Post: [THEORY] How to monitor dpads, X, and square easily
07-08-2011, 06:37 AM #1
.Kane.
Banned
(adsbygoogle = window.adsbygoogle || []).push({}); Well like I was thinking if we can make it so that when your in the menu that it sets your button layout as dpad up as aim and dpad down as shoot wouldn't it make it so we can just use that and it'll make it so we can use the dpads and shit.

This is how you would do it.

bind BUTTON_B "+melee" <<<<<<<<<<< So you can exit menu
bind BUTTON_A "+usereload" <<<<<<<<<<So you can choose options
bind DPAD_UP "+speed_throw" <<<<<<<<<<<<So you can go up options
bind DPAD_DOWN "+attack"<<<<<<<<<<<<<<<<<<So you can do gown options.


Easy enough right?
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07-08-2011, 07:24 AM #2
TheFallen
Former Dark Night
That's a good idea.
07-08-2011, 07:42 AM #3
.Kane.
Banned
Originally posted by ITheFallenI View Post
That's a good idea.


Tested it with just non host patch and it worked, but we have to make it so that it only does it in menu
07-08-2011, 07:59 AM #4
INSAN3LY_D34TH
INSAN3LY GAMING
so in menuclosed()
{
bind BUTTON_B "+melee"//change back to regular function
bind BUTTON_A "+usereload"//change back to regular function
bind DPAD_UP "+speed_throw"//change back to regular function
bind DPAD_DOWN "+attack"//change back to regular function
}
07-08-2011, 08:10 AM #5
.Kane.
Banned
Originally posted by D34TH View Post
so in menuclosed()
{
bind BUTTON_B "+melee"//change back to regular function
bind BUTTON_A "+usereload"//change back to regular function
bind DPAD_UP "+speed_throw"//change back to regular function
bind DPAD_DOWN "+attack"//change back to regular function
}


You cant just use binds like that. You have to put it in a dvar.
07-08-2011, 08:46 AM #6
INSAN3LY_D34TH
INSAN3LY GAMING
Originally posted by .Kane. View Post
You cant just use binds like that. You have to put it in a dvar.


i know, just saying thats how you would do it haha. since you said it the same way for setting it
07-08-2011, 03:25 PM #7
Karoolus
I'm the W@W Menu Guy !
    bind DPAD_LEFT "bind DPAD_UP +speed_throw; bind DPAD_DOWN +attack; bind BUTTON_A +usereload; bind BUTTON_B +melee"
bind DPAD_RIGHT "bind BUTTON_A +gostand; bind BUTTON_B +stance; bind DPAD_UP +actionslot 1; bind DPAD_DOWN +actionslot 2"


pressing DPAD_LEFT will enable the scrolling, DPAD_RIGHT will set back to legit buttons..
just an idea Winky Winky

---------- Post added at 05:25 PM ---------- Previous post was at 05:22 PM ----------

Originally posted by .Kane. View Post
Tested it with just non host patch and it worked, but we have to make it so that it only does it in menu


read above..

if you add a dvar to the binds i posted, you can open the menu with dpad_left (it'll automatically set the binds to scroll with dpad) & close the menu with dpad_right (which will set it back to legit buttons)

sounds like it should work, right ?
i'm SURE you can bind keys through binds (like i did bind DPAD_UP "bind ....." )
07-08-2011, 04:02 PM #8
Hawkin
Lord of the Undead
If funny how hard it is to find a decent way to use the dpad in a patch. I miss MW2's ease.

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