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Ok guys enough is enough, the random box is 100% random!! The symbols on the box are just a random animation that isnt controlled by the game.
This is from the wise man Den Kirson, who studys the game code like a bible:
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The Random Box has a code comment referring to the randomization as "Mario Kart" style.
First, the game does a randomly ordered roulette wheel from the list of weapons that the level has.
It scratches off any weapons the rolling player has in his inventory, then it rapidly runs through the roulette list it has generated and stops on whatever.
For the first box, Joker has a 15% chance of destroying the box on the fourth to seventh uses of that box.
On the eighth opening of that box, Joker will always destroy the Random Box.
For every box after that, Joker has a 15% chance for the first seven pulls.
30% on and after use eight.
50% on and after use thirteen.
After using the Random Box (overall) seven times, the RayGun's becomes available with a chance of appearing in the list (not necessarially being picked) of 10%.
After twelve times, 15%.
After Round 5, the Tesla Gun will have a 15% chance of appearing in the list (not necessarially being picked).
After Round 10, the Tesla Gun has a 20% chance.
The glowing question mark is just an animation and is not monitored by the
game - it doesn't affect anything.
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Ok the ray gun and wunderwaffe percentages refers to the shi no numa box, also the Joker is the name for the teddy bear, yep the teddy bear has a name lol.
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There you go the random box is coded like a roulette wheel, and the ?? are animations not monitored by the game.
So if any one posts " o yeah open the box on the gold ? and ull get a MG42 with infinte ammo" dont bother asking for a video proof, this ^^^ is proof enough to tell them to GTFO.
O and if u have any doubts on dens "reading" abilities of the code, i suggest you look
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