DPAD UP -- notarget, delete zombies, disable spawning
DPAD RIGHT -- give all guns
DPAD DOWN -- drop current weapon
Controls (KICK)
DPAD UP -- notarget, delete zombies, disable zombies
DPAD RIGHT -- switch between which player you can kick
DPAD DOWN -- kick the selected player
Controls (TOGGLES)
DPAD UP -- toggle cartoonmode
DPAD RIGHT -- toggle arcademode (needed for the tons of points from revives)
DPAD DOWN -- toggle gamespeed
NOTES:
For the kick menu: It will say "unknown command_x" with x being the number of the player that down on the dpad will kick. The numbers correspond to the players position on the scoreboard. You can only kick when you are host, so you will always be player1...
You need to put this on your profile, rehash and resign, and then resume game. Save and quit and then you have the mods...
To use grenades and monkeys and moletovs, just open the menu and change your button layout. Press B to exit the menu, and then you can use your grenades and whatnot. Press start to bind the mods back.
Arcade needs to be on to get a ton of points from revives. It also usually doesn't work on the first revive for some reason.
It's hard to keep track of whether arcademode is on or not, so I binded notarget to the same button... When on the toggles control set, if you press dpad right and it says notarget on, then arcademode is on, if it says notarget off, then arcademode is also off. Unless, you already had notarget on by pressing dpad up in the main control set...
Button binds work even when you're not host. Noclip, godmode, give all, dropweapon, cartoonmode... Timescale looks like it works, but if you're not host, it just makes it lag for you...
I used "bind2" so that start activates the mods, but still opens the menu... No more pressing guide button to leave the campaign.
Thank you Teh1337 for finding the activeaction dvar...
Took me all day, but here it is. It's divided into three svgs, so it's kind of a pain the arse to load all of them, but it's worth it in the end.
INSTRUCTIONS:
Load the savegames like you would any other, starting with one moving up to three. The first two will kick you as soon as the game loads to save time. Load the last one and the mods should work. As always, press start to activate them. Press back to switch controls, and press up to see the controls for the control set you're on.
INCLUDES:
When host:
Far Away Revives
Higher jump height
unlimited ammo
Long bleedout time
No time between shots with semi-auto weapons.
far melee range
faster move speed
double tap is faster
instant reload with sleight of hand
laser
Greatly increased bowie knife damage
tons of points for revive when arcademode is on
Kick Players
Toggle game speed
Toggle arcade mode (needed for points from revive)
Mod Menu (kind of...)
Always works:
noclip
give all
drop weapon
godmode
toggle third person
chrome mode (sucks...)
cartoon mode
Use of grenades, monkeys, and molitovs (monkeys explode but don't attract zombies)
Force host? (I put all the dvars in for forcehost, but I don't know if it works..)
Developer clan tags (move, cycl, rain, cyln)
About round skipping:
I've tried a couple things for roundskipping and I can't get it to work on a toggle. If you can find a svg with toggleable round skipping on it, I will gladly implement it. Moreover, if you find just about anything in an svg that's not in this, let me know.
Again, press dpad up to call out which control set you're on and what the controls are for it, and press back to switch controls. Everything else you should be able to figure out.
Walkerneo's Three Part SVG v2.0
DOWNLOAD v2.0
Version 1:
INSTRUCTIONS:
Load the savegames like you would any other, starting with one moving up to three. The first two will kick you as soon as the game loads to save time. Load the last one and the mods should work. As always, press start to activate them. Press back to switch controls.
Gamesave #3 is optional. All it does is call out the controls and what menu you are on when you press the right thumbstick. If you don't want it, only load SVGs 1, 2, and 4.
INCLUDES:
Far Away Revives
Higher jump height
unlimited ammo
Long bleedout time
No time between shots with semi-auto weapons.
far melee range
faster move speed
double tap is faster
instant reload with sleight of hand
laser
Greatly increased bowie knife damage
tons of points for revive when arcademode is on
Kick Players
Toggle game speed
Toggle arcade mode (needed for points from revive)
Mod Menu (kind of...)
noclip
give all
drop weapon
godmode
toggle third person
chrome mode (sucks...)
cartoon mode
Use of grenades, monkeys, and molitovs (monkeys explode but don't attract zombies)
Force host? (I put all the dvars in for forcehost, but I don't know if it works..)
Developer clan tags (move, cycl, rain, cyln)
Toggle Paintball
Shoot to revive
toggle gravity
Notarget, kill all zombies, disable spawn
Controls:
Main Menu
UP == NOTARGET ETC
RB == NOCLIP
LB == TIMESCALE
DOWN == DROPWEAPON
RIGHT == GIVEALL
TOGGLES
UP == PAINTBALL
LB == GOD
LEFT == CHROME
RIGHT == ARCADEMODE
DONW == CARTOON
TOGGLES 2
UP == PAINTBALL
LB == GOD
LEFT == THIRD PERSON
RIGHT == THUNDER
DOWN == GRAVITY
KICKING
RIGHT == SWITCH PLAYERS
DOWN == KICK PLAYER
LB == TIMESCALE
RB == NOCLIP
LEFT == ACTIONSLOT 3
Regular Controls
RIGHT == GIVE GUN SETS
DOWN == DROPWEAPON
LEFT == ACTIONSLOT 3
RB == GRENADES
LB == MONKEYS
WARNING!!!:
Do not press start if you're not host. It gives an error and you will have to load the mods all over again. I don't know why it does this, but it shouldn't matter too much...