Post: My Solo Guide To Der Riese
11-08-2009, 04:53 PM #1
xI Jakk Ix
You talkin to me?
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Let them ALL in and shoot them 4 times in the chest, 3 shots to the leg and then knife them to get 200 points for every kill then only rebuild for BOARDS not the whole barrier, 4 because thats the limit, your points will stop going up. In total you should finish round one with 1540 points.

Round Two

Open the door to the M1A1 and get it then stay in the area where the M1A1 is and just try to get as many points as you can. But whatever you do, don't open the door to the trench gun, just go back through to the mainframe if you get overwhelmed ( unlikely on round 2 ).

Round Three/Four

Continue to do the same as round 2 going back into the mainframe if you need to. If you run out of ammo, get a ghewer and try to get max ammo.

Round Five/Six/Seven/Eight

Go through the Thompson door and get the Thompson ( weird i know but just do it ). Then, open the debris and save up for Speed Cola, then Juggernaut, then try for a MG42, PPSh-41, Ray Gun, Wunderwaffe DG-2, FG42, STG-44 and Type 100 in that order. DO NOT get and Bolt-Action rifles, single shot guns or shotguns as they give you less points than Sub-Machine Guns and Machine Guns.
If you do manage to get a MG42 or PPSh-41, dont use it, instead use your Thompson or whatever other gun you have got like the Type 100 or STG-44.

Round Nine/Ten

Stay in the power area, getting the box and perks whenever necessary. If you get the MG42 AND PPSh-41, dont get the box at all unless you want monkeys which is actually a good idea, and use your PPSh to kill the zombies not MG42, save your MG for later rounds.

Round Eleven/Twelve/Thirteen

These will be the rounds where you link ALL the telporters.
Obviously get a crawler and then open the doors ( if you have enough points ) and link them don't get the hammer if it comes when you have linked the teleporter, instead build the barriers yourself as you get more points than getting the hammer, the hammer only gives you 200, but if there is like only 1 or 2 windows left then get it as you DO get more points.

Round Fourteen To Twenty

This is where you make your decision, Run 'nd Gun or Camping

Run 'nd Gun

For this, you will mainly use your PPSh-41 so dont waste any ammo. This won't actually get you many points as you will be running to a teleporter killing everyone you see on the way and then teleporting and trying to get the nuke to kill all the zombies and only getting 400 points, it will, however, get you quite a lot of ammo, because you might get max ammo instead of any other powerup

Camping

For this you will use your MG42 mainly as you wont be going anywhere much, if you happen to run out of ammo on it use your PPSh as a reserve gun and at the end of that round, get a crawler and keep teleporting untill you get a max ammo, this may also help you get the Frequent Flyer achievement by teleporting eight times in one game. Use monkeys if you need to and if you have them when you get overwhelmed and shoot the zombies while they are round the monkey you get less points if they get killed by the monkey and more if you shoo them.


Please Rep Me Or Thank Me If You Liked This Guide
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11-08-2009, 05:55 PM #2
Its alright but its nothing new that no one already knows about.
+rep for effort

The following user thanked IttyBittyNinja for this useful post:

xI Jakk Ix
11-08-2009, 06:00 PM #3
yeah.....nhhjnbnnbnbnbnb
11-08-2009, 06:16 PM #4
xI Jakk Ix
You talkin to me?
Originally posted by IttyBittyNinja View Post
Its alright but its nothing new that no one already knows about.
+rep for effort


Yeah but i changed it a bit i go through one door then go through the rest on the other side.


This is my first guide btw.
11-08-2009, 06:24 PM #5
deathkid1212
I’m too L33T
I've seen it before. I think its ok, but i've seen better
11-08-2009, 06:42 PM #6
Dub Zee
SE Londons Finest
not bad for your first try

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