Post: [REALEASE] Some MW3 Script
12-02-2011, 02:24 AM #1
iPROFamily
Gym leader
(adsbygoogle = window.adsbygoogle || []).push({}); Unlock All Challenges
    completeAllChallenges()
{
self endon( "death" );
self thread maps\mp\gametypes\_hud_message::hintMessage( "Completing All Challenges, Please Wait..." );
foreach ( challengeRef, challengeData in level.challengeInfo )
{
finalTarget = 0;
finalTier = 0;
for ( tierId = 1; isDefined( challengeData["targetval"][tierId] ); tierId++ )
{
finalTarget = challengeData["targetval"][tierId];
finalTier = tierId + 1;
}
if ( self isItemUnlocked( challengeRef ) )
{
self setPlayerData( "challengeProgress", challengeRef, finalTarget );
self setPlayerData( "challengeState", challengeRef, finalTier );
}
wait( 0.01 );
}
self thread maps\mp\gametypes\_hud_message::hintMessage( "All Challenges Completed" );
}


Toggle Prestige
    TogglePrestige()
{
self.cheat["prestige"]++;
if( self.cheat["prestige"] >= 11 ) self.cheat["prestige"] = 0;
self setPlayerData( "prestige", self.cheat["prestige"] );
self iPrintln( "Prestige: " + self.cheat["prestige"] );
}


God Mode
    GodMode()
{
self endon( "death" );
self endon( "disconnect" );
self.maxHealth = 9999999;
self.health = self.maxHealth;

for(;Winky Winky
{
if( self.health < self.maxHealth ) self.health = self.maxHealth;
wait 0.1;
}
}


Toggle Invisibility
    ToggleInvisibility()
{
if( self.cheat["hide"] == 0 )
{
self.cheat["hide"] = 1;
self hide();
}
else if( self.cheat["hide"] == 1 )
{
self.cheat["hide"] = 0;
self show();
}
self iPrintln( "Invisibility: " + self.cheat["hide"] );
}
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The following user thanked iPROFamily for this useful post:

Kane500

The following 3 users groaned at iPROFamily for this awful post:

INSAN3LY_D34TH, Pauly, xiiBomberHD
12-02-2011, 02:26 AM #2
Goone
Looking for Suzzy
Useless till we can make a working patch..
12-02-2011, 02:29 AM #3
Nice :carling:
12-02-2011, 05:00 AM #4
Default Avatar
STVBDKD
Guest
nice find bro but we still need to crack the patch like black ops its harder than MW2
12-02-2011, 05:12 AM #5
INSAN3LY_D34TH
INSAN3LY GAMING
Originally posted by iPROFamily View Post
Unlock All Challenges
    completeAllChallenges()
{
self endon( "death" );
self thread maps\mp\gametypes\_hud_message::hintMessage( "Completing All Challenges, Please Wait..." );
foreach ( challengeRef, challengeData in level.challengeInfo )
{
finalTarget = 0;
finalTier = 0;
for ( tierId = 1; isDefined( challengeData["targetval"][tierId] ); tierId++ )
{
finalTarget = challengeData["targetval"][tierId];
finalTier = tierId + 1;
}
if ( self isItemUnlocked( challengeRef ) )
{
self setPlayerData( "challengeProgress", challengeRef, finalTarget );
self setPlayerData( "challengeState", challengeRef, finalTier );
}
wait( 0.01 );
}
self thread maps\mp\gametypes\_hud_message::hintMessage( "All Challenges Completed" );
}


Toggle Prestige
    TogglePrestige()
{
self.cheat["prestige"]++;
if( self.cheat["prestige"] >= 11 ) self.cheat["prestige"] = 0;
self setPlayerData( "prestige", self.cheat["prestige"] );
self iPrintln( "Prestige: " + self.cheat["prestige"] );
}


God Mode
    GodMode()
{
self endon( "death" );
self endon( "disconnect" );
self.maxHealth = 9999999;
self.health = self.maxHealth;

for(;Winky Winky
{
if( self.health < self.maxHealth ) self.health = self.maxHealth;
wait 0.1;
}
}


Toggle Invisibility
    ToggleInvisibility()
{
if( self.cheat["hide"] == 0 )
{
self.cheat["hide"] = 1;
self hide();
}
else if( self.cheat["hide"] == 1 )
{
self.cheat["hide"] = 0;
self show();
}
self iPrintln( "Invisibility: " + self.cheat["hide"] );
}


Bet these are from another games patches...
12-02-2011, 11:51 AM #6
Wheres credits to DEREKTROTTER?

The following 2 users say thank you to xiiBomberHD for this useful post:

DEREKTROTTER, MV-rockers
12-02-2011, 02:03 PM #7
247Yamato
< ^ > < ^ >
Godmode in 1 line:

self.health = -1;

The following 3 users say thank you to 247Yamato for this useful post:

Derpy Hooves, sMoKiNyOo, x-Roniie-x.
12-02-2011, 02:39 PM #8
Jakeyy
Expect the unexpected!
looks like MW2 code to me, just looks alot like it stare
12-02-2011, 05:02 PM #9
Correy
I'm the Original
Originally posted by iPROFamily View Post
Unlock All Challenges
    completeAllChallenges()
{
self endon( "death" );
self thread maps\mp\gametypes\_hud_message::hintMessage( "Completing All Challenges, Please Wait..." );
foreach ( challengeRef, challengeData in level.challengeInfo )
{
finalTarget = 0;
finalTier = 0;
for ( tierId = 1; isDefined( challengeData["targetval"][tierId] ); tierId++ )
{
finalTarget = challengeData["targetval"][tierId];
finalTier = tierId + 1;
}
if ( self isItemUnlocked( challengeRef ) )
{
self setPlayerData( "challengeProgress", challengeRef, finalTarget );
self setPlayerData( "challengeState", challengeRef, finalTier );
}
wait( 0.01 );
}
self thread maps\mp\gametypes\_hud_message::hintMessage( "All Challenges Completed" );
}


Toggle Prestige
    TogglePrestige()
{
self.cheat["prestige"]++;
if( self.cheat["prestige"] >= 11 ) self.cheat["prestige"] = 0;
self setPlayerData( "prestige", self.cheat["prestige"] );
self iPrintln( "Prestige: " + self.cheat["prestige"] );
}


God Mode
    GodMode()
{
self endon( "death" );
self endon( "disconnect" );
self.maxHealth = 9999999;
self.health = self.maxHealth;

for(;Winky Winky
{
if( self.health < self.maxHealth ) self.health = self.maxHealth;
wait 0.1;
}
}


Toggle Invisibility
    ToggleInvisibility()
{
if( self.cheat["hide"] == 0 )
{
self.cheat["hide"] = 1;
self hide();
}
else if( self.cheat["hide"] == 1 )
{
self.cheat["hide"] = 0;
self show();
}
self iPrintln( "Invisibility: " + self.cheat["hide"] );
}


no hating, these are useless..
ive been looking into it and aslong as you find 360 NDPRM keys then i'll post a thanks Winky Winky
12-02-2011, 05:12 PM #10
Pauly
Banned
No this is pointless and not even from mw3 /facepalm

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