Post: NEW to Programming - Where to Start?
06-10-2013, 01:20 AM #1
Hoen
Pokemon Trainer
(adsbygoogle = window.adsbygoogle || []).push({}); I have some knowledge with .CFG only because of my Ps3 modding. I don't even know if that's a language. I'm very new.

I know it's vague and there's so much to know. But can somebody guide me in the right direction? Like I have no idea where to start at all. It's so confusing. I think I could pick it up fairly quickly though, I'm like that.

I'm a sophomore next year and I had a schedule change to video game programming and animation. I would love to have background info on it by the time I start the class! Thank you.
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06-10-2013, 01:48 AM #2
Originally posted by Hoen View Post
I have some knowledge with .CFG only because of my Ps3 modding. I don't even know if that's a language. I'm very new.

I know it's vague and there's so much to know. But can somebody guide me in the right direction? Like I have no idea where to start at all. It's so confusing. I think I could pick it up fairly quickly though, I'm like that.

I'm a sophomore next year and I had a schedule change to video game programming and animation. I would love to have background info on it by the time I start the class! Thank you.


Config (.cfg) isn't an actual programming language. A few example of programming languages are: C, C++, C#, VB.NET, Java.
My suggestion is to start out with VB.NET or C#. If you want something complicated start out with C++.

The following user thanked TheUnexpected for this useful post:

Hoen
06-10-2013, 02:11 AM #3
Pichu
RIP PICHU.
Originally posted by IErasedRuss View Post
Config (.cfg) isn't an actual programming language. A few example of programming languages are: C, C++, C#, VB.NET, Java.
My suggestion is to start out with VB.NET or C#. If you want something complicated start out with C++.


To contrast:

VB.NET - Uses a more Psudospeak writing style that can be read and understood
Python - Follows the same concept of what I just stated VB.NET is
C# - A balance between VB.NET and C++ designed to have a similar syntax experience as Java
Java - Great for multi-platform work, build once, operate anywhere.
C++ - A more difficult programming language that has a large learning curve. It takes a lot of time to become good in this language.
C - A good starting language that can be learned to then migrate over to languages such as C++. Don't think that C++ is just an extension of C though.

If you want web programming languages or languages that are good for scripting:

Python, PHP, Ruby, Javascript are some good languages to know.

Animators are now required to know Javascript and Python. A friend of mine is building a game by scripting it in Ruby. I've tested the game already and it's very solid. He's had to work around a lot of issues but has managed to efficiently fix them.

For any starter, I recommend Python as it doesn't have a huge learning curve. It's not Objected Oriented and is considered an interpreting language. Very good language though, very powerful.

If you want to do animation, stay away from VB.NET. C# can be used if you plan on using things like Unity.

I'd advise Python to Java, to C++ mixed with learnings Javascript.

The following 2 users say thank you to Pichu for this useful post:

Bucko, Hoen
06-10-2013, 02:14 AM #4
Originally posted by Pichu View Post
To contrast:

VB.NET - Uses a more Psudospeak writing style that can be read and understood
Python - Follows the same concept of what I just stated VB.NET is
C# - A balance between VB.NET and C++ designed to have a similar syntax experience as Java
Java - Great for multi-platform work, build once, operate anywhere.
C++ - A more difficult programming language that has a large learning curve. It takes a lot of time to become good in this language.
C - A good starting language that can be learned to then migrate over to languages such as C++. Don't think that C++ is just an extension of C though.

If you want web programming languages or languages that are good for scripting:

Python, PHP, Ruby, Javascript are some good languages to know.

Animators are now required to know Javascript and Python. A friend of mine is building a game by scripting it in Ruby. I've tested the game already and it's very solid. He's had to work around a lot of issues but has managed to efficiently fix them.

For any starter, I recommend Python as it doesn't have a huge learning curve. It's not Objected Oriented and is considered an interpreting language. Very good language though, very powerful.

If you want to do animation, stay away from VB.NET. C# can be used if you plan on using things like Unity.

I'd advise Python to Java, to C++ mixed with learnings Javascript.


I'm to lazy to read that, why did you quote me instead of the OP?
06-10-2013, 03:14 AM #5
Pichu
RIP PICHU.
Originally posted by IErasedRuss View Post
I'm to lazy to read that, why did you quote me instead of the OP?


I quoted you before I was quoting what you had written. To contrast means:

To state the differences between such context.
06-10-2013, 03:20 AM #6
Guzman
Versace Versace
Originally posted by IErasedRuss View Post
I'm to lazy to read that, why did you quote me instead of the OP?


Originally posted by Pichu View Post
I quoted you before I was quoting what you had written. To contrast means:

To state the differences between such context.

Pichu knows what he is talking about, hes pretty good at this. :fyea:
06-10-2013, 03:44 AM #7
Originally posted by Pichu View Post
I quoted you before I was quoting what you had written. To contrast means:

To state the differences between such context.


Uhmm ok?

Originally posted by XXYYXX View Post
Pichu knows what he is talking about, hes pretty good at this. :fyea:


Cool lol
06-10-2013, 04:57 AM #8
Hoen
Pokemon Trainer
Originally posted by Pichu View Post
To contrast:

VB.NET - Uses a more Psudospeak writing style that can be read and understood
Python - Follows the same concept of what I just stated VB.NET is
C# - A balance between VB.NET and C++ designed to have a similar syntax experience as Java
Java - Great for multi-platform work, build once, operate anywhere.
C++ - A more difficult programming language that has a large learning curve. It takes a lot of time to become good in this language.
C - A good starting language that can be learned to then migrate over to languages such as C++. Don't think that C++ is just an extension of C though.

If you want web programming languages or languages that are good for scripting:

Python, PHP, Ruby, Javascript are some good languages to know.

Animators are now required to know Javascript and Python. A friend of mine is building a game by scripting it in Ruby. I've tested the game already and it's very solid. He's had to work around a lot of issues but has managed to efficiently fix them.

For any starter, I recommend Python as it doesn't have a huge learning curve. It's not Objected Oriented and is considered an interpreting language. Very good language though, very powerful.

If you want to do animation, stay away from VB.NET. C# can be used if you plan on using things like Unity.

I'd advise Python to Java, to C++ mixed with learnings Javascript.


Wow, thanks a bunch! You actually made it somewhat understandable which is great, haha.

Thank you so much for the info, I'll start looking up tutorials now. Thanks again man!!
06-10-2013, 05:37 AM #9
Pichu
RIP PICHU.
Originally posted by Hoen View Post
Wow, thanks a bunch! You actually made it somewhat understandable which is great, haha.

Thank you so much for the info, I'll start looking up tutorials now. Thanks again man!!


No problem, if you need any more help just leave me a visitor message or something of that sort and I'll help you with what you need.

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