFERENCE WEAPON_FAMAS_SHOTGUN
LANG_ENGLISH "FAMAS w/ Shotgun"

REFERENCE WEAPON_GLOCK
LANG_ENGLISH "G18"

REFERENCE WEAPON_SCAR
LANG_ENGLISH "SCAR-H"

REFERENCE WEAPON_SCAR_SILENCER
LANG_ENGLISH "SCAR-H Silenced"

REFERENCE WEAPON_SCAR_REFLEX_SHOTGUN
LANG_ENGLISH "SCAR-H Red Dot Sight w/ Shotgun"

REFERENCE WEAPON_SCAR_REFLEX
LANG_ENGLISH "SCAR-H Red Dot Sight"

REFERENCE WEAPON_SCAR_THERMAL
LANG_ENGLISH "SCAR-H Thermal Sight"

REFERENCE WEAPON_SCAR_THERMAL_SILENCER
LANG_ENGLISH "SCAR-H Silenced Thermal Sight"

REFERENCE WEAPON_SCAR_ACOG
LANG_ENGLISH "SCAR-H ACOG Sight"

REFERENCE WEAPON_SCAR_EOTECH
LANG_ENGLISH "SCAR-H Holographic"

REFERENCE WEAPON_SCAR_GL
LANG_ENGLISH "SCAR-H Grenade Launcher"

REFERENCE WEAPON_SCAR_HEARTBEAT
LANG_ENGLISH "SCAR-H Heartbeat Sensor"

REFERENCE WEAPON_SCAR_SHOTGUN
LANG_ENGLISH "SCAR-H w/ Shotgun"

REFERENCE WEAPON_SCAR_BLING
LANG_ENGLISH "SCAR-H Bling"

REFERENCE WEAPON_SCAR_ROF
LANG_ENGLISH "SCAR-H Rapid Fire"

REFERENCE WEAPON_SCAR_XMAGS
LANG_ENGLISH "SCAR-H Extended Mags"

REFERENCE WEAPON_SCAR_FMJ
LANG_ENGLISH "SCAR-H FMJ"

REFERENCE WEAPON_SCAR_GRIP
LANG_ENGLISH "SCAR-H Foregrip"

REFERENCE WEAPON_FAL_ACOG
LANG_ENGLISH "FAL ACOG Sight"

REFERENCE WEAPON_FAL_REDDOT
LANG_ENGLISH "FAL Red Dot Sight"

REFERENCE WEAPON_FAL_SHOTGUN
LANG_ENGLISH "FAL w/ Shotgun"

REFERENCE WEAPON_SA80
LANG_ENGLISH "L86 LSW"

REFERENCE WEAPON_SA80_SCOPE
LANG_ENGLISH "L86 LSW Scoped"

REFERENCE WEAPON_TAVOR
LANG_ENGLISH "TAR-21"

REFERENCE WEAPON_TAVOR_EOTECH
LANG_ENGLISH "TAR-21 Holographic"

REFERENCE WEAPON_TAVOR_ACOG
LANG_ENGLISH "TAR-21 ACOG Sight"

REFERENCE WEAPON_TAVOR_THERMAL
LANG_ENGLISH "TAR-21 Thermal Sight"

REFERENCE WEAPON_TMP_AKIMBO
LANG_ENGLISH "TMP Akimbo"

REFERENCE WEAPON_PP2000
LANG_ENGLISH "PP2000"

REFERENCE WEAPON_PP2000_SILENCER
LANG_ENGLISH "PP2000 Silenced"

REFERENCE WEAPON_PP2000_REDDOT
LANG_ENGLISH "PP2000 Red Dot Sight"

REFERENCE WEAPON_PP2000_THERMAL
LANG_ENGLISH "PP2000 Thermal Sight"

REFERENCE WEAPON_MODEL1887
LANG_ENGLISH "Model 1887"

REFERENCE WEAPON_AIRDROP_MARKER
LANG_ENGLISH "Care Package Marker"

REFERENCE WEAPON_FRAG_GRENADE
LANG_ENGLISH "Frag Grenade"

REFERENCE WEAPON_MG4
LANG_ENGLISH "MG4"

REFERENCE WEAPON_G36_LMG
LANG_ENGLISH "G36 LMG"

REFERENCE WEAPON_AUG_HBAR
LANG_ENGLISH "AUG HBAR"

REFERENCE WEAPON_AUG_SCOPE
LANG_ENGLISH "AUG HBAR Scoped"

REFERENCE WEAPON_AUG_REFLEX
LANG_ENGLISH "AUG HBAR Red Dot Sight"

REFERENCE WEAPON_AUG_SILENCER
LANG_ENGLISH "AUG HBAR Silenced"

REFERENCE WEAPON_AUG_BLING
LANG_ENGLISH "AUG HBAR Bling"

REFERENCE WEAPON_FAMAS_THERMAL
LANG_ENGLISH "FAMAS Thermal Sight"

REFERENCE WEAPON_TAVOR_SILENCER
LANG_ENGLISH "TAR-21 Silenced"

REFERENCE WEAPON_KRISS_GRIP
LANG_ENGLISH "Vector Foregrip"

REFERENCE WEAPON_TMP
LANG_ENGLISH "TMP"

REFERENCE WEAPON_TMP_REDDOT
LANG_ENGLISH "TMP Red Dot Sight"

REFERENCE WEAPON_FAL
LANG_ENGLISH "FAL"

REFERENCE WEAPON_M14EBR
LANG_ENGLISH "M14 EBR"

REFERENCE WEAPON_M14EBR_SCOPED
LANG_ENGLISH "M14 EBR Scoped"

REFERENCE WEAPON_M14EBR_THERMAL
LANG_ENGLISH "M14 EBR Thermal"

REFERENCE WEAPON_M14EBR_SCOPED_SILENCED
LANG_ENGLISH "M14 EBR Scoped Silenced"

REFERENCE WEAPON_WA2000
LANG_ENGLISH "WA2000"

REFERENCE WEAPON_WA2000_HEARTBEAT
LANG_ENGLISH "WA2000 Heartbeat"

REFERENCE WEAPON_WA2000_THERMAL
LANG_ENGLISH "WA2000 Thermal Sight"

REFERENCE WEAPON_SEMTEX
LANG_ENGLISH "SEMTEX"

REFERENCE WEAPON_BERETTA393
LANG_ENGLISH "M93 Raffica"

REFERENCE WEAPON_M4_CARBINE_FMJ
LANG_ENGLISH "M4A1 FMJ"

REFERENCE WEAPON_M4_CARBINE_XMAGS
LANG_ENGLISH "M4A1 Extended Mags"

REFERENCE WEAPON_M4_CARBINE_ROF
LANG_ENGLISH "M4A1 Rapid Fire"

REFERENCE WEAPON_FN2000_FMJ
LANG_ENGLISH "F2000 FMJ"

REFERENCE WEAPON_FN2000_ROF
LANG_ENGLISH "F2000 Rapid Fire"

REFERENCE WEAPON_FN2000_XMAGS
LANG_ENGLISH "F2000 Extended Mags"

REFERENCE WEAPON_MASADA_XMAGS
LANG_ENGLISH "ACR Extended Mags"

REFERENCE WEAPON_MASADA_GL_EOTECH
LANG_ENGLISH "ACR Grenadier Holographic"

REFERENCE WEAPON_MASADA_FMJ
LANG_ENGLISH "ACR FMJ"

REFERENCE WEAPON_MASADA_SHOTGUN
LANG_ENGLISH "ACR w/ Shotgun"

REFERENCE WEAPON_M16_FMJ
LANG_ENGLISH "M16A4 FMJ"

REFERENCE WEAPON_M16_ROF
LANG_ENGLISH "M16A4 Rapid Fire"

REFERENCE WEAPON_M16_XMAGS
LANG_ENGLISH "M16A4 Extended Mags"

REFERENCE WEAPON_TAVOR_REDDOT
LANG_ENGLISH "TAR-21 Red Dot Sight"

REFERENCE WEAPON_TAVOR_MARS
LANG_ENGLISH "TAR-21 Mars Sight"

REFERENCE WEAPON_TAVOR_FMJ
LANG_ENGLISH "TAR-21 FMJ"

REFERENCE WEAPON_TAVOR_ROF
LANG_ENGLISH "TAR-21 Rapid Fire"

REFERENCE WEAPON_TAVOR_XMAGS
LANG_ENGLISH "TAR-21 Extended Mags"

REFERENCE WEAPON_TAVOR_HEARTBEAT
LANG_ENGLISH "TAR-21 Heartbeat Sensor"

REFERENCE WEAPON_FAMAS_FMJ
LANG_ENGLISH "FAMAS FMJ"

REFERENCE WEAPON_FAMAS_ROF
LANG_ENGLISH "FAMAS Rapid Fire"

REFERENCE WEAPON_FAMAS_XMAGS
LANG_ENGLISH "FAMAS Extended Mags"

REFERENCE WEAPON_FAL_FMJ
LANG_ENGLISH "FAL FMJ"

REFERENCE WEAPON_FAL_ROF
LANG_ENGLISH "FAL Rapid Fire"

REFERENCE WEAPON_FAL_XMAGS
LANG_ENGLISH "FAL Extended Mags"

REFERENCE WEAPON_SA80_ACOG
LANG_ENGLISH "L86 LSW ACOG Sight"

REFERENCE WEAPON_SA80_GRIP
LANG_ENGLISH "L86 LSW Foregrip"

REFERENCE WEAPON_SA80_SILENCER
LANG_ENGLISH "L86 LSW Silenced"

REFERENCE WEAPON_SA80_FMJ
LANG_ENGLISH "L86 LSW FMJ"

REFERENCE WEAPON_SA80_ROF
LANG_ENGLISH "L86 LSW Rapid Fire"

REFERENCE WEAPON_SA80_XMAGS
LANG_ENGLISH "L86 LSW Extended Mags"

REFERENCE WEAPON_RPD_FMJ
LANG_ENGLISH "RPD FMJ"

REFERENCE WEAPON_RPD_ROF
LANG_ENGLISH "RPD Rapid Fire"

REFERENCE WEAPON_RPD_XMAGS
LANG_ENGLISH "RPD Extended Mags"

REFERENCE WEAPON_PP2000_AKIMBO
LANG_ENGLISH "PP-2000 Akimbo"

REFERENCE WEAPON_PP2000_FMJ
LANG_ENGLISH "PP2000 FMJ"

REFERENCE WEAPON_PP2000_ROF
LANG_ENGLISH "PP2000 Rapid Fire"

REFERENCE WEAPON_PP2000_XMAGS
LANG_ENGLISH "PP2000 Extended Mags"

REFERENCE WEAPON_PP2000_EOTECH
LANG_ENGLISH "PP2000 Holographic"

REFERENCE WEAPON_KRISS_FMJ
LANG_ENGLISH "Vector FMJ"

REFERENCE WEAPON_KRISS_ROF
LANG_ENGLISH "Vector Rapid Fire"

REFERENCE WEAPON_KRISS_XMAGS
LANG_ENGLISH "Vector Extended Mags"

REFERENCE WEAPON_MP5K_FMJ
LANG_ENGLISH "MP5K FMJ"

REFERENCE WEAPON_MP5K_ROF
LANG_ENGLISH "MP5K Rapid Fire"

REFERENCE WEAPON_MP5K_XMAGS
LANG_ENGLISH "MP5K Extended Mags"

REFERENCE WEAPON_P90_FMJ
LANG_ENGLISH "P90 FMJ"

REFERENCE WEAPON_P90_ROF
LANG_ENGLISH "P90 Rapid Fire"

REFERENCE WEAPON_P90_XMAGS
LANG_ENGLISH "P90 Extended Mags"

REFERENCE WEAPON_P90_HEARTBEAT
LANG_ENGLISH "P90 Heartbeat"

REFERENCE WEAPON_TMP_SILENCER
LANG_ENGLISH "TMP Silenced"

REFERENCE WEAPON_TMP_FMJ
LANG_ENGLISH "TMP FMJ"

REFERENCE WEAPON_TMP_ROF
LANG_ENGLISH "TMP Rapid Fire"

REFERENCE WEAPON_TMP_XMAGS
LANG_ENGLISH "TMP Extended Mags"

REFERENCE WEAPON_TMP_EOTECH
LANG_ENGLISH "TMP Holographic"

REFERENCE WEAPON_UMP45_FMJ
LANG_ENGLISH "UMP45 FMJ"

REFERENCE WEAPON_UMP45_ROF
LANG_ENGLISH "UMP45 Rapid Fire"

REFERENCE WEAPON_UMP45_XMAGS
LANG_ENGLISH "UMP45 Extended Mags"

REFERENCE WEAPON_UZI_FMJ
LANG_ENGLISH "Mini-Uzi FMJ"

REFERENCE WEAPON_UZI_ROF
LANG_ENGLISH "Mini-Uzi Rapid Fire"

REFERENCE WEAPON_UZI_XMAGS
LANG_ENGLISH "Mini-Uzi Extended Mags"

REFERENCE WEAPON_UMP45_HEARTBEAT
LANG_ENGLISH "UMP45 Heartbeat"

REFERENCE WEAPON_STRIKER_SILENCER
LANG_ENGLISH "Striker Silenced"

REFERENCE WEAPON_AA12_HB
LANG_ENGLISH "AA-12 Heartbeat Sensor"

REFERENCE WEAPON_AA12_EOTECH
LANG_ENGLISH "AA-12 Holographic"

REFERENCE WEAPON_AA12_REDDOT
LANG_ENGLISH "AA-12 Red Dot Sight"

REFERENCE WEAPON_AA12_GRIP
LANG_ENGLISH "AA-12 Foregrip"

REFERENCE WEAPON_AA12_SILENCER
LANG_ENGLISH "AA-12 Silenced"

REFERENCE WEAPON_BENELLI_SILENCER
LANG_ENGLISH "M1014 Silenced"

REFERENCE WEAPON_MODEL1887_AKIMBO
LANG_ENGLISH "Model 1887 Akimbo"

REFERENCE WEAPON_RANGER_AKIMBO
LANG_ENGLISH "Ranger Akimbo"

REFERENCE WEAPON_ANACONDA_AKIMBO
LANG_ENGLISH ".44 Magnum Akimbo"

REFERENCE WEAPON_ANACONDA_FMJ
LANG_ENGLISH ".44 Magnum FMJ"

REFERENCE WEAPON_ANACONDA_XMAGS
LANG_ENGLISH ".44 Magnum Extended Mags"

REFERENCE WEAPON_GLOCK_SILENCER
LANG_ENGLISH "G18 Silenced"

REFERENCE WEAPON_GLOCK_FMJ
LANG_ENGLISH "G18 FMJ"

REFERENCE WEAPON_GLOCK_XMAGS
LANG_ENGLISH "G18 Extended Mags"

REFERENCE WEAPON_BERETTA393_SILENCER
LANG_ENGLISH "M93 Raffica Silenced"

REFERENCE WEAPON_BERETTA393_FMJ
LANG_ENGLISH "M93 Raffica FMJ"

REFERENCE WEAPON_BERETTA393_XMAGS
LANG_ENGLISH "M93 Raffica Extended Mags"

REFERENCE WEAPON_DESERTEAGLE_AKIMBO
LANG_ENGLISH "Desert Eagle Akimbo"

REFERENCE WEAPON_DESERTEAGLE_FMJ
LANG_ENGLISH "Desert Eagle FMJ"

REFERENCE WEAPON_DESERTEAGLE_XMAGS
LANG_ENGLISH "Desert Eagle Extended Mags"

REFERENCE WEAPON_RANGER_FMJ
LANG_ENGLISH "Ranger FMJ"

REFERENCE WEAPON_STRIKER_FMJ
LANG_ENGLISH "Striker FMJ"

REFERENCE WEAPON_BENELLI_FMJ
LANG_ENGLISH "M1014 FMJ"

REFERENCE WEAPON_BENELLI_XMAGS
LANG_ENGLISH "M1014 Extended Mags"

REFERENCE WEAPON_MODEL1887_FMJ
LANG_ENGLISH "Model 1887 FMJ"

REFERENCE WEAPON_MODEL1887_XMAGS
LANG_ENGLISH "Model 1887 Extended Mags"

REFERENCE WEAPON_AA12_FMJ
LANG_ENGLISH "AA-12 FMJ"

REFERENCE WEAPON_AA12_XMAGS
LANG_ENGLISH "AA-12 Extended Mags"

REFERENCE WEAPON_RPG_BOOM
LANG_ENGLISH "RPG-7 Sonic Boom"

REFERENCE WEAPON_RPG_LOCKAIR
LANG_ENGLISH "RPG-7 Lock-on"

REFERENCE WEAPON_STINGER_LOCKAIR
LANG_ENGLISH "Stinger Lock-on"

REFERENCE WEAPON_STINGER_BOOM
LANG_ENGLISH "Stinger Sonic Boom"

REFERENCE WEAPON_AT4_BOOM
LANG_ENGLISH "AT4 Sonic Boom"

REFERENCE WEAPON_AT4_LOCKAIR
LANG_ENGLISH "AT4-HS"

REFERENCE WEAPON_JAVELIN_BOOM
LANG_ENGLISH "Javelin Sonic Boom"

REFERENCE WEAPON_JAVELIN_LOCKAIR
LANG_ENGLISH "Javelin Lock-on"

REFERENCE WEAPON_M79_BOOM
LANG_ENGLISH "Thumper Sonic Boom"

REFERENCE WEAPON_BARRETT_HEARTBEAT
LANG_ENGLISH "Barrett .50cal Heartbeat"

REFERENCE WEAPON_BARRETT_FMJ
LANG_ENGLISH "Barrett .50cal FMJ"

REFERENCE WEAPON_BARRETT_XMAGS
LANG_ENGLISH "Barrett .50cal Extended Mags"

REFERENCE WEAPON_M21_FMJ
LANG_ENGLISH "M21 EBR FMJ"

REFERENCE WEAPON_M21_THERMAL
LANG_ENGLISH "M21 EBR Thermal"

REFERENCE WEAPON_M21_XMAGS
LANG_ENGLISH "M21 EBR Extended Mags"

REFERENCE WEAPON_CHEYTAC_BLING
LANG_ENGLISH "Intervention Bling"

REFERENCE WEAPON_M21_BLING
LANG_ENGLISH "M21 EBR Bling"

REFERENCE WEAPON_BARRETT_BLING
LANG_ENGLISH "Barrett .50cal Bling"

REFERENCE WEAPON_FN2000_BLING
LANG_ENGLISH "F2000 Bling"

REFERENCE WEAPON_MASADA_BLING
LANG_ENGLISH "ACR Bling"

REFERENCE WEAPON_AK47_BLING
LANG_ENGLISH "AK-47 Bling"

REFERENCE WEAPON_M4_CARBINE_BLING
LANG_ENGLISH "M4A1 Bling"

REFERENCE WEAPON_FAL_BLING
LANG_ENGLISH "FAL Bling"

REFERENCE WEAPON_FAMAS_BLING
LANG_ENGLISH "FAMAS Bling"

REFERENCE WEAPON_TAVOR_BLING
LANG_ENGLISH "TAR-21 Bling"

REFERENCE WEAPON_M16_BLING
LANG_ENGLISH "M16A4 Bling"

REFERENCE WEAPON_RPD_BLING
LANG_ENGLISH "RPD Bling"

REFERENCE WEAPON_SA80_BLING
LANG_ENGLISH "L86 LSW Bling"

REFERENCE WEAPON_PP2000_BLING
LANG_ENGLISH "PP2000 Bling"

REFERENCE WEAPON_TMP_BLING
LANG_ENGLISH "TMP Bling"

REFERENCE WEAPON_P90_BLING
LANG_ENGLISH "P90 Bling"

REFERENCE WEAPON_UZI_BLING
LANG_ENGLISH "Mini-Uzi Bling"

REFERENCE WEAPON_KRISS_BLING
LANG_ENGLISH "Vector Bling"

REFERENCE WEAPON_UMP45_BLING
LANG_ENGLISH "UMP45 Bling"

REFERENCE WEAPON_RANGER_BLING
LANG_ENGLISH "Ranger Bling"

REFERENCE WEAPON_STRIKER_BLING
LANG_ENGLISH "Striker Bling"

REFERENCE WEAPON_BENELLI_BLING
LANG_ENGLISH "M1014 Bling"

REFERENCE WEAPON_MODEL1887_BLING
LANG_ENGLISH "Model 1887 Bling"

REFERENCE WEAPON_AA12_BLING
LANG_ENGLISH "AA-12 Bling"

REFERENCE WEAPON_ANACONDA_BLING
LANG_ENGLISH ".44 Magnum Bling"

REFERENCE WEAPON_GLOCK_BLING
LANG_ENGLISH "G18 Bling"

REFERENCE WEAPON_BERETTA393_BLING
LANG_ENGLISH "M93 Raffica Bling"

REFERENCE WEAPON_DESERTEAGLE_BLING
LANG_ENGLISH "Desert Eagle Bling"

REFERENCE WEAPON_RPG_BLING
LANG_ENGLISH "RPG-7 Bling"

REFERENCE WEAPON_AT4_BLING
LANG_ENGLISH "AT4 Bling"

REFERENCE WEAPON_STINGER_BLING
LANG_ENGLISH "Stinger Bling"

REFERENCE WEAPON_JAVELIN_BLING
LANG_ENGLISH "Javelin Bling"

REFERENCE WEAPON_M79_BLING
LANG_ENGLISH "Thumper Bling"

REFERENCE WEAPON_MG4_GRIP
LANG_ENGLISH "MG4 Foregrip"

REFERENCE WEAPON_MG4_REFLEX
LANG_ENGLISH "MG4 Red Dot Sight"

REFERENCE WEAPON_MG4_ACOG
LANG_ENGLISH "MG4 ACOG Sight"

REFERENCE WEAPON_MG4_THERMAL
LANG_ENGLISH "MG4 Thermal Sight"

REFERENCE WEAPON_MG4_XMAGS
LANG_ENGLISH "MG4 Extended Mags"

REFERENCE WEAPON_MG4_FMJ
LANG_ENGLISH "MG4 Explosive Rounds"

REFERENCE WEAPON_MG4_ROF
LANG_ENGLISH "MG4 Rapid Fire"

REFERENCE WEAPON_MP5K_BLING
LANG_ENGLISH "MP5K Bling"

REFERENCE WEAPON_AK47_XMAGS
LANG_ENGLISH "AK-47 Extended Mags"

REFERENCE WEAPON_AK47_ROF
LANG_ENGLISH "AK-47 Rapid Fire"

REFERENCE WEAPON_ONE_MAN_ARMY
LANG_ENGLISH "One Man Army"

REFERENCE WEAPON_AK47_EOTECH
LANG_ENGLISH "AK-47 Holographic"

REFERENCE WEAPON_AK47_THERMAL
LANG_ENGLISH "AK-47 Thermal Sight"

REFERENCE WEAPON_AK47_HEARTBEAT
LANG_ENGLISH "AK-47 Heartbeat Sensor"

REFERENCE WEAPON_FN2000_EOTECH
LANG_ENGLISH "F2000 Holographic"

REFERENCE WEAPON_FN2000_HEARTBEAT
LANG_ENGLISH "F2000 Heartbeat Sensor"

REFERENCE WEAPON_MASADA_EOTECH
LANG_ENGLISH "ACR Holographic"

REFERENCE WEAPON_MASADA_GL
LANG_ENGLISH "ACR Grenade Launcher"

REFERENCE WEAPON_M4_CARBINE_EOTECH
LANG_ENGLISH "M4A1 Holographic"

REFERENCE WEAPON_M4_CARBINE_HEARTBEAT
LANG_ENGLISH "M4A1 Heartbeat Sensor"

REFERENCE WEAPON_M4_CARBINE_SHOTGUN
LANG_ENGLISH "M4A1 w/ Shotgun"

REFERENCE WEAPON_M4_CARBINE_THERMAL
LANG_ENGLISH "M4A1 Thermal Sight"

REFERENCE WEAPON_FAL_EOTECH
LANG_ENGLISH "FAL Holographic"

REFERENCE WEAPON_FAL_GL
LANG_ENGLISH "FAL Grenade Laucher"

REFERENCE WEAPON_FAL_HEARTBEAT
LANG_ENGLISH "FAL Heartbeat Sensor"

REFERENCE WEAPON_FAL_SILENCER
LANG_ENGLISH "FAL Silenced"

REFERENCE WEAPON_FAL_THERMAL
LANG_ENGLISH "FAL Thermal Sight"

REFERENCE WEAPON_FAMAS_EOTECH
LANG_ENGLISH "FAMAS Holographic"

REFERENCE WEAPON_FAMAS_GL
LANG_ENGLISH "FAMAS Grenade Launcher"

REFERENCE WEAPON_FAMAS_HEARTBEAT
LANG_ENGLISH "FAMAS Heartbeat Sensor"

REFERENCE WEAPON_TAVOR_GL
LANG_ENGLISH "TAR-21 Grenade Launcher"

REFERENCE WEAPON_TAVOR_SHOTGUN
LANG_ENGLISH "TAR-21 w/ Shotgun"

REFERENCE WEAPON_M16_EOTECH
LANG_ENGLISH "M16A4 Holographic"

REFERENCE WEAPON_M16_HEARTBEAT
LANG_ENGLISH "M16A4 Heartbeat Sensor"

REFERENCE WEAPON_M16_SHOTGUN
LANG_ENGLISH "M16A4 w/ Shotgun"

REFERENCE WEAPON_M16_THERMAL
LANG_ENGLISH "M16A4 Thermal Sight"

REFERENCE WEAPON_P90_AKIMBO
LANG_ENGLISH "P90 Akimbo"

REFERENCE WEAPON_P90_EOTECH
LANG_ENGLISH "P90 Holographic"

REFERENCE WEAPON_P90_THERMAL
LANG_ENGLISH "P90 Thermal Sight"

REFERENCE WEAPON_UZI_AKIMBO
LANG_ENGLISH "Mini-Uzi Akimbo"

REFERENCE WEAPON_UZI_EOTECH
LANG_ENGLISH "Mini-Uzi Holographic"

REFERENCE WEAPON_UZI_THERMAL
LANG_ENGLISH "Mini-Uzi Thermal Sight"

REFERENCE WEAPON_MP5K_AKIMBO
LANG_ENGLISH "MP5K Akimbo"

REFERENCE WEAPON_MP5K_THERMAL
LANG_ENGLISH "MP5K Thermal Sight"

REFERENCE WEAPON_KRISS_AKIMBO
LANG_ENGLISH "Vector Akimbo"

REFERENCE WEAPON_KRISS_EOTECH
LANG_ENGLISH "Vector Holographic"

REFERENCE WEAPON_KRISS_THERMAL
LANG_ENGLISH "Vector Thermal Sight"

REFERENCE WEAPON_UMP45_AKIMBO
LANG_ENGLISH "UMP45 Akimbo"

REFERENCE WEAPON_UMP45_EOTECH
LANG_ENGLISH "UMP45 Holographic"

REFERENCE WEAPON_UMP45_THERMAL
LANG_ENGLISH "UMP45 Thermal Sight"

REFERENCE WEAPON_SPAS12
LANG_ENGLISH "SPAS-12"

REFERENCE WEAPON_SPAS12_BLING
LANG_ENGLISH "SPAS-12 Bling"

REFERENCE WEAPON_SPAS12_REDDOT
LANG_ENGLISH "SPAS-12 Red Dot Sight"

REFERENCE WEAPON_SPAS12_EOTECH
LANG_ENGLISH "SPAS-12 Holographic"

REFERENCE WEAPON_SPAS12_SILENCER
LANG_ENGLISH "SPAS-12 Silencer"

REFERENCE WEAPON_SPAS12_HEARTBEAT_SENSOR
LANG_ENGLISH "SPAS-12 Heartbeat"

REFERENCE WEAPON_M79_X2
LANG_ENGLISH "Thumper x 2"

REFERENCE WEAPON_CAMO
LANG_ENGLISH "&&1 - Camo"

REFERENCE WEAPON_UPGRADE
LANG_ENGLISH "&&1 - &&2"

REFERENCE WEAPON_AIRDROP_SENTRY_MARKER
LANG_ENGLISH "Sentry Airdrop Marker"

REFERENCE WEAPON_AIRDROP_MEGA_MARKER
LANG_ENGLISH "Emergency Airdrop Marker"

REFERENCE WEAPON_WA2000_ACOG
LANG_ENGLISH "WA2000 ACOG Sight"

REFERENCE WEAPON_WA2000_FMJ
LANG_ENGLISH "WA2000 FMJ"

REFERENCE WEAPON_WA2000_SILENCER
LANG_ENGLISH "WA2000 Silenced"

REFERENCE WEAPON_WA2000_XMAGS
LANG_ENGLISH "WA2000 Extended Mags"

REFERENCE WEAPON_AUG_EOTECH
LANG_ENGLISH "AUG HBAR Holographic"

REFERENCE WEAPON_AUG_ACOG
LANG_ENGLISH "AUG HBAR ACOG Sight"

REFERENCE WEAPON_AUG_FMJ
LANG_ENGLISH "AUG HBAR FMJ"

REFERENCE WEAPON_AUG_GRIP
LANG_ENGLISH "AUG HBAR Foregrip"

REFERENCE WEAPON_AUG_HEARTBEAT
LANG_ENGLISH "AUG HBAR Heartbeat Sensor"

REFERENCE WEAPON_AUG_THERMAL
LANG_ENGLISH "AUG HBAR Thermal Sight"

REFERENCE WEAPON_AUG_XMAGS
LANG_ENGLISH "AUG HBAR Extended Mags"

REFERENCE WEAPON_M240_FMJ
LANG_ENGLISH "M240 FMJ"

REFERENCE WEAPON_M240_XMAGS
LANG_ENGLISH "M240 Extended Mags"

REFERENCE WEAPON_MG4_HEARTBEAT
LANG_ENGLISH "MG4 Heartbeat Sensor"

REFERENCE WEAPON_SA80_EOTECH
LANG_ENGLISH "L86 LSW Holographic"

REFERENCE WEAPON_SA80_REDDOT
LANG_ENGLISH "L86 LSW Red Dot Sight"

REFERENCE WEAPON_SA80_THERMAL
LANG_ENGLISH "L86 LSW Thermal Sight"

REFERENCE WEAPON_BERETTA_AKIMBO
LANG_ENGLISH "M9 Akimbo"

REFERENCE WEAPON_BERETTA_FMJ
LANG_ENGLISH "M9 FMJ"

REFERENCE WEAPON_BERETTA_TACTICAL
LANG_ENGLISH "M9 Tactical Knife"

REFERENCE WEAPON_BERETTA_XMAGS
LANG_ENGLISH "M9 Extended Mags"

REFERENCE WEAPON_BERETTA393_AKIMBO
LANG_ENGLISH "M93 Raffica Akimbo"

REFERENCE WEAPON_BERETTA_BLING
LANG_ENGLISH "M9 Bling"

REFERENCE WEAPON_BERETTA393_EOTECH
LANG_ENGLISH "M93 Raffica Holographic"

REFERENCE WEAPON_BERETTA393_REDDOT
LANG_ENGLISH "M93 Raffica Red Dot Sight"

REFERENCE WEAPON_ANACONDA_TACTICAL
LANG_ENGLISH ".44 Magnum Tactical Knife"

REFERENCE WEAPON_DESERTEAGLE_TACTICAL
LANG_ENGLISH "Desert Eagle Tactical Knife"

REFERENCE WEAPON_GLOCK_AKIMBO
LANG_ENGLISH "G18 Akimbo"

REFERENCE WEAPON_GLOCK_EOTECH
LANG_ENGLISH "G18 Holographic"

REFERENCE WEAPON_GLOCK_REDDOT
LANG_ENGLISH "G18 Red Dot Sight"

REFERENCE WEAPON_USP_AKIMBO
LANG_ENGLISH "USP .45 Akimbo"

REFERENCE WEAPON_USP_FMJ
LANG_ENGLISH "USP .45 FMJ"

REFERENCE WEAPON_USP_TACTICAL
LANG_ENGLISH "USP .45 Tactical Knife"

REFERENCE WEAPON_USP_BLING
LANG_ENGLISH "USP .45 Bling"

REFERENCE WEAPON_USP_XMAGS
LANG_ENGLISH "USP .45 Extended Mags"

REFERENCE WEAPON_SPAS12_FMJ
LANG_ENGLISH "SPAS-12 FMJ"

REFERENCE WEAPON_SPAS12_GRIP
LANG_ENGLISH "SPAS-12 Foregrip"

REFERENCE WEAPON_SPAS12_XMAGS
LANG_ENGLISH "SPAS-12 Extended Mags"

REFERENCE WEAPON_STRIKER_XMAGS
LANG_ENGLISH "Striker Extended Mags"

REFERENCE WEAPON_BARRETT_SILENCER
LANG_ENGLISH "Barrett .50cal Silenced"

REFERENCE WEAPON_CHEYTAC_HEARTBEAT
LANG_ENGLISH "Intervention Heartbeat Sensor"

REFERENCE WEAPON_M21_HEARTBEAT
LANG_ENGLISH "M21 EBR Heartbeat Sensor"

REFERENCE WEAPON_BARRETT_THERMAL
LANG_ENGLISH "Barrett .50cal Thermal Sight"

REFERENCE WEAPON_WA2000_BLING
LANG_ENGLISH "WA2000 Bling"

REFERENCE WEAPON_CHEYTAC_FMJ
LANG_ENGLISH "Intervention FMJ"

REFERENCE WEAPON_CHEYTAC_XMAGS
LANG_ENGLISH "Intervention Extended Mags"

REFERENCE WEAPON_RPD_EOTECH
LANG_ENGLISH "RPD Holographic"

REFERENCE WEAPON_RPD_HEARTBEAT
LANG_ENGLISH "RPD Heartbeat Sensor"

REFERENCE WEAPON_RPD_SILENCER
LANG_ENGLISH "RPD Silenced"

REFERENCE WEAPON_RPD_THERMAL
LANG_ENGLISH "RPD Thermal Sight"

REFERENCE WEAPON_SA80_HEARTBEAT
LANG_ENGLISH "L86 LSW Heartbeat Sensor"

REFERENCE WEAPON_MG4_EOTECH
LANG_ENGLISH "MG4 Holographic"

REFERENCE WEAPON_MG4_SILENCER
LANG_ENGLISH "MG4 Silenced"

REFERENCE WEAPON_MG4_BLING
LANG_ENGLISH "MG4 Bling"

REFERENCE WEAPON_M240_GRIP
LANG_ENGLISH "M240 Foregrip"

REFERENCE WEAPON_FLARE
LANG_ENGLISH "Tactical Insertion"

REFERENCE WEAPON_SCAVENGER_BAG
LANG_ENGLISH "Scavenger"

================================================== =================================
Modding Moddels-

================================================== =================================




Codes From .PLUTO's Thread:


Freindly Fire:
    toggle ui_friendlyfire 1 0


Purple Vision:
    r_filmTweakInvert 1;r_filmTweakbrightness 2;r_filmusetweaks 1;r_filmTweakenable 1;r_filmtweakLighttint 1 2 1;r_filmtweakdarktint 1 2 1


Aim Assist:
    aimSpreadScale 0; toggle aim_slowdown_pitch_scale 0.4; toggle aim_slowdown_yaw_scale 0.4; toggle aim_slowdown_yaw_scale_ads 0.5; toggle aim_slowdown_pitch_scale_ads 0.5; toggle aim_slowdown_debug 1 0; toggle aim_slowdown_region_height 2.85 0; toggle aim_slowdown_region_width 2.85 0; toggle aim_aimAssistRangeScale 1; toggle aim_autoaim_enabled 1 0; toggle aim_lockon_region_height 90; toggle aim_lockon_region_width 90; toggle aim_lockon_enabled 1; toggle aim_lockon_strength 9999 0.6; toggle aim_lockon_deflection 0.0005 0.05; toggle aim_lockon_debug 0; toggle aim_autoaim_lerp 999 40; toggle aim_autoaim_region_height 999 120; toggle aim_autoaim_region_width 5000 160; toggle aim_autoAimRangeScale 2 1; toggle aim_input_graph_debug 0; toggle aim_input_graph_enabled 1;


Toggle UAV:
    toggle scr_game_forceuav 1 0; toggle compass_show_enemies 1 0; toggle g_compassShowEnemies 1 0; toggle compassEnemyFootstepEnabled 1 0; toggle compassEnemyFootstepMaxZ 99999 100; toggle compassRadarUpdateTime 0.001 4; toggle compassFastRadarUpdateTime 2; toggle compassEnemyFootstepMinSpeed 0 140; toggle compassEnemyFootstepMaxRange 99999 500;


Hold Breathe Forever:
    toggle player_breath_hold_time 30 4.5; toggle player_breath_gasp_lerp .001 6; toggle player_breath_gasp_time .001 1; toggle player_breath_gasp_scale 1 4.5;


Green Box:
    toggle aim_slowdown_region_height 2.85 0; toggle aim_slowdown_region_width 2.85 0;


Laser:
    toggle laserForceOn 1 0;


FPS:
    toggle cg_drawfps 1 0;


Super Steady Aim:
    toggle perk_weapSpreadMultiplier 0.0001 0.62;


Rapid Fire Guns:
    toggle player_burstFireCooldown 0 1;


Instant Reload:
    toggle perk_weapReloadMultiplier 0.0001 .5;


Max Explosive Damage:
    toggle scr_maxPerPlayerExplosives 999 2;


Marathon:
    perk_sprintMultiplier 20; player_sprintUnlimited 1;


Super Slight Of Hand:
    perk_fastSnipeScale 9;perk_quickDrawSpeedScale 6.5;


Cheaters Pack:
    compassSize 1.25;cg_enemyNameFadeOut 900000;cg_enemyNameFadeIn 0;cg_drawThroughWalls 1;laserForceOn 1;r_znear 57;r_zfar 0;r_znear_depthhack 2;cg_everyoneHearsEveryone 1;cg_chatWithOtherTeams 1;cg_deadChatWithTeam 1;cg_deadHearAllLiving 1;cg_deadHearTeamLiving 1;cg_drawTalk ALL;scr_airdrop_mega_ac130 500;scr_airdrop_mega_helicopter_minigun 500;scr_airdrop_helicopter_minigun 999;player_burstFireCooldown 0;perk_bulletPenetrationMultiplier 0.001;perk_weapSpreadMultiplier 0.0001;perk_weapReloadMultiplier 0.0001;perk_weapRateMultiplier 0.0001;perk_grenadeDeath remotemissile_projectile_mp;cg_drawFPS 1;perk_extraBreath 999;player_breath_hold_time 999;perk_sprintMultiplier 20;perk_armorPiercingDamage 999;player_sprintUnlimited 1;cg_drawShellshock 0;scr_maxPerPlayerExplosives 999;phys_gravity -9999;missileRemoteSpeedTargetRange 9999 99999;


Infections Pack:
    compassSize 1.25;compassRadarPingFadeTime 9999;compassSoundPingFadeTime 9999;compassRadarUpdateTime 0.001;compassFastRadarUpdateTime 0.001;compassRadarLineThickness 0;compassMaxRange 9999;aim_slowdown_debug 1;aim_slowdown_region_height 0; aim_slowdown_region_width 0;cg_footsteps 1;cg_enemyNameFadeOut 900000;cg_enemyNameFadeIn 0;cg_drawThroughWalls 1;laserForceOn 1;r_znear 55;cg_everyoneHearsEveryone 1;cg_chatWithOtherTeams 1;cg_deadChatWithTeam 1;cg_deadHearAllLiving 1;cg_deadHearTeamLiving 1;cg_drawTalk ALL;scr_airdrop_mega_ac130 500;scr_airdrop_mega_helicopter_minigun 500;cg_ScoresPing_MaxBars 6;cg_scoreboardPingGraph 1;cg_drawShellshock 0;


Good Carepackages:
    scr_mega_airdrop_ac130 999;scr_airdrop_ac130 999;scr_mega_airdrop_emp 999;scr_airdrop_emp 999;scr_mega_airdrop_helicopter_minigun 999;scr_airdrop_helicopter_minigun 999;scr_airdrop_mega_helicopter_minigun 999;scr_airdrop_mega_helicopter_flares 999;


Nuke Cancel Mode:
    toggle nukeCancelMode 0 1;


Go Prone:
    toggle cl_stanceHoldTime 50 100 200 300 500 999;


Killcam Data:
    toggle drawKillcamData 0 1;


Map Rotation:
    toggle compassRotation 0 1;


Mini Icon Toggle:
    toggle con_minicon 0 1;


Toggle Gravity:
    toggle g_gravity 20 800;


Toggle Game Speed:
    toggle g_speed 190 400 600 4000;


Contrast Toggle:
    toggle r_contrast 1 0 3 4;


Lader Jump:
    toggle jump_ladderPushVel 1024 128;


Super Javelin:
    toggle missile_macross 0 1;


Knock Back:
    toggle g_knockback 1000 5000 5;


Knife Range Toggle:
    toggle player_meleeRange 999 2;


Map Size:
    toggle compassSize 1 1.25 1.5 1.75 2 3 4 5;


Invisible Gun:
    toggle cg_gun_x 0 -50;


Fail Headsets:
    forcevoicefail 1


Change Team:
    toggle ui_allow_classchange 0 1;


Talk To Other Team:
    cg_everyoneHearsEveryone 1;cg_chatWithOtherTeams 1;cg_deadChatWithTeam 1;cg_deadHearAllLiving 1;cg_deadHearTeamLiving 1;cg_drawTalk ALL;g_deadChat 1;


toggle scoreboard font:
    toggle cg_scoreboardFont 0 1 2 3 4 5 6 7 8 9 10;


L33T Hacks:
    toggle ui_debugMode 0 1;


Nuke In Carepackage:
    toggle scr_airdrop_nuke 0 999;


PC Graffx:
    toggle scr_art_tweak 1 0; toggle scr_art_tweak_message 1 0; toggle r_glowUseTweaks 1 0; toggle r_filmUseTweaks 1 0;


Colored Scoreboard:
    set cg_scoreboardMyColor 0 0 1 1; wait 30 ;set cg_scoreboardMyColor 0 1 0 1; wait 30 ;set cg_scoreboardMyColor 1 0 0 1; wait 30 ;set cg_scoreboardMyColor 1 1 0 1; wait 30 ;set cg_scoreboardMyColor 1 0 1 1; wait 30 ; set cg_scoreboardMyColor 0 1 1 1; wait 30 ; set cg_scoreboardMyColor 0 0 0 1; wait 30 ;set cg_scoreboardMyColor 1 1 1 1; wait 30 ;set cg_scoreboardMyColor 0 0 1 1; wait 30 ;set cg_scoreboardMyColor 0 1 0 1; wait 30 ;set cg_scoreboardMyColor 1 0 0 1; wait 30 ;set cg_scoreboardMyColor 1 .5 0 1; wait 30 ; set cg_scoreboardMyColor 0 .5 1 1; wait 30 ; set cg_scoreboardMyColor 1 0 .5 1; wait 30 ;set cg_scoreboardMyColor .5 0 1 1; wait 30 ;set cg_scoreboardMyColor .5 .5 1 1; wait 30 ;set cg_scoreboardMyColor 1 .5 .5 1; wait 30 ;set cg_scoreboardMyColor 0 1 1 1; wait 30 ;set cg_scoreboardMyColor 1 0 1 1; wait 30 ; set cg_scoreboardMyColor 0 .5 1 1; wait 30 ; set cg_scoreboardMyColor 1 1 1 1;


Change Team:
    ui_allow_teamchange 1;


Only Headshots On:
    scr_game_onlyheadshots 1;wait 1; fast_restart;


Only Headshots Off:
    scr_game_onlyheadshots 0;wait 1; fast_restart;


Unsusable Square:
    toggle g_useholdtime 0 65535;


Normal Camera Bob:
    player_sprintCameraBob .5; bg_weaponBobAmplitudeBase .16; bg_weaponBobAmplitudeDucked 0.045 0.025; bg_weaponBobAmplitudeProne 0.02 0.005; bg_weaponBobAmplitudeRoll 1.5; bg_weaponBobAmplitudeSprinting 0.02 0.014; bg_weaponBobAmplitudeStanding 0.055 0.025; bg_weaponBobLag .25; bg_weaponBobMax 8;


Zero Camera Bob:
    player_sprintCameraBob 0; bg_weaponBobAmplitudeBase 0; bg_weaponBobAmplitudeDucked 0 0; bg_weaponBobAmplitudeProne 0 0; bg_weaponBobAmplitudeRoll 0; bg_weaponBobAmplitudeSprinting 0 0; bg_weaponBobAmplitudeStanding 0 0; bg_weaponBobLag 0; bg_weaponBobMax 0;


Clan Tag Verify:
    sv_allowedClan1 [1st Clan Tag Here];sv_allowedClan2 [2nd Clan Tag Here]


Fast Sensitivity:
    profile_setViewSensitivity 50


Slow Aiming:
    perk_weapSpreadMultiplier 1000 0.62


Riot Party:
    shieldImpactBulletShakeScale 10


Mantle Hack:
    mantle_check_range 999


Never Disconnet:
    disconnectOnSignOut 0


Stupid Sentry:
    sentry_placement_feet_offset 100


Verify Lobby:
    g_speed 0;jump_height 0;wait 200; say Welcome To [Your PSN] Lobby;wait 200; say Hosted By:[PSN Name];wait 150; toggle jump_height 1000;bg_fallDamageMinHeight 999999;bg_fallDamageMaxHeight 999999; wait 5; g_speed 500;wait 5; toggle g_gravity 1000


Vote To Skip Toggle:
    toggle set party_vetoPercentRequired 0.01 0.501;


Colored Teams:
    g_teamcolor_axis 1 0.5 0; g_teamcolor_allies 0 0 0;


Unbreakable Glass:
    glass_break 0;


Floating Glass:
    toggle glass_fall_gravity -99 800;


Fast Heart Beat:
    toggle motionTrackerSweepSpeed 9999 2000; toggle motionTrackerSweepInterval 1 3; toggle motionTrackerSweepAngle 180 90; toggle motionTrackerRange 2500 1600; toggle motionTrackerPingSize 0.1 0.2;


Low Ammo Color:
    lowAmmoWarningColor1 1 .5 0 1; lowAmmoWarningColor2 0 0 0 1; lowAmmoWarningNoAmmoColor1 1 .5 0 1; lowAmmoWarningNoAmmoColor2 0 0 0 1; lowAmmoWarningNoReloadColor1 1 .5 0 1; lowAmmoWarningNoReloadColor2 0 0 0 1;


Fast Predator Missle:
    missileRemoteSpeedTargetRange 9999 99999;


Name Color:
    ui_playerPartyColor 0 1 0 1;


Choose Gamemode:
    g_TeamName_Allies ^2Hackers; g_TeamIcon_Allies cardicon_prestige10_02; g_TeamIcon_MyAllies cardicon_prestige10_02; g_TeamIcon_EnemyAllies cardicon_prestige10_02; g_ScoresColor_Allies 0 0 0; g_TeamName_Axis ^2Sony; g_TeamIcon_Axis cardicon_weed; g_TeamIcon_MyAxis cardicon_weed; g_TeamIcon_EnemyAxis cardicon_weed; g_ScoresColor_Axis 1 .5 0; g_ScoresColor_Spectator 1 .5 0; g_ScoresColor_Free 1 .5 0; g_teamColor_MyTeam 0 1 0; g_teamColor_EnemyTeam 1 0 0; g_teamTitleColor_MyTeam 1 .5 0; g_teamTitleColor_EnemyTeam 0 0 0; cg_overheadTitlesFont 4; cg_crosshairDynamic 0; cg_ScoresPing_LowColor 1 0 0 1; cg_ScoresPing_HighColor 0 0 1 1;


Bouncy Greneades:
    toggle grenadeBounceRestitutionMax 5 .3; toggle grenadeBumpFreq 9 .3; toggle grenadeBumpMag 0 .4; toggle grenadeBumpMax 20 100; toggle grenadeCurveMax 0 4; toggle grenadeFrictionHigh 0 .4; toggle grenadeFrictionLow 0 .01; toggle grenadeFrictionMaxThresh 0 100; toggle grenadeRestThreshold 0 20; grenadeRollingEnabled 1; toggle grenadeWobbleFreq 999 .08; toggle grenadeWobbleFwdMag 999 10;


TBag:
    gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;


Flashing scoreboard:
    set cg_scoreboardMyColor 0 0 1 1; wait 30 ;set cg_scoreboardMyColor 0 1 0 1; wait 30 ;set cg_scoreboardMyColor 1 0 0 1; wait 30 ;set cg_scoreboardMyColor 1 1 0 1; wait 30 ;set cg_scoreboardMyColor 1 0 1 1; wait 30 ; set cg_scoreboardMyColor 0 1 1 1; wait 30 ; set cg_scoreboardMyColor 0 0 0 1; wait 30 ;set cg_scoreboardMyColor 1 1 1 1; wait 30 ;set cg_scoreboardMyColor 0 0 1 1; wait 30 ;set cg_scoreboardMyColor 0 1 0 1; wait 30 ;set cg_scoreboardMyColor 1 0 0 1; wait 30 ;set cg_scoreboardMyColor 1 .5 0 1; wait 30 ; set cg_scoreboardMyColor 0 .5 1 1; wait 30 ; set cg_scoreboardMyColor 1 0 .5 1; wait 30 ;set cg_scoreboardMyColor .5 0 1 1; wait 30 ;set cg_scoreboardMyColor .5 .5 1 1; wait 30 ;set cg_scoreboardMyColor 1 .5 .5 1; wait 30 ;set cg_scoreboardMyColor 0 1 1 1; wait 30 ;set cg_scoreboardMyColor 1 0 1 1; wait 30 ; set cg_scoreboardMyColor 0 .5 1 1; wait 30 ; set cg_scoreboardMyColor 1 1 1 1;


Shellshock:
    toggle cg_drawShellshock 0 1;


Drugs:
    jump_height 25;g_speed 100;player_sprintSpeedScale 1;say ^1D^2r^3u^4g^5s ^6F^7T^8W;g_speed 50;jump_height 25;r_blur 30;r_debugShader 0;wait 50;r_blur 0;r_debugShader 1;wait 50;r_blur 30;r_debugShader 2;wait 50;jump_height 25;g_speed 100;player_sprintSpeedScale 1;say ^1D^2r^3u^4g^5s ^6F^7T^8W;g_speed 50;jump_height 25;r_blur 30;r_debugShader 0;wait 50;r_blur 0;r_debugShader 1;wait 50;r_blur 30;r_debugShader 2;wait 50;jump_height 25;g_speed 100;player_sprintSpeedScale 1;say ^1D^2r^3u^4g^5s ^6F^7T^8W;g_speed 50;jump_height 25;r_blur 30;r_debugShader 0;wait 50;r_blur 30;r_debugShader 1;wait 50;r_blur 30;r_debugShader 2;wait 50;jump_height 25;g_speed 100;player_sprintSpeedScale 1;say ^1D^2r^3u^4g^5s ^6F^7T^8W;g_speed 50;jump_height 25;r_blur 30;r_debugShader 0;wait 50;r_blur 0;r_debugShader 1;wait 50;r_blur 30;r_debugShader 2;


No HUSad Awesome
    toggle cg_Draw2D 0 1;


Film Shader:
    toggle r_filmAltShader 0 1;


Color Box:
    toggle r_showFbColorDebug 0 1 2 3 4 5 6;


Turn Around:
    toggle r_lockPvs 0 1;


GTNW:
    g_gametype gtnw;party_gametype gtnw;


Arena:
    g_gametype arena;party_gametype arena;


VIP:
    g_gametype vip;party_gametype vip;


One Flag:
    g_gametype oneflag;party_gametype oneflag;


Search And Destroy:
    g_gametype sd;fast_restart;


Domination:
    g_gametype dom;fast_restart;


Team Deathmatch:
    g_gametype dm;fast_restart;


Ground War:
    g_gametype war;fast_restart;


Left Side Gun:
    toggle cg_gun_y 0 10; toggle cg_gun_x 0 1;


Level 70:
    set scr_givexp 2516000;set scr_set_rank 70;ui_promotion 70;uploadStats


Unlock Challenges:
    scr_complete_all_challenges 1;uploadStats


Score Stats:
    statset 2302 666666666;onlinegame 1;uploadstats;


Win Stats:
    statset 2316 66666666;onlinegame 1;uploadstats;


Kill Stats
    statset 2303 66666666;onlinegame 1;uploadstats;


Prestige 10:
    statset 2326 10;onlinegame 1;uploadstats;


Prestige 11:
    statset 2326 11;onlinegame 1;uploadstats;


Derank Lobby:
    g_teamname_axis resetstats;g_teamname_allies resetstats


Force UAV:
    toggle scr_game_forceuav 1 0; toggle compass_show_enemies 1 0; toggle g_compassShowEnemies 1 0; toggle compassEnemyFootstepEnabled 1 0; toggle compassEnemyFootstepMaxZ 99999 100; toggle compassRadarUpdateTime 0.001 4; toggle compassFastRadarUpdateTime 2; toggle compassEnemyFootstepMinSpeed 0 140; toggle compassEnemyFootstepMaxRange 99999 500


Freindly Fire:
    toggle ui_friendlyfire 1 0



Disco mode:
    r_filmusetweaks 1;r_filmtweakenable 1;r_filmTweakLightTint 1.6 1.45 0.3;wait 50;r_filmtweaklighttint 1 2 1 2;wait 50;r_filmTweakLightTint 1.06 0.5 1.3;wait 50;r_filmusetweaks 1;r_filmtweakenable 1;r_filmTweakLightTint 1.6 1.45 0.3;wait 50;r_filmtweaklighttint 1 2 1 2;wait 50;r_filmTweakLightTint 1.06 0.5 1.3;wait 50;r_filmusetweaks 1;r_filmtweakenable 1;r_filmTweakLightTint 1.6 1.45 0.3;wait 50;r_filmtweaklighttint 1 2 1 2;wait 50;r_filmTweakLightTint 1.06 0.5 1.3;wait 50;r_filmusetweaks 1;r_filmtweakenable 1;r_filmTweakLightTint 1.6 1.45 0.3;wait 50;r_filmtweaklighttint 1 2 1 2;wait 50;r_filmTweakLightTint 1.06 0.5 1.3;r_filmusetweaks 1;r_filmtweakenable 1;r_filmTweakLightTint 1.6 1.45 0.3;wait 50;r_filmtweaklighttint 1 2 1 2;wait 50;r_filmTweakLightTint 1.06 0.5 1.3;wait 50;r_filmusetweaks 1;r_filmtweakenable 1;r_filmTweakLightTint 1.6 1.45 0.3;wait 50;r_filmtweaklighttint 1 2 1 2;wait 50;r_filmTweakLightTint 1.06 0.5 1.3;r_filmtweakenable 0;


Fat:
    toggle r_subwindow 0 1 0 2;


Skinny:
    toggle r_subwindow 0 1 0 1;


Blurry:
    toggle r_blur 0 1 2 3 4 5 6 7 8 9;


Bright:
    toggle r_brightness 0 .25 .5 .75 1 1.25 1.5;


Black Hole:
    toggle r_singleCell 0 1;


Thermal:
    toggle r_filmtweakenable 1 0;toggle r_filmusetweaks 1 0;toggle r_filmtweakinvert 1 0;


Rainbow:
    toggle r_debugShader 0 1 2 3;


Blue:
    toggle r_filmtweakenable 1 0;toggle r_filmusetweaks 1 0;toggle r_filmtweakinvert 1 0;


Pink:
    toggle r_filmTweakInvert 1 0; toggle r_filmTweakbrightness 2 0; toggle r_filmusetweaks 1 0; toggle r_filmTweakenable 1 0; toggle r_filmtweakLighttint 1 2 1; toggle r_filmtweakdarktint 1 2 1;


Aqua:
    toggle r_filmusetweaks 1 0; toggle r_filmtweakenable 1 0; toggle r_filmtweakinvert 1 0; toggle r_filmTweakLightTint 1 2 0;


Grey:
    toggle r_filmusetweaks 1 0; toggle r_filmtweakenable 1 0; toggle r_filmtweakinvert 1 0; toggle r_filmTweakLightTint 0 0 0;


Chaplin:
    toggle r_filmTweakInvert 1 0; toggle r_filmTweakbrightness 2 0; toggle r_filmusetweaks 1 0; toggle r_filmTweakenable 1 0; toggle r_filmtweakLighttint 1.06 0.5 1.3;


Promod:
    toggle cg_fov 90 68;


Weird Pro Mod:
    toggle cg_gun_x 6 0; toggle cg_gun_y 3 0; toggle cg_gun_z 1 0;


Purple Vision:
    r_filmTweakInvert 1;r_filmTweakbrightness 2;r_filmusetweaks 1;r_filmTweakenable 1;r_filmtweakLighttint 1 2 1;r_filmtweakdarktint 1 2 1


Harrier In Carepackage:
    scr_airdrop_mega_harrier_airstrike 500;scr_airdrop_harrier_airstrike 500


Pavelow In Carepackage:
    scr_airdrop_mega_helicopter_flares 500;scr_airdrop_helicopter_flares 500


AC130 In Carepackage:
    scr_airdrop_mega_ac130 500;scr_airdrop_ac130 500


Chopper Gunner In Carepackage:
    scr_airdrop_mega_helicopter_minigun 500;scr_airdrop_helicopter_minigun 500


EMP In Carepackage:
    scr_airdrop_mega_emp 500;scr_airdrop_emp 500


Nuke In Carpackage:
    scr_airdrop_mega_nuke 999;scr_airdrop_nuke 999


Reset Carepackage:
    scr_airdrop_mega_nuke 1;scr_airdrop_nuke 1;scr_airdrop_mega_emp 10;scr_airdrop_emp 10;scr_airdrop__mega_helicopter_minigun 10;scr_airdrop_helicopter_minigun 10;scr_airdrop__mega_ac130 10;scr_airdrop_ac130 10


Colored Team:
    g_teamcolor_axis 1 0.5 0; g_teamcolor_allies 0 0 0


Disable Killstreaks:
    scr_hardpoint_allowartillery 0;scr_hardpoint_allowuav 0;scr_hardpoint_allowsupply 0;scr_hardpoint_allowhelicopter 0


Change Team:
    toggle ui_allow_classchange 1 0;toggle ui_allow_teamchange 1 0


God Mode
    scr_player_maxhealth 100000000


Show IP:
     showip


Toggle Constrast:
    toggle r_contrast 1 0 3 4


Prestige 0:
    disconnect; setplayerdata prestige 0; uploadStats


Prestige 1:
    disconnect; setplayerdata prestige 1; uploadStats


Prestige 2:
    disconnect; setplayerdata prestige 2; uploadStats


Prestige 3:
    disconnect; setplayerdata prestige 3; uploadStats


Prestige 4:
    disconnect; setplayerdata prestige 4; uploadStats


Prestige 5:
    disconnect; setplayerdata prestige 5; uploadStats


Prestige 6:
    disconnect; setplayerdata prestige 6; uploadStats


Prestige 7:
    disconnect; setplayerdata prestige 7; uploadStats


Prestige 8:
    disconnect; setplayerdata prestige 8; uploadStats


Prestige 9:
    disconnect; setplayerdata prestige 9; uploadStats


Prestige 10:
    disconnect; setplayerdata prestige 10; uploadStats


Prestige 11:
    disconnect; setplayerdata prestige 11; uploadStats


Every One Can Hear Me:
    cg_everyoneHearsEveryone 1;cg_chatWithOtherTeams 1;cg_deadChatWithTeam 1;cg_deadHearAllLiving 1;cg_deadHearTeamLiving 1;cg_drawTalk ALL;cg_deadChat 1;


Super Melee:
    toggle player_meleeHeight 1000 10; toggle player_meleeRange 1000 64; toggle player_meleeWidth 1000 10;


Minisclue Jump Damage:
    bg_fallDamageMinHeight 1;bg_fallDamageMaxHeight 1;


Show Status:
    status


Clan Tag Selector -Thanks FlaMeDhD!
    
bind BUTTON_RSHLDR "+attack"
bind BUTTON_LSHLDR "+speed_throw"
bind BUTTON_RTRIG +frag
bind BUTTON_LTRIG +smoke
bind BUTTON_RSTICK "+melee"
bind BUTTON_LSTICK "+breath_sprint"
bind BUTTON_A "+gostand"
bind BUTTON_B "+stance"
bind BUTTON_X "+usereload"
bind BUTTON_Y "weapnext"
bind DPAD_UP "+actionslot 1"
bind DPAD_DOWN "+actionslot 2"
bind DPAD_LEFT "+actionslot 3"
bind DPAD_RIGHT "vstr Edit2"
bind BUTTON_BACK "togglescores"
bind BUTTON_START "togglemenu;togglescores"
set Edit2 "bind dpad_left vstr CTG1"
set CTG1 "say ^1Change Clan Name To ^2{HD};bind button_a set clanname {HD};bind dpad_left vstr CTG2
set CTG2 "say ^1Change Clan Name To ^2{HQ};bind button_a set clanname {HQ};bind dpad_left vstr CTG3
set CTG3 "say ^1Change Clan Name To ^2{Qs};bind button_a set clanname {Qs};bind dpad_left vstr CTG4
set CTG4 "say ^1Change Clan Name To ^2{Ns};bind button_a set clanname {Ns};bind dpad_left vstr CTG5
set CTG5 "say ^1Change Clan Name To ^2{DT};bind button_a set clanname {DT};bind dpad_left vstr CTG6
set CTG6 "say ^1Change Clan Name To ^2{zF};bind button_a set clanname {zF};bind dpad_left vstr CTG7
set CTG7 "say ^1Change Clan Name To ^2{SD};bind button_a set clanname {SD};bind dpad_left vstr CTG8
set CTG8 "say ^1Change Clan Name To ^2{HC};bind button_a set clanname {HC};bind dpad_left vstr CTG9
set CTG9 "say ^1Change Clan Name To ^2{MM};bind button_a set clanname {MM};bind dpad_left vstr CTG10
set CTG10 "say ^1Change Clan Name To ^2{@@};bind button_a set clanname {@@};bind dpad_left vstr CTG11
set CTG11 "say ^1Change Clan Name To ^2{[]};bind button_a set clanname {[]};bind dpad_left vstr CTG12
set CTG12 "say ^1Change Clan Name To ^2{&&};bind button_a set clanname {&&};bind dpad_left vstr CTG13
set CTG13 "say ^1Change Clan Name To ^2{$$};bind button_a set clanname {$$};bind dpad_left vstr CTG14
set CTG14 "say ^1Change Clan Name To ^2{FU};bind button_a set clanname {FU};bind dpad_left vstr CTG15
set CTG15 "say ^1Change Clan Name To ^2{MC};bind button_a set clanname {MC};bind dpad_left vstr CTG16
set CTG16 "say ^1Change Clan Name To ^2{PC};bind button_a set clanname {PC};bind dpad_left vstr CTG17
set CTG17 "say ^1Change Clan Name To ^2{FK};bind button_a set clanname {FK};bind dpad_left vstr CTG18
set CTG18 "say ^1Change Clan Name To ^2{QW};bind button_a set clanname {QW};bind dpad_left vstr CTG19
set CTG19 "say ^1Change Clan Name To ^2{NZ};bind button_a set clanname {NZ};bind dpad_left vstr CTG20
set CTG20 "say ^1Change Clan Name To ^2@@@@;bind button_a set clanname @@@@;bind dpad_left vstr CTG21
set CTG21 "say ^1Change Clan Name To ^2Fag};bind button_a set clanname Fag};bind dpad_left vstr CTG22
set CTG22 "say ^1Change Clan Name To ^2{YT};bind button_a set clanname {YT};bind dpad_left CTG23
set CTG23 "say ^1Change Clan Name To ^2{SB};bind button_a set clanname {SB};bind dpad_left CTG24
set CTG24 "say ^1Change Clan Name To ^2{WA};bind button_a set clanname {WA};bind dpad_left CTG25
set CTG25 "say ^1Change Clan Name To ^2{TS};bind button_a set clanname {TS};bind dpad_left CTG26
set CTG26 "say ^1Change Clan Name To ^2{xD};bind button_a set clanname {xD};bind dpad_left CTG27
set CTG27 "bind button_a +gostand;bind dpad_right +act



Credits:


| | Cmd-X
| | Obamasu
| | BCPModz
| | Aerosoul94
| | NicoBvB90
| | blackhawk2299
| | FaSt_FrEEdOm
| | UnboundUser
| | M4A1-KING1313
| | HaXing-Inc
| | CrEaTiiOn_BuRn
| | CoDyMoDz1000XD
| | A_Naz_24
| | o-MoX
| | M4A1-KING1313
| | CreateEdiTz
| | CrEaTiiOn_Haze
| | CUSTOM_PATCHER
| | HackersForHire Team
| | EliteMossy
| | MrMoss
| | Blackstorm
| | DEREKTROTTER
| | VampehTwist
| | LightModz
| | PREMIER-GAMER
| | lfclegend321
| | ViolentChick
| | IVI40A3Fusionz
| | TheUnkn0wn
| | xToysBoy_
| | TheFallen
| | Jarniboi/*CODGlitcha*
| | BrinkerzHD
| | ENZO-F
| | BigBoyBobby14
| | Cmd-X
| | Hawkin
| | XxWOLFxX
| | xePixTvx
| | T_m_b07
| | TheUnexpected
| | Restxrt Modz
| | seb5594
| | ThePhantom410
| | HzDz-JoKeR
| | LittleBrother
| | [115]Death
| | JokerRey
| | xRobertDavisx
| | HepticOnline
| | GIRL_MoDz--


to change XP colour, the string is MP_PLUS_AMOUNT then whatever carrot colour and &&1, e.g. MP_PLUS_AMOUNT.^1&&1 for red...

---------- Post added at 03:28 PM ---------- Previous post was at 03:25 PM ----------

The string for changing XP colour is MP_PLUS_AMOUNT and its usage is carrot color then &&1, e.g. ^1&&1 for red...

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