Originally posted by Press
Issue with that is that one can slowly boost themselves up levels without ever needing to kill anyone. Can you imagine a 15th prestige level 80 with 0 kills and deaths?
I think the best implementation is that when you join a late game and you're losing, that you can leave the game before choosing a class, and not have it count as a loss.
That never crossed my mind good point.
Could program it in so never join a game near the end e.g a cut off limit or must keep within said game for a certain period of time to gain the bonus.
I always wanted your idea to be as standard saves me a lost when i never earned it.