Post: Spawn Tubing (There is NO delay timer)
10-03-2011, 06:49 PM #1
(adsbygoogle = window.adsbygoogle || []).push({}); One of the things I tested when I was at CODXP was whether or not spawn tubing was still possible, or if there was a delay timer like in Black Ops. After testing twice, I can confirm that there is NO TIMER, thus making it theoretically possible to spawn tube. I only played on the Dome map, and I didn't figure out the spawns, so I didn't know where to shoot the tube, but it seems to be quite clear that it is very much possible to do.*Now unless IW decides to include a timer before the game is released (unlikely), I must say, I am kind of glad you can still spawn tube.

Now before you go bashing on me, hear me out a little.*

I am glad that spawn tubing is returning, mainly because it adds to another thing you can do in the game. In Black Ops, spawn tubing was possible with the China Lake for the first few weeks the game came out. It was patched in the third update. I personally think it should of stayed because not only did you have to practically shoot the extremely useless launcher almost perfectly, you also were countered by the enemy players potentially using Flak Jacket...not to mention you don't unlock the China Lake until level 48. In my time trying to spawn tube, I probably killed only a total of 20 people out of the ~100 games I played in Hardcore Search and Destroy. With the ability to spawn tube, it added something unique and fun to do when you were bored, and added another factor of the game to worry about. Personally, I find this to be an acceptable, balanced, and fun strategy to do. The satisfaction you get when you get a kill is pretty awesome.*

In MW2, yes. Spawn tubing, and noob tubing altogether, was incredibly cheap and unbalanced. there was no way to counter it, people could get unlimited ammo using OMA, and you could just switch to a normal Silenced UMP class after you were done noob tubing at the spawn. With these factors in mind, it is very safe to say noob tubing was incredibly cheap and unbalanced.

But now, because of the new measures implemented to balance noob tubing as a whole, I feel like spawtubing is a mildly effective, fun, and amusing strategy which I personally think should stay in the game as it adds another thing to do for a user who may be bored of typical gun on gun gameplay.*

Please be open minded and give your honest opinion on this. I'd love to hear what you all think of this.
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The following 4 users say thank you to krohn7master for this useful post:

ChefHOU, riotmost, waterboy1248, WhiteGuyOnline

The following 6 users groaned at krohn7master for this awful post:

B Loner, LINUX♥, oG GUNN3R, Pimp, x420XP
10-04-2011, 08:50 AM #11
LINUX♥
The Best OS By Far
i hope they add a timer, spawn tubing is for little kids who think they are good by shootin a noob cross map "somewhere" where the enemy is, noob should be taken out anyway or be limited to one, all you sh*t c*nts who think your amazing getting multi kills at the start of a game need to get some skill and stop walking around with a noob cus you cant aim.

The following user thanked LINUX♥ for this useful post:

B Loner

The following 2 users groaned at LINUX♥ for this awful post:

Pimp, Sigetto
10-04-2011, 09:10 AM #12
At least there's no nuke to go along with it.
10-04-2011, 11:28 AM #13
B Loner
Can’t trickshot me!
****, i nominated the post when i meant to groan it.
but
IN MY OPINION- i think that spawn tubing is a cheap way to get easy kills because once some1 uses it just 1 time, the whole CoD community knows it. meaning it will happen 95%of games. It gets pretty annoying and frustrating. and i personally dont like it and think they should implement a timer like in b.o.\


and like linux said, theyre nothing but tube happy kids who also talk shit at the end of the game bkus they think theyre good.
/end
10-04-2011, 02:35 PM #14
Originally posted by bkfresh1 View Post
****, i nominated the post when i meant to groan it.
but
IN MY OPINION- i think that spawn tubing is a cheap way to get easy kills because once some1 uses it just 1 time, the whole CoD community knows it. meaning it will happen 95%of games. It gets pretty annoying and frustrating. and i personally dont like it and think they should implement a timer like in b.o.\


and like linux said, theyre nothing but tube happy kids who also talk shit at the end of the game bkus they think theyre good.
/end

I was about to say....nominated post? Hahahaha
10-04-2011, 02:48 PM #15
-{OVOXO}-
PSN: awong_
1. Noob Toobs got nerfed so I doubt there'll be quads or more right off spawn.
1. Blast Shield is going to be a commonly used perk.

The following user thanked -{OVOXO}- for this useful post:

Sick_aSS_FoO
10-04-2011, 07:04 PM #16
Spawntubing is the lamest thing that happened in MW2, I hate when it happens, ****ing horny for first blood.
10-04-2011, 08:09 PM #17
Dude on wasteland there was NO WHERE you could run when you spawned (church side) to ensure you wouldn't die. It was all luck based, same goes for afghan
10-04-2011, 08:16 PM #18
Stealth_Tek
At least I can fight
I'm pretty sure it's fair. IW lowered explosive damage in general, and there isn't Danger Close anymore. So if you want to get a spawn tube kill in MW3, you'll have to hit either directly at them, by their feet, or hit an explosive object (i.e. vehicle, red barrel).

Good luck spawn tubing while I rush you down with Blast Shield :carling:
10-04-2011, 08:33 PM #19
-QwiiCk-
CyborgGamingHD
thats niice' on mw2 it was fun' getting toobed and tubing. i didnt mind. :y:

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