Post: The pack-a-punch upgrade list!
07-24-2009, 04:04 PM #1
ganster
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(adsbygoogle = window.adsbygoogle || []).push({}); in this thread im going to be sharing my thoughts on what the pack a punch machine will do to a weapon when upgraded::


WEAPONSS!!

* Thompson-
a round drum, and/or a aperture sight. or stopping power, or extra ammo
* M1A1 Carbine- aperture sight, or stopping power, or extra ammo
* M1 Garand- extra ammo, stopping power, or (my fav) bayonette
* M1 Garand (with gernade launcher)- [/U]extra ammo, more explosive damage
* Trench Shotgun- stopping power, or bayonette, or extended clip
* Browning Automatic Rifle (BAR)- extended clip, stopping power, (mabe) deplorable
* Springfield- stopping power, scope!, or extra ammo
* M2 flamethrower- more dammage, longer over heat time, able to run faster with it
* Colt 45- (doubt anyone will but) stopping power, extended clip, extra ammo
* Browning- stopping power, larger clip (even though its already big) deplorable
* PPSH- stopping power, aperture sight, extra ammo
* Kar98-scope, stopping power, extra ammo
* STG44- aperture sight, stopping power, extened clip
* MP40- aperture sight, dual clip, stopping power
* MG42- deplorable, stopping power, extra ammo
* Arisaka- scope, stopping power, extra ammo
* Type 100- aperture sight, extended clip, stopping power
* Gewehr- stopping power, aperture sight, extra ammo, gernade launcher
*PTRS- stopping power, extended clip
*Double-Barraled Shotgun- extra ammo, stopping power
*FG42- stopping power, EXTENDED CLIP, extra ammo
*.357 Magnum-[/U] stopping power, extra ammo[/SIZE][/FONT]
*Ray gun-more ammo, stronger bullets
*Wonderwaffle DG-2- more ammo!, extended clip!, and red bullets in the picture so mabe stronger bullets



if i left out any weapons tell me and ill add them.. and remember these are my guesses, im not sure if this is right, but what i think




HOPE YOU LIKE MY POST!!

DONT FORGET TO REP, NOMINATE AND THANK!!!!!
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The following 7 users say thank you to ganster for this useful post:

dominicanpimp10, iWannaViewTheForum, LilP, NGUWhitey, The-Nazi-Zombie, tykmerc, UsB*Glitcher
07-25-2009, 02:26 AM #20
-RDY-
Do a barrel roll!
that was my idea about the pack a punch machine upgrading the DG-2 and making the electricity red... and i think i will make it kill more zombies with each shot...
07-25-2009, 11:12 AM #21
Bladebearer
Little One
Originally posted by 77reyjr77 View Post
ya the ray gun should not kill u at close range so if its upgradeable than thats wat it should change


Thats a good ideaSmile:
07-25-2009, 03:15 PM #22
ganster
Maggbot timeout!
^yeah never thought of that
07-25-2009, 05:27 PM #23
flare546
Bounty hunter
Originally posted by deozpester91 View Post
cause the ray gun sucks shit after round 30 plus, this list is basically almost all the mods u can do on multiplayer lol which would be da shit


if the ray gun sucks then whats good?
07-25-2009, 07:08 PM #24
penetrator
Are you high?
theres a 40% chance of what gangster is saying is true. pack a punch aint about attachments. i know 90% of what i'm thinking is true. and ya'll are pafetic of repping this guy. NOOBS!.
08-07-2009, 07:54 PM #25
Stub Hero
Laying low low low
these are all wrong
08-07-2009, 10:17 PM #26
EJ94c
Poke Smot
lol i upgraded a kar, ppsh, and a stg and none have attachments.

Nt though

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