
// No controller or keyboard bindings.
// Nothing platform specific.
// UI DEFAULTS
set ui_borderLowLightScale 0.35
set ui_mapname mp_seatown
set ui_gametype war
set cg_hudlegacysplitscreenscale 2
set cg_hudsplitscreenstancescale 2
set cg_hudsplitscreencompassscale 1.5
set cg_headiconminscreenradius 0.025
set ui_allow_controlschange 1
set ui_showmap 1
set cg_hudMapBorderWidth 2
set cg_hudMapFriendlyHeight 15
set cg_hudMapFriendlyWidth 15
set cg_hudMapPlayerHeight 20
set cg_hudMapPlayerWidth 20
set cg_hudGrenadeIconMaxRangeFrag 250
set waypointIconHeight 36
set waypointIconWidth 36
set waypointOffscreenPointerDistance 20
set cg_fovscale 1
set cg_drawCrosshair 1
set cg_drawCrosshairNames 1
set scr_RequiredMapAspectratio 1
set scr_patientZero ""
set scr_tispawndelay 0
set scr_riotShieldXPBullets 15
// UI
set cg_hudObjectiveTextScale 0.3
set cg_headIconMinScreenRadius 0.015
set cg_hudMapFriendlyHeight 15
set cg_hudMapFriendlyWidth 15
set cg_hudMapPlayerHeight 20
set cg_hudMapPlayerWidth 20
set cg_hudGrenadeIconMaxRangeFrag 250
set cg_weaponHintsCoD1Style 1
set cg_everyonehearseveryone 0
// SHARED GAMETYPE DEFAULTS
set scr_thirdPerson 0
// gameplay
set scr_game_graceperiod 0
set scr_game_allowkillcam 1
set scr_game_onlyheadshots 0
set scr_game_deathpointloss 0
set scr_game_suicidepointloss 0
set scr_team_teamkillpointloss 1
set scr_game_spectatetype 1
set scr_game_perks 1
set scr_game_forceuav 0
set scr_game_hardpoints 1
set scr_nukeTimer 10
set scr_nukeCancelMode 0
set r_thermalColorScale 1.25
set perk_scavengerMode 0
set perk_blastShield 65
set perk_blastShield_hardcore 10
set perk_armorPiercingDamage 40
set scr_game_killstreakdelay 0
// hardpoints
set scr_hardpoint_allowartillery 1
set scr_hardpoint_allowuav 1
set scr_hardpoint_allowhelicopter 1
// teams
set scr_team_fftype 0
set scr_team_respawntime 0
set scr_team_teamkillspawndelay 20
set scr_team_kickteamkillers 0
// player
set scr_player_numlives 0
set scr_player_respawndelay 0
set scr_player_maxhealth 100
set scr_player_suicidespawndelay 0
set scr_player_healthregentime 5
set scr_player_forcerespawn 1
set scr_player_sprinttime 4
set scr_explBulletMod 1
set scr_maxPerPlayerExplosives 2
// rest XP
set scr_restxp_enable 0
set scr_restxp_minRestTime 4 // hours before rest starts taking effect
set scr_restxp_levelsPerDay 0.5 // levels of rest XP awarded per day of rest
set scr_restxp_cap 0.5 // max levels of rest XP allowed to accumulate
set scr_restxp_restedAwardScale 0.5 // multiplier for extra XP given while rested
set scr_restxp_timescale 1 // for debugging
// UI
set g_hardcore 0
set scr_hardcore 0
set scr_diehard 0
set scr_oldschool 0
set ui_hud_hardcore 0
set ui_hud_obituaries 1
set ui_hud_showobjicons 1
// DEATHMATCH
set scr_dm_scorelimit 1500
set scr_dm_timelimit 10
set scr_dm_roundlimit 1
set scr_dm_winlimit 1
set scr_dm_numlives 0
set scr_dm_playerrespawndelay 0
set scr_dm_waverespawndelay 0
set scr_dm_promode 0
// DOMINATION
set scr_dom_scorelimit 200
set scr_dom_timelimit 0
set scr_dom_roundlimit 1
set scr_dom_winlimit 1
set scr_dom_numlives 0
set scr_dom_playerrespawndelay 0
set scr_dom_waverespawndelay 0
set scr_dom_promode 0
// TEAM DEATHMATCH
set scr_war_scorelimit 7500
set scr_war_timelimit 10
set scr_war_roundlimit 1
set scr_war_winlimit 1
set scr_war_numlives 0
set scr_war_playerrespawndelay 0
set scr_war_waverespawndelay 0
set scr_war_promode 0
// SABOTAGE
set scr_sab_scorelimit 0
set scr_sab_timelimit 20
set scr_sab_roundlimit 1
set scr_sab_winlimit 1
set scr_sab_roundswitch 1
set scr_sab_numlives 0
set scr_sab_bombtimer 30
set scr_sab_planttime 2.5
set scr_sab_defusetime 5
set scr_sab_hotpotato 0
set scr_sab_playerrespawndelay 7.5
set scr_sab_waverespawndelay 0
set scr_sab_promode 0
// SEARCH AND DESTROY CLASSIC
set scr_sd_scorelimit 1
set scr_sd_timelimit 2.5
set scr_sd_roundlimit 0
set scr_sd_winlimit 4
set scr_sd_roundswitch 3 // rounds between switching teams
set scr_sd_numlives 1 // elimination
set scr_sd_bombtimer 45
set scr_sd_planttime 5
set scr_sd_defusetime 5
set scr_sd_multibomb 0
set scr_sd_playerrespawndelay 0
set scr_sd_waverespawndelay 0
set scr_sd_promode 0
// KING OF THE HILL
set scr_koth_scorelimit 500
set scr_koth_timelimit 15
set scr_koth_roundlimit 1
set scr_koth_winlimit 1
set scr_koth_roundswitch 1
set scr_koth_numlives 0
set scr_koth_playerrespawndelay 0
set scr_koth_waverespawndelay 0
set koth_autodestroytime 60
set koth_spawntime 30
set koth_kothmode 0
set koth_capturetime 20
set koth_destroytime 10
set koth_delayPlayer 0
set koth_spawnDelay 60
set koth_extraDelay 0
set koth_proMode 0
set scr_koth_promode 0
// ONE FLAG CTF
set scr_oneflag_scorelimit 1
set scr_oneflag_timelimit 3
set scr_oneflag_roundlimit 0
set scr_oneflag_winlimit 4
set scr_oneflag_roundswitch 3 // rounds between switching teams
set scr_oneflag_numlives 0
set scr_oneflag_playerrespawndelay 0
set scr_oneflag_waverespawndelay 0
set scr_oneflag_promode 0
set sv_maxclients 24
set scr_xpscale 1
set scr_weaponxpscale 1
set useRelativeTeamColors 0
// ARENA
set scr_arena_scorelimit 1
set scr_arena_timelimit 2.5
set scr_arena_roundlimit 0
set scr_arena_winlimit 4
set scr_arena_numlives 1
set scr_arena_roundswitch 3
set scr_arena_promode 0
// DD
set scr_dd_scorelimit 1
set scr_dd_timelimit 2.5
set scr_dd_roundlimit 3
set scr_dd_winlimit 2
set scr_dd_numlives 0
set scr_dd_roundswitch 1
set scr_dd_playerrespawndelay 0
set scr_dd_waverespawndelay 0
set scr_dd_bombtimer 45
set scr_dd_planttime 5
set scr_dd_defusetime 5
set scr_dd_addtime 2.5
set scr_dd_promode 0
// VIP
set scr_vip_scorelimit 1
set scr_vip_timelimit 2.5
set scr_vip_roundlimit 3
set scr_vip_winlimit 2
set scr_vip_numlives 0
set scr_vip_roundswitch 1
set scr_vip_promode 0
// CTF
set scr_ctf_scorelimit 3
set scr_ctf_timelimit 5
set scr_ctf_roundlimit 1
set scr_ctf_winlimit 1
set scr_ctf_halftime 0
set scr_ctf_waverespawndelay 10
set scr_ctf_numlives 0
set scr_ctf_playerrespawndelay 0
set scr_ctf_returntime 30
set scr_ctf_promode 0
// CTF PRO
set scr_ctfpro_scorelimit 1000
set scr_ctfpro_timelimit 6
set scr_ctfpro_roundlimit 2
set scr_ctfpro_winlimit 2
set scr_ctfpro_numlives 0
set scr_ctfpro_halftime 1
set scr_ctfpro_roundswitch 1
set scr_ctfpro_waverespawndelay 0
set scr_ctfpro_playerrespawndelay 0
set scr_ctfpro_returntime 30
set scr_ctfpro_promode 0
// 3rd Person
set camera_thirdperson 0
// GTNW
set scr_gtnw_scorelimit 101
set scr_gtnw_timelimit 10
set scr_gtnw_roundlimit 1
set scr_gtnw_winlimit 1
set scr_gtnw_roundswitch 0
set scr_gtnw_numlives 0
set scr_gtnw_playerrespawndelay 0
set scr_gtnw_waverespawndelay 0
set scr_gtnw_promode 0
// BGM
set scr_bgm_scorelimit 3
set scr_bgm_timelimit 6
set scr_bgm_roundlimit 2
set scr_bgm_winlimit 1
set scr_bgm_numlives 0
set scr_bgm_halftime 0
set scr_bgm_roundswitch 1
set scr_bgm_waverespawndelay 0
set scr_bgm_playerrespawndelay 0
set scr_bgm_promode 0
// GRINDER
set scr_grnd_scorelimit 20000
set scr_grnd_timelimit 10
set scr_grnd_roundlimit 1
set scr_grnd_winlimit 1
set scr_grnd_numlives 0
set scr_grnd_playerrespawndelay 0
set scr_grnd_waverespawndelay 0
set scr_grnd_promode 0
// TEAM DEFENDER
set scr_tdef_scorelimit 7500
set scr_tdef_timelimit 10
set scr_tdef_roundlimit 1
set scr_tdef_winlimit 1
set scr_tdef_numlives 0
set scr_tdef_playerrespawndelay 0
set scr_tdef_waverespawndelay 0
set scr_tdef_promode 0
// KILL CONFIRMED
set scr_conf_scorelimit 65
set scr_conf_timelimit 10
set scr_conf_roundlimit 1
set scr_conf_winlimit 1
set scr_conf_numlives 0
set scr_conf_playerrespawndelay 0
set scr_conf_waverespawndelay 0
set scr_conf_promode 0
// DROP ZONE
set scr_grnd_scorelimit 20000
set scr_grnd_timelimit 10
set scr_grnd_roundlimit 1
set scr_grnd_winlimit 1
set scr_grnd_numlives 0
set scr_grnd_playerrespawndelay 0
set scr_grnd_waverespawndelay 0
set scr_grnd_promode 0
// TEAM JUGGERNAUT
set scr_tjugg_scorelimit 10000
set scr_tjugg_timelimit 10
set scr_tjugg_roundlimit 1
set scr_tjugg_winlimit 1
set scr_tjugg_numlives 0
set scr_tjugg_playerrespawndelay 0
set scr_tjugg_waverespawndelay 0
set scr_tjugg_promode 0
// JUGGERNAUT
set scr_jugg_scorelimit 10
set scr_jugg_timelimit 10
set scr_jugg_roundlimit 1
set scr_jugg_winlimit 1
set scr_jugg_numlives 0
set scr_jugg_playerrespawndelay 0
set scr_jugg_waverespawndelay 0
set scr_jugg_promode 0
// GUN GAME
set scr_gun_scorelimit 0
set scr_gun_timelimit 10
set scr_gun_roundlimit 1
set scr_gun_winlimit 1
set scr_gun_numlives 0
set scr_gun_playerrespawndelay 0
set scr_gun_waverespawndelay 0
set scr_gun_promode 0
// MERCENARY DRAFT
set scr_infect_timelimit 10
set scr_infect_roundlimit 1
set scr_infect_winlimit 1
set scr_infect_numlives 0
set scr_infect_playerrespawndelay 0
set scr_infect_waverespawndelay 0
set scr_infect_promode 0
// ONE IN THE CHAMBER
set scr_oic_scorelimit 0
set scr_oic_timelimit 10
set scr_oic_roundlimit 1
set scr_oic_winlimit 1
set scr_oic_numlives 2
set scr_oic_playerrespawndelay 0
set scr_oic_waverespawndelay 0
set scr_oic_promode 0
Extreme Conditioning Pro "setplayerdata challengeState ch_longersprint_pro 6; setplayerdata challengeProgress ch_longersprint_pro 422400"
Sleight Of Hand Pro "setplayerdata challengeState ch_sleightofhand_pro 6; setplayerdata challengeProgress ch_sleightofhand_pro 750"
Scavenger Pro "setplayerdata challengeState ch_scavenger_pro 6; setplayerdata challengeProgress ch_scavenger_pro 500"
Blind Eye Pro "setplayerdata challengeState ch_blindeye_pro 6; setplayerdata challengeProgress ch_blindeye_pro 250"
Recon Pro "setplayerdata challengeState ch_paint_pro 6; setplayerdata challengeProgress ch_paint_pro 250"
Hardline Pro "setplayerdata challengeState ch_hardline_pro 6; setplayerdata challengeProgress ch_hardline_pro 500"
Assassin Pro "setplayerdata challengeState ch_coldblooded_pro 6; setplayerdata challengeProgress ch_coldblooded_pro 100"
Quickdraw Pro "setplayerdata challengeState ch_quickdraw_pro 6; setplayerdata challengeProgress ch_quickdraw_pro 500"
Overkill Pro "setplayerdata challengeState ch_twoprimaries_pro 6; setplayerdata challengeProgress ch_twoprimaries_pro 500"
Blastshield Pro "setplayerdata challengeState ch_blastshield_pro 6; setplayerdata challengeProgress ch_blastshield_pro 100"
Marksman Pro "setplayerdata challengeState ch_autospot_pro 6; setplayerdata challengeProgress ch_autospot_pro 100"
SitRep Pro "setplayerdata challengeState ch_detectexplosives_pro 6; setplayerdata challengeProgress ch_detectexplosives_pro 750"
Steady Aim Pro "setplayerdata challengeState ch_bulletaccuracy_pro 6; setplayerdata challengeProgress ch_bulletaccuracy_pro 500"
Dead Silence Pro "setplayerdata challengeState ch_deadsilence_pro 6; setplayerdata challengeProgress ch_deadsilence_pro 250"
Stalker Pro "setplayerdata challengeState ch_stalker_pro 6; setplayerdata challengeProgress ch_stalker_pro 750"
M4 Max "setplayerdata weaponRank iw5_m4 30; setplayerdata weaponXP iw5_m4 179601"
M16 Max "setplayerdata weaponRank iw5_m16 30; setplayerdata weaponXP iw5_m16 179601"
Scar Max "setplayerdata weaponRank iw5_scar 30; setplayerdata weaponXP iw5_scar 179601"
ACR Max "setplayerdata weaponRank iw5_acr 30; setplayerdata weaponXP iw5_acr 179601"
Type95 Max "setplayerdata weaponRank iw5_type95 30; setplayerdata weaponXP iw5_type95 179601"
G36 Max "setplayerdata weaponRank iw5_g36c 30; setplayerdata weaponXP iw5_g36c 179601"
FAD Max "setplayerdata weaponRank iw5_fad 30; setplayerdata weaponXP iw5_fad 179601"
MK14 Max "setplayerdata weaponRank iw5_mk14 30; setplayerdata weaponXP iw5_mk14 179601"
AK47 Max "setplayerdata weaponRank iw5_ak47 30; setplayerdata weaponXP iw5_ak47 179601"
CM901 Max "setplayerdata weaponRank iw5_cm901 30; setplayerdata weaponXP iw5_cm901 179601"
MP5 Max "setplayerdata weaponRank iw5_mp5 30; setplayerdata weaponXP iw5_mp5 179601"
PP90M1 Max "setplayerdata weaponRank iw5_pp90m1 30; setplayerdata weaponXP iw5_pp90m1 179601"
MP7 Max "setplayerdata weaponRank iw5_mp7 30; setplayerdata weaponXP iw5_mp7 179601"
P90 Max "setplayerdata weaponRank iw5_p90 30; setplayerdata weaponXP iw5_p90 179601"
U45 Max "setplayerdata weaponRank iw5_ump45 30; setplayerdata weaponXP iw5_ump45 179601"
PM-9 Max "setplayerdata weaponRank iw5_m9 30; setplayerdata weaponXP iw5_m9 179601"
SA80 Max "setplayerdata weaponRank iw5_sa80 30; setplayerdata weaponXP iw5_sa80 179601"
MG36 Max "setplayerdata weaponRank iw5_mg36 30; setplayerdata weaponXP iw5_mg36 179601"
Pecheneg Max "setplayerdata weaponRank iw5_pecheneg 30; setplayerdata weaponXP iw5_pecheneg 179601"
MK46 Max "setplayerdata weaponRank iw5_mk46 30; setplayerdata weaponXP iw5_mk46 179601"
M60 Max "setplayerdata weaponRank iw5_m60 30; setplayerdata weaponXP iw5_m60 179601"
Barrett Max "setplayerdata weaponRank iw5_barrett 30; setplayerdata weaponXP iw5_barrett 179601"
Dragunov Max "setplayerdata weaponRank iw5_dragunov 30; setplayerdata weaponXP iw5_dragunov 179601"
RSASS Max "setplayerdata weaponRank iw5_rsass 30; setplayerdata weaponXP iw5_rsass 179601"
MSR Max "setplayerdata weaponRank iw5_msr 30; setplayerdata weaponXP iw5_msr 179601"
AS50 Max "setplayerdata weaponRank iw5_as50 30; setplayerdata weaponXP iw5_as50 179601"
L118A Max "setplayerdata weaponRank iw5_l96a1 30; setplayerdata weaponXP iw5_l96a1 179601"
USAS Max "setplayerdata weaponRank iw5_usas12 30; setplayerdata weaponXP iw5_usas12 179601"
SPAS Max "setplayerdata weaponRank iw5_spas12 30; setplayerdata weaponXP iw5_spas12 179601"
AA12 Max "setplayerdata weaponRank iw5_aa12 30; setplayerdata weaponXP iw5_aa12 179601"
Striker Max "setplayerdata weaponRank iw5_striker 30; setplayerdata weaponXP iw5_striker 179601"
Model 1887 Max" "setplayerdata weaponRank iw5_1887 30; setplayerdata weaponXP iw5_1887 179601"
KSG Max "setplayerdata weaponRank iw5_ksg 30; setplayerdata weaponXP iw5_ksg 179601"
Riot Shield Max "setplayerdata weaponRank riotshield 9; setplayerdata weaponXP riotshield 14000"
FMG9 Max "setplayerdata weaponRank iw5_fmg9 9; setplayerdata weaponXP iw5_fmg9 14000"
MP9 Max "setplayerdata weaponRank iw5_mp9 9; setplayerdata weaponXP iw5_mp9 14000"
Skorpion Max "setplayerdata weaponRank iw5_skorpion 9; setplayerdata weaponXP iw5_skorpion 14000"
G18 Max "setplayerdata weaponRank iw5_g18 9; setplayerdata weaponXP iw5_g18 14000"
USP Max "setplayerdata weaponRank iw5_usp45 9; setplayerdata weaponXP iw5_usp45 14000"
P99 Max "setplayerdata weaponRank iw5_p99 9; setplayerdata weaponXP iw5_p99 14000"
MP412 Max "setplayerdata weaponRank iw5_mp412 9; setplayerdata weaponXP iw5_mp412 14000"
.44 Mag Max "setplayerdata weaponRank iw5_44magnum 9; setplayerdata weaponXP iw5_44magnum 14000"
FN 5.7 Max "setplayerdata weaponRank iw5_fnfiveseven 9; setplayerdata weaponXP iw5_fnfiveseven 14000"
Desert Eagle Max "setplayerdata weaponRank iw5_deserteagle 9; setplayerdata weaponXP iw5_deserteagle 14000"
SMAW Max "setplayerdata weaponRank iw5_smaw 9; setplayerdata weaponXP iw5_smaw 14000"
Stinger Max "setplayerdata weaponRank iw5_stinger 9; setplayerdata weaponXP iw5_stinger 14000"
Javelin Max "setplayerdata weaponRank iw5_javelin 9; setplayerdata weaponXP iw5_javelin 14000"
XM25 Max "setplayerdata weaponRank iw5_xm25 9; setplayerdata weaponXP iw5_xm25 14000"
M320 Max "setplayerdata weaponRank iw5_m320 9; setplayerdata weaponXP iw5_m320 14000"
RPG Max "setplayerdata weaponRank iw5_rpg 9; setplayerdata weaponXP iw5_rpg 14000"
"setplayerdata experience 1746200"
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