Post: Mw2 most common questions aswered
10-22-2009, 03:44 PM #1
CrazyTurk
I OwN CuS I DonAtE
(adsbygoogle = window.adsbygoogle || []).push({}); Single Player and Spec-Ops

Sun Sep 27, 2009 12:53 am

SylintShOt wroteAngryfourzerotwo: so do you need to beat each level of spec ops on veteran before you get the next one unlocked? or how does that work?

fourzerotwo wroteAngrySylintShOt: No. You'll unlock them gradually. So you don't need EVERY star in Alpha to unlock Bravo, then more to unlock Charlie, and so on



fourzerotwo wrote:Awesome #MW2 feature I've fallen in love with while on tour. Ability to play on a different difficulty than your coop partner in SpecOps. <3

KAIZERSOSA81 wroteAngryfourzerotwo: Wow can you say people cheating they're way through Spec Ops like this? Yes... one person on Veteran, other on Rookie. LAME...

fourzerotwo wroteAngryKAIZERSOSA81: Assumptions Assumptions. 1st - no Rookie in SpecOps. Only Regular & above. 2nd - they'll only get awarded for their difficulty



Scorp96 wroteAngryfourzerotwo: Will IW release any new videos on new campaign missions?

fourzerotwo wroteAngryScorp96: Probably not. No more story spoilers from here on out, but current plan is to do a few more official videos before launch.



Deflectant wroteAngryfourzerotwo: Will we be expecting an extra Spec Ops map with the purchase of the First Map Pack? Thanks for reading.

fourzerotwo wroteAngryDeflectant: haha We're just now finishing the game! Once #MW2 is out & we can get feedback from the community, then we'll focus on DLC



CONVOY52 wroteAngryfourzerotwo: if you and your teammate get downed can u crawl to each other and revive eachother before you bleed out? Or is the mission over

fourzerotwo wroteAngryCONVOY52: No. If both players are down then that means mission failure. RE: Can you revive someone if you're down in #MW2 Spec Ops?



qwerty_LDT wroteAngryfourzerotwo: If i get the Italian vers. of #MW2 will i be able to listen to the English voice-acting? Couldn't in #MW1

fourzerotwo wroteAngryqwerty_LDT: No. Each region has a localized version of #MW2 for their region & in their language. Which includes only their language.



Miles_08 wroteAngryfourzerotwo: are there any new maps exclusive to specops or are they all based on single player maps ?

fourzerotwo wroteAngryMiles_08: Yeah. There are locations in Spec Ops that you can only play in Spec Ops. Each mode is unique in #MW2 but also shares some element



vinacent wroteAngryfourzerotwo: will there be set classes for spec ops or will we be able to customize a weapon loadout??

fourzerotwo wroteAngryvinacent: You'll spawn with a set weapon loadout, but can swap with hidden weapon cache around some of the levels.



CalebSW wroteAngryfourzerotwo: I think what @codplayer2 was trying to ask was what happens if your partner doesn't get revived in specops

fourzerotwo wroteAngryCalebSW: Your partner will bleed out eventually. If you both go down, Mission fail. It is possible to beat it with a downed partner though.



codplayer2 wroteAngryfourzerotwo: if your buddy gets killed in spec-ops, then do you try to finish the level by yourself or you also have to start over again?

fourzerotwo wroteAngrycodplayer2: If your co-op partner goes down, you need to revive him. He'll be in last stand, but can crawl to safety. If both die, game over



walter_strider wroteAngryfourzerotwo the game does look awesome. also will the juggernaut always be the last enemy to kill or will there be others?

fourzerotwo wroteAngrywalter_strider: No. They'll be randomly around the mission just like normal enemies. They're appearance is much less than typical enemies.



walter_strider wroteAngryfourzerotwo: what difficulty setting are the in spec ops and what differences do they make?

fourzerotwo wroteAngrywalter_strider: Regular Hardened & Veteran, no recruit. Difficulty changes enemy aim, bullet damage, and increases the goal required to win



Josea890 wroteAngryfourzerotwo: Does anything u do in spec ops has anything to do with multiplayer? Like weapon challenges cand and so on. or is it separate?

fourzerotwo wroteAngryJosea890: No. Spec Ops progression is completely separate from MP challenges & rank. You can get Achievements / trophies in Spec ops though



Rylee1010 wroteAngryfourzerotwo: #mw2 episode of GTTV was pretty sweet, just one question though: are dogs included in multiplayer?

fourzerotwo wroteAngryRylee1010: No. We didn't include dogs in #MW2 Multiplayer. They're in Spec Ops though.



ChucklesBrown wroteAngryfourzerotwo: Are the two characters in Spec Ops anonymous spec ops members of TF141? Some say they're SEALs but I heard Ghost's voice.

fourzerotwo wroteAngryChucklesBrown: The faction you play depends on mission setting, but they will be anonymous. Ghost is providing mission details over comms.



koenigsegg9 wroteAngryfourzerotwo: Will spec ops be available from the start? #MW2

fourzerotwo wroteAngrykoenigsegg9: When you 1st get #MW2 only the Alpha Spec Ops missions will be unlocked. You'll unlock more as you beat some & get stars



XEvilRobX wroteAngryfourzerotwo: Is there a chance of Ghost being playable for 1st player in Spec Ops, maybe in some DLC? Or unlockable for Spec Ops?

fourzerotwo wroteAngryXEvilRobX: Not likely. Spec Ops is a dedicated mode completely unrelated to the story of #MW2. Pick up and Play fun. No "characters"



iDriveHeShoots wroteAngryfourzerotwo: hey Rob, i heard something about a alien terrorist mode? similer to nazi zombies is that true?

fourzerotwo wroteAngryiDriveHeShoots: haha - no. There is no Alien Terrorist mode. Can't believe this rumor has any weight. Seriously... alien.... terrorist?!




3DuArD0242 wroteAngryfourzerotwo: Is Special Ops mode as long as Single Player? Or shorter?

fourzerotwo wroteAngry3DuArD0242: Special Ops is just as long if not longer than Single Player (depends if you're going for all 69 Stars). It's meaty!



3DuArD0242 wroteAngryfourzerotwo: Are you allowed to say what these 69 stars are? If not its ok.

fourzerotwo wroteAngry3DuArD0242: There are 3 stars per mission. You get 1 star for beating on Regular, 2 stars for Hardened, & 3 stars for beating on Veteran



MichaelCadenas wroteAngryfourzerotwo: will there be a horde mode type if thing ??

fourzerotwo wroteAngryMichaelCadenas: Special Ops includes a variety of gametypes and mission objectives. One of many being a Wave Defense type.

XPsychoKlownX

User avatar
Posts: 176
Joined: Sun Sep 20, 2009 2:54 pm
Gamertag: XPsychoKlownX
Platform: Xbox360

Multiplayer Maps and Environments

Sun Sep 27, 2009 1:01 am

seve515 wroteAngryfourzerotwo: I've noticed at the end of a game there is a slow-mo killcam, could you tell us if the kill cam relates to us or a certain kill

fourzerotwo wroteAngryseve515: That's the "Game Winning Kill". It shows the last kill in slow motion along with the Callsign of who got it to every1 ingame. #MW2



Evil_Paladin wroteAngryfourzerotwo: Can you now give us a final number of maps that will be in Multiplayer?

fourzerotwo wroteAngryEvil_Paladin: nah. I can never confirm exact numbers, exact playlists (for the most part) or things like that. Want to keep surprises high.



R0DSTER wroteAngryfourzerotwo: mw2 needs more eviroment interaction that mw1 lacked, can this be expected? (like, shooting steam pipes to make a smoke screen)

fourzerotwo wroteAngryR0DSTER: It does. In #MW2 - there is a lot of environmental reaction to a fire fight. You can see quite a bit of that in the MP vids we did.



EliteUnit wroteAngryfourzerotwo: is the spawning system better then MW1

fourzerotwo wroteAngryEliteUnit: We've improved every aspect of the game. Including spawn logic to prevent spawns in danger, in front of enemies, etc.




GibsonD90 wroteAngryfourzerotwo: Have grenade physics or blast range been altered? I don't see how someone can throw a grenade over 3 buildings!?

fourzerotwo wroteAngryGibsonD90: Grenades actually HAVE physics now. Before they did not, so they'll react realistically to the environment and world around them.



Heirek wroteAngryfourzerotwo: Since there is snow maps now, will there be any snow ghillie suits?

fourzerotwo wroteAngryHeirek: Ohh yeah. Unique ghillie suits for each environment. Not only that, but enemy snipers look different than friendly snipers. #MW2



Calbino wroteAngryfourzerotwo: Will there be civilians on either Multiplayer/Special Ops?

fourzerotwo wroteAngryCalbino: There won't be any civilians in Multiplayer, but they add a layer of tactical gameplay in Single Player and Spec Ops missions. #MW2



ASnorkel wroteAngryfourzerotwo: What type of weather effects will there be on MP maps. ie. snow, rain, dust storms...

fourzerotwo wroteAngryASnorkel: All of the above. Quite a few maps have varying degrees of visibility due to weather effects.



SeanC92 wroteAngryfourzerotwo: Are there snow maps in multiplayer?

fourzerotwo wroteAngrySeanC92: Yeah - there will be snow maps in Multiplayer.



Gametypes and Factions

Sun Sep 27, 2009 1:03 am

Aggort wroteAngryfourzerotwo: Has IW considered any other TK penatlies?

fourzerotwo wroteAngryAggort: Of course there are. Respawn delays among others, to the point that they're essentially not even in the game. Don't worry so much.



ShadowXOR wroteAngryfourzerotwo: Seems like none of this new stuff will benefit HC S&Awesome face like death/long kill streaks, tactical insertion, etc., anything for us?

fourzerotwo wroteAngryShadowXOR: Riot Shield, Heartbeat Sensor, (silent & reclaimable) throwing knives, Lightweight & Commando perks. All HC S&Awesome face favorites of mine



USMCLepricon wroteAngryfourzerotwo: I can't say no kicking makes me happy. RPG team killers reign supreme I guess.

fourzerotwo wroteAngryUSMCLepricon: If you're in a Ricochet HC playlist, then the RPG will just kill themselves. Won't damage the rest of the team.



USMCLepricon wroteAngryfourzerotwo: Whats up with the Kick System for HC S&Awesome face? Thats the only thing I've wanted to know.

fourzerotwo wroteAngryUSMCLepricon: Still can't kick players in public matches, but we will incorporate Ricochet playlists so team damage is reflective.



EazyizMW2 wroteAngryfourzerotwo: is there gonna be an outfit custimization for your plyr

fourzerotwo wroteAngryEazyizMW2: Not visually. We focus on gameplay customization w/ weapon & class loadouts. Character models are determined by loadouts though.



Nunez757 wroteAngryfourzerotwo: Will there be a MLG playlist in the future?

fourzerotwo wroteAngryNunez757: Not sure yet. We've been speaking with @MLG_sundance since early on and want to make it as MLG accessible as possible.



IRobitailleI wroteAngryfourzerotwo: how is search and destroy going to work with tactical insertion? you could just spawn in their spawn for the next round.

fourzerotwo wroteAngryIRobitailleI: There are no respawns in Search and Destroy so Tactical Insertion is useless there, I said S&Awesome face once meaning to say Demolition




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XPsychoKlownX

User avatar
Posts: 176
Joined: Sun Sep 20, 2009 2:54 pm
Gamertag: XPsychoKlownX
Platform: Xbox360

Weapons and Equipment

Sun Sep 27, 2009 1:04 am

Mainfold wrote:(D)fourzerotwo: Does akimbo work like left button left weapon or both on left mouse?


fourzerotwo wrote:(D)Mainfold8nine: Separate button per weapon. They fire independently of each other and reload independently of each other.



Mdusiek wroteAngryfourzerotwo: will it be possible to knifesnipe? I know gravity affects knife path but if u calculate it precisely?? Lol answear mate

fourzerotwo wroteAngryMdusiek: Not possible. You can only throw it so far.



kraven911 wroteAngryfourzerotwo: When designing the weps for MW2 did you do Ballistics tests? Are the weps in-game refleted on that? Third try :P

fourzerotwo wroteAngrykraven911: Every weapon has a ballistics profile that determines how much it will penetrate an object, depending on that objects density.



Scorp96 wroteAngryfourzerotwo: How does the throwing knife work?

fourzerotwo wroteAngryScorp96: It's a knife. That you throw. Has a slight arc to it, so takes skill to aim properly. If you miss, it'll stick & can be picked up.



iMakin wroteAngryfourzerotwo: do you have to equip a certain grenade so it is able to stick to the enemy?

fourzerotwo wroteAngryiMakin: You an customize your 'Equipment' now. So you'd have to give up a standard frag for a semtex, or a throwing knife, or tact insert.



arcticwolf1 wroteAngryfourzerotwo: we see some mines pop up in the Infamy vid similar to bettys from world @ war. Could you please tell us if they are in MP?

fourzerotwo wroteAngryarcticwolf1: No. That was a single player trailer, those mines aren't in multiplayer.



MW2_PS3 wroteAngryfourzerotwo: What is your favorite gun in the game?

fourzerotwo wroteAngryMW2_PS3: when you first get the game, I prefer the UMP45 until I unlock the ACR. Although recently the FAL has been my favorite, single shot



MatrixxGW wroteAngryfourzerotwo: with new weapons in #MW2 will there be challenges for each class like: Assault, Sniper etc with unlocking Attachments / Cammo?

fourzerotwo wroteAngryMatrixxGW: Yeah. Challenges per weapon, per class, and even weapons per attachment. Lots more challenges and different types of challenges.



3DuArD0242 wroteAngryfourzerotwo: Will the EOTECH sight be able to zoom in more then the Red Dot Sight?

fourzerotwo wroteAngry3DuArD0242: An EOTECH sight is holographic. It creates a sight picture (circle w/ dot in the middle) holographically in the scope. #MW2



JRLOLOL wroteAngryfourzerotwo: what are the possible attachment combinations with the bling perk? for example, heartbeat sensor and rds?

fourzerotwo wroteAngryJRLOLOL: You can combine any attachments you want, given they don't physically overlap each other. i.e. Red Dot can't fit on top of a scope.



TheNardDoger wroteAngryfourzerotwo: People are saying the Riot Shields are too overpowerd. Do they have a breaking point? Is it going to be balanced?

fourzerotwo wroteAngryTheNardDoger: No. They can't be destroyed but you're slow moving, plus shield gets cracks (so no visibility after awhile). Can't shoot also



Sub_Zero990 wroteAngryfourzerotwo: I read on IGN.com that some attachments now have effect ( like double-tap), if this is true can you tell us anything.

fourzerotwo wroteAngrySub_Zero990: Correct, certain things that used to be perks are now attachments. Bandolier for example is now an Extended Mags attachment.



ArisNajeeb wroteAngryfourzerotwo: How does tactical insertion work when thrown out of a map?

fourzerotwo wroteAngryArisNajeeb: Tactical Insertion can't be thrown out of the map, it's dropped at your feet, not thrown in #MW2



KollinNapier wroteAngryfourzerotwo: Will there be heat vision and/or night vision included in the game?

fourzerotwo wroteAngryKollinNapier Yeah - one of the new attachments is a Thermal Scope


Perks and Kill/Deathstreaks

Sun Sep 27, 2009 1:05 am

chrisxchaos37 wroteAngryfourzerotwo: #mw2 if u r holding the laptop for the AC130, can u die while ur on the ground and the AC130 KS will end?

fourzerotwo wroteAngrychrisxchaos37: You can be killed when controlling a killstreak in the air, but your killstreak won't end. You'll finish it then respawn.



SplitHeavens wroteAngryfourzerotwo: Are Killstreaks customizable PER EACH class or do you only have ONE set for all classes?

fourzerotwo wroteAngrySplitHeavens: You customize your killstreaks independently of your create a class. So your killstreaks apply to ALL your classes. #MW2



Clgman666 wroteAngryfourzerotwo: Do pro versions of perks keep the non pro effect?

fourzerotwo wroteAngryClgman666: Yeah. If you have a Pro version of the perk you get the new ability plus the previous ability. It's an addition not a replacement



NateSpeer wroteAngryfourzerotwo: do you need to prestige to unlock more kill-streak rewards in #MW2?

fourzerotwo wroteAngryNateSpeer: No. Killstreaks are unlocked through normal progression unlocks through the 70 ranks.



Mainfold8nine wroteAngryfourzerotwo: Thrown Knives + stopping power = ?

fourzerotwo wroteAngryMainfold8nine: Perks don't apply to equipment. Unless it's specifically for one. Also, Throwing knives are deadly without stopping power



DTTCyrax wroteAngryfourzerotwo: dumb question, but are there still helicopters at 7 kills and airstrikes at 5 kills?

fourzerotwo wroteAngryDTTCyrax: Yeah, you can still go with the classics, but there are lots of others to choose from now.



Mr_fRuiitY wroteAngryfourzerotwo: do all perks have pro upgrades???

fourzerotwo wroteAngryMr_fRuiitY: Yeah. Every perk has a Pro version. Which essentially doubles the amount of abilities available as each has its unique benefit.



omfgitstwittter wroteAngryfourzerotwo: Will death streaks be unlocked only when you prestige? (ie 1 unlock per prestige) #MW2

fourzerotwo wroteAngryomfgitstwittter: No. At least 1 deathstreak is unlocked when you first get the game, and you'll unlock more as you rank up.



TimzZ wroteAngryfourzerotwo: Can u tell lil' somethin bout the Sentry gun? Is it destroyable, can u choose whre 2 place it? Can u get klld by ur own sentry?

fourzerotwo wroteAngryTimzZ: Yes, you have to place it once you get it. After it's placed it can be destroyed by enemies. It'll auto fire on enemies in it's fof



skaxbomb wroteAngryfourzerotwo: Have we already seen all of the perks? Or is there more to come that you haven't shown?

fourzerotwo wroteAngryskaxbomb: Theres quite a few perks we haven't shown. We've only revealed up to lvl 27 out of 70 lvls.



DarKILLICIOUS wroteAngryfourzerotwo: How do you get pro perks?

fourzerotwo wroteAngryDarKILLICIOUS: the more you use a perk the more experience you get towards unlocking the pro version of that perk, like specializing skills.



isramrrus wroteAngryfourzerotwo: now that you have added sentry guns as a perk, will you get rid of mounted mgs?

fourzerotwo wroteAngryisramrrus: Sentry guns are a killstreak, not a perk and mounted MGs remain still on certain maps.



DevilDogNick wroteAngryfourzerotwo: how do you destroy a sentry gun? with a gun or explosives?

fourzerotwo wroteAngryDevilDogNick: A sentry gun can be destroyed by anything, best tactic is to flank it, get up behind, and give it a knife to the circuity



OoDarryLoO wroteAngryfourzerotwo: does the cold blooded perk counter the hbs? if possible can you tell me exactly what it does counter

fourzerotwo wroteAngryOoDarryLoO: Coldblooded counters detection from Killstreaks. Notice in the AC-130 video how enemies have Red Block identifiers around them?



Calbino wroteAngryfourzerotwo: Can all team-mates benefit off a care package/enemy care package? Plus how long do the care packages remain in the game?

fourzerotwo wroteAngryCalbino: Care Packages can be used by anyone and even stolen by enemy players. Which is why they're great to use as bait! #MW2



EliasBrache wroteAngryfourzerotwo: could it be possible to take down a chopper with the ac-130?

fourzerotwo wroteAngryEliasBrache: Yeah. If an enemy chopper is in the air while you're in the AC-130 you can fire down on top of it to shoot it down.



SeanC92 wroteAngryfourzerotwo: Do you get to choose what the air drop drops, if that makes sense?

fourzerotwo wroteAngrySeanC92: Nope. Air Drops are random. They could be an ammo resupply or an awesome killstreak reward. Its luck of the draw.



BrickkTamlandd wroteAngryfourzerotwo: Hello! Regarding the AC-130 gunship killstreak reward, I have a concern.. Anti-Missle flares. How do you shoot it down???

fourzerotwo wroteAngryBrickkTamlandd: Teamwork. It takes two rockets to take down an AC-130 in MP. Meaning you can't do it alone but can do it as a team.


General Questions

Sun Sep 27, 2009 1:06 am

TimzZ wroteAngryfourzerotwo: I've just seen the achievements of the classic COD1. Will that be available on the day of release of #MW2 ?

fourzerotwo wroteAngryTimzZ: Yeah, Call of Duty: Classic for XBLA & PSN should be available for download on launch ONLY for Hardened + Prestige Edition who got it



Lynexis wroteAngryfourzerotwo: What's the reason you don't ship a multi-language version - or at least a version with english language and local subs?

fourzerotwo wroteAngryLynexis: Typically not enough space on the disc to include the full game, english language & localized audio / dialogue for each region



SpearrOAU wroteAngryfourzerotwo: how is the remake of the original COD coming along? Will it support achievments/trophies too?

fourzerotwo wroteAngrySpearrOAU: Yeah. Call of Duty: Classic on XBLA and PSN will have Achievements and Trophies. Multiplayer as well.



mlgsnipes wroteAngryfourzerotwo: Are the in game leaderboards more in depth this time around?

fourzerotwo wroteAngrymlgsnipes: There have been some improvements.



mljohn944 wroteAngryfourzerotwo: Are the third-person animations better in Modern Warfare 2 than in Call of Duty 4?

fourzerotwo wroteAngrymljohn944: Very much so, we put a lot of effort into #MW2 in making sure the 3rd person animations were just as polished as the 1st person.



ZR0Ver2 wroteAngryfourzerotwo: Has the issue of hosts quitting games just as they're about to lose been addressed. Its a serious problem on the PS3.

fourzerotwo wroteAngryZR0Ver2: Yeah. We have in-game Host Migration in #MW2 now, so even if a host leaves, the game resumes exactly where it left off.



DarkCntentFilms wroteAngryfourzerotwo: Are there any gametypes you have unrevealed to the public?

fourzerotwo wroteAngryDarkCntentFilms: There's a lot of every aspect of the game that remains to be revealed, and will never be revealed.



boyle111 wroteAngryfourzerotwo: Keep asking this but stil :P Prob no more MP info but any plans for more vids? Even if it's showing stuff we already know?

fourzerotwo wroteAngryboyle111: it's a possibility. Been capturing a lot of footage for press (like the recent GTTV episode). Hope to do at least a few more vids



DannyWR88 wroteAngryfourzerotwo: will there be #mw2 xbl avatar store/rewards?

fourzerotwo wroteAngryDannyWR88 Yeah - we're working on a few cool things



zZGAMESTARZz wroteAngryfourzerotwo: will you be able to keep track of all the acollades you have got? Like collect them?

fourzerotwo wroteAngryzZGAMESTARZz: Yeah. You can view your previous Accolades at any time and see how many of each you've received.



bins69 wroteAngryfourzerotwo: will #PS3 get trophies this time?

fourzerotwo wroteAngrybins69: Yes. The PS3 version of #MW2 will have trophies and rumble support and we even have some dynamic themes in the works for the PS3 XMB



AussieSpirit wroteAngryfourzerotwo: I know you are not talking about prestige but Will there be prestige for the PC in Modern Warfare 2?

fourzerotwo wroteAngryAussieSpirit: Yes, the PC version of #MW2 will have Prestige mode in multiplayer just like the console version.



AndyK09 wroteAngryfourzerotwo: Is the HUD sizeable/moveable?

fourzerotwo wroteAngryAndyK09: Yep - you can scale the vertical and horizontal horizons for your specific television so the HUD placement is perfect #MW2



bobcooley2000 wroteAngryfourzerotwo: So when can we expect to see some more #ModernWarfare2 footage/details?

fourzerotwo wroteAngrybobcooley2000: We have a @Spike_TV episode coming up on the 8th we film next week, but something planned before that as well!



@fourzerotwo: sweet are you tapping a strictly mw2 promo show .. or something else ???

fourzerotwo wroteAngryB3LTF3Sad Awesome Yeah, it's an entire episode dedicated to Modern Warfare 2! I'm stoked, filming some never before seen footage for it. #MW2



Wolfboy wroteAngryfourzerotwo: How is the LAN system going to work, is it like CoD4 where it's preset, or can we look forward to a tournament friendly setup?

fourzerotwo wroteAngryWolfboy: LAN / Offline is very Tournament friendly in #MW2. Full create a class and rank progression but separate from your online rank



xDeathReaperx wroteAngryfourzerotwo: will there be a MUTE BUTTON in the Lobby?? Smile

fourzerotwo wroteAngryxDeathReaperx Yeah - there will be lobby mute. #MW2



MrHydroLV wroteAngryfourzerotwo: so whats the good reasons to prestige? and go beyond 10th or u cant tell until release

fourzerotwo wroteAngryMrHydroLV: There are going to be a few rewards for hitting prestige in #MW2 - can't go into details, but there will be goodness to be had



Xlom3000 wroteAngryfourzerotwo: is there built in modded controller deterance in MW2? Maybe a forced rate of fire check?

fourzerotwo wroteAngryXlom3000 Yeah - we're addressing modded controllers in #MW2 - slightly different than the Rate of Fire cap we did in COD4 recently



MichaelCadenas wroteAngryfourzerotwo: why did you guys decide to make top level 70 !??! What was worng with 55 ????!!????

fourzerotwo wroteAngryMichaelCadenas: We have a lot more weapons, perks, attachments, callsign items, and equipment to unlock this time, needed more levels!



Retchford wroteAngryfourzerotwo: do you prestige at level 55 and are the badges on the net somewhere or is that kept on the down low?

fourzerotwo wroteAngryRetchford: No - Max level in #MW2 is Lvl 70 this time. We're keeping the Prestige icons under lock and key.



ItzEddie wroteAngryfourzerotwo: Is there a region searching function in #MW2?

fourzerotwo wroteAngryItzEddie: There isn't an option to search specific regions / countries when matchmaking, but there is improved matchmaking to auto-assist
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The following 26 users say thank you to CrazyTurk for this useful post:

ꜛ  , Antones, BobbyMcmanus-1, chris2k7sears, CM3, DeathEndsAll, dfrost182, DieSchnelle_, I_BULLET_I, iM_DoMCeex, KamikazeKory, laTex, littlecarlos, mjkuser, NanuGama, Nexxy, owningU, Sert, SeArGaNt-KoCk, StrictlyStiff, Temphaa, The-Nazi-Zombie, Typhoon, Under Alts Bed, Vgking7, zrvnavi
10-22-2009, 11:01 PM #11
SeArGaNt-KoCk
B.O.D figure that out :p
that was the longest read i've ever done on here, lol. very helpful though. thanked
10-22-2009, 11:33 PM #12
Awesome! Good job. Can't wait for this game. I have no clue how many more days, but soon is all I know.
10-23-2009, 02:44 AM #13
littlecarlos
Vault dweller
dude awesome post there was finally some stuff i didnt know
10-23-2009, 12:35 PM #14
CrazyTurk
I OwN CuS I DonAtE
thanks for all the feedback guys Winky Winky
10-23-2009, 02:19 PM #15
They do need to release more info.
10-23-2009, 04:43 PM #16
CrazyTurk
I OwN CuS I DonAtE
well i think their giving us alot of info, but dnt forget they want to keep some stuff a secret

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