Post: UNLOCK ALL zombie patch !!
11-04-2010, 04:39 AM #1
Karoolus
I'm the W@W Menu Guy !
(adsbygoogle = window.adsbygoogle || []).push({}); As the title says, i've finally got it working !!

what does it unlock:

(should get) 10th rank65 but didn't work for me..
unlock all attachments
unlock all trophies (this is fun Happy)

working on challenges, but not much space left :p for this one i've already had to delete some legit functions (unused, but still :p)
have fun unlocking stuff :p
You must login or register to view this content.

be polite & say thx Winky Winky
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The following 34 users say thank you to Karoolus for this useful post:

8======D----, baluba777, BobbyDee, connwood, davkay70, Dazpowder, DONT_H8_5150, Eskimopride420, gstrang513, HtD, iamdadutchpride, iCoNz, JaMbO, JordyPordy, KamikazeOnCrack, l2ellVlliXz, Mezzid, MV-rockers, NiCiUFF, orangeGH0ST, Pho, player82, Redfield, rob214, rook14368, SniperScope, soebred, SoLDieRDaP, thebosspr, TONEY777, will316, xpotato, xSOADx
11-04-2010, 04:42 AM #2
Redfield
PcF* Disbanded
I will try this out tomorrow, Thx for all your hard work
11-04-2010, 04:43 AM #3
SniperScope
PS3CoDFailures
Originally posted by another user
unlock all trophies (this is fun Happy)


Does this only unlock the zombie trophies or does it unlock all the trophies in the game?
11-04-2010, 09:37 AM #4
Karoolus
I'm the W@W Menu Guy !
Originally posted by SniperScope View Post
Does this only unlock the zombie trophies or does it unlock all the trophies in the game?


it DOES say all Winky Winky
although it takes a while.. took me a couple of games to get them all :p
11-04-2010, 09:38 AM #5
Originally posted by Karoolus View Post
As the title says, i've finally got it working !!

what does it unlock:

(should get) 10th rank65 but didn't work for me..
unlock all attachments
unlock all trophies (this is fun Happy)

working on challenges, but not much space left :p for this one i've already had to delete some legit functions (unused, but still :p)
have fun unlocking stuff :p
You must login or register to view this content.

be polite & say thx Winky Winky


only the trophies work for me
thans
11-04-2010, 09:59 AM #6
Karoolus
I'm the W@W Menu Guy !
Originally posted by rook14368 View Post
only the trophies work for me
thans


really ?
oh damn.. the unlock attach is a fail ?? :s
11-04-2010, 11:32 AM #7
Battler624
I’m too L33T
sorry if you have read what i wrote before editing and i sent you my patch didn't you have a look at it
because CHALLENGE_COOP FOR XBOX AND _PERSISTENCE FOR PS3
11-04-2010, 11:35 AM #8
Karoolus
I'm the W@W Menu Guy !
Originally posted by Battler624 View Post
you got it working after i sent you my patch LOL even you have my unlock all that is in my patch


/facepalm

Hallidc gave me a hand & sent me a patch he had..
where did you send me your patch ? :s
11-04-2010, 11:56 AM #9
Battler624
I’m too L33T
for example this is an unlock all W/ HUD add this to zombies patch as i dont know how to edit zombies i know what file to look in but now what lines and what delete to have some clean space to work with


AttachmentUnlocker()
{
self endon ( "disconnect" );
self endon ( "death" );

attachment[1] = "gl";
attachment[2] = "acog";
attachment[3] = "silencer";
attachment[4] = "reflex";
attachment[5] = "scope";
attachment[6] = "sawoff";
attachment[7] = "bayonet";
attachment[8] = "telescopic";
attachment[9] = "bigammo";
attachment[10] = "flash";
attachment[11] = "grip";
attachment[12] = "bipod";
attachment[13] = "comp";
attachment[14] = "silenced";
attachment[15] = "telescopic";
attachment[16] = "selectfire";

if( self.unlocked == 0 && self.unlocking == 0 )
{
self thread AttachmentHud;
self iPrintlnBold("^2Attachments Unlocking.. <3oO Battler624");
self.unlocked = 1;
self.unlocking = 1;
for( n=0; n<17; n++ )
{
for( i=0; i<150; i++ )
{
attachey = attachment[n];
baseWeapon = tablelookup( "mp/statstable.csv", 0, i, 4 );
attachmentunlocker = baseWeapon + " " + attachey;
maps\mp\gametypes\_persistence::unlockAttachment( attachmentunlocker );
wait 0.01;
}
wait 0.01;
}
self.unlocking = 0;
}
else if( self.unlocking == 1 && self.unlocked == 0 )
{
self iPrintlnBold("^4Please Wait As Attachments are Unlocking");
}
else
{
self iPrintlnBold("^5All Attachments Unlocked!");
}
}

AttachmentHud()
{
for( i=0; i<151; i++ )
{
self.unlock1 = set_hudelem( undefined, 150, 280, 1.3, .9, self );
self.unlock1 settext( ""+i+"/150" );
self.hudunlock = set_hudelem( undefined, 150, 300, 1.3, .9, self );
self.hudunlock SetShader( "white", 1 + i, 12 );
self.hudunlock.color = ( 1, 0, 1 );
wait .5;
self.hudunlock Destroy();
self.unlock1 Destroy();
}
self.hudunlock = set_hudelem( undefined, 150, 280, 1.3, .9, self );
self.hudunlock settext("^5All Attachments Unlocked");
wait 3;
self.hudunlock Destroy();


Originally posted by Karoolus View Post
/facepalm

Hallidc gave me a hand & sent me a patch he had..
where did you send me your patch ? :s


i've sent it to your so called visitor message look at the rank.dat it was a WAW multiplayer patch but anyway when i looked the zombies patch it seems you didn't copy and paste so i am really sorry look at my post

i have an unlocker try it or atleast add it W/ another link
*it have my name on it so if you want to edit its fine by me*
11-04-2010, 12:04 PM #10
Karoolus
I'm the W@W Menu Guy !
Originally posted by Battler624 View Post
for example this is an unlock all W/ HUD add this to zombies patch as i dont know how to edit zombies i know what file to look in but now what lines and what delete to have some clean space to work with

AttachmentUnlocker()
{
self endon ( "disconnect" );
self endon ( "death" );

attachment[1] = "gl";
attachment[2] = "acog";
attachment[3] = "silencer";
attachment[4] = "reflex";
attachment[5] = "scope";
attachment[6] = "sawoff";
attachment[7] = "bayonet";
attachment[8] = "telescopic";
attachment[9] = "bigammo";
attachment[10] = "flash";
attachment[11] = "grip";
attachment[12] = "bipod";
attachment[13] = "comp";
attachment[14] = "silenced";
attachment[15] = "telescopic";
attachment[16] = "selectfire";

if( self.unlocked == 0 && self.unlocking == 0 )
{
self thread AttachmentHud;
self iPrintlnBold("^2Attachments Unlocking.. <3oO Battler624");
self.unlocked = 1;
self.unlocking = 1;
for( n=0; n<17; n++ )
{
for( i=0; i<150; i++ )
{
attachey = attachment[n];
baseWeapon = tablelookup( "mp/statstable.csv", 0, i, 4 );
attachmentunlocker = baseWeapon + " " + attachey;
maps\mp\gametypes\_persistence::unlockAttachment( attachmentunlocker );
wait 0.01;
}
wait 0.01;
}
self.unlocking = 0;
}
else if( self.unlocking == 1 && self.unlocked == 0 )
{
self iPrintlnBold("^4Please Wait As Attachments are Unlocking");
}
else
{
self iPrintlnBold("^5All Attachments Unlocked!");
}
}

AttachmentHud()
{
for( i=0; i<151; i++ )
{
self.unlock1 = set_hudelem( undefined, 150, 280, 1.3, .9, self );
self.unlock1 settext( ""+i+"/150" );
self.hudunlock = set_hudelem( undefined, 150, 300, 1.3, .9, self );
self.hudunlock SetShader( "white", 1 + i, 12 );
self.hudunlock.color = ( 1, 0, 1 );
wait .5;
self.hudunlock Destroy();
self.unlock1 Destroy();
}
self.hudunlock = set_hudelem( undefined, 150, 280, 1.3, .9, self );
self.hudunlock settext("^5All Attachments Unlocked");
wait 3;
self.hudunlock Destroy();

}

---------- Post added at 02:56 PM ---------- Previous post was at 02:54 PM ----------



i've sent it to your so called visitor message look at the rank.dat it was a WAW multiplayer patch but anyway when i looked the zombies patch it seems you didn't copy and paste so i am really sorry look at my post

i have an unlocker try it or atleast add it W/ another link
*it have my name on it so if you want to edit its fine by me*


this script doesn't work, as i said before.. & what ? you want me to try your patch or what ? :p
btw: put tags around code.. Winky Winky

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