Post: nazi zombies hacking with jailbreak?
09-19-2010, 02:53 AM #1
adam_rox12
Climbing up the ladder
(adsbygoogle = window.adsbygoogle || []).push({}); since alot of people are able to hack mw2 via jailbreaking ps3s, is there anyway to do this for waw? and thus nazi zombies? Smile
(adsbygoogle = window.adsbygoogle || []).push({});
09-30-2010, 02:52 PM #11
donny_boy1189
DiRTY HARRY
Originally posted by da
well I'm not sure modding that file is possible on PS3 (yet). reason for that is that file is in the actual game not the patch. And WaW cannot be run off an external USB drive. When backed up to internal for some reason you cannot access the folder where backed up games are stored using FTP. That means we can't get access to moding this file. I've successfully decompressed the patch_mp.ff in the WaW patch. It is possible to do nazi zombie mods this way as there is a lot of zombie codes in it etc. Only problem is compressing it - no one has released a successful tutorial on compressing ps3 .ff files:(


Ive been working on modding zombies, if you wna work together it might speed things up, ive pulled my common.ff, prototype.ff and my code_post_gx.ff of my hdd, ive also learned that by simply putting these files in the root folder for the patch e.g mine is bles 00354 it will load the files from the hdd instead of the disc when needed, also like mw2 the .ff files pulled from an xbox disc are diferent from a ps3 copy (yay), the files sizes are the same though. the common and code post gfx shouldnt take too long to edit, but the nazi prototype is 88 megs so this 1 may take a while.

Im currently going through clean copies of the xbox versions and modded verions, so i can see what files actually need to be modded, hopefully it wont be loads but if it is **** it, it'l just take me longer
09-30-2010, 02:59 PM #12
killer007
Gym leader
Originally posted by boy1189 View Post
Ive been working on modding zombies, if you wna work together it might speed things up, ive pulled my common.ff, prototype.ff and my code_post_gx.ff of my hdd, ive also learned that by simply putting these files in the root folder for the patch e.g mine is bles 00354 it will load the files from the hdd instead of the disc when needed, also like mw2 the .ff files pulled from an xbox disc are diferent from a ps3 copy (yay), the files sizes are the same though. the common and code post gfx shouldnt take too long to edit, but the nazi prototype is 88 megs so this 1 may take a while.


I would like to help mod the zombies, but i can't even get the mappacks to loadup on my jailbreak ps3..
09-30-2010, 03:05 PM #13
donny_boy1189
DiRTY HARRY
Originally posted by killer007 View Post
I would like to help mod the zombies, but i can't even get the mappacks to loadup on my jailbreak ps3..


sometimes mine dont work when my ps3 is jailbroken, but they always work when its not plugged in, but if your on a different console and keep getting the random corrupted data thing the only way ive found to get around this is to keep downloading it and trying again and again and again until it works
09-30-2010, 03:12 PM #14
killer007
Gym leader
Originally posted by boy1189 View Post
sometimes mine dont work when my ps3 is jailbroken, but they always work when its not plugged in, but if your on a different console and keep getting the random corrupted data thing the only way ive found to get around this is to keep downloading it and trying again and again and again until it works


so u manage to get the waw mappack to loadup on a jailbreak ps3??
cos i can't get any of my jailbreaked ps3 mappack working on any games...i only manage to get mw2 modded patch working..
09-30-2010, 03:16 PM #15
donny_boy1189
DiRTY HARRY
Originally posted by killer007 View Post
so u manage to get the waw mappack to loadup on a jailbreak ps3??
cos i can't get any of my jailbreaked ps3 mappack working on any games...i only manage to get mw2 modded patch working..


yeh ive had all my mp's working, the stimulus pakage took a while (kept giving me currupted data) but after a while i got it working.
09-30-2010, 03:23 PM #16
killer007
Gym leader
Originally posted by boy1189 View Post
yeh ive had all my mp's working, the stimulus pakage took a while (kept giving me currupted data) but after a while i got it working.


ok so you just keep turn it on and off until it loads for you???? i am going to try right now...
09-30-2010, 04:50 PM #17
donny_boy1189
DiRTY HARRY
Originally posted by killer007 View Post
ok so you just keep turn it on and off until it loads for you???? i am going to try right now...


dont try running them while your ps3 has your jailbreak device attached, and you have to have the account you bought the map packs activated on the ps3 or they simply wont show up when you load up the game.

Loading the game up again and again might solve your problem but try reinstalling the maps.
09-30-2010, 05:00 PM #18
ihaxgames
Treasure hunter
Originally posted by boy1189 View Post
Ive been working on modding zombies, if you wna work together it might speed things up, ive pulled my common.ff, prototype.ff and my code_post_gx.ff of my hdd, ive also learned that by simply putting these files in the root folder for the patch e.g mine is bles 00354 it will load the files from the hdd instead of the disc when needed, also like mw2 the .ff files pulled from an xbox disc are diferent from a ps3 copy (yay), the files sizes are the same though. the common and code post gfx shouldnt take too long to edit, but the nazi prototype is 88 megs so this 1 may take a while.

Im currently going through clean copies of the xbox versions and modded verions, so i can see what files actually need to be modded, hopefully it wont be loads but if it is **** it, it'l just take me longer


I love Nazi Zombies, I'll help you, although I can't garuntee that I'll be amazing, I've looked into obtaining the PS3 ff files, but I haven't been able to, however, the Xbox ff files for MW2 were converted for the PS3, I'd reccomend that same method for W@W

---------- Post added at 01:00 PM ---------- Previous post was at 12:58 PM ----------

Originally posted by jonnyman69 View Post
You must login or register to view this content.

but on a serious note i think someone opened a thread like this already and no one has attempted to mod zombies yet as the main focus right now is mw2

Sadly that's true, I like MW2, but I like W@W more
09-30-2010, 05:21 PM #19
donny_boy1189
DiRTY HARRY
Originally posted by ihaxgames View Post
I love Nazi Zombies, I'll help you, although I can't garuntee that I'll be amazing, I've looked into obtaining the PS3 ff files, but I haven't been able to, however, the Xbox ff files for MW2 were converted for the PS3, I'd reccomend that same method for W@W

---------- Post added at 01:00 PM ---------- Previous post was at 12:58 PM ----------


Sadly that's true, I like MW2, but I like W@W more



You can decompress and recompress with exactly the same method as everyone is using for mw2, the only difference is that you only need to decompress .ff files from waw once to be able to edit them, unlike the .gsc files on mw2 waw are readable straight away

Copyright © 2026, NextGenUpdate.
All Rights Reserved.

Gray NextGenUpdate Logo