Post: Natzi Zombie Verukt Glitch
04-03-2009, 04:22 AM #1
(adsbygoogle = window.adsbygoogle || []).push({}); When You Spawn in the first room were the first grenade glitch is , open the first derbes , go to were the planks are were you do the under map glitch thing , theres a grenade patch thing on 1 of the walls , just run and jump into it and wala barrier Happy thnx Rep+ thanks and nominate if helped Happy
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The following 2 users say thank you to Boyd #1 for this useful post:

chris2k7sears, DecDeviL
04-03-2009, 12:31 PM #11
jhn272
Keeper
Little more detail...you mean the nades right before you walk into the room with the planks or just along the wall by the planks or...?
04-03-2009, 04:34 PM #12
This glitch has been patched :(
04-03-2009, 06:05 PM #13
jhn272
Keeper
Let the OP reply...someone in this thread said it worked today...?
04-03-2009, 09:37 PM #14
CamelToe
Pain is Life
i belive it has been patched along with the multi weapon glitch
04-05-2009, 11:50 AM #15
No It Hasnt Been Patched It Was Only Me That New This Glitch Before I Posted Happy Still Works Ryt By The Door Before You Go In The Room With The Plants
04-05-2009, 11:51 AM #16
i_qwik-scopes
irsh and proud
yeah sAme need A VID
04-05-2009, 01:16 PM #17
I understand it a little bit. Can you post a video?
04-05-2009, 01:20 PM #18
nice.....................
04-05-2009, 04:20 PM #19
Originally posted by TwinTurboSI View Post
Maybe its just me but the location of this glitch your referring to seems to be patched. There was a update on 04-02-09 for XBL and Im thinking they did away with it. Now when you get to close to the grenade's on the wall it just pushes you away. Is anybody else having the same issue?


I guess r3dm3thOd is running into the same issue to.


Yeah I get the same problem mate, when im standing at the end of the double tap corridor and run over to buy grenades it pushes me back and im only standing near them :l

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