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This exploit has not yet been fully tested. I need input from fellow users to see if this actually works. Thanks to HOUstoner for slugs and keys! (explained later).
In this tutorial I
hope I will be able to create custom classes with weapons/perks out of reach to you guys. I have only looked at this for about 5 minutes and I plan to update it later. I would test this exploit myself but my internet is slower than your average dial-up connection so it's taking me approx. 17 billion years to download PS3 update 4.00
To do this you will need the following:
An account at elite.callofduty.com
Firefox with FireBug or Google Chrome (Other alternatives may be used)
A high-leveled friend to give you slugs and keys.
To start off with I'll be showing you have to get out-of-reach weapons. I tried this and it has update my class, but as I've said, I've yet to test it.
Weapons
1) Go to elite and navigate to Career then MW3 Playercard and go down to Custom classes.
2) Go to your class of choice and go to which ever class of weapon you want. For this exercise I will be using Assault and AK-47 because HOUstoner was a huge help with this

3) Right click the image of the locked item and click "inspect element" or similar and you will get a box come up with a load of writing that you may not be able to understand.
4) Look for this image:
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5) Remove the part that says "locked" so you just have <div class="elite-ui-customclassmodal-item">
6) This is where you will need a list/friends help. Get them to do the same on their class, but if they have the item unlocked by levelling, they will have to values called data-slug and data-key.
7) Add to your class the slug and key. For example ak47 class will be
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8 ) The weapon should now be selectable and when clicked will update the image of the weapon just above.
9) Send your class and report back to me.
This technique is used for Weapons, Proficiency and Attachments. With camouflages, all you have to do is remove the "locked" part of the div class.
Another technique you could use it change the data-key and data-slug for another weapon. Say change the ACR's to the AK-47's and save it. Also untested.
Perks
Perks uses the same as above but there's a couple of things different.
You will have to add a data-type="" field. Either put "regular" for the normal perk or "pro" for the pro version. If you opt for the pro version you will also have to add a data-regular-key field.
Killstreaks and Deathstreaks
Same method here too but there is a data-disable-class"killstreak number (3 for UAV etc)" field. I have fiddled with numbers to see if I could get the items at a 2 killstreak by changing the data-disable-class value but not tested.
And that's as far as I've looked. I would REALLY appreciate it if someone looked at this for me. I did go on the classes later and it had changed backed so making this thread has probably been a complete waste of time, but I would like someone to test it before I get flooded with PMs :p.
Laters!