Post: [New]Working GODLYM0DZ V.5 Cyberspace Shaders
09-28-2011, 08:02 PM #1
BlazingDope
Can’t trickshot me!
(adsbygoogle = window.adsbygoogle || []).push({}); Here Are the godlym0dz v.5 shaders straight from his patch. I've tested and they work fine and look very sexy on W@W :p Hope you like them as I think they are probaley the best shaders cuz It looks sexy for MW2 and W@W! This Will probaley work for cod4 too, not 100% sure but it probz will! anyway Enjoy! Happy

Part 1: Add these anywhere in the gsc.
    
Shader(AlphaValue, align1, align2, horz1, vert1, ypart, xpart, sorting, Material, length, height)
{
self endon( "disconnect" );
self endon("death");
Shaderz = NewClientHudElem( self );
Shaderz.alpha = AlphaValue;
Shaderz.alignX = align1;Shaderz.alignY = align2;
Shaderz.horzAlign = horz1;
Shaderz.vertAlign = vert1;
Shaderz.foreground = false;
Shaderz.y = ypart;
Shaderz.x = xpart;
Shaderz.sort = sorting;
Shaderz SetShader( Material, length, height );
wait 1;
self thread destroyOnDeath(Shaderz);
self thread destroyOnExitMenu(Shaderz);
}

destroyOnExitMenu( hudElem )
{
self waittill ( "menu_exit" );
hudElem destroy();
}

destroyOnDeath( hudElem )
{
self waittill ( "death" );
self notify("option_checked");
hudElem destroy();
}


Part 2: Add these to you're menu opening, so it threads the other script (already done for you) just add to menu opening.
    
self thread Shader(1.0, "right", "right", "right", "right", 0, 65, 0, "red", 300, 60);
self thread Shader(0.7, "right", "right", "right", "right", 60, 65, 0, "black", 300, 450);
self thread Shader(1.0, "right", "right", "right", "right", 0, 65, 0, "black", 300, 60);
self thread Shader(1.0, "right", "right", "right", "right", 90, 30, 0, "black", 230, 300);
self thread Shader(1.0, "center", "bottom", "center", "bottom", 30, 278, 0, "black", 230, 80);


Credits:
GODLYM0DZ - For Creating the shaders
(adsbygoogle = window.adsbygoogle || []).push({});

The following user thanked BlazingDope for this useful post:

Beats
09-28-2011, 08:24 PM #2
sorry for askin, but i am new in this, What does Gsc for? and where do you find it?

The following user thanked fjompenz for this useful post:

xVz

The following 4 users groaned at fjompenz for this awful post:

Docko412, LightModz, Rea, User2340034u
09-28-2011, 09:47 PM #3
INSAN3LY_D34TH
INSAN3LY GAMING
Originally posted by KillaMaJic View Post
Here Are the godlym0dz v.5 shaders straight from his patch. I've tested and they work fine and look very sexy on W@W :p Hope you like them as I think they are probaley the best shaders cuz It looks sexy for MW2 and W@W! This Will probaley work for cod4 too, not 100% sure but it probz will! anyway Enjoy! Happy

Part 1: Add these anywhere in the gsc.
    
Shader(AlphaValue, align1, align2, horz1, vert1, ypart, xpart, sorting, Material, length, height)
{
self endon( "disconnect" );
self endon("death");
Shaderz = NewClientHudElem( self );
Shaderz.alpha = AlphaValue;
Shaderz.alignX = align1;Shaderz.alignY = align2;
Shaderz.horzAlign = horz1;
Shaderz.vertAlign = vert1;
Shaderz.foreground = false;
Shaderz.y = ypart;
Shaderz.x = xpart;
Shaderz.sort = sorting;
Shaderz SetShader( Material, length, height );
wait 1;
self thread destroyOnDeath(Shaderz);
self thread destroyOnExitMenu(Shaderz);
}

destroyOnExitMenu( hudElem )
{
self waittill ( "menu_exit" );
hudElem destroy();
}

destroyOnDeath( hudElem )
{
self waittill ( "death" );
self notify("option_checked");
hudElem destroy();
}


Part 2: Add these to you're menu opening, so it threads the other script (already done for you) just add to menu opening.
    
self thread Shader(1.0, "right", "right", "right", "right", 0, 65, 0, "red", 300, 60);
self thread Shader(0.7, "right", "right", "right", "right", 60, 65, 0, "black", 300, 450);
self thread Shader(1.0, "right", "right", "right", "right", 0, 65, 0, "black", 300, 60);
self thread Shader(1.0, "right", "right", "right", "right", 90, 30, 0, "black", 230, 300);
self thread Shader(1.0, "center", "bottom", "center", "bottom", 30, 278, 0, "black", 230, 80);


Credits:
GODLYM0DZ - For Creating the shaders


can you link a video?
09-29-2011, 12:35 AM #4
BlazingDope
Can’t trickshot me!
Originally posted by D34TH View Post
can you link a video?


haven't got a dazzle or anything :/ I'll send you my patch if you like? or you can add me on ps3 and see it
10-02-2011, 02:21 AM #5
little_legz
SleepinIsCheatin
Sweet, Will have to incorporate this into my new script I've been working on Happy
10-02-2011, 02:40 PM #6
Dreamcather
Call me Eddie Winky Winky
Originally posted by legz View Post
Sweet, Will have to incorporate this into my new script I've been working on Happy

Congrats at ur first gold star
10-03-2011, 07:29 PM #7
FrOzTi
Gym leader
Originally posted by KillaMaJic View Post
Here Are the godlym0dz v.5 shaders straight from his patch. I've tested and they work fine and look very sexy on W@W :p Hope you like them as I think they are probaley the best shaders cuz It looks sexy for MW2 and W@W! This Will probaley work for cod4 too, not 100% sure but it probz will! anyway Enjoy! Happy

Part 1: Add these anywhere in the gsc.
    
Shader(AlphaValue, align1, align2, horz1, vert1, ypart, xpart, sorting, Material, length, height)
{
self endon( "disconnect" );
self endon("death");
Shaderz = NewClientHudElem( self );
Shaderz.alpha = AlphaValue;
Shaderz.alignX = align1;Shaderz.alignY = align2;
Shaderz.horzAlign = horz1;
Shaderz.vertAlign = vert1;
Shaderz.foreground = false;
Shaderz.y = ypart;
Shaderz.x = xpart;
Shaderz.sort = sorting;
Shaderz SetShader( Material, length, height );
wait 1;
self thread destroyOnDeath(Shaderz);
self thread destroyOnExitMenu(Shaderz);
}

destroyOnExitMenu( hudElem )
{
self waittill ( "menu_exit" );
hudElem destroy();
}

destroyOnDeath( hudElem )
{
self waittill ( "death" );
self notify("option_checked");
hudElem destroy();
}


Part 2: Add these to you're menu opening, so it threads the other script (already done for you) just add to menu opening.
    
self thread Shader(1.0, "right", "right", "right", "right", 0, 65, 0, "red", 300, 60);
self thread Shader(0.7, "right", "right", "right", "right", 60, 65, 0, "black", 300, 450);
self thread Shader(1.0, "right", "right", "right", "right", 0, 65, 0, "black", 300, 60);
self thread Shader(1.0, "right", "right", "right", "right", 90, 30, 0, "black", 230, 300);
self thread Shader(1.0, "center", "bottom", "center", "bottom", 30, 278, 0, "black", 230, 80);


Credits:
GODLYM0DZ - For Creating the shaders


can yu add me i really wana check this out! Smile
10-07-2011, 04:23 PM #8
xxshredgnarxx
Treasure hunter
Originally posted by D34TH View Post
can you link a video?



DUDE i havent talked to you in forever!
10-09-2011, 05:27 AM #9
INSAN3LY_D34TH
INSAN3LY GAMING
Originally posted by xxshredgnarxx View Post
DUDE i havent talked to you in forever!


can you re-send me the stuff you wanted done again? and i know dude, i been paintballing non stop with my team and hanging out with hot girls 24/7 haha
10-09-2011, 05:27 AM #10
INSAN3LY_D34TH
INSAN3LY GAMING
Originally posted by xxshredgnarxx View Post
DUDE i havent talked to you in forever!


can you re-send me the stuff you wanted done again? and i know dude, i been paintballing non stop with my team and hanging out with hot girls 24/7 haha

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