Post: Verrückt: 4 player survival guide
03-22-2009, 06:00 PM #1
The_Evil_Muffin
Vault dweller
(adsbygoogle = window.adsbygoogle || []).push({}); Hello, and welcome to my 4-player verrückt survival guide!.

In this guide you will find:
Camping spots
Guns to buy at the start
Perks to buy in order
Rounds
Random Box Locations


Starter Guns

Depending on what side you spawn on their are different guns,
If you spawn on the RIGHT side buy the M1 GARRAND as this is a easy gun to get some early kills so you have plenty of points for later on.

ONLY BUY THE SPRINGFIELD IF YOUR GOOD AT HEADSHOTS!

If you spawn on the left side buy the GEWER 43 (sorry if i spelt it wrong) this is a VERY helpful weapon for easy kills as it has a quick rate of fire.

Rounds

At the start of the game, the people that have spawned on the easy route (left side) will have to get roughly 2.000 points each so you can get to the power room quickly while the other 2 on the hard side (has most windows on route to the room) can camp in the spawning area racking up the points until the power is activated. When the people on the left have activated the power, the people on the right can run through the door that opens and join them upstairs and because the have enough points by now they can keep trying the box for a good weapon.

Camping Spots

After everyone has a good gun, head out of the power room to the right (when having your back to the box) and then left onto the balconey. Camp at the end near the window and keep turning on the Zappers. You can get to around round 20 using this method.

Perks in order

Buying perks can be a pain because of the price tags that come with certain ones, if you buy them in the following order you are sure to get all 4 and still be alive by the end of the round.

1. Jugganaut - Have one person come with you halfway into the round, run downstairs and have that person guard you while you get the drink.
Price: 2500

2. Double Tap - For this perk, just run upto it whenever you have the points as its not that far from the camping spot.
Price: 2000

3. Quick Revive - This perk is HIGHLY recommended as when the waves get bigger it will be harder to revive your teamates if they are downed, now this perk is quite a way from the camping spot. Have at least 1 person with you, this perk is near the jugganaut machine but the zombies can swarm you from the downstairs windows and the upstairs if the others are in the camping spot.
Price: 1500

4. Sleight Of Hand - You should only go for this perk if you really need it as it envolves you opening 2 extra doors/items anyway. You will need at least 3 people with you if both areas have been opened as a lot of zombies come though each way no matter what round you are on.
Price: 3000

Random Box Locations[/U]

I cannot upload the picture yet. Just PM me and i will send you it.

I WILL ADD MORE TO THE GUIDE AS I FIND NEW WAYS OF GETTING ABOVE 20-30.... REP ME IF YOU LIKED! Happy
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The following 2 users say thank you to The_Evil_Muffin for this useful post:

Deadkiller, RedKnight
04-01-2009, 12:31 AM #11
drunkenrepublicn
NGU Retired Staff
good job, nice post
06-05-2009, 09:47 AM #12
The_Evil_Muffin
Vault dweller
Update: 05/06/09

Heres a way me and some friends found to get to at least 25..

Heres my new strat. for when the power is on.

1. At waves 5-9 camp in the bathroom (3 toilets)
2. While you take turns defending, everyone tries and gets a good weapon
3. At wave 10 move into the kitchen
4. Open the door in the kitchen to the slight of hand perk-a-cola machine
5. DO NOT OPEN THE OTHER DOOR! - you will find that at the back window in the room with the sawn-off shotgun, zombies cannot come through because the other door is closed.
6. 2 People cover the little doorway that enters the kitchen and take turns shooting like:
P1: needs to reload
P2: starts shooting as P1 reloads
P2: keeps shooting until they need to reload
P1: starts shooting as P2 reloads and so on....
7. Have one person cover the window in the kitchen
8. have everyone plant their betties (if bought) in the big doorway in the kitchen as a fall back point.
9. one person goes to the closed door, and looks through the windows to the right to shoot zombies coming from the power room (only if you have a PTRS!!)

Hope my updated stratedgy helped Smile +Rep and i will back! remember to thank Happy

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