Post: Patch Notes OMG!
12-05-2011, 10:48 PM #1
Truth
Respect da BEST
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Originally posted by another user
fourzerotwo Robert Bowling
fzt.me/mw3updates - A list of all the updates we've made to #MW3 since launch as well as what is currently being worked on by the team.


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Originally posted by another user
Modern Warfare 3 Title Update and Hot Fix Notes

Call of Duty: Modern Warfare 3 Update History (All Platforms included)



TU1: Enabled Theater, Vault, Private Match options, Elite and Facebook functionality for Launch Day.



TU2: Fix for YouTube video upload on SD TVs. Matchmaking Improvements.



TU3: Theater Improvements (Fix to FF and RW in Theater), LAG improvements, Improvements to Hot Fix system.



TU4: Change to address hitching and lag in gameplay.



TU5: Further improvements for hitching and addressing lag in gameplay.





Hot Fix Updates:



No Recoil glitch

Infinite Laptop killstreak glitch (Stealth Bomber Glitch)

Map Exploits (Getting into trucks, under maps) Fix

Prevent Slow-mo and Super Fast lobbies



Re-balancing and Updates currently in Development:



TU6: Additional improvements to address lag. Fix for Melee Jump. Clan Tag Validation (remove buttons from clan tags). Improve Host Migration logic. Prevent stat Loss.



Hot Fixes after TU6:

Weapon Rebalancing (Dual FMG-9, Type-95, CM-901 Attachments)

Hitmarker Sound on Ps3

Reticle fix for certain weapons.



Community feedback currently in discussion:



Updates to the Spawn system

Further “lag compensation” or “host advantage / disadvantage” updates plus ability for on-going hot fixes based on feedback.



Took them like 1 months? crazy lol and they still aren't even as good as black ops patch notes.



"Updates to the Spawn system"
ONLY THING I CARE ABOUT.
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The following 3 users say thank you to Truth for this useful post:

ChillChiefly96, jovany2008, Rea
12-06-2011, 12:26 AM #11
Killua-
Let The Madness Reign
Originally posted by Truth View Post
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Took them like 1 months? crazy lol and they still aren't even as good as black ops patch notes.



"Updates to the Spawn system"
ONLY THING I CARE ABOUT.

I looooove your sig :carling:
12-06-2011, 01:00 AM #12
ResistTheSun
In Flames Much?
Originally posted by rawe
I don't see why the Type 95 is so overpowered. It's just another 3 round burst gun. Similar to the MW2 FAMAS.


Rapid fire and too good of a hip fire spread

Well the hip fire spread is too good with rapid fire.

No news on a M16 buff , shotguns or LMGs buff so they keep the damage at range. Or removing quick ADS from snipers
IF they buff shotguns am happy with snipers being so powerful.
Nice to see they are fixing the Reticle on certain guns. I forget what one is wrong.

CM-901 Attachments is interesting.....does that mean other weapons are going to be fixed which do that or give a gun a boost.
Or if the other guns are meant to be like that.
12-06-2011, 01:07 AM #13
Coke_Can_
< ^ > < ^ >
If you hitmarker a dude with a type-95 (using a sniper obviously), that sniper is screwed
12-06-2011, 01:35 AM #14
Porter_Justice
Cake is a lie
Of course they patch guns that only scrubs cry about. How about patching that scrubby ass Support pkg. Stealth Bomber is the RC Car off this game. Sick of wannabe quik scopers going 10-30 yet earning enough points for a Noob Bomber.

Type 95 is a burst gun, so the more bursts it takes the eaker it is so why patch it? If you make it like the BO M16 it's useless. The time to fire more than 1 burst is negated by EVERY automatic weapon in game.

Same shit 3arc did to the G11. Majority of the people who cry about guns get owned by them and can't do half as good when they use them.

I don't use Akimbo FMGs but doesn't mean they should be patched. Type 95 has disadvantages already but the COD cries regardless...

---------- Post added at 07:35 PM ---------- Previous post was at 07:32 PM ----------

Originally posted by Truth View Post
I don't remember it 1 hitting people like it does in this game.


Pop in MW2 and use the M16 or FAMAS WITHOUT SP at close range and you'll change your tune.

Making guns weaker only creates LESS gun diversity. But it says attachments so maybe just balancing of Rapid Fire,Akimbo, etc.
12-06-2011, 01:55 AM #15
SweatyMidgets
Swagger Swagger
Originally posted by Truth View Post
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Took them like 1 months? crazy lol and they still aren't even as good as black ops patch notes.



"Updates to the Spawn system"
ONLY THING I CARE ABOUT.

nice sig :carling:
12-06-2011, 03:04 AM #16
Truth
Respect da BEST
Originally posted by Killua
I looooove your sig :carling:


Originally posted by Sweaty
nice sig :carling:


Thanks it's really fun ^.^
12-06-2011, 04:52 AM #17
Originally posted by Justice View Post
Of course they patch guns that only scrubs cry about. How about patching that scrubby ass Support pkg. Stealth Bomber is the RC Car off this game. Sick of wannabe quik scopers going 10-30 yet earning enough points for a Noob Bomber.

Type 95 is a burst gun, so the more bursts it takes the eaker it is so why patch it? If you make it like the BO M16 it's useless. The time to fire more than 1 burst is negated by EVERY automatic weapon in game.

Same shit 3arc did to the G11. Majority of the people who cry about guns get owned by them and can't do half as good when they use them.

I don't use Akimbo FMGs but doesn't mean they should be patched. Type 95 has disadvantages already but the COD cries regardless...

---------- Post added at 07:35 PM ---------- Previous post was at 07:32 PM ----------



Pop in MW2 and use the M16 or FAMAS WITHOUT SP at close range and you'll change your tune.

Making guns weaker only creates LESS gun diversity. But it says attachments so maybe just balancing of Rapid Fire,Akimbo, etc.

Here's the thing, in MW2 the other guns in MW2 were also just as good as the Famas, all the ARs were pretty much all the same. In MW3 it's not like that, that's why the Type95 stands out in MW3 and the Famas didn't.
12-06-2011, 05:32 AM #18
Truth
Respect da BEST
Originally posted by omfgwtflolmfao View Post
Here's the thing, in MW2 the other guns in MW2 were also just as good as the Famas, all the ARs were pretty much all the same. In MW3 it's not like that, that's why the Type95 stands out in MW3 and the Famas didn't.


Famas did not have rapid fire in mw2 (i can't remember) and seeing as it is only 2 out of 3 bullets that need to hit you rapid fire makes that happen as it looks like 1 bullet.
12-06-2011, 06:49 AM #19
Porter_Justice
Cake is a lie
Originally posted by omfgwtflolmfao View Post
Here's the thing, in MW2 the other guns in MW2 were also just as good as the Famas, all the ARs were pretty much all the same. In MW3 it's not like that, that's why the Type95 stands out in MW3 and the Famas didn't.


Rapid Fire only makes the bursts shoot faster,it doesn't make the time in between bursts faster so it essentially makes people spray and pray more so removing that attachment wouldn't be a big deal. It's like tose Barrett sprayers vs Bolt Action.

Also ACR/Scar are used more than Type 95. Scar, ACR, PP90M1, CM901, G36, MP7 are just as deadly as Type 95 and all are used pretty equally on the PS3 side at least. Those other guns allow you to spray while the Type 95 rewards accuracy and as shit as connections can be an ACR/Scar or damn near any SMG will out gun an average Type 95 user with the lag in the game.

I've always been against gun nerfs especially burst weapons. People blame connection, "camping" and whatever excuse they use for situations they died and it's terrible. There are always guns and perks that people who are good at a game can make look even more beastly than they are but rarely do people feel they're outplayed,they always wanna find some excuse to justify deaths and the "gun is overpowered" argument is so easy to use. If more people start using MP7 with rapid fire I can guarantee it will be the next OP gun.

COD is full of excuses. There are guys with .60 k/d who will blame campers, OP guns, etc when the numbers show they suck.

And yes MW2 had lots of beast guns but the UMP stood out,you know why? It was the most used gun so regardless of how good the other guns were, people would rather bitch about what is most used/what kills them most.

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