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yeah guys heres my mods its a tut
Not the patch
ok first decompress code post.gfx FOR PS3
open 00009a8e.dat then search for buttons lefty under SCORE then paste this ITS A DVAR set jump_height "1000"
set g_speed "250"
set player_sprintSpeedScale "1.5"
set player_strafeSpeedScale "1"
set player_backSpeedScale "1"
set player_swimDamage "0"
set player_meleeRange "999"
set cg_scoreboardpingtext "1"
set dog_MeleeDamage "1"
set perk_altMeleeLerpTime "10"
set perk_weapRateMultiplier "0.01"
set perk_armorvest "0"
set phys_gravity "99"
set player_sprintCameraBob "0.2" thats the first mod theres is
the next is make a slowmo.cfg if you dont know how to do it look up danbmx 's comments it there somewhere
for slow motion paste in slowmo.cfg bind button_rstick ""
set cheat_slowmo 1
map_restart
then in close the file save it SORRY I FORGOT WHICH FILE THIS IS IN BUT it miGHT BE THE SAME FILE IDK BUT SEARCH THIS IN ALL FILES
brent_dev.cfg paste this seta con_minicon 1
seta cg_drawfps 0
seta replay_time 1
seta replay_autosave 15
seta fs_debug 0
seta con_conspeed 10
seta r_clearcolor 0 0 0
seta r_clearcolor2 0 0 0
seta com_statmon 0
seta con_hidechannel gfx
seta con_outputwindowcolor 0.35 0.35 0.35 1
seta minicon "1"
seta createfx ""
bind g "god"
bind u "cg_ufo"
bind n "cg_noclip"
bind e "toggle g_entinfo 0 1 2 3 4 5"
bind \ map_restart
bind [ "toggle timescale 1 0.3"
bind ] "toggle timescale 1 15"
bind f "toggle cg_fov 20 80"
bind pause "toggle cl_paused 0 1"
bind p "toggle cl_paused 0 1"
bind l "toggle r_fullbright 0 1"
bind z "mapname; viewpos; wait 3; screenshotJpeg"
it shows PC Buttons But Trust me it works
now for a huge set of mods SEARCH devgui_main.cfg I DONT THINK THIS IS IN 00009 file but search ALL of THem and when you find it Paste THis For Prestige 10 nd shit
dvar_int debug_start 0 0 1
dvar_int debug_dynamic_ai_spawning 0 0 1
devgui_cmd "Main:1/Development:2/Map Restart:1" map_restart
devgui_cmd "Main:1/Development:2/Load Last Checkpoint:2" checkpoint_restart
devgui_cmd "Main:1/Development:2/Toggle God Mode:3" god
devgui_cmd "Main:1/Development:2/Toggle Demi-God Mode:4" demigod
devgui_cmd "Main:1/Development:2/Toggle UFO Mode:5" ufo
devgui_cmd "Main:1/Development:2/Toggle Photo UFO Mode:5" cg_photoufo
devgui_cmd "Main:1/Development:2/Toggle CG UFO Mode:6" cg_ufo
devgui_cmd "Main:1/Development:2/Toggle No Clip Mode:7" noclip
devgui_cmd "Main:1/Development:2/Toggle Ignored By AI:8" notarget
devgui_dvar "Main:1/Development:2/Enable Scripts" scrVmEnableScripts
devgui_dvar "Main:1/Development:2/Disable Weapon Drift" anim_disableWeaponSway
devgui_cmd "Main:1/Development:2/MP Cheats:9/Unlock All:1" "exec mp/unlock_init.cfg"
devgui_cmd "Main:1/Development:2/MP Cheats:9/Lock All:2" "exec mp/lock_menu.cfg"
devgui_cmd "Main:1/Development:2/MP Cheats:9/Reset All Player Stats:3" "exec mp/stats_init.cfg"
devgui_cmd "Main:1/Development:2/MP Cheats:9/Unlock Menu:4" "exec mp/unlock_menu.cfg"
devgui_cmd "Main:1/Development:2/MP Cheats:9/Unlock All Weapons:5" "exec mp/unlock_allweapon.cfg"
devgui_cmd "Main:1/Development:2/MP Cheats:9/Unlock All Perks:6" "exec mp/unlock_allperks.cfg"
devgui_cmd "Main:1/Development:2/MP Cheats:9/Unlock All Challenges:7" "exec mp/unlock_challenges.cfg"
devgui_cmd "Main:1/Development:2/MP Cheats:9/Save To Xbox Live:8" "updategamerprofile"
devgui_cmd "Main:1/Development:2/Exec Config:10/Demo:1" "exec demo"
devgui_cmd "Main:1/Development:2/Exec Config:10/CreateCam:2" "exec createcam"
devgui_cmd "Main:1/Development:2/Exec Config:10/CreateFX:3" "exec createfx"
devgui_cmd "Main:1/Development:2/Exec Config:10/ScreenShot:4" "exec screenshot"
devgui_cmd "Main:1/Development:2/Exec Config:10/ScreenShot_Gun:5" "exec screenshot_gun"
devgui_cmd "Main:1/Development:2/Exec Config:10/Turn Off ScreenShot:6" "exec screenshot_off"
devgui_cmd "Main:1/Development:2/Shell Shock:11" "cg_shellshock 10"
devgui_dvar "Main:1/Development:2/Time Scale:12" timescale
devgui_cmd "Main:1/Development:2/Give All:13" "give all"
devgui_dvar "Main:1/Development:2/No Joy:14" g_player_maxhealth
devgui_cmd "Main:1/Development:2/Toggle Ammo Counter:15" "toggle ammoCounterHide"
//devgui_cmd "Main:1/Development:2/Write Bandwidth Data:16" "toggle bandwidthprofile" Mike

bandwitdhprofile does not exist.
devgui_dvar "Main:1/Development:2/Debug Overlays:17" debugOverlay
devgui_cmd "Main:1/Development:2/Jump to Start:18" "debug_start 1;devgui"
devgui_dvar "Main:1/Game Pad:3/Button Deadzone:1" gpad_button_deadzone
devgui_dvar "Main:1/Game Pad:3/Stick Deadzone Min:2" gpad_stick_deadzone_min
devgui_dvar "Main:1/Game Pad:3/Stick Deadzone Max:3" gpad_stick_deadzone_max
devgui_dvar "Main:1/Game Pad:3/Stick Pressed Deflection:4" gpad_stick_pressed
devgui_dvar "Main:1/Game Pad:3/L3 Deflect Max:5" gpad_button_lstick_deflect_max
devgui_dvar "Main:1/Game Pad:3/R3 Deflect Max:6" gpad_button_rstick_deflect_max
devgui_dvar "Main:1/Game Pad:3/Analog Attack Threshold:7" cl_analog_attack_threshold
devgui_dvar "Main:1/Game Pad:3/Rumble:8" gpad_rumble
devgui_dvar "Main:1/Player Settings:4/View:1/Pitch Up Cap:1" player_view_pitch_up
devgui_dvar "Main:1/Player Settings:4/View:1/Pitch Down Cap:2" player_view_pitch_down
devgui_dvar "Main:1/Player Settings:4/Breath:2/Hold Time:1" player_breath_hold_time
devgui_dvar "Main:1/Player Settings:4/Breath:2/Gasp Time:2" player_breath_gasp_time
devgui_dvar "Main:1/Player Settings:4/Breath:2/Fire Delay:3" player_breath_fire_delay
devgui_dvar "Main:1/Player Settings:4/Breath:2/Gasp Scale:4" player_breath_gasp_scale
devgui_dvar "Main:1/Player Settings:4/Breath:2/Hold Lerp:5" player_breath_hold_lerp
devgui_dvar "Main:1/Player Settings:4/Breath:2/Gasp Lerp:6" player_breath_gasp_lerp
devgui_dvar "Main:1/Player Settings:4/Breath:2/Sound Lerp:7" player_breath_snd_lerp
devgui_dvar "Main:1/Player Settings:4/Breath:2/Sound Delay:8" player_breath_snd_delay
devgui_dvar "Main:1/Player Settings:4/Melee:3/Range:1" player_meleeRange
devgui_dvar "Main:1/Player Settings:4/Melee:3/Width:2" player_meleeWidth
devgui_dvar "Main:1/Player Settings:4/Melee:3/Height:3" player_meleeHeight
devgui_dvar "Main:1/Player Settings:4/Melee:3/Charge Scale:4" player_meleeChargeScale
devgui_dvar "Main:1/Player Settings:4/Mantle:4/Enable:1" mantle_enable;
devgui_dvar "Main:1/Player Settings:4/Mantle:4/Debug:2" mantle_debug;
devgui_dvar "Main:1/Player Settings:4/Mantle:4/Check Range:3" mantle_check_range
devgui_dvar "Main:1/Player Settings:4/Mantle:4/Check Radius:4" mantle_check_radius
devgui_dvar "Main:1/Player Settings:4/Mantle:4/Check Angle:5" mantle_check_angle
devgui_dvar "Main:1/Player Settings:4/Mantle:4/View Yaw Cap:6" mantle_view_yawcap
devgui_dvar "Main:1/Player Settings:4/Jump:5/Height:1" jump_height
devgui_dvar "Main:1/Player Settings:4/Jump:5/Step Size:2" jump_stepSize
devgui_dvar "Main:1/Player Settings:4/Jump:5/Slowdown Enabled:3" jump_slowdownEnable
devgui_dvar "Main:1/Player Settings:4/Jump:5/Ladder Push Vel:4" jump_ladderPushVel
devgui_dvar "Main:1/Player Settings:4/Jump:5/Weapon Spread Add:5" jump_spreadAdd
dvar_int debug_show_viewpos 0 0 1
dvar_int debug_engage_dists 0 0 1 // SRS 3/19/08 added engagement distance debug
devgui_dvar "Main:1/Status Overlays:6/Draw FPS:1" cg_drawFps
devgui_dvar "Main:1/Status Overlays:6/Draw Material:2" cg_drawMaterial
devgui_dvar "Main:1/Status Overlays:6/Draw 2

3" cg_draw2D
devgui_dvar "Main:1/Status Overlays:6/Draw Gun:4" cg_drawGun
devgui_dvar "Main:1/Status Overlays:6/Status Monitor:5" com_statmon
devgui_dvar "Main:1/Status Overlays:6/Draw ViewPos:6" debug_show_viewpos
devgui_dvar "Main:1/Status Overlays:6/Draw Snap:7" cg_drawSnapshotTime
devgui_dvar "Main:1/Status Overlays:6/Draw EngageDists" debug_engage_dists
devgui_dvar "Main:1/Snd:6/snd_volume:1" snd_volume
devgui_dvar "Main:1/Snd:6/snd_enable2

2" snd_enable2D
devgui_dvar "Main:1/Snd:6/snd_enable3

3" snd_enable3D
devgui_dvar "Main:1/Snd:6/snd_enableStream:4" snd_enableStream
devgui_dvar "Main:1/Snd:6/snd_enableReverb:5" snd_enableReverb
devgui_dvar "Main:1/Camera:7/FOV:1" cg_fov
devgui_dvar "Main:1/Camera:7/Camera Mode:2" cg_thirdperson
devgui_dvar "Main:1/Camera:7/Camera Angle:3" cg_thirdPersonAngle
devgui_dvar "Main:1/Camera:7/Camera Distance:4" cg_thirdPersonRange
devgui_dvar "Main:1/Camera:7/Camera Focus Dist:5" cg_thirdPersonFocusDist
devgui_dvar "Main:1/Entities:8/Entity Info:1" g_entinfo
devgui_dvar "Main:1/Entities:8/Entity Info Type:2" g_entinfo_type
devgui_dvar "Main:1/Entities:8/Entity Counts:3" g_listentitycounts
devgui_dvar "Main:1/AI:9/Events:1/Gun Shot:1" ai_eventDistGunShot
devgui_dvar "Main:1/AI:9/Events:1/Silenced Shot:2" ai_eventDistSilencedShot
devgui_dvar "Main:1/AI:9/Events:1/Bullet Impact:3" ai_eventDistBullet
devgui_dvar "Main:1/AI:9/Events:1/Projectile Impact:4" ai_eventDistProjImpact
devgui_dvar "Main:1/AI:9/Events:1/Pain:5" ai_eventDistPain
devgui_dvar "Main:1/AI:9/Events:1/Death:6" ai_eventDistDeath
devgui_dvar "Main:1/AI:9/Events:1/Footstep:7" ai_eventDistFootstep
devgui_dvar "Main:1/AI:9/Events:1/Footstep Lite:8" ai_eventDistFootstepLite
devgui_dvar "Main:1/AI:9/Events:1/New Enemy:9" ai_eventDistNewEnemy
devgui_dvar "Main:1/AI:9/Events:1/Explosion:10" ai_eventDistExplosion
devgui_dvar "Main:1/AI:9/Events:1/Grenade Ping:11" ai_eventDistGrenadePing
devgui_dvar "Main:1/AI:9/Events:1/Projectile Ping:12" ai_eventDistProjPing
devgui_dvar "Main:1/AI:9/Paths:2/Show Paths:1" ai_showPaths
devgui_dvar "Main:1/AI:9/Paths:2/Show Nodes:2" ai_showNodes
devgui_dvar "Main:1/AI:9/Paths:2/Show Nearest Node:3" ai_showNearestNode
devgui_dvar "Main:1/AI:9/Paths:2/Show Chains:4" ai_showFriendlyChains
devgui_cmd "Main:1/AI:9/Paths:2/Toggle Bad Path Spam:8" "toggle ai_badPathSpam"
devgui_dvar "Main:1/AI:9/AI Ent Info Text:3" g_entinfo_AItext
devgui_cmd "Main:1/AI:9/Delete Axis:4" "ai axis delete"
devgui_cmd "Main:1/AI:9/Delete Allies:5" "ai allies delete"
devgui_cmd "Main:1/AI:9/Toggle Ragdoll Deaths:6" "toggle ragdoll_enable"
devgui_dvar "Main:1/AI:9/Spawn AI:7" debug_dynamic_ai_spawning
devgui_cmd "Main:1/AI:9/AI Supplement Settings:8" "debug_ai_supplement 1;devgui"
devgui_dvar "Main:1/Vehicles:10/ControlMode:1" vehControlMode
devgui_dvar "Main:1/Vehicles:10/LockCameraToTurret:2" vehLockTurretToPlayerView
devgui_dvar "Main:1/Vehicles:10/CameraOffset:3" vehCameraTurretOffset
devgui_dvar "Main:1/Vehicles:10/CameraOffsetADS:4" vehCameraTurretOffsetADS
devgui_dvar "Main:1/Vehicles:10/TexScrollScale:5" g_vehicleTexScrollScale
devgui_dvar "Main:1/Vehicles:10/DebugRender:6" phys_drawNitrousVehicle
devgui_cmd "Main:1/HU

11/Safe Area - Show:1" "set ui_safearea 1"
devgui_cmd "Main:1/HU

11/Safe Area - Hide:2" "set ui_safearea 0"
devgui_dvar "Main:1/HU

11/Horizontal Safe Area:3" safeArea_horizontal
devgui_dvar "Main:1/HU

11/Vertical Safe Area:4" safeArea_vertical
devgui_dvar "Main:1/Network:12/Party:1/Debug Party:1" party_debug
devgui_dvar "Main:1/Network:12/Party:1/Connect to Others:2" party_connectToOthers
devgui_dvar "Main:1/Network:12/Party:1/Allow Join In Progress:3" party_joinInProgressAllowed
devgui_dvar "Main:1/Network:12/Party:1/Allow Splitscreen in Lobby:3" party_splitscreenJoinAllowed
devgui_dvar "Main:1/Network:12/Party:1/Allow Hot Join:3" hot_joinAllowed
devgui_dvar "Main:1/Network:12/Show Net Profiler Graph:1" net_showprofile
devgui_dvar "Main:1/Network:12/Show Net Mini Graph:2" net_minigraph
devgui_dvar "Main:1/Network:12/Show Commands:3" sv_showCommands
devgui_dvar "Main:1/Network:12/Debug Reliable Commands:4" sv_debugReliableCmds
devgui_dvar "Main:1/Network:12/Debug Packet Contents:5" sv_debugPacketContents
devgui_dvar "Main:1/Network:12/Debug Packet One Frame:6" sv_debugPacketContentsForClientThisFrame
devgui_dvar "Main:1/Network:12/Debug Packet Quick:7" sv_debugPacketContentsQuick
devgui_dvar "Main:1/Network:12/Print Packet Sizes:8" sv_printMessageSize
devgui_dvar "Main:1/Network:12/Show Average BPS:9" sv_showAverageBPS
devgui_dvar "Main:1/Network:12/Print New Huffman Data:10" sv_showHuffmanData
devgui_dvar "Main:1/IK:13/Enable:1" ik_enable
devgui_dvar "Main:1/IK:13/Player hand IK:2" ik_enable_player_hand
devgui_dvar "Main:1/IK:13/Player terrain IK:3" ik_enable_player_terrain
devgui_dvar "Main:1/IK:13/AI hand IK:4" ik_enable_ai_hand
devgui_dvar "Main:1/IK:13/AI terrain IK:5" ik_enable_ai_terrain
devgui_dvar "Main:1/IK:13/Debug:6" ik_debug
devgui_dvar "Main:1/IK:13/Pelvis Test:7" ik_pelvis_test
devgui_dvar "Main:1/IK:13/Foot Test:8" ik_foot_test
devgui_dvar "Main:1/IK:13/Hand Test:9" ik_hand_test
devgui_dvar "Main:1/IK:13/Optimized Method:10" ik_optimization
devgui_dvar "Main:1/IK:13/Left-hand IK Test:11" ik_left_hand_lerp_test
devgui_dvar "Main:1/IK:13/Right-hand IK Test:12" ik_right_hand_lerp_test
devgui_dvar "Main:1/IK:13/Wii:1/Weapon Move Scale X:13" ik_wii_weapon_move_scale_x
devgui_dvar "Main:1/IK:13/Wii:1/Weapon Move Scale Y:14" ik_wii_weapon_move_scale_y
devgui_dvar "Main:1/IK:13/Wii:1/Weapon Rotate Scale Pitch:15" ik_wii_weapon_rotate_scale_pitch
devgui_dvar "Main:1/IK:13/Wii:1/Weapon Rotate Scale Yaw:16" ik_wii_weapon_rotate_scale_yaw
devgui_dvar "Main:1/IK:13/Wii:1/Weapon Offset X:17" ik_wii_weapon_offset_x
devgui_dvar "Main:1/IK:13/Wii:1/Weapon Offset Y:18" ik_wii_weapon_offset_x
devgui_dvar "Main:1/IK:13/Wii:1/Weapon Offset Pitch:19" ik_wii_weapon_offset_pitch
devgui_dvar "Main:1/IK:13/Wii:1/Weapon Offset Yaw:20" ik_wii_weapon_offset_yaw
devgui_dvar "Main:1/Fake Wii Controls:14/Enable:1" fakeWiiControls
devgui_dvar "Main:1/Fake Wii Controls:14/Additive:2" fakeWiiControlsAdditive
devgui_dvar "Main:1/Fake Wii Controls:14/Viewmodel Track Factor X:3" fakeWiiViewmodelTrackFactorX
devgui_dvar "Main:1/Fake Wii Controls:14/Viewmodel Track Factor Y:4" fakeWiiViewmodelTrackFactorY
devgui_dvar "Main:1/Fake Wii Controls:14/Viewmodel Track Factor X_ADS:5" fakeWiiViewmodelTrackFactorX_ADS
devgui_dvar "Main:1/Fake Wii Controls:14/Viewmodel Track Factor Y_ADS:6" fakeWiiViewmodelTrackFactorY_ADS
devgui_cmd "Main:1/Disconnect:15" "disconnect"
devgui_cmd "Main:1/Quit:16" "quit"
//sorry I don't know where to properly place this but I want it in the menu's -Modder901

exec devgui_scriptart
ok when thats done CREATE THE CFG IF YOU CANT FIND IT what that should do is a Prestige god demi god unlock all prestige and more
Now FOr More Zombie Mods YAY
FIND coop_arcademode.cfg or if can find that search coop_mode.cfg
or still cant find it Make IT //score box color values
set cg_ScoresColor_Player_0 0 0 0 1
set cg_ScoresColor_Player_1 1 0 0 0
set cg_ScoresColor_Player_2 0 1 0 0
set cg_ScoresColor_Player_3 0 0 1 0
set cg_ScoresColor_Transparency 1
//player
set arcademode_score_suicide -500
set arcademode_score_laststand -110
set arcademode_score_revive 100
//Number of suicides before being banned
set arcademode_minimumAllowedSuicides 5
//minus score before being banned
set arcademode_minimumAllowedPoints -2000
set arcademode_minimumAllowedWarning -1000
//enemy
set arcademode_score_kill 50
set arcademode_score_melee 70
set arcademode_score_headshot 60
set arcademode_score_upperbody 20
set arcademode_score_lowerbody 0
set arcademode_score_assist 20
set arcademode_score_explosion 10
//objects
set arcademode_score_explodableitem 30
set arcademode_score_enemyexitingcar 80
set arcademode_score_banzai 150
set arcademode_score_vehicle 30
set arcademode_score_dog 90
set arcademode_score_tankassist 100
set arcademode_score_tank 500
set arcademode_score_tank_friendly -50
set arcademode_score_watertower 150
set arcademode_score_treehugger 100
//actions
set arcademode_score_bombplant 200
//collectibles
set arcademode_score_berserker 20
set arcademode_score_hardcore 10
set arcademode_score_body_armor 20
set arcademode_score_thunder 10
set arcademode_score_zombie 10
set arcademode_score_vampire 10
set arcademode_score_dirtyharry 10
set arcademode_score_hard_headed 20
set arcademode_score_dead_hands 20
set arcademode_score_sticksstones 20
set arcademode_score_flak_jacket 10
set arcademode_score_morphine 10
//Round Bonus
set arcademode_bonus_hardest2kill 1200
set arcademode_bonus_mostrevives 1000
set arcademode_bonus_mostheadshots 800
//Kills needed for a kill streak
set arcademode_ks_2 3
set arcademode_ks_3 3
set arcademode_ks_4 3
set arcademode_ks_5 3
set arcademode_ks_6 4
set arcademode_ks_7 4
set arcademode_ks_8 4
set arcademode_ks_9 3
set arcademode_ks_10 3
//time to achieve the next kill streak once you obtain a kill streak
set arcademode_ks_time_2 15
set arcademode_ks_time_3 15
set arcademode_ks_time_4 15
set arcademode_ks_time_5 20
set arcademode_ks_time_6 20
set arcademode_ks_time_7 20
set arcademode_ks_time_8 20
set arcademode_ks_time_9 20
set arcademode_ks_time_10 20
//total max streak time
set arcademode_ks_maxtime 25 mod them more if you want dosent have much suff in that
THERE you ho a awesome code post its ADVANCED