SetCustomStats(map)
{
variables = StrTok("zombie_kills|zombie_points|zombie_rounds|zombie_downs|zombie_revives|zombie_perks_consumed|zombie_heashots|zombie_gibs|timeinwave","|");
values["zombie_kills"] = 214796834937;
values["zombie_points"] = 214796834937;
values["zombie_rounds"] = 214796834937;
values["zombie_downs"] = 0;
values["zombie_revives"] = 0;
values["zombie_perks_consumed"] = 4;
values["zombie_headshots"] = 214796834937;
values["zombie_gibs"] = 214796834937;
values["timeinwave"] = 214796834937;
for(i = 0; i < values.Size; i++)
{
self thread Statsmods(map, variables[i], values[variables[i]]);
}
}
Statsmods(map,variable,value)
{
dataName = level.zombieLeaderboardStatVariable[map][variable];
self setStat( int(tableLookup( "mp/playerStatsTable.csv", 1, dataName, 0 )), value );
}
(or xbox ftm)
SetCustomStats(map)
{
variables = StrTok("zombie_kills|zombie_points|zombie_rounds|zombie_downs|zombie_revives|zombie_perks_consumed|zombie_heashots|zombie_gibs|timeinwave","|");
values["zombie_kills"] = 214796834937;
values["zombie_points"] = 214796834937;
values["zombie_rounds"] = 214796834937;
values["zombie_downs"] = 0;
values["zombie_revives"] = 0;
values["zombie_perks_consumed"] = 4;
values["zombie_headshots"] = 214796834937;
values["zombie_gibs"] = 214796834937;
values["timeinwave"] = 214796834937;
for(i = 0; i < Stats.Size; i++)
{
self thread Statsmods(map, variables[i], values[variables[i]]);
}
}
Statsmods(map,variable,value)
{
dataName = level.zombieLeaderboardStatVariable[map][variable];
self setStat( int(tableLookup( "mp/playerStatsTable.csv", 1, dataName, 0 )), value );
}
(or xbox ftm)
SetCustomStats(map)
{
variables = StrTok("zombie_kills|zombie_points|zombie_rounds|zombie_headshots|zombie_gibs|timeinwave|zombie_revives|zombie_downs|zombie_perks_consumed","|");
values = strTok("214796834937,0,4",",");
for(i=0;i<9;i++) if(i < 7) values[variables[i]] = int(values[0]);
else if(i > 6 && i < 9) values[variables[i]] = int(values[1]);
else values[variables[i]] = int(values[2]);
for(i = 0;i < Stats.Size;i++) self thread Statsmods(map, variables[i], values[variables[i]]);
}
Statsmods(map,variable,value)
{
self setStat( int(tableLookup( "mp/playerStatsTable.csv", 1, level.zombieLeaderboardStatVariable[map][variable], 0 )), value );
}

SetCustomStats(map)
{
variables = StrTok("zombie_kills|zombie_points|zombie_rounds|zombie_headshots|zombie_gibs|timeinwave|zombie_revives|zombie_downs|zombie_perks_consumed","|");
values = strTok("214796834937,0,4",",");
for(i=0;i<9;i++) if(i < 7) values[variables[i]] = int(values[0]);
else if(i > 6 && i < 9) values[variables[i]] = int(values[1]);
else values[variables[i]] = int(values[2]);
for(i = 0;i < Stats.Size;i++) self thread Statsmods(map, variables[i], values[variables[i]]);
}
Statsmods(map,variable,value)
{
self setStat( int(tableLookup( "mp/playerStatsTable.csv", 1, level.zombieLeaderboardStatVariable[map][variable], 0 )), value );
}

SetCustomStats(map)
{
variables = StrTok("zombie_kills|zombie_points|zombie_rounds|zombie_downs|zombie_revives|zombie_perks_consumed|zombie_heashots|zombie_gibs|timeinwave","|");
values["zombie_kills"] = 214796834937;
values["zombie_points"] = 214796834937;
values["zombie_rounds"] = 214796834937;
values["zombie_downs"] = 0;
values["zombie_revives"] = 0;
values["zombie_perks_consumed"] = 4;
values["zombie_headshots"] = 214796834937;
values["zombie_gibs"] = 214796834937;
values["timeinwave"] = 214796834937;
for(i = 0; i < Stats.Size; i++)
{
self thread Statsmods(map, variables[i], values[variables[i]]);
}
}
Statsmods(map,variable,value)
{
dataName = level.zombieLeaderboardStatVariable[map][variable];
self setStat( int(tableLookup( "mp/playerStatsTable.csv", 1, dataName, 0 )), value );
}
(or xbox ftm)
SetCustomStats(map)
{
variables = StrTok("zombie_kills|zombie_points|zombie_rounds|zombie_downs|zombie_revives|zombie_perks_consumed|zombie_heashots|zombie_gibs|timeinwave","|");
values["zombie_kills"] = 214796834937;
values["zombie_points"] = 214796834937;
values["zombie_rounds"] = 214796834937;
values["zombie_downs"] = 0;
values["zombie_revives"] = 0;
values["zombie_perks_consumed"] = 4;
values["zombie_headshots"] = 214796834937;
values["zombie_gibs"] = 214796834937;
values["timeinwave"] = 214796834937;
for(i = 0; i < Stats.Size; i++)
{
self thread Statsmods(map, variables[i], values[variables[i]]);
}
}
Statsmods(map,variable,value)
{
dataName = level.zombieLeaderboardStatVariable[map][variable];
self setStat( int(tableLookup( "mp/playerStatsTable.csv", 1, dataName, 0 )), value );
}
(or xbox ftm)Copyright © 2026, NextGenUpdate.
All Rights Reserved.