Post: Block Binds
05-22-2011, 10:33 AM #1
.Kane.
Banned
(adsbygoogle = window.adsbygoogle || []).push({}); I saw this over at Se7 and tested on ps3 and it works.

This blocks people from using Non Host patches in your lobby.

    
NoBinds()
{
if(self GetEntityNumber() == 0)
{
self iPrintlnBold("Cannot Be Deranked!");
}
setDvar("noclip","Noclip is ^1Blocked");
setDvar("god","God is ^1Blocked");
setDvar("ufo","Ufo is ^1Blocked");
setDvar("demigod","Demigod is ^1Blocked");
setDvar("take","Take is ^1Blocked");
setDvar("Give","Give is ^1Blocked");
setDvar("notarget","Notarget is ^1Blocked");
setDvar("vstr","Vstr is ^1Blocked");
setDvar("setPerk","setPerk is ^1Blocked");
setDvar("toggle","Toggle is ^1Blocked");
}
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The following 5 users say thank you to .Kane. for this useful post:

Hawkin, IRiSe_GodFather, User23434, Mr.Azoz, Skyl1n3
05-24-2011, 09:27 PM #20
Rea
Banned
Originally posted by Kane212
You have to play a legit game for it to stick.


yea, sorry, but i played a legit game before i did it.. it didnt work, then i did it, and ended the private match, then played online legit, and it still didnt stick.. it says something like "WARNING: COULD NOT FIND MP/LOG" or somethin like that..
05-24-2011, 10:30 PM #21
.Kane.
Banned
Nevermind..........
05-24-2011, 10:53 PM #22
Karoolus
I'm the W@W Menu Guy !
Originally posted by studman31 View Post
Im not going to argue but you need to call the function that calls it for all players, its SELF! setclientdvar, it will only affect you.


oh yeah ?

try this when you're host:

    self setclientdvar("g_speed", 600);


it's a SELF setclientdvar, which (as you said) would only affect me ?
but it doesn't.. it affects everyone in the lobby..
so i'm sorry but you're wrong..
05-24-2011, 11:53 PM #23
Rea
Banned
Originally posted by Kane212
Nevermind..........


wow, whatever, im just tellin u it dont work.. can u give me the right code so i can jus put it in myself?
05-25-2011, 03:22 AM #24
Originally posted by Karoolus View Post
oh yeah ?

try this when you're host:

    self setclientdvar("g_speed", 600);


it's a SELF setclientdvar, which (as you said) would only affect me ?
but it doesn't.. it affects everyone in the lobby..
so i'm sorry but you're wrong..


Yes your correct but try this code
    SELF setclientdvar("cg_laserforceon,"1");
:carling: Naw but i really doubt this code will count for all players.

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