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oooookay now this is wierd, my dad was playing COD5 today with me watching, while he was playing a rather laggy game. He quit the game and an error popped up saying something like 'marine has more than 128 bones' and we were like eh??? has anyone got any knowledge on why this is???
i heard its like the "wireframe" that everyhting is made of are called bones or something and if they generate more than they should have it goes a bit weird :/ there was a tank without a turret miles in the air :/ and said turret has too many bones.
For a normal game, when you shot someone and hit them it counts as a bone hit. It supposed to go 1 at a time. But when there's lag, then the count gets stuck and the # of bones hit keeps going up and when you reach 128, you overload the game.