Post: Der Riese Overhead Layout Speculation
07-31-2009, 10:54 PM #1
CamelToe
Pain is Life
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the puple part says animal(******)testing couldnt makeout what the word in () was maybe german

and im wondering y they put arrows there

didnt find a spot where pack a punch could be but maybe theres a ? sumwhere under the motd or it got cut off

also didnt find the flytrap but im thinking its in the upper left side there some stuff there i couldnt make out

and only seems to be 4 teleporters so shouldnt be to hard to get em all going

edit i forgot if u look theres a generators room kinda in the center of the building its says 2nd floor might be where we turn on power

Edit
ok i think u link teleporters a,b,c to the thing i circled in red i think that is the main teleporter and the spot all the teleporters lead to
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08-01-2009, 05:34 AM #11
Dopey
NGU :/
Originally posted by travhiggy View Post
i agree.. i think its to do with the dogs because the entire map is a zombie research facility gone wrong so that might be where they tested dogs and the arrows might be the entry points of dogs or something.. anyways great post and analysis


man that would be great i would camp at the dog spawn lol
08-01-2009, 11:47 AM #12
travhiggy
I am error
Originally posted by snoopym7 View Post
man that would be great i would camp at the dog spawn lol


i'd propbly camp with a PPSh-40 or a browning on a catwalk over looking the dog spawn if it is a dog swpand point lol but as soon as a dog see's you it full sprints at you so get betties and have a back up plan ready Smile cant wait till next thursday Smile Smile^

---------- Post added at 12:43 PM ---------- Previous post was at 12:36 PM ----------

Happy
Originally posted by cs475x View Post
No, one teleport pad goes to the one across the map (very likely) and the one it leads to goes back to the same one.

For instance:

A <-> B
C <-> (unmarked) D


no. telepads/porters B,C,D all go toward A but A can go toward any other randomly or the same way as that but not sure of which teleport is the main one. the pack-a-punch machine is where you start but you need to get to the generators on the second floor and it's quite a mission to get there and going to cost you and you amigo's some serious points on the way. but it'll be well worth the trek as you can use pack-a-punch. teleports. and perk-cola's Smile^ Smile^ Happy

---------- Post added at 12:47 PM ---------- Previous post was at 12:43 PM ----------

sorry i read the map wrong lol Gasp they all head to ''Awesome face'' ( ''A''.''B''.''C'' ) and ''Awesome face'' heads toward the others GaspGasp
08-01-2009, 01:17 PM #13
cs475x
You talkin to me?
Originally posted by travhiggy View Post
no. telepads/porters B,C,D all go toward A but A can go toward any other randomly or the same way as that but not sure of which teleport is the main one. the pack-a-punch machine is where you start but you need to get to the generators on the second floor and it's quite a mission to get there and going to cost you and you amigo's some serious points on the way. but it'll be well worth the trek as you can use pack-a-punch. teleports. and perk-cola's Smile^ Smile^ Happy

---------- Post added at 12:47 PM ---------- Previous post was at 12:43 PM ----------

sorry i read the map wrong lol Gasp they all head to ''Awesome face'' ( ''A''.''B''.''C'' ) and ''Awesome face'' heads toward the others GaspGasp


How exactly do you know this for sure... I honestly don't think you know what you are talking about.

If you wanted to bring in real logic in the argument of teleportation/time travel then here you go:

If we somehow made a device that allowed you to teleport, that device would need to have a clone. Without one, the other one would never work properly. If you had more than one going to the same teleporter, then you would have an issue. Some molecules may go to one teleporter while the rest go to the other. The same rules apply with time travel.
In order to teleport to another place/time you would need exactly two devices to do so in order for it to work in the way it was intended.

Even if you are right, I don't understand why they would do it that way when it would be impossible (even though teleportation isn't even possible yet itself)
08-01-2009, 01:25 PM #14
where did your get these pictures???pls reply im mad about the map.
08-01-2009, 01:25 PM #15
travhiggy
I am error
Originally posted by cs475x View Post
How exactly do you know this for sure... I honestly don't think you know what you are talking about.

If you wanted to bring in real logic in the argument of teleportation/time travel then here you go:

If we somehow made a device that allowed you to teleport, that device would need to have a clone. Without one, the other one would never work properly. If you had more than one going to the same teleporter, then you would have an issue. Some molecules may go to one teleporter while the rest go to the other. The same rules apply with time travel.
In order to teleport to another place/time you would need exactly two devices to do so in order for it to work in the way it was intended.


What the hell you on about?? it's a game real life. there's god damn zombie's and flaming hell hounds an a ray gun n an electric beam gun. how on earth can you say anything when they can do wtf they want with this zombie as its a GAME!! if you didn't realise stupid Eek Smile^ Smile^
08-01-2009, 03:32 PM #16
cs475x
You talkin to me?
Originally posted by travhiggy View Post
What the hell you on about?? it's a game real life. there's god damn zombie's and flaming hell hounds an a ray gun n an electric beam gun. how on earth can you say anything when they can do wtf they want with this zombie as its a GAME!! if you didn't realise stupid Eek Smile^ Smile^


What you failed to realize is that I said if you wanted to bring real logic into terms. Read the whole post next time and make sure your next reply is one that matters.

I know it's a game but when you are basing it on real events, you can't get to fictional. Who's to say there isn't a ray gun or that the Germans never created a weapon similar to the wunderwaffe. Zombies...possible. I won't go into detail about how there can be a 'zombie' but if you still don't believe me, ask. Also, zombie dogs? I believe there was a post on here (it could have been somewhere else) about some Russian scientists who managed to bring 3 or 4 dead dogs back to life--and even a severed dog head.


You have failed to realize the true logic that comes into play when creating a game based on true events.


EDIT: Zombie Dog Video- You must login or register to view this content.
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08-01-2009, 03:47 PM #17
travhiggy
I am error
WTF!?! yes the STORY is based on true events. but is a nazi zombie game containing FLAMING HELL hounds not zombie dogs. and an army OF UNDEAD NAZI ZOMBIES a alien gun that fire bright green circle rays from it an a gun that shoots electric beams which is powered by F-ING lights bulbs thruough zombies. how can you possibly say if you wanted to bring true logic into the bloody game when not one thing about it is true. execpt the normal weapons and MAYBE the locations of the maps. if it was to bring what you call ''true logic'' into it then there wouldn't be a nazi ZOMBIE game then would there??!! no there wouldn't so don't come on a post and start griefing over a god damn idea of the overhead schematics of a totally unreal game based on bullshit tbh. how mant places do you know that have windows stopping zombies with a couple of planks of wood? and you cant seem to get out? and theres a box with flashing ? marks on the top n you go and get a totally random weapon out of it. theres drinks vending machines that give you extra ability and health.. well tbh dont bother posting on this thread as you seem to hate the game as it's not based on ''true logic'' so why even come onto the thread if you going to put a down on it?
08-01-2009, 03:56 PM #18
Great analysis! It helped a lot.
08-01-2009, 04:32 PM #19
the teleporter that the others point to is the MAINFRAME. the others allways go there. u can see it in the gameplay video

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