(adsbygoogle = window.adsbygoogle || []).push({});Ok first thing first I want to win post of the week with this just like with my sniper guide. So please nominate, then everyone thank my post.
There is not as much detail to shotgunning like sniping so this guide wont be as big as my sniper handbook.
Intro When you use a shotgun you can either camp or run run around (mobile). I will first explain the pro's and con's of each type.
Camping When you are using a shotgun you're usually playing a flag game such as Capture the Flag or Domination. Maybe even Headquarters, anyways you know everyone will be going to the same spot so you can just set up in a corner a pic people off as they walk through the door.:cool: There is only two problems with this method people will start to notice your camping spot and kill you. People also get mad at campers:mad:.
Mobile Mobile Shotgunning to me is a lot funner. There is a lot more action than camping. If your a mobile shotgun user you can play any type of game it doesn't matter. Some con's are you die a lot more and maybe don't get more kills than a camper (it depends on their spot). But I guarantee you'll have more fun.
Guns There are only two shotguns in W@W just like in COD4. There is the Trench Gun and the Double Barrel. The trench gun holds more rounds, but shoots slow and there is not as much damage. The Double Barrel only holds 2 rounds but shoots fast and is very powerful. Just test out both of them.
Attachments There is two attachments for each gun. The Trench Gun has a Grip & a Bayonet. The Double Barrel has a Grip & a Saw off option. The grip just make the accuracy better, while the saw of makes a juggernaut get pwned in one shot Always.:D Juggernaut sucks:D. Just unlock all the attachments and test them to see what you like to use.
Perks For shotgunning my Fist Perk is always Bandolier you do not want to run out of ammo. For my Second Perk I use either stopping power ( Trench gun)
or sleight of hand (Double Barrel ). For my theird it is always no matter what steady aim.
Some Classes r4p3
Gun: Trench Gun
Secondary: Tokerov
Primary Grenade: Molotov Cocktail
Secondary Grenade:Turban Gas
Perk 1: Bandolier
Perk 2:Stopping Power
Perk 3: Steady Aim
PwNage
Gun: Double Barrel
Secondary: .357 Magnum
Primary Grenade: Standard grenade
Secondary Grenade: Smoke
Perk 1:Rocket x2
Perk 2:Sleight of Hand
Perk 3:Steady Aim
Just experiment to see what you like and go blow someones Freakin Limbs off.