Post: The last zombies
08-03-2009, 02:55 PM #1
(adsbygoogle = window.adsbygoogle || []).push({}); Since this is where the zombies were made won't this one be the last zombies.
I read somewhere that this will be Treyarchs last map pack. Ill be sad though i loved zombies. they could do a lot more with the zombies. they could keep adding more guns and perks and they can add more of a storyline and more maps.
What they really need to do is make a whole new game called Call Of Duty: Nazi Zombies. They could have a whole story mode then they can do it like this with never ending waves of zombies.
Hopefully Treyarch continues to make more zombie levels because i hate the regular multilayer i only play world at war for the zombies. They just have to continue to enhance the zombies with bigger maps, more traps and maybe a few bosses and people will always buy them. Treyarch made 20 million on the first map pack and 22 from the second, and this is just from playstation they made a ton from the X-box 360.

I would love it if they added a way to barricade the doors. You would have to pay for it and the zombies could tear it down like the windows, but it would be like an extra line of defense. Another thing i think they should add is the setting up of the electro shock barriers. because it seems like they never put it where i want them to.
Treyarch still has so much more they can do so we have to convince them to keep making zombies.
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08-21-2009, 08:08 PM #11
Bad-Reputation
Climbing up the ladder
it wont be the last Nazi zombies....they cant leave it there....
08-21-2009, 10:04 PM #12
They'll only make a new map pack by the popular demand, so there is a high chance there will be one
08-22-2009, 01:39 AM #13
well thats good. i hope they keep making them
08-22-2009, 06:50 PM #14
7eddiedoowop7
Pokemon Trainer
There is no other zombie killing experience like COSad Awesome Nazi Zombies. Those other games are cool, but not as cool as COD Zombies.

The main problem is that the current zombie-mode script doesn't really allow for many of the features people expect in a "main-game" - such as bosses, checkpoints, and level ends. There have been numerous attempts on PC for mappers/modders doing just that, but without success. And trust me, these guys are VERY good at making zombie maps.

My idea for a Zombie-only game is that you play the game backwards (in order of events). You might die every mission, but not a game over (other possibility; travel back in time with enough points/high enough round/defend area for certain time). You have goals you NEED to accomplish to prevent the spread of zombies, after which your death/escape is not in vain. (death without completing goals is game over-zombies win!) Your points (possibly other factors; intel gathered, passwords obtained, keys to unlock areas, etc) effects how you start the next mission, or even better what the next mission is. By securing an area, you stop and contain the disease. To beat the game, you will have to change the events that lead up to the creation and spreading of the zombie disease.

I know some of this is self-contradicting. It's a 5 minute brainstorm. BUT IT WOULD BE #&@$ing AWSOME!!!! Feel free to pass this along to Treyarch, anyone.

The following 2 users say thank you to 7eddiedoowop7 for this useful post:

bokey, mad with guns
08-23-2009, 01:52 PM #15
yea if they make a cod zombies they would have to make a story line line you in a plane and it crashes and your stuck with 3 other guys in an abandoned building (nachtderuntoten sorry about spelling) and it would be like the story in waw where they talk and you move around to different places and you can beat it, then there's the popular never ending zombies with leader boards but they would have to make some really big maps like one of my friends wants them to make a map that's a tower and you can go up each floor by opening an elevator the only goes up 1 floor or goes back down to last floor and they could cost 1000~2000 points and each flor would have better weapons on the walls unlit you are at the top and you can random from multiple boxes and both can move to another floor would be cool to have 2 so 2 people can be randoming and if one goes to the bottom floor you dont have to spent aot of points to get all the way down there you could just go down as far as the 2nd box is.
08-23-2009, 01:56 PM #16
yes! we need objectives in Nazi Zombies!
08-23-2009, 07:18 PM #17
we need BOSSES!!!
08-25-2009, 04:13 PM #18
We need to play as the zombies!!!
Or humans vs zombies!
Humans get guns and traps... Zombies have twice as many people and anyone who dies becomes a zombie!! Also zombies run faster!! :d :d :d:d :d :d
08-25-2009, 04:46 PM #19
inh zoft
I am error
Originally posted by Muffin View Post
I've said this in many threads before:


the only problem with your idea is that left 4 dead and nazi zombies are two very different takes on a zombie game l4d you have to work through the zombies to get to the end and make it to safety while nazi zombies is almost like a tower defense style of play with the waves of increasingly difficult zombies that you have to defend against and yes i know there are a lot of differences between a td and nazi zombies so no need for anyone to tell me how im wrong and its nothing like a td

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