Originally posted by boy1189
Ive been working on modding zombies, if you wna work together it might speed things up, ive pulled my common.ff, prototype.ff and my code_post_gx.ff of my hdd, ive also learned that by simply putting these files in the root folder for the patch e.g mine is bles 00354 it will load the files from the hdd instead of the disc when needed, also like mw2 the .ff files pulled from an xbox disc are diferent from a ps3 copy (yay), the files sizes are the same though. the common and code post gfx shouldnt take too long to edit, but the nazi prototype is 88 megs so this 1 may take a while.
Im currently going through clean copies of the xbox versions and modded verions, so i can see what files actually need to be modded, hopefully it wont be loads but if it is **** it, it'l just take me longer
I love Nazi Zombies, I'll help you, although I can't garuntee that I'll be amazing, I've looked into obtaining the PS3 ff files, but I haven't been able to, however, the Xbox ff files for MW2 were converted for the PS3, I'd reccomend that same method for W@W
---------- Post added at 01:00 PM ---------- Previous post was at 12:58 PM ----------
Originally posted by jonnyman69
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but on a serious note i think someone opened a thread like this already and no one has attempted to mod zombies yet as the main focus right now is mw2
Sadly that's true, I like MW2, but I like W@W more