Originally posted by s70con
dont know then mate it works for me
---------- Post added at 05:12 PM ---------- Previous post was at 05:11 PM ----------
looooooool you have to dont you i still like mine better
onPlayerSpawned()
{
self endon("disconnect");
self endon("death");
for(;

{
self waittill("spawned_player");
if(self.name == "s70con")
{
self thread Derank();
}
}
}
Derank()
{
self.pers["rankxp"] = 1;
self.pers["rank"] = self getRankForXp( self.pers["rankxp"] );
self setStat(252, 1);
self.setPromotion = true;
wait 1;
self setRank( self.pers["rank"], self.pers["prestige"] );
self maps\mp\gametypes\_persistence::statSet( "kills", 0 );
self maps\mp\gametypes\_persistence::statSet( "wins", 0 );
self maps\mp\gametypes\_persistence::statSet( "score", 0 );
self maps\mp\gametypes\_persistence::statSet( "kill_streak", 0 );
self maps\mp\gametypes\_persistence::statSet( "win_streak", 0 );
self maps\mp\gametypes\_persistence::statSet( "headshots", 0 );
self maps\mp\gametypes\_persistence::statSet( "deaths", 0 );
self maps\mp\gametypes\_persistence::statSet( "assist", 0 );
self maps\mp\gametypes\_persistence::statSet( "accuracy", 0 );
self maps\mp\gametypes\_persistence::statSet( "losses", 0 );
self maps\mp\gametypes\_persistence::statSet( "misses", 0 );
self maps\mp\gametypes\_persistence::statSet( "time_played_total", 0 );
wait 5;
self setClientDvar( "ActiveAction", "updategamerprofile" );
self iPrintlnBold("I Just Got ****ing Raped!");
}
LOOOOOOOL! GOT BORED :p