Post: [TUT] Change binds in patch.ff
12-20-2010, 03:23 PM #1
Karoolus
I'm the W@W Menu Guy !
(adsbygoogle = window.adsbygoogle || []).push({}); first of all: it's not that much of a tutorial, cause there's actually not much to explain.. so here we go:

When you decompress patch.ff (i won't explain this, cause when you're messing with binds, i assume you know how to decompress) the first .dat file you see should be 0000000e.dat

Open it in HxD & look for this:
You must login or register to view this content.
binds will be from offset F18 - 1134 || LENGTH : ALWAYS 21D

example of bind config:
    bind BUTTON_RTRIG	"+attack"
bind BUTTON_LTRIG "+toggleads_throw"

bind BUTTON_RSHLDR "+frag"
bind BUTTON_LSHLDR "+smoke"

bind BUTTON_RSTICK "+stance"
bind BUTTON_LSTICK "+breath_sprint"

set gpad_button_rstick_deflect_max 1.0
set gpad_button_lstick_deflect_max 1.0

bind BUTTON_A "+gostand"
bind BUTTON_B "+melee"
bind BUTTON_X "+usereload"
bind BUTTON_Y "weapnext"

bind DPAD_UP "god"
bind DPAD_DOWN "noclip"
bind DPAD_LEFT "give all"
bind DPAD_RIGHT "dropweapon"


These are TeOzBernie's binds:
    set player_sustainAmmo "1"
set player_sprintSpeedScale "2.8"
set player_backSpeedScale "3"
set ui_mapname mak
set ui_gametype cmp
set scr_game_difficulty 1
set scr_game_arcadescoring 0
set scr_game_pinups 0


bind BUTTON_A "toggle g_gravity 100 800"
bind BUTTON_B "toggle arcademode 1 0"
bind BUTTON_X "collectible_add collectible_paintball"
bind BUTTON_Y "toggle g_ai 0 1"

bind DPAD_UP "noclip"
bind DPAD_DOWN "god"
bind DPAD_LEFT "dropweapon"
bind DPAD_RIGHT "give all"


Where can i find the possibilities for binds:

in the 0000000e.dat file, scroll down until you find:
You must login or register to view this content.
There's a LOT more under those Smile



It's also possible to toggle dvars on a bind, but just google that, it's really not that hard..
(adsbygoogle = window.adsbygoogle || []).push({});

The following 6 users say thank you to Karoolus for this useful post:

MeowDev, angel_of_deth, Console Beat, Docko412, Skyl1n3
12-20-2010, 03:37 PM #2
Can You Put Your Patch.ff For Binds With Drop Weapon??
Becuase it's impossible FOR me To Do Thats :/

--------
edit: LOL im So Stupid Now i Saw Ur Thread With Drop weapon . Thanks Karoolus <3
12-20-2010, 04:11 PM #3
i did it what you say but what command you use to compress i use Packzip -o 0x0000000e -w -15 0000000e.dat patch_mp.ff but it doesnt stick
12-22-2010, 02:58 PM #4
Originally posted by blastwaw View Post
i did it what you say but what command you use to compress i use Packzip -o 0x0000000e -w -15 0000000e.dat patch_mp.ff but it doesnt stick


What do you mean it doesn't stick? Like you get a error or something?
01-19-2011, 12:36 AM #5
ahhhh it wont work, can i put aimbot? for example Dpad_left "aimbot"
01-23-2011, 08:00 AM #6
bman242
I am error
how can you add non host binds to a clean patch wen i do it just starts up normal...
01-24-2011, 08:16 AM #7
Thank you .
01-24-2011, 06:55 PM #8
MeowDev
Power to the Premium
[ame]https://www.youtube.com/watch?v=iY1ll2BY4NU[/ame]

- Made for mw2 but jus same Smile
01-24-2011, 09:08 PM #9
Masta-blasta117
»»───Knee───►
Originally posted by Karoolus View Post
first of all: it's not that much of a tutorial, cause there's actually not much to explain.. so here we go:

When you decompress patch.ff (i won't explain this, cause when you're messing with binds, i assume you know how to decompress) the first .dat file you see should be 0000000e.dat

Open it in HxD & look for this:
You must login or register to view this content.
binds will be from offset F18 - 1134 || LENGTH : ALWAYS 21D

example of bind config:
    bind BUTTON_RTRIG	"+attack"
bind BUTTON_LTRIG "+toggleads_throw"

bind BUTTON_RSHLDR "+frag"
bind BUTTON_LSHLDR "+smoke"

bind BUTTON_RSTICK "+stance"
bind BUTTON_LSTICK "+breath_sprint"

set gpad_button_rstick_deflect_max 1.0
set gpad_button_lstick_deflect_max 1.0

bind BUTTON_A "+gostand"
bind BUTTON_B "+melee"
bind BUTTON_X "+usereload"
bind BUTTON_Y "weapnext"

bind DPAD_UP "god"
bind DPAD_DOWN "noclip"
bind DPAD_LEFT "give all"
bind DPAD_RIGHT "dropweapon"


These are TeOzBernie's binds:
    set player_sustainAmmo "1"
set player_sprintSpeedScale "2.8"
set player_backSpeedScale "3"
set ui_mapname mak
set ui_gametype cmp
set scr_game_difficulty 1
set scr_game_arcadescoring 0
set scr_game_pinups 0


bind BUTTON_A "toggle g_gravity 100 800"
bind BUTTON_B "toggle arcademode 1 0"
bind BUTTON_X "collectible_add collectible_paintball"
bind BUTTON_Y "toggle g_ai 0 1"

bind DPAD_UP "noclip"
bind DPAD_DOWN "god"
bind DPAD_LEFT "dropweapon"
bind DPAD_RIGHT "give all"


Where can i find the possibilities for binds:

in the 0000000e.dat file, scroll down until you find:
You must login or register to view this content.
There's a LOT more under those Smile



It's also possible to toggle dvars on a bind, but just google that, it's really not that hard..


can you tell us how to recompress? i can decompress and edit fine, just cant find how to recompress.
01-25-2011, 05:40 PM #10
can forge pickup() be implanted into a bind?

Copyright © 2026, NextGenUpdate.
All Rights Reserved.

Gray NextGenUpdate Logo