Post: PS3 Zombie Mods- Have they been Figured Out?
07-10-2010, 06:33 AM #1
(adsbygoogle = window.adsbygoogle || []).push({}); Hey Guys i know we havnt been able to mod nazi zombies yet on call of duty W@W simply because the text is encoded.
I have decoded the text and it is all just simply numbers, but the thing is i do not know what to edit. So if anyone is willing to help i will send them the decrypted script and then if theyve modded it i will re encrypt it so it can be used in the game.

Thanks.
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07-28-2010, 06:27 AM #38
Originally posted by kyle345 View Post
because when i post the codes on here NGU re encodes it, its weird


i bet its a lie....he keeps saying that they rencrypt the codes when he posts them or sends them.....is because he probably doesnt even have the codes
07-28-2010, 06:38 AM #39
Naruto
Dark Knight
There's now a thread about it now.
08-02-2010, 11:20 AM #40
Originally posted by lilrocker284 View Post
i bet its a lie....he keeps saying that they rencrypt the codes when he posts them or sends them.....is because he probably doesnt even have the codes


ive just posted the frieken codes on here! FFS theres a download link to media fire where you can download em on page 4 so dont go around saying im bull shitting

---------- Post added at 06:20 AM ---------- Previous post was at 06:19 AM ----------

Originally posted by dm430 View Post
this is not decrypted ?


yes they are.. because of the security encryption infinity ward done they can only ever be decrypted in hex code
08-02-2010, 03:21 PM #41
xGunz
Every Path is no Mistake
Originally posted by kyle345 View Post
ok cud you give me your email or msn so i can give you the codes because when i send them on NGU it just re encrypts them so i cant post em on here.


ILL help you to !!!!!

---------- Post added at 11:21 AM ---------- Previous post was at 11:20 AM ----------

Originally posted by kyle345 View Post
Hey Guys i know we havnt been able to mod nazi zombies yet on call of duty W@W simply because the text is encoded.
I have decoded the text and it is all just simply numbers, but the thing is i do not know what to edit. So if anyone is willing to help i will send them the decrypted script and then if theyve modded it i will re encrypt it so it can be used in the game.

Thanks.


Ill give you my email or watever i am willing to help!!!
08-02-2010, 11:14 PM #42
can you send it to me? [email][email protected][/email]
08-05-2010, 08:07 AM #43
Originally posted by redsoks09 View Post
can you send it to me? [email][email protected][/email]


download link on page 4
08-12-2010, 01:53 AM #44
For the people looking to mod nazi zombies on playstation 3 someone mentioned to me that the SAVEGAME.SVG IS THE SAME AS THE XBOX360 SAVEGAME.SVG meaning you can use cod tool 1.6 are whatever tool you may have on the ps 3 version of nazi zombie SAVEGAME.SVG. I have no tried it because I cannot find a cod tool to download...soo if anyone has the tool give it a try

The following user thanked reddeadfan for this useful post:

xGunz
08-13-2010, 01:34 AM #45
Anyone try what I mentioned? using a xbox 360 mod tool program on a ps 3 waw savegame.svg? The man swears to me they are the same but then again is the 360 version encrypted? I now ps 3 is but maybe just maybe the program can overwrite that problem?
08-13-2010, 02:29 AM #46
ihaxgames
Treasure hunter
Originally posted by reddeadfan View Post
Anyone try what I mentioned? using a xbox 360 mod tool program on a ps 3 waw savegame.svg? The man swears to me they are the same but then again is the 360 version encrypted? I now ps 3 is but maybe just maybe the program can overwrite that problem?

I tried codtool, it didn't work, the savegame may need to be decrypted first, or maybe it isn't the same

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