Post: Modern Warfare 2 updates/patches List
12-17-2009, 03:23 AM #1
T-Icey
Samurai Poster
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OFFICIAL MODERN WARFARE 2 UPDATES AND PATCHES



Patch 1.12 fixes the following glitches (Now live!)
● Security updates (patch the 'modded lobby'Winky Winky
● Small geo exploit on the map Fuel (to get inside a rock on the outskirts of the map)


Patch 1.11 fixes the following glitches
● Updated the playlist


Patch 1.10 fixes the following glitches
● Fix so Pavelow correctly counts towards future killstreaks
● Matchmaking Improvements
● Allow ability for host to kick players from Private Matches
● Improved Party Stability
● Prevent “elevator” glitches
● Prevent players getting into geo
● Prevent XP hacks (negative or positive)
● One Man Army Tweaks (unknown)
● Team Tactical
● Double XP for the week
● Cage Match (removed from the playlist)


Patch 1.09 fixes the following glitches
● Care package glitch


Patch 1.08 fixes the following glitches
● Will prevent matchmaking into modded games (Confirmed, but not confirmed as an update yet)
● Care Package, Emergency Airdrop, and Sentry Gun marker grenades sprint speed normalized.
● Sentry Guns: Improved placement detection, preventing cases of Sentry Guns inside geometry.
● Model 1887: Bling using Akimbo and FMJ combination now has same range and damage as non-Bling Model 1887s.
● Improved player collision removing cases of getting into geometry and 'elevators'.
● Mouse latency tweaks for more mouse movement consistency. (PC-ONLY)
● Fixes to prevent various texture (PC-ONLY) and XP hacks.


Patch 1.07 fixes the following glitches
● 1887s Balanced
● Public "private" Match fix
● Infinite Ammo fix
● Prestige Hack on PS3 fix
● Texture Hack on PC fix (eliminates any edits to IWD files also).
● Chopper gunner balanced (bullets have less damage now)


Patch 1.06 fixes the following glitches
● Care Package Glitch
● Launcher Glitch
● Eviroment Glitches (outside the map, inside rocks)


Patch 1.05 fixes the following glitches
● Playstation 3 to fix match making


Patch 1.04 fixes the following glitches
● Server capacity


Patch 1.03 fixes the following glitches
● Lag


Patch 1.02 fixes the following glitches
● Upgrading server capacities


Patch 1.01 fixes the following glitches
● Game Update


Remember to stay update in this thread
as I will post all MW2 patches here.
If you want thanks this thread, if you don't want that's fine too.
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Last edited by T-Icey ; 03-08-2011 at 04:30 PM.

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12-17-2009, 09:48 PM #11
lls
Banned
1.03 and 1.02 where for lag and upgrading server capaciticies Smile
12-17-2009, 09:48 PM #12
HowsMySHOOTING
Watch the skies, traveler
awww i loved owning people with 1887's :(
12-17-2009, 09:54 PM #13
I_BULLET_I
Fcuk Do I Put Here
1.06 was is shit, now im joining in middle of games nearly everytime i search, never happened before
12-17-2009, 10:07 PM #14
T-Icey
Samurai Poster
Originally posted by Zombies4Life View Post
1.03 and 1.02 where for lag and upgrading server capaciticies Smile


kk thanks ill add it Smile
12-17-2009, 10:11 PM #15
KinGKyl3
Paulie Walnuts
does this mean the people that done the prestige glitch will be reset back to level 1?
12-17-2009, 10:24 PM #16
ShAdoW_RiDa
Former Blue Mod
I nominate this to be stickied as I believe it would help people alot as long as it is updated. It will also save threads about what updates do. Anybody else think I'm right?
12-17-2009, 10:25 PM #17
TheLen
DmX* 4 Life
thats helped alot plz keep updating!!
12-17-2009, 11:04 PM #18
T-Icey
Samurai Poster
Originally posted by RiDa View Post
I nominate this to be stickied as I believe it would help people alot as long as it is updated. It will also save threads about what updates do. Anybody else think I'm right?


yeah ok.. so dominate it and thanks

The following user thanked T-Icey for this useful post:

fOgLeMcLoViN
12-18-2009, 01:57 AM #19
T-Icey
Samurai Poster
Originally posted by juiceaman View Post
1.06 was is shit, now im joining in middle of games nearly everytime i search, never happened before


Yes that was KOOL when you couldn't join in a "match in process"
but also it wasn't that after every match you had to back out from the lobby (or in in match) because when players left, new players couldn't join to that match. So it always ended with only ONE player in the enemy's team

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