Post: Der Riese 3-4 player strategy
08-08-2009, 09:50 PM #1
strwrsbob
NGU Nazi Zombie Historian
(adsbygoogle = window.adsbygoogle || []).push({}); 4 players- at the fartherst teleporter, the one with the STG44 near it, have one person at the window, one on the balcony looking out at the generator/bridge/courtyard. have two people at the top of the steps.

window guy- shoot the zombies!
balcony courtyard guy- shoot the zombies as they run in, or at least weaken their health
steps guys- shoot the zombies!

DOGGIES: go all the way back on the baclony, to where the mystery box is sometimes. have 2 guys go into the bottom "L", where the fence is.
Have to other guys Facing the steps with no fence in front of them. these two people should be the steps guys.

WEAPONS:
steps guys- levels 5-13, MG'S/ray gun. levels 14+ UPGRADED Guns
window guy - levels 5-15, Trench gun/ submachine gun levels 13+, UPGRADED Trench gun. a bowie doesnt hurt if you can afford it
balcony courtyard guy- levels 5-10 Grenade launcher levels 10+ panzer OR die at level 8, with 5000+ points (you will lose some points) upgrade the colt (shoots grenades

from now on: window guy: shoot the zombies!
balcony courtyard guy: KILL the zombies!
steps guys: dont let the zombies get up over the steps! you will die

at level 15, EVERYONE should have juggernog (read below for window guy exception)
if the window guy has a trench, it helps to have speed cola.
at level 11, the steps guys should have juggernog
at level 15, it helps for the steps guys to have double tap

REMEMBER: keep in contact! tell your team when you reload (im looking at the steps guys!!)
window guy, dont be afriad to ask the balcony courtayd guy for help!
if the zombies get past you steps guys, let the window guy know! which reminds me, it is good to put a bettie in the doorwary out to the small outdoor balcony where the window is.
and next to the balcony courtyard guy


TIP to buy items:
heave the window guy hold a zombie at the window. (hold [] or X to do this)

TTIP for revives: USE the MONKEY BOMB!!
EASY "perkaholics" Trophy/acheivement: the window guy can hold off on a perk till round 20 WITH good steps guys! 9I recommend an upgraded Ray gun/PPsh by round 13 if you are doing this! this is becuase they are powerful guns, with a fast reload time

3 people- take away a steps guy, or take away the balcony courtyard guy

I have made it with 4 people to 22 using this
UPDATE: I have now made it 28 using this with 4 people

If you find this helpful, a thanks wont hurt!

If you are on the PS3 and want do this strat with, add me: strwrsbob

"Time for a suprise!"
(adsbygoogle = window.adsbygoogle || []).push({});
08-21-2009, 06:00 PM #11
Greek Ops
Boom ur Dead
Another good strat to turn to once the zombies get to heavy for the balcony around level 28-30 is to use the teleporters. Every one carries a Thompson or Type 100 and a MP40 upgraded except for the guy with the wunderwaffe. Teleport back and forth between the two rooms that have the MP40 and the Type 100 when you get overwhelmed. You can buy ammo off of the walls and use the electric fences to thin the herd out. Made it to round 96 no glitches with this method with a 4 man team.
08-21-2009, 06:02 PM #12
Adkins
Banned
Nice Tactic
08-21-2009, 08:16 PM #13
Bad-Reputation
Climbing up the ladder
nice guide.though it sounds to complicated for me..just get 4 people to camp at then end of the catwalk with mg42/browning/ray gun/ppsh/wunder waffle and open fire on those zombies....upgrade guns get juggernaut fast reload and monkey bombs...me and my mate did this and got to 19 2 player
08-25-2009, 10:24 PM #14
miller503
Save Point
sounds good but i like mine better and i got to lvl 34 with three people. would have gone a lot farether but one of us had to leave. oh and no glitch.
08-25-2009, 10:47 PM #15
dude this is too much my word i dont want to read it all can u just make a video thanks
08-25-2009, 11:25 PM #16
This strat works well also, we have been trying a dif strategy as of late, we do not open anything on the Right side (If you are facing the PAP machine) open the doors leading to the thompson up the small stair set (Do not open the Trench gun far end door). We camp behind the wall that we did not open in the early rounds, one watches the window and 3 watch the area of walk way along the block wall. As long as both the large wall door and the door that leads to the trench gun stay shut, they can only come through the window and along the walls, We pooned all several times in this area, we made it to the high 20's and mid 30's all 4-5 times we tried this strat. It is very easy to keep a window lurker (Window Farming) or a crawler and you have plenty of room to move around un like the catwalk area AND WITH A shi& POT OF BETTIES YOU HAVE A RE-TREAT AREA, AND IF SH!T HITS THE FAN YOU CAN ALWAYS OPEN THE DOOR LEADING TO THE TRENCH GUN AREA AND TELEPORTER "A" AND WORK YOUR WAY TO THE CATWALK FOR A GO AT IT THERE. p.s i'M NOT SAYING THIS IS A BETTER METHOD BUT IF YOU ARE TIRED OF THE SAME FU^&%#G SPOT EVERY GAME PLEASE TRY THIS I BELIEVE YOU WILL BE SUPPRISED.

---------- Post added at 04:25 PM ---------- Previous post was at 04:08 PM ----------

All are good and work as long as you play as a team.
08-26-2009, 02:17 AM #17
jo_111
Do a barrel roll!
Originally posted by EvilProdigy1 View Post
This strat works well also, we have been trying a dif strategy as of late, we do not open anything on the Right side (If you are facing the PAP machine) open the doors leading to the thompson up the small stair set (Do not open the Trench gun far end door). We camp behind the wall that we did not open in the early rounds, one watches the window and 3 watch the area of walk way along the block wall. As long as both the large wall door and the door that leads to the trench gun stay shut, they can only come through the window and along the walls, We pooned all several times in this area, we made it to the high 20's and mid 30's all 4-5 times we tried this strat. It is very easy to keep a window lurker (Window Farming) or a crawler and you have plenty of room to move around un like the catwalk area AND WITH A shi& POT OF BETTIES YOU HAVE A RE-TREAT AREA, AND IF SH!T HITS THE FAN YOU CAN ALWAYS OPEN THE DOOR LEADING TO THE TRENCH GUN AREA AND TELEPORTER "A" AND WORK YOUR WAY TO THE CATWALK FOR A GO AT IT THERE. p.s i'M NOT SAYING THIS IS A BETTER METHOD BUT IF YOU ARE TIRED OF THE SAME FU^&%#G SPOT EVERY GAME PLEASE TRY THIS I BELIEVE YOU WILL BE SUPPRISED.

---------- Post added at 04:25 PM ---------- Previous post was at 04:08 PM ----------

All are good and work as long as you play as a team.


i use this 2 but most of the time some retarded player opens the door to get to the mystery box, idiots, it really helps for the window guy to have a wunderwaffe cuz like by level 30 there will be like 50+ zombies trying to get though the window, u really only need 2 people guarding the walkway and 1 as back up, this is alot better cuz SOOOO much more room, much easyer to survive overwhelmed with bettys, for this strat, PaP colt + mg42= HOTTNESS

reload coordination is key, and i agree with the easy crawler/zombie inf. at window
08-26-2009, 02:43 AM #18
what i do is knife only 4or5 rounds then go 2 the box and get guns someone will always get a ray or a waffe then save up and buy speedcola then jugg. on time i did it myself bought jugg and no gun and killed the dogs with my knife. add rcfan2007
08-26-2009, 04:01 AM #19
Originally posted by EvilProdigy1 View Post
This strat works well also, we have been trying a dif strategy as of late, we do not open anything on the Right side (If you are facing the PAP machine) open the doors leading to the thompson up the small stair set (Do not open the Trench gun far end door). We camp behind the wall that we did not open in the early rounds, one watches the window and 3 watch the area of walk way along the block wall. As long as both the large wall door and the door that leads to the trench gun stay shut, they can only come through the window and along the walls, We pooned all several times in this area, we made it to the high 20's and mid 30's all 4-5 times we tried this strat. It is very easy to keep a window lurker (Window Farming) or a crawler and you have plenty of room to move around un like the catwalk area AND WITH A shi& POT OF BETTIES YOU HAVE A RE-TREAT AREA, AND IF SH!T HITS THE FAN YOU CAN ALWAYS OPEN THE DOOR LEADING TO THE TRENCH GUN AREA AND TELEPORTER "A" AND WORK YOUR WAY TO THE CATWALK FOR A GO AT IT THERE. p.s i'M NOT SAYING THIS IS A BETTER METHOD BUT IF YOU ARE TIRED OF THE SAME FU^&%#G SPOT EVERY GAME PLEASE TRY THIS I BELIEVE YOU WILL BE SUPPRISED.

---------- Post added at 04:25 PM ---------- Previous post was at 04:08 PM ----------

All are good and work as long as you play as a team.


We do this strategy all the time. We never go less than the mid twenties.

In my humble opinion the catwalk strategy sucks. I don't see why it is ever used.

The following user thanked Scooter Kahn for this useful post:

EvilProdigy1

Copyright © 2026, NextGenUpdate.
All Rights Reserved.

Gray NextGenUpdate Logo