Originally posted by Arctic
Well it depends really.
For me veruckt is boring because its far too easy and... well... boring. It has a lot of good elements such as the seperation at the start, the perk machines, the size of the map and more weapons, but its broken. When you realise the zombies stop coming in at 30 or so, it becomes pointless and it takes far too long to get there in the first place...
Nacht der untoten is better I think. Its harder and isnt broken with (nearly) all the glitches patched... But because it was just a lil minigame its kinda lacking. It needs perk machines, the map to be bigger and it needs something to make it unique; like seperation etc.
After these 2 shall we say experiments, Treyarchs third zombie map should be a comination of both the good points of these old maps.
So long as it:
- Is a big map
- Has extras like perk machines
- Has something that makes it unique
- Has zombies that actually keep coming in
- Has hardly any glitches
It should stay popular for a long while. And so far we already know that it works (the developers got to 30...), we know its unique (swamp element, outside maybe?) and it still has the perk machines and hell hounds, well theres something extra.
So basically the map is gonne be amazing. Bring on June!
i agree with you on some stuff (big map, perks, zombies coming in) but quite frankly its fun to know that you can take a little break around level 30. I think it would be cool if it went by rounds, then by waves e.g 10 rounds then wave 2 which is even harder and has another 10 rounds.. and the waves get harder and harder
and where did you see the developers got to level 30.. and that means it shouldn't be that hard to get to 30 for everyone else