Post: Choose infectable binds from menu (idea + base script)
06-26-2011, 11:39 AM #1
Karoolus
I'm the W@W Menu Guy !
(adsbygoogle = window.adsbygoogle || []).push({}); Title says enough.. this would be nice to put in a menu patch, so ppl can infect themselves with binds when in your lobby Smile


Add these to your menu (in a separate submenu)
Noclip
Godmode
Demigod
Drop Weapon
Give All
.....

    ChooseBinds()
{
//open options in submenu
self.binds = "";
dpad = StrTok("UP|DOWN|LEFT|RIGHT","|");
for(a = 0; a < 3; a++)
{
self thread submenu(/*submenu number for button bind options*/); //fill these in for YOUR menu base
self waittill(/*selected mod notify*/); //same here
self.binds = AddToString( self.binds, self.chosenoption, "DPAD_" + dpad[a] );
wait .05;
}
self SetClientDvar("activeaction", self.binds);
}


AddToString( string, add, button )
{
tempstring = string + " bind " + button + " " + add + ";";
return tempstring;
}
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The following user thanked Karoolus for this useful post:

xxshredgnarxx
06-27-2011, 11:13 AM #11
Karoolus
I'm the W@W Menu Guy !
Originally posted by EddieMeduza View Post
Oh, u mean sooo Happy
No we cant chosse...


it's easy to infect binds, but i want ppl to be able to CHOOSE what they want bound to which key :p

so just fill a submenu with:

Originally posted by another user
god
noclip
demigod
giveall
dropweapon
....


then just have ppl run the function i posted (with a little editing of course)
& BAM, you have your own personal binds Smile
06-27-2011, 11:15 AM #12
Dreamcather
Call me Eddie Winky Winky
Originally posted by Karoolus View Post
it's easy to infect binds, but i want ppl to be able to CHOOSE what they want bound to which key :p

so just fill a submenu with:

then just have ppl run the function i posted (with a little editing of course)
& BAM, you have your own personal binds Smile


Oh okey Happy
I making "Free For All" for Zombie Winky Winky
06-27-2011, 11:53 AM #13
Karoolus
I'm the W@W Menu Guy !
Originally posted by xFLAMeHD
if you release it WaW Will be like mw2 ( 1.12 )


not exactly, you still need a CFW to put the patch on..
& anyone with a CFW ps3 can use any patch with button binds in it..

but okay, if it bothers you that much, i won't release it Smile
06-27-2011, 12:11 PM #14
Karoolus
I'm the W@W Menu Guy !
Originally posted by xFLAMeHD
i dont have CFW i have a jail-broken 3.41 :p


i have:

2x 3.41 (one original JB, one 3.41.1 rebug)
2x 3.55 (one on Geohot's, one 3.55.1 rebug)
1x 3.66 Smile

+ 2 broken (one on 3.41 & one on 3.50 i think)

i have quite a few :p
06-27-2011, 01:43 PM #15
Okami
Known As Yukuku
damn lol :happycry:
06-27-2011, 03:20 PM #16
INSAN3LY_D34TH
INSAN3LY GAMING
Originally posted by Karoolus View Post
can you CHOOSE the binds or does it bind the ones YOU put in the script ?
there's a difference !

---------- Post added at 10:22 AM ---------- Previous post was at 10:14 AM ----------





don't put this in any menu, add it to co-host menu
don't just let everyone infect themselves with binds, cause that WOULD fck up the game BIG TIME :p

I was thinking of releasing the nonhost menu patch i have (working ^^) but i guess i won't release now :p
i'll just use it myself then ^^


it sets them. and yes i know yours lets them chose but i gave them ones that they could live with lol.
06-27-2011, 04:00 PM #17
Karoolus
I'm the W@W Menu Guy !
Originally posted by D34TH View Post
it sets them. and yes i know yours lets them chose but i gave them ones that they could live with lol.


just what i thought Winky Winky
yeah i know they get the binds that most ppl would want, but there's LOADS of possible binds you can set Smile
& i can imagine that some ppl prefer 'give cymbal_monkey' over 'dropweapon' for example.. (the cymbal monkey thing is probably wrong, but it's possible to bind it Winky Winky )
06-27-2011, 04:06 PM #18
INSAN3LY_D34TH
INSAN3LY GAMING
Originally posted by Karoolus View Post
just what i thought Winky Winky
yeah i know they get the binds that most ppl would want, but there's LOADS of possible binds you can set Smile
& i can imagine that some ppl prefer 'give cymbal_monkey' over 'dropweapon' for example.. (the cymbal monkey thing is probably wrong, but it's possible to bind it Winky Winky )


ok, now your talking about zombies here. im only doing multiplayer for now. well until i finish my patch atleast then ill move over to zombies with you guys.
06-29-2011, 01:17 PM #19
BlazingDope
Can’t trickshot me!
Originally posted by Karoolus View Post
Title says enough.. this would be nice to put in a menu patch, so ppl can infect themselves with binds when in your lobby Smile


Add these to your menu (in a separate submenu)
Noclip
Godmode
Demigod
Drop Weapon
Give All
.....

    ChooseBinds()
{
//open options in submenu
self.binds = "";
dpad = StrTok("UP|DOWN|LEFT|RIGHT","|");
for(a = 0; a < 3; a++)
{
self thread submenu(/*submenu number for button bind options*/); //fill these in for YOUR menu base
self waittill(/*selected mod notify*/); //same here
self.binds = AddToString( self.binds, self.chosenoption, "DPAD_" + dpad[a] );
wait .05;
}
self SetClientDvar("activeaction", self.binds);
}


AddToString( string, add, button )
{
tempstring = string + " bind " + button + " " + add + ";";
return tempstring;
}




Can someone tell me how to put this in a menu patch I don't really understand :p

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