Post: MW3 Will Run New IW5 Engine, Feature Quickscoping, re-balanced explosives and more!
06-10-2011, 08:16 PM #1
Mateen
pretty chill guy
(adsbygoogle = window.adsbygoogle || []).push({}); Over at reddit, fourzerotwo, or Robert Bowling has confirmed MW3 will run a new "IW5" engine. From what I have seen so far, this game looks like it is going to be awesome. In essence, it will be a balance of Mw2 and Cod4, exactly what I am looking for.

I outlined some answers, but to catch the whole thing, hit the link!
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Second Chance is no more!
Originally posted by another user
All of the above. None of those are perks in Modern Warfare 3.


Originally posted by another user
This runs on the MW3 engine, which would typically be named IW5 but out of respect of our co-development partners at Sledgehammer games we are simply referring to it as the MW3 engine. It is upgraded from the engine we used in Modern Warfare 2. There have been a lot of advances, mostly in streaming tech to allow us to get the scale of levels we're doing in Modern Warfare 3 and maintain gameplay consistency with the framerate and smoothness. We've got a lot of audio stuff mostly adding situational awareness like bullet wizzbys and other subtle upgrades. A lot of lighting stuff updates as well.


Quickscoping will be back!
Originally posted by another user
Currently, you can still quick scope in Modern Warfare 3. Keep in mind though, multiplayer is always changing at this stage (new perks, new balancing, new everything all the time based on feedback), however our philosophy on that hasn't changed since MW2.


There will also be no Dive to Prone in MW3
Originally posted by another user
No, there is no dive to prone in Modern Warfare 3.


Knife Lunge will be reduced as well!
Originally posted by another user
Yes, and we've removed Commando


Noob Tubes and explosives have been re-balanced
Originally posted by another user
Explosives as a whole have been re-balanced to make them the support tool they're intended to be not a primary weapon of attack.


Both PS3 and Xbox will run at 600p and 60fps!!
Originally posted by another user
The frame rate (always above 60 FPS) and resolution will be the same across all platforms.


Also, MW3 plans to promote team based gameplay
Originally posted by another user
I completely agree and we have changed a lot of how XP, match bonus, challenges, rewards, and other incentives are distributed in objective gameplay, much on how we are encouraging gun on gun gameplay in TDM modes, in objective modes we are making it so being an objective focused player in objective gametypes.
Furthermore, we have focused a lot of the new equipment additions in multiplayer to make sure were giving the objective player just as many tools to be better at playing the objective focused gametypes as we do a TDM player.
Its not all about kills, we have to reward the defender of a bomb site, the flag runner, and the guy covering the flag runner, more so than the guy just getting kills and never going near the objective points.
I read you loud and clear and while I can't go into further detail, this has been addressed.
I'm a hardcore SnD player and a Dom player after that.


PS3 version will also prevent random users from joining private matches...

Originally posted by another user
We've been doing a lot of work on private match, especially on PS3 and plan to address this issue for you.
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06-12-2011, 01:58 AM #20
Chill
Chad Warden
Originally posted by FuzzaMuzza View Post
If they put combat training in, I want less-retarded bots that act like humans.


Same. And are you the real fuzzamuzza?
06-12-2011, 04:14 AM #21
txlonghorn97
Master Prestige, Shotgun zombies. Life complete
well i just asked him this, "I am very curios about Bounces being in this game as i think that was a huge part of call of duty 4 and i enjoy playing it and doing bounces. I would love to know if they will be in mw3, they are really useless glitches anyways and nearly impossible in public matches. I think if you made a codjumper game type where you can do rpg jumps, no barriers on buildings, elevators and bounces... etc. i think if this was in the game less people would want to do glitches in public matches because there is a whole game type to do that stuff in."
06-12-2011, 04:55 AM #22
getxscared
Space Ninja
I was reading the reddit and he said, in reply to someone stating the like combat training for a warm up, that spec ops or survival is a good warm up for MP. looks like no combat training :(
06-12-2011, 07:50 AM #23
Wondoh
Former Staff
Originally posted by Mateen View Post
Yeah, but I posted first Smile


So you did, my mistake good sir :y:

The following user thanked Wondoh for this useful post:

Mateen
06-12-2011, 10:33 AM #24
Originally posted by lilnatsfan44 View Post
Cod points are dumb. Nobody earns anything. They just buy what they want. Cod points remove the incentive to get a lot of kills or headshots with any gun.


yes.. but have you ever been in a boosting FFA on Black Ops? i certainly haven't .
06-12-2011, 02:04 PM #25
lilnatsfan44
At least I can fight
Originally posted by TheWelchGuy View Post
yes.. but have you ever been in a boosting FFA on Black Ops? i certainly haven't .


People can still boost. With the new report system it's very hard. They can still get rid of cod points and keep the report system.
06-12-2011, 03:45 PM #26
Great, quickscoping. Now I get to watch everybody on my team fail miserably while they try to be a fanboy quickscoper and lose the game for us.
06-12-2011, 03:47 PM #27
Originally posted by lilnatsfan44 View Post
People can still boost. With the new report system it's very hard. They can still get rid of cod points and keep the report system.


fair point i guess, but i still like CoD points! Winky Winky
06-13-2011, 12:33 AM #28
hamtah
Pokemon Trainer
"No, there is no dive to prone in Modern Warfare 3."

All my respect for MW3 down the drain.

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