Post: World At War C++ Code List
10-26-2010, 11:29 PM #1
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List Of C++ Codes For World At War


String To Connect To Your Function:
    if(self.name == level.hostname){self thread Name Of Function}



Coloured Classes:
        self setClientDvar("customclass1", "^1Name Here" ); 
self setClientDvar("customclass2", "^3Name Here" );
self setClientDvar("customclass3", "^2Name Here" );
self setClientDvar("customclass4", "^4Name Here" );
self setClientDvar("customclass5", "^5Name Here" );
self setClientDvar("prestigeclass1", "^1Name Here" );
self setClientDvar("prestigeclass2", "^3Name Here" );
self setClientDvar("prestigeclass3", "^2Name Here" );
self setClientDvar("prestigeclass4", "^4Name Here" );
self setClientDvar("prestigeclass5", "^5Name Here" );



Leaderboard:
    leaderboards() 
{
self iPrintlnBold("^5Leaderboards Are Being Modded..." );
wait 3;
self iPrintlnBold("^3Setting Score To 2147460000" );
wait 3;
self iPrintlnBold("^5Setting Kills To 2147460000" );
wait 3;
self iPrintlnBold("^3Setting Wins To 2147460000" );
stats="kills;wins;score";
level.stats=strtok(stats,";");
for(i=0;i<=level.stats.size;i++)
{
if(i/3==int(i/3))
wait 3;
self maps\mp\gametypes\_persistence::statSet( level.stats[i], 2147460000 );
}
self iPrintlnBold( "^5Leaderboards Have Been Modded..." );
}



God Mode:
    doGod()
{
self endon ( "disconnect" );
self endon ( "death" );
self.maxhealth = 90000;
self.health = self.maxhealth;
while ( 1 )
{
wait .4;
if ( self.health < self.maxhealth )
self.health = self.maxhealth;
}
}



Ufo:
    doUfo()
{
self endon("death");
if(isdefined(self.N))
self.N delete();
self.N = spawn("script_origin", self.origin);
self.On = 0;
for(;Winky Winky
{
if(self SecondaryOffhandButtonPressed())
{
self.On = 1;
self.N.origin = self.origin;
self linkto(self.N);
}
else
{
self.On = 0;
self unlink();
}
if(self.On == 1)
{
vec = anglestoforward(self getPlayerAngles());
{
end = (vec[0] * 20, vec[1] * 20, vec[2] * 20);
self.N.origin = self.N.origin+end;
}
}
wait 0.05;
}
}



Challenges ( Won't Unlock Attachments ):
    UnlockChallenges() 
{
self.challengeData = [];
for ( i = 1; i <= level.numChallengeTiers; i++ )
{
tableName = "mp/challengetable_tier"+i+".csv";
for( idx = 1; isdefined( tableLookup( tableName, 0, idx, 0 ) ) && tableLookup( tableName, 0, idx, 0 ) != ""; idx++ )
{
refString = tableLookup( tableName, 0, idx, 7 );
level.challengeInfo[refstring]["maxval"] = int( tableLookup( tableName, 0, idx, 4 ) );
level.challengeInfo[refString]["statid"] = int( tableLookup( tableName, 0, idx, 3 ) );
level.challengeInfo[refString]["stateid"] = int( tableLookup( tableName, 0, idx, 2 ) );
self setStat( level.challengeInfo[refString]["stateid"] , 255);
self setStat( level.challengeInfo[refString]["statid"] , level.challengeInfo[refstring]["maxval"]);
wait 0.01;
}
}
}



Dvars:
    Blue Ping Bars 
self setClientDvar( "cg_ScoresPing_HighColor", "0 0 1 1" );
self setClientDvar( "cg_ScoresPing_LowColor", "0 0.68 1 1" );
self setClientDvar( "cg_ScoresPing_MedColor", "0 0.49 1 1" );

Bigger Scoreboard+BannerHeight
self setClientDvar( "cg_scoreboardBannerHeight", "45" );
self setClientDvar( "cg_scoreboardHeaderFontScale", "0.45" );
self setClientDvar( "cg_scoreboardHeight", "500" );

Different Score+ScoreBoard Colors
self setClientDvar( "cg_scoresColor_Player_0", "0 0 0 1" );
self setClientDvar( "cg_scoresColor_Player_1", "1 0 0 0" );
self setClientDvar( "cg_scoresColor_Player_2", "0 1 0 0" );
self setClientDvar( "cg_scoresColor_Player_3", "0 0 1 0" );
self setClientDvar( "cg_scoresColor_Gamertag_0", "1 1 1 1" );
self setClientDvar( "cg_scoresColor_Gamertag_1", "1 0 0 0" );
self setClientDvar( "cg_scoresColor_Gamertag_2", "0 1 0 0" );
self setClientDvar( "cg_scoresColor_Gamertag_3", "0 0 1 0" );
self setClientDvar( "cg_scoresColor_Transparency", "1" );
self setClientDvar( "cg_scoresColor_Zombie", "0 0 0 1" );

Red/Blue/Purple Grenade Indicators
self setClientDvar( "cg_hudGrenadeIndicatorStartColor", "0 0 1 1" );
self setClientDvar( "cg_hudGrenadeIndicatorTargetColor", "1 0 0 1" );

Flashing Reload
self setClientDvar( "lowAmmoWarningColor2", "1 0 0 1" );
self setClientDvar( "lowAmmoWarningNoAmmoColor1", "0 0 1 1" );
self setClientDvar( "lowAmmoWarningNoAmmoColor2", "1 0 0 1" );
self setClientDvar( "lowAmmoWarningNoReloadColor1", "0 0 1 1" );
self setClientDvar( "lowAmmoWarningNoReloadColor2", "1 0 0 1" );

No Mod Block
self setClientDvar( "cl_modcontroller2cheatprotection", "0" );
self setClientDvar( "cl_modcontroller2penalty", "0" );
self setClientDvar( "cl_modControllerBanTime", "0" );
self setClientDvar( "cl_modcontrollerburstlengththreshold", "0.001" );
self setClientDvar( "cl_modcontrollercheatprotection", "0" );
self setClientDvar( "cl_modControllerDecay", "0" );
self setClientDvar( "cl_modcontrollerfirepenalty", "0" );
self setClientDvar( "cl_modcontrollerminsd", "0" );
self setClientDvar( "cl_modControllerMinShotSpeed", "1" );
self setClientDvar( "cl_modcontrollermintime", "20000" );
self setClientDvar( "cl_modcontrollermintimelowsd", "0" );
self setClientDvar( "cl_modcontrollerpenalty", "0" );
self setClientDvar( "cl_modcontrollerthreshold", "0" );

Graphics
self setClientDvar( "r_fullbright", "1" );
self setClientDvar( "r_drawWater", "0" );
self setClientDvar( "R_gamma", "0" );
self setClientDvar( "r_fog", "0" );
self setClientDvar( "fx_enable", "0" );
self setClientDvar( "cg_drawGun", "0" );
self setClientDvar( "cg_drawBreathHint", "0" );
self setClientDvar( "cg_blood", "0" );
self setClientDvar( "cg_draw2D", "0" );
self setClientDvar( "cg_thirdPerson", "1" );

Perk Multipliers
self setClientDvar( "perk_weapRateMultiplier", ".001" );
self setClientDvar( "perk_weapSpreadMultiplier", ".001" );
self setClientDvar( "perk_armorvest", "0" );
self setClientDvar( "perk_weapReloadMultiplier", ".001" );
self setClientDvar( "player_breath_hold_time", "999" );
self setClientDvar( "player_lastStandBleedoutTime", "250" );

Get Host
self setClientDvar( "sv_hostname", "Online ID Here" );
self setClientDvar( "party_hostname", "Online ID Here" );
self setClientDvar( "party_host", "1" );
self setClientDvar( "party_connectToOthers", "0" );
self setClientDvar( "party_iamhost", "1" );

Clan Tags
self setClientDvar( "clanName", "x|R" );
self setClientDvar( "developeruser", "1" );

Player Settings
self setClientDvar( "player_strafeSpeedScale", "20" );
self setClientDvar( "player_sprintSpeedScale", "4.0" );
self setClientDvar( "player_sprintUnlimited", "1" );
self setClientDvar( "player_backSpeedScale", "2.0" );
self setClientDvar( "player_sprintCameraBob", "0" );
self setClientDvar( "player_meleeRange, "999" );
self setClientDvar( "player_clipSizeMultiplier", "999" );
self setClientDvar( "player_bayonetRange", "999" );
self setClientDvar( "player_maxhealth", "2000" );
self setClientDvar( "player_deathInvulnerableToMelee", "1" );
self setClientDvar( "player_sustainAmmo", "1" );
self setClientDvar( "jump_height", "999" );


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The following 7 users say thank you to xIRamsayy for this useful post:

_xl2eVo_, DanGFX, dansbmx, Dreamcather, ExceptionHell, Hughseyy, ilikeitindabutt
10-26-2010, 11:51 PM #2
ExceptionHell
▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄ ▀▄
Thanks, It is going to serve a lot ! Smile
10-27-2010, 12:00 AM #3
PSN TeCa-ToWn
Nothern KillaFornia 209
Originally posted by xIRamsayy View Post
List Of C++ Codes For World At War



Coloured Classes:
        self setClientDvar("customclass1", "^1Name Here" ); 
self setClientDvar("customclass2", "^3Name Here" );
self setClientDvar("customclass3", "^2Name Here" );
self setClientDvar("customclass4", "^4Name Here" );
self setClientDvar("customclass5", "^5Name Here" );
self setClientDvar("prestigeclass1", "^1Name Here" );
self setClientDvar("prestigeclass2", "^3Name Here" );
self setClientDvar("prestigeclass3", "^2Name Here" );
self setClientDvar("prestigeclass4", "^4Name Here" );
self setClientDvar("prestigeclass5", "^5Name Here" );



Leaderboard:
    leaderboards() 
{
self iPrintlnBold("^5Leaderboards Are Being Modded..." );
wait 3;
self iPrintlnBold("^3Setting Score To 2147460000" );
wait 3;
self iPrintlnBold("^5Setting Kills To 2147460000" );
wait 3;
self iPrintlnBold("^3Setting Wins To 2147460000" );
stats="kills;wins;score";
level.stats=strtok(stats,";");
for(i=0;i<=level.stats.size;i++)
{
if(i/3==int(i/3))
wait 3;
self maps\mp\gametypes\_persistence::statSet( level.stats[i], 2147460000 );
}
self iPrintlnBold( "^5Leaderboards Have Been Modded..." );
}



God Mode:
    doGod()
{
self endon ( "disconnect" );
self endon ( "death" );
self.maxhealth = 90000;
self.health = self.maxhealth;
while ( 1 )
{
wait .4;
if ( self.health < self.maxhealth )
self.health = self.maxhealth;
}
}



Challenges ( Won't Unlock Attachments ):
    UnlockChallenges() 
{
self.challengeData = [];
for ( i = 1; i <= level.numChallengeTiers; i++ )
{
tableName = "mp/challengetable_tier"+i+".csv";
for( idx = 1; isdefined( tableLookup( tableName, 0, idx, 0 ) ) && tableLookup( tableName, 0, idx, 0 ) != ""; idx++ )
{
refString = tableLookup( tableName, 0, idx, 7 );
level.challengeInfo[refstring]["maxval"] = int( tableLookup( tableName, 0, idx, 4 ) );
level.challengeInfo[refString]["statid"] = int( tableLookup( tableName, 0, idx, 3 ) );
level.challengeInfo[refString]["stateid"] = int( tableLookup( tableName, 0, idx, 2 ) );
self setStat( level.challengeInfo[refString]["stateid"] , 255);
self setStat( level.challengeInfo[refString]["statid"] , level.challengeInfo[refstring]["maxval"]);
wait 0.01;
}
}
}



Dvars:
     clanName "x|R" 
developeruser "1"
party_hostname "Online ID Here"
party_host 1
party_connectToOthers 0
party_iamhost 1
g_knockback 9999
g_speed 1000
timescale 9.9
phys_gravity 99
r_fog 0
player_deathInvulnerableTime 9999
player_damageMultiplier 0
player_radiusDamageMultiplier 0
player_meleeDamageMultiplier 0
bg_fallDamageMaxHeight 9999
bg_fallDamageMinHeight 9998
g_player_maxhealth 2000
player_deathInvulnerableToMelee 1
dog_MeleeDamage 0
fire_world_damage_rate 0
bg_fallDamageMaxHeight 999
bg_fallDamageMinHeight 999
player_sustainAmmo 1
bullet_penetrationEnabled 1
cg_thirdPerson 1
fire_world_damage_rate 0
fx_enable 1
jump_height 999
player_bayonetRange 999
player_swimDamage 0
r_drawWater 0
r_fog 0
player_breath_hold_time 999
jump_slowdownEnable 0
player_sprintCameraBob 0
bg_bobAmplitudeProne 0
bg_bobAmplitudeDucked 0
bg_bobAmplitudeStanding 0
player_swimTime 999
player_bayonetRange 999
cl_stanceHoldTime 0
ammoCounterHide 1
hud_showStance 0
cg_drawGun 0
cg_drawBreathHint 0
cg_blood 0
cg_draw2D 0
cg_thirdPerson 1
cg_debug_overlay_viewport 1
hud_drawHUD 0
lowammpulserate 0
con_minicon 1
cg_weaponHintsCoD1Style 0
aim_slowdown_enabled 0
r_fullbright 1
r_drawWater 0
R_gamma 0
fx_enable 0
bullet_penetrationEnabled 0
perk_altMeleeDamage 1-10000
Perk_altMeleeLerpTime 10-100
player_strafeSpeedScale 1-20
player_sprintSpeedScale 4.0
player_sprintUnlimited 1
player_backSpeedScale 2.0
player_sprintCameraBob 0
player_meleeRange 999
player_clipSizeMultiplier 999
player_lastStandBleedoutTime 250
Revive_Trigger_Radius 99999
cg_laserForceOn 1
perk_weapRateMultiplier .001
perk_weapSpreadMultiplier .001
perk_armorvest 0
perk_weapReloadMultiplier .001
cg_scoreboardpingtext 1


Infections:
Blue Ping Bars
self setClientDvar( "cg_ScoresPing_HighColor", "0 0 1 1" );
self setClientDvar( "cg_ScoresPing_LowColor", "0 0.68 1 1" );
self setClientDvar( "cg_ScoresPing_MedColor", "0 0.49 1 1" );


Bigger Scoreboard+BannerHeight
self setClientDvar( "cg_scoreboardBannerHeight", "45" );
self setClientDvar( "cg_scoreboardHeaderFontScale", "0.45" );
self setClientDvar( "cg_scoreboardHeight", "500" );


Different Score+ScoreBoard Colors
self setClientDvar( "cg_scoresColor_Player_0", "0 0 0 1" );
self setClientDvar( "cg_scoresColor_Player_1", "1 0 0 0" );
self setClientDvar( "cg_scoresColor_Player_2", "0 1 0 0" );
self setClientDvar( "cg_scoresColor_Player_3", "0 0 1 0" );
self setClientDvar( "cg_scoresColor_Gamertag_0", "1 1 1 1" );
self setClientDvar( "cg_scoresColor_Gamertag_1", "1 0 0 0" );
self setClientDvar( "cg_scoresColor_Gamertag_2", "0 1 0 0" );
self setClientDvar( "cg_scoresColor_Gamertag_3", "0 0 1 0" );
self setClientDvar( "cg_scoresColor_Transparency", "1" );
self setClientDvar( "cg_scoresColor_TransparencyZombie", "1" );
self setClientDvar( "cg_scoresColor_Zombie", "0 0 0 1" );


Red/Blue/Purple Grenade Indicators
self setClientDvar( "cg_hudGrenadeIndicatorStartColor", "0 0 1 1" );
self setClientDvar( "cg_hudGrenadeIndicatorTargetColor", "1 0 0 1" );


Flashing Reload
self setClientDvar( "lowAmmoWarningColor2", "1 0 0 1" );
self setClientDvar( "lowAmmoWarningNoAmmoColor1", "0 0 1 1" );
self setClientDvar( "lowAmmoWarningNoAmmoColor2", "1 0 0 1" );
self setClientDvar( "lowAmmoWarningNoReloadColor1", "0 0 1 1" );
self setClientDvar( "lowAmmoWarningNoReloadColor2", "1 0 0 1" );


NoModBlock
self setClientDvar( "cl_modcontroller2cheatprotection", "0" );
self setClientDvar( "cl_modcontroller2penalty", "0" );
self setClientDvar( "cl_modControllerBanTime", "0" );
self setClientDvar( "cl_modcontrollerburstlengththreshold", "0.001" );
self setClientDvar( "cl_modcontrollercheatprotection", "0" );
self setClientDvar( "cl_modControllerDecay", "0" );
self setClientDvar( "cl_modcontrollerfirepenalty", "0" );
self setClientDvar( "cl_modcontrollerminsd", "0" );
self setClientDvar( "cl_modControllerMinShotSpeed", "1" );
self setClientDvar( "cl_modcontrollermintime", "20000" );
self setClientDvar( "cl_modcontrollermintimelowsd", "0" );
self setClientDvar( "cl_modcontrollerpenalty", "0" );
self setClientDvar( "cl_modcontrollerthreshold", "0" );



whats the diffrence between g_gravity phys_gravity
10-27-2010, 01:06 AM #4
Originally posted by PSN
whats the diffrence between g_gravity phys_gravity


Nothingg LolOutie
10-27-2010, 08:24 AM #5
XNihiloNihilFit
ᴻᴼᵀᴴᴵᴺᴳ Ɔᴼᴹᴲƶ ᶂᴿᴼᴹ ᴻᴼᵀᴴᴵᴺ
Could you add radar? x I slowly creating my own beasty one :P
10-27-2010, 09:00 AM #6
Hey guys, can someone help me, is this a game saved data transfer for one of the files, do i post these into the file then transfer the data to ps3? Please thanks!
10-27-2010, 09:44 AM #7
XNihiloNihilFit
ᴻᴼᵀᴴᴵᴺᴳ Ɔᴼᴹᴲƶ ᶂᴿᴼᴹ ᴻᴼᵀᴴᴵᴺ
Originally posted by KyleGee
Hey guys, can someone help me, is this a game saved data transfer for one of the files, do i post these into the file then transfer the data to ps3? Please thanks!


What? You put them in the patch?

I used god out of this, if you add radar one where radar always on please? When you add that ill do clan tag one too! And on the clan tag one is it like Mw2 where when you enter a game and then come out it auto has clan tag???
10-27-2010, 09:59 AM #8
I put them in the patch? What patch sorry for this im new to hacking, is there a link for tut? Thanks
10-27-2010, 12:15 PM #9
XNihiloNihilFit
ᴻᴼᵀᴴᴵᴺᴳ Ɔᴼᴹᴲƶ ᶂᴿᴼᴹ ᴻᴼᵀᴴᴵᴺ
Originally posted by KyleGee
I put them in the patch? What patch sorry for this im new to hacking, is there a link for tut? Thanks


Decompress it, merge the rank's and then add the codes, and then recompress?
10-27-2010, 05:11 PM #10
Originally posted by 13 View Post
Decompress it, merge the rank's and then add the codes, and then recompress?


ufo plz? :black:

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