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Hey guys,
Maybe this thread is useless, maybe this thread is in the wrong forum, but I have a question for you guys:
What would you think about MW3, if it had a MW2 connection?
I'm asking this, because many of you say that MW3 is 100% equal to MW2, but it is in fact MUCH and MUCH worse connection-wise. For example: if you used the FAMAS a lot in MW2, you were better off when being the host (if you weren't the host, 2/3 shots would've hit your opponent instead of 3/3). Now, in MW3, it's not even about being the host; it's about the connection your opponents have. If their connection sucks, then so does yours. For example: I have a 100/100 up/download speed, which should cancel out nearly all problems with a connection, but I still get taken out by someone, who has a 3-bar who is sponging as many bullets as possible. Do they get an advantage over me for having a WORSE connection than me? If so, why did IW implement this into the game? What was wrong with the MW2 connection?
For me, this game feels like MW2 with the connection of Wack Ops (which is why I didn't play WO, uhh, BO).
Just curious about what you guys are thinking about this and also tell me, if you'd think this is possible to achieve.
Thx for reading, hf commenting