Post: Mw3 patch_mp.ff
11-03-2011, 02:42 PM #1
(adsbygoogle = window.adsbygoogle || []).push({}); MW3 PATCH_MP.FF

here is the link

You must login or register to view this content.
(adsbygoogle = window.adsbygoogle || []).push({});
11-03-2011, 11:28 PM #20
Originally posted by Complexed View Post
*sigh* please read up on how fast files work. How there are packed and unpacked. you need to get the .gsc extracted. And as far as Theunkn0wn he has his method and I have mine. I can say he does not have npdrm.


Your friend Mathieulh declines to decrypt anything 3.60+, anyway... from what I know you can't read PPC Assembly yet, so the EBOOT would be of no use to you. Other than that, I'm sure someone like Team-Duplex will release a unencrypted .self of the game shortly after its release. Not that I can be bothered any more...

I've had a quick look at the FastFiles and I can say IW's method is a lot more efficient than what Treyarch done. It also means no more 'mods'. Which to be honest I'm quite happy about.

The following 8 users say thank you to TheUnkn0wn for this useful post:

Amanda, DlBSY993, GUESS_HU, Jakob, Mr.Alfredo, Stack0verfl0w, xiiBomberHD

The following user groaned TheUnkn0wn for this awful post:

Maty360414
11-03-2011, 11:54 PM #21
Originally posted by TheUnkn0wn View Post
Your friend Mathieulh declines to decrypt anything 3.60+, anyway... from what I know you can't read PPC Assembly yet, so the EBOOT would be of no use to you. Other than that, I'm sure someone like Team-Duplex will release a unencrypted .self of the game shortly after its release. Not that I can be bothered any more...

I've had a quick look at the FastFiles and I can say IW's method is a lot more efficient than what Treyarch done. It also means no more 'mods'. Which to be honest I'm quite happy about.


Hi,

You've spoke to me before, on a different name. Anyway, that doesn't matters. If you require logs to see that Complexed/Coding/Holy Bible is seriously mental, I can bring that to you. I'm too quite happy about their new security. Of course they were gonna increase the security. Even if someone were to successfully hack it through the patch, they can compare client with server code.

Btw, him and Math are not as close as he claim them to be. Just a sneak peak. Byran = Coding/Complexed/Holy Bible

1. He confused the different types of assembly up. I thought he knew 4 of them Happy.
You must login or register to view this content.

2. He says the patch is encrypted with Sony Save Game Encryption :lol:
You must login or register to view this content.

Theres plenty of more. Do not claim you were ****ing with me cause I even have proof you wasn't. After I said I'll post these on NGU, you said "no one will believe you".
11-04-2011, 01:47 AM #22
Username26
Save Point
didnt know the gmae was out already?
11-04-2011, 03:01 AM #23
of course its going to have a different encryption/decryption than other CODS cuz more security even more so than black ops,
11-04-2011, 09:52 AM #24
DlBSY993
There's 0nly 1..
Originally posted by TheUnkn0wn View Post
Your friend Mathieulh declines to decrypt anything 3.60+, anyway... from what I know you can't read PPC Assembly yet, so the EBOOT would be of no use to you. Other than that, I'm sure someone like Team-Duplex will release a unencrypted .self of the game shortly after its release. Not that I can be bothered any more...

I've had a quick look at the FastFiles and I can say IW's method is a lot more efficient than what Treyarch done. It also means no more 'mods'. Which to be honest I'm quite happy about.


" Derped the herp on the Derp right there.." XD

However let me clear this up.. we wont be modding the campaign ever by the looks of things will we, as Ive seen the patch .ff names they look mission related, and no ones actually fully decrypted ps3 mw2 save game have they? Because your .DLL for mw2 inputted the cvars into the savegame didn't it?
11-04-2011, 11:52 AM #25
Stack0verfl0w
Computer engineer
Originally posted by TheUnkn0wn View Post
Your friend Mathieulh declines to decrypt anything 3.60+, anyway... from what I know you can't read PPC Assembly yet, so the EBOOT would be of no use to you. Other than that, I'm sure someone like Team-Duplex will release a unencrypted .self of the game shortly after its release. Not that I can be bothered any more...

I've had a quick look at the FastFiles and I can say IW's method is a lot more efficient than what Treyarch done. It also means no more 'mods'. Which to be honest I'm quite happy about.

Well i thought so to also Doesn't Team duplex obtain eboot. Then sign them to 3.55 this what I heard over at irc. Also I'm pretty sure he declines it for obvious reason. Also I thought there will be no modding as well since no one getting the eboot open. Also I picked up on ppc asm at IBM site it useless now as Mathuielh said it is. I send you a p.m of something. KEEP PV.

OFF topic

Have you found a way around checks ?
11-04-2011, 12:00 PM #26
DlBSY993
There's 0nly 1..
Originally posted by Complexed View Post
Well i thought so to also Doesn't Team duplex obtain eboot. Then sign them to 3.55 this what I heard over at irc. Also I'm pretty sure he declines it for obvious reason. Also I thought there will be no modding as well since no one getting the eboot open. Also I picked up on ppc asm at IBM site it useless now as Mathuielh said it is. I send you a p.m of something. KEEP PV.

OFF topic

Have you found a way around checks ?


What checks.... LOL
11-04-2011, 04:50 PM #27
Jakob
[move]Enzo[/move]
Originally posted by julianportman View Post
And so it begins


Inb4 "ff viewer won't let me edit it! How do I press one button with no work and become a 1337 haxor?!" :dumb:
11-04-2011, 09:04 PM #28
GUESS_HU
< ^ > < ^ >
Originally posted by TheUnkn0wn View Post
Your friend Mathieulh declines to decrypt anything 3.60+, anyway... from what I know you can't read PPC Assembly yet, so the EBOOT would be of no use to you. Other than that, I'm sure someone like Team-Duplex will release a unencrypted .self of the game shortly after its release. Not that I can be bothered any more...

I've had a quick look at the FastFiles and I can say IW's method is a lot more efficient than what Treyarch done. It also means no more 'mods'. Which to be honest I'm quite happy about.


OMG 10000 rep LOOK! lul

Copyright © 2026, NextGenUpdate.
All Rights Reserved.

Gray NextGenUpdate Logo