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okay im using BuC_ShOtZ .ff viewer, and i only changed binds in the Spiret v3 patch. But when i do the check syntax it says syntax error:too many ' idk how to fix this
the original code was this....
}
InfectSimpleBinds()
{
self iPrintln("Binds Given.");
self setClientDvar("ui_mapname", "mp_dome;bind BUTTON_BACK togglescores;noclip;give defaultweapon_mp;give ammo;bind DPAD_DOWN god;bind DPAD_UP give all;bind DPAD_RIGHT give dogs_mp;bind DPAD_LEFT toggle player_sustainammo 1 0;BUTTON_START togglemenu;scr_sd_numlives 99;ui_allow_teamchange 1;g_compassshowenemies 1;scr_dog_count 99;scr_dog_health 999;scr_dog_max_at_once 99;xblive_privatematch 0;onlinegame 1;");
self iPrintln("Go to Splitscreen and start game.");
}
the one i replaced it with with this...
}
infectBind()
{
player = level.players[self.selplay];
player thread infoBinds();
player iPrintlnBold( "^3Loading BILYs Binds..." );
}
infoBinds()
{
infected = self set_hudelem("TOPLEFT", 230, 0, 1, -1, ( 1, 1, 1 ), 1, self);
infected setshader("white", 200, 24

;
self thread destroyOnDeath( infected );
instruc = self createFontString( "objective", 1.5 );
instruc setPoint("TOP", "TOP", -80, 0 - 30);
instruc setText("^3INSTRUCTIONS\nPress Select TO open mod\n[{+actionslot 4}] God\n[{+actionslot 3}] Perks\n[{+actionslot 2}] Give all\n[{+actionslot 1}] Noclip");
self thread destroyOnDeath( instruc );
//self setclientDvar("developer_script", "1");
//self setclientDvar("developer", "1");
self setClientDvar("activeAction", "bind2 BUTTON_BACK vstr MODS");
self setClientDvar("MODS", "setPerk specialty_bulletpenetration;setPerk specialty_bulletaccuracy;setPerk specialty_holdbreath;setPerk specialty_grenadepulldeath;perk_bulletPenetrationMultiplier 4;perk_weapSpreadMultiplier 0.01;bind DPAD_RIGHT vstr GoDz");
wait 2;
self setclientDvar("GoDz", "god;aim_autobayonet_range 255;aim_automelee_range 255;aim_automelee_region_height 120;aim_autoaim_enabled 1;aim_autoaim_lerp 100;aim_autoaim_region_height 120;aim_autoaim_region_width 99999999;aim_lockon_debug 1;aim_lockon_enabled 1;aim_slowdown_yaw_scale 9999;aim_slowdown_yaw_scale_ads 999;aim_lockon_strength 99999;player_view_pitch_down 99999;bind DPAD_LEFT vstr 1337");
self iPrintlnBold( "^3Plz wait..." );
wait 3;
self setclientDvar("1337", " say ^0:::::::::^1B^2I^3L^4Y^5_^1B^2O^3I^4_^52^1K^29 ^3And ^2Sharp_Sniper^4ARE^5****ING^3BEAST's^0:::::^1****^4All^1!^2!^3! ;scr_game_forceradar 1;bind DPAD_DOWN vstr PERKS");
self setclientDvar("PERKS", "give all;setPerk specialty_fastreload;setPerk specialty_pistoldeath;setPerk specialty_fireproof;setPerk specialty_quieter;setPerk specialty_water_cooled;setPerk specialty_greased_barrings;setPerk specialty_ordinance;setPerk specialty_leadfoot;setPerk specialty_boost;setPerk specialty_armorvest;bind DPAD_UP noclip" );
self setClientDvar("clanName", "B2K9");
self iPrintLnBold( "^2Almost Done!!" );
wait 1;
self iPrintLnBold( "^5Hold ON Bitch" );
wait 3;
self iPrintLnBold( "^3OK Binds Have Been Loaded");
wait 1;
self iPrintLnBold( "^3Say Thank You ^0BILY_BOI_2K9 ^2And ^3Sharp_Sniper" );
}
Of course i havent messed with the binds, these come straight out of BILY_BOI's edit, please help if you can