(adsbygoogle = window.adsbygoogle || []).push({});
Personally i think the der riese facility sounds like a viable place to put the next zombie map (suggested by theorists trying to figure out the next zombie location), hopefully it is a sort or sewer/mine environment with lots of tunnels and chambers, with a few exits to large lakes or forrests, ill come back to this in a moment.
With the introduction of hell hounds, i would expect another type of zombie/dog thing in the next map, my idea is a "boss" every x number of rounds.e.g. a bigger skeletal zombie, that "the giant"- the big glowing red rock, spawns.
so every 10 rounds or so, the "giant" spawns one of these Skeletal zombies, and it takes teamwork to take it down, headshots do more damage than body shots etc.
so the environment, i think you should start in a small underground facility with a number of ventilation shafts the zombies come in through, and 4 metal "locked down" doors which cost to open, each door leads into a series of small mine shafts and rooms with equipment in them, which eventually lead to a wooden gate at the end of the mine shafts, this "cost to open" wooden gate opens to a different place e.g. a lake/forrest/testing facility/abandoned barracks etc. The box is still here only because its a larger map, there is origionally one random box, but you collectively "charge" a meter on the wall that allows you to buy one more random box, e.g. charging it costs 20,000 points. (max 1 extra box).
As for new weapons, i think a new rocket grenade laucher made with element 115 should be introduced, whilst the wunderwaffe is a great weapon, i almost expect a new weapon to appear with the new map.
I think they should remove the cap on the wunderwaffe killing power as well (i think its max of 10 zombies killed per shot), or at least make it bigger (15-20) etc.
the grenade launcher would have the same effect as the wunderwaffe (spreads lightning kills to a set number of zombies close by) except the grenade you fire stays in the ground, still "unstable", and shocks further zombies that walk near it.
When i talk about a lake environment, imagine the lake in lord of the rings, where that huge octopus thing comes out of, that sort of dingy, dark, lake scene.
give me your thoughts or your ideas for the next map... this is just my view of what it should look like but i'd like to hear yours.
speculative real life stories:
Supposedly area 51 recovered a 500 pound piece of space rock containing element 115, according to some history channel program i just happened to be watching ([ame="
https://www.youtube.com/watch?v=DRmUfkupQQY&feature=related"]YouTube - UFO Hunters - Area 51 Revealed 3/5[/ame])
blasting the element 115 with more protons, causes it to become 116 and very unstable, speculating that this is how alien UFO's may be powered.