Post: More than 128 bones???
12-30-2008, 05:47 PM #1
(adsbygoogle = window.adsbygoogle || []).push({}); oooookay now this is wierd, my dad was playing COD5 today with me watching, while he was playing a rather laggy game. He quit the game and an error popped up saying something like 'marine has more than 128 bones' and we were like eh??? has anyone got any knowledge on why this is???
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12-30-2008, 08:43 PM #11
SeArGaNt-KoCk
B.O.D figure that out :p
i've had it happen 3 times on cod4 and 2 times on cod5, its just lag as everyone is saying
12-30-2008, 08:43 PM #12
xinfectedsoulx
Daddy's home.
yeah but even if it was lag, its still in the game. Lag just doesnt cause random things to appear on the screen thats not on the game.
12-30-2008, 09:19 PM #13
Sexiie
Big Sister
That would be weird?
12-30-2008, 09:47 PM #14
happen to me once in cod 4 but not cod 5
12-30-2008, 10:00 PM #15
NGUWhitey
NGU's OG
yea some times when you have lag it gives you many different types of error codes like I got one before saying error code 474 death.
12-30-2008, 10:05 PM #16
i heard its like the "wireframe" that everyhting is made of are called bones or something and if they generate more than they should have it goes a bit weird :/ there was a tank without a turret miles in the air :/ and said turret has too many bones.
12-31-2008, 01:03 AM #17
For a normal game, when you shot someone and hit them it counts as a bone hit. It supposed to go 1 at a time. But when there's lag, then the count gets stuck and the # of bones hit keeps going up and when you reach 128, you overload the game.
12-31-2008, 02:27 AM #18
Xdnvr_duh_c00lX
Are you high?
i had seen those like mine said "error to access turret press r3" i was like wtf does that mean
12-31-2008, 02:56 AM #19
zezem
Do a barrel roll!
yea the lag i think cause the graphics to change when there not suppose to or something like that

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