Originally posted by 8470
What Would Be Your Perk Set Up? Options Below
Tier 1:
Extreme Conditioning - Sprint longer distances + Climb obstacles faster
Sleight Of Hand - Reload faster + Faster weapon swapping
Scavanger - Reload ammo from bags + Spawn with more ammo
Blind Eye - Undetectable from air support + Faster launcher lock on and extra damage to air support
Recon - Explosive damage marks target on HUD + Bullet damage marks target on HUD
Tier 2:
Hardline - One less kill for Killstreak + Two assists count as a kill towards next killstreak
Assassin - Immune to UAV, Motion Sensor, Thermal and Heartbeat Sensor + Immune to CUAV & EMP
Overkill - Two primary weapons + Second primary can have 2 attachments
Quckdraw - Faster aim down sights + Faster animation of using equipment and throwing grenade
Blastshield - Flack Jacket (Immune to most explosives) + Immune to stuns and flashes
Tier 3:
Sitrep - Enemy equipment is visible + Enemy footsteps are more clear
Dead Silence - Your footsteps are silent + No fall damage
Stalker - Faster movement with ADS + Delay on claymores
Marksman - ID target from range + Longer hold breath on scoped weapons
Steady Aim - Increased hip fire accuracy + Faster aim down sight while sprinting
Mine Are
Sniping :Sleight Of Hand, Quckdraw, Dead Silence
Rushing :Extreme Conditioning, Overkill,
I can tell you right now this will be the Loadout that everyone will use for overpowered SMGs.
UMP45 or MP5 w/ Silencer
Extreme Conditioning
Assassin or Blast Shield
Stalker or Steady Aim
Hmm.... crazy SMG's + crazy perk combinations = omg I need that EMP NOW!!