Post: Der Riese 3-4 Player Strategy
02-15-2010, 09:56 PM #1
BillyWilly
Save Point
(adsbygoogle = window.adsbygoogle || []).push({}); Okay people there's one main point to this idea, JUGGERNAUT!

For the first few rounds(1-3) Do Not buy the Kar98k or the Gewher, you will get better guns later

Rounds 1-2 let the zombies in, knife only on round 1 and shoot 6 times then knife on round 2

Rounds 3-4 depending on the power ups you get, you should have a good amount of points, i prefer the thompson way because of points and headshots. Have 3 people each open a door and buy a thompson, the fourth person should not open a door yet and be the highest skilled of the group. He stays up by double tap while his group drops down to the box, then when he has 2500+ points, they turn on the power so he gets JUGG! He then drops down with his teamates by the box, all 4 should have thompsons and a good amount of points.

Rounds 5-6 No one should have used the box yet, and have alot of points, after dogs come, its time for everyone to get Juggernaut. all go together while being protected by the kid who already has it, then after getting it, drop back down.

Rounds 7-8 Try to make a crawler! This is essential to linking up the teleporters, and your survival. when you have a crawler or two, link up the teles like normal

Rounds 9-15 Now is when you start using the mystery box, at least two people should have slight of hand and everyone has Juggernaut. Try for Heavy Mg's or PPSH. Ray guns are nice, but not important quite yet, you need points! Oh and another thing, NO DOUBLE TAP! it is a usefull perk, but the biggest problem you should have is with ammo, so dont use it!

Rounds 15-20 Everyone should have the 3 main perks, Juggernaut, Slight of Hand, and Quick Revive. And hopefully 1 has Monkey bombs.
This is when it starts getting interesting. The first player to get Jugg now has his time to shine, we'll call him Rambo for now. Rambo's job is to run the zombies in a tight back and make it easier for the 3 on the balcony. He should be using the common 1 player running strategy, but this is ALOT more complicated, because you'll be dealing with more zombies, you should have been building up points most of the time while your teammates got the heavy guns, You should have the Gibs-O-Matic (upgraded Thompson) and the Spatz 447(upgraded stg). You can buy ammo for them off the walls on your route around the map.

Rounds 25-30 Okay, this is when you start losing ammo, electric barriers should be used as much as possible, and dont think the round is over, unless your ABSOLUTLY sure! I've almost been screwed over when my team left the balcony early and another wave of zombies spawned.

Round 30+ Good luck fellas, not many people make it this far, congrats! Now is when alot of mistakes happen from the pressure of the high rounds. Rambo, DO NOT USE THE RAYGUN when your making your rounds, the splash can be devistating and destroy your mechanics, only use it when you absolutly need to or are on the balcony.

Round 40+ I'll let you know when i make it there.

Alot of barriers and teleporting strategy will be needed, just remember, Don't be a hero!

*Rambo Strategy* Your job is to run the zombies, not kill them. You only should be shooting at zombies in your way in front of you or when your clear to shoot behind you. Start on the Balcony with your teammates, and jump out the window. Predict the Zombie movements! I cant stress this enough, if you see two columns of zombies running from the mainframe area, DONT JUMP OUT! You're only going to get yourself cornered, only run if you know you can make it, dont leave anything to chance. Your also the one who jumps off to grab max ammos, ka-boooms and instakills. You can also run your mass of zombies back to your team on the Balcony. Oh, and dont be lazy! When your camping with your team, help them out, this is a TEAM EFFORT!

*Team Strategy* You guys will get most of the kills and points in this strategy, and will have the heavier weapons. Feel free to trade the job of Rambo between your group if you want, you just need an upgraded sub machine gun for speed and mobility. There are two ways to camp on the Balcony, with all three backed up into the back part, or 2 on the stairs and 1 at the window (some people find this harder, but if you can cordinate your reloads, it should give more time and space before the zombies reach you. And your Rambo can bring the zombies up to you in a tighter group, for max points and saving ammo.

*These can be used as soon as the Balcony is opened and Rambo gets Juggernaut

Good luck, kick some zombie ass Smile^
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03-18-2010, 12:27 AM #2
Wow nice guide, except is there a specific route for the "Rambo" ?

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